Mercurial > might-and-magic-trilogy
comparison GUIProgressBar.h @ 0:8b8875f5b359
Initial commit
author | Nomad |
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date | Fri, 05 Oct 2012 16:07:14 +0200 |
parents | |
children | be2066176d89 |
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-1:000000000000 | 0:8b8875f5b359 |
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1 #pragma once | |
2 #include "Texture.h" | |
3 | |
4 | |
5 /* 278 */ | |
6 #pragma pack(push, 1) | |
7 struct GUIProgressBar | |
8 { | |
9 bool _443484(int a2); | |
10 void Reset(unsigned __int8 uMaxProgress); | |
11 void Progress(); | |
12 void Release(); | |
13 void Draw(); | |
14 | |
15 __int16 uX; | |
16 __int16 uY; | |
17 __int16 uWidth; | |
18 __int16 uHeight; | |
19 char field_8; | |
20 char field_9; | |
21 char uProgressMax; | |
22 char uProgressCurrent; | |
23 int uType; | |
24 char field_10; | |
25 char field_11; | |
26 char field_12; | |
27 char field_13; | |
28 char field_14; | |
29 char field_15; | |
30 char field_16; | |
31 char field_17; | |
32 RGBTexture pLoadingBg; | |
33 RGBTexture field_40; | |
34 RGBTexture field_68; | |
35 RGBTexture field_90; | |
36 RGBTexture field_B8; | |
37 Texture field_E0; | |
38 Texture pBardata; | |
39 Texture pLoadingProgress; | |
40 }; | |
41 #pragma pack(pop) | |
42 | |
43 | |
44 | |
45 extern struct GUIProgressBar *pGameLoadingUI_ProgressBar; |