Mercurial > might-and-magic-trilogy
diff GUIProgressBar.h @ 0:8b8875f5b359
Initial commit
author | Nomad |
---|---|
date | Fri, 05 Oct 2012 16:07:14 +0200 |
parents | |
children | be2066176d89 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/GUIProgressBar.h Fri Oct 05 16:07:14 2012 +0200 @@ -0,0 +1,45 @@ +#pragma once +#include "Texture.h" + + +/* 278 */ +#pragma pack(push, 1) +struct GUIProgressBar +{ + bool _443484(int a2); + void Reset(unsigned __int8 uMaxProgress); + void Progress(); + void Release(); + void Draw(); + + __int16 uX; + __int16 uY; + __int16 uWidth; + __int16 uHeight; + char field_8; + char field_9; + char uProgressMax; + char uProgressCurrent; + int uType; + char field_10; + char field_11; + char field_12; + char field_13; + char field_14; + char field_15; + char field_16; + char field_17; + RGBTexture pLoadingBg; + RGBTexture field_40; + RGBTexture field_68; + RGBTexture field_90; + RGBTexture field_B8; + Texture field_E0; + Texture pBardata; + Texture pLoadingProgress; +}; +#pragma pack(pop) + + + +extern struct GUIProgressBar *pGameLoadingUI_ProgressBar; \ No newline at end of file