0
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1 #include "MM7.h"
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2
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3 #include "MapInfo.h"
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4 #include "Game.h"
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5 #include "GUIWindow.h"
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6 #include "GUIFont.h"
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7 #include "GUIButton.h"
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8 #include "GUIProgressBar.h"
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9 #include "Party.h"
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10 #include "AudioPlayer.h"
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11 #include "Outdoor.h"
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12 #include "IndoorCamera.h"
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13 #include "Overlays.h"
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14 #include "Monsters.h"
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15 #include "Arcomage.h"
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16 #include "LOD.h"
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17 #include "Actor.h"
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18 #include "Allocator.h"
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19 #include "Events.h"
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20 #include "Viewport.h"
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21 #include "FrameTableInc.h"
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22 #include "Math.h"
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23 #include "LayingItem.h"
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24 #include "ObjectList.h"
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25 #include "Chest.h"
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26 #include "PaletteManager.h"
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27 #include "DecorationList.h"
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28 #include "SaveLoad.h"
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29 #include "stru123.h"
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30 #include "Time.h"
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31 #include "IconFrameTable.h"
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32 #include "stru179.h"
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33 #include "Awards.h"
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34 #include "Autonotes.h"
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35 #include "stru160.h"
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36 #include "stru279.h"
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37 #include "TurnEngine.h"
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38 #include "stru277.h"
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39 #include "Weather.h"
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40 #include "stru272.h"
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41 #include "stru298.h"
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42 #include "StorylineTextTable.h"
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43 #include "Events2D.h"
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44
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45 #include "mm7_data.h"
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46
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47
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48
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49 //----- (00424EE0) --------------------------------------------------------
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50 signed int __fastcall sr_424EE0_MakeFanFromTriangle(unsigned int uVertexID)
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51 {
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52 unsigned int v1; // edx@1
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53 double v2; // st7@1
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54 signed int v3; // edi@1
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55 char *v4; // esi@4
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56 char *v5; // ecx@4
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57 unsigned int v6; // eax@4
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58 char *v7; // edx@4
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59 double v8; // st6@10
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60 double v9; // st5@10
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61 double v10; // st6@11
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62 unsigned __int8 v11; // c2@15
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63 unsigned __int8 v12; // c3@15
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64 void *v13; // edi@22
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65 char *v14; // eax@22
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66 double v15; // st6@22
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67 char *v16; // ecx@22
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68 signed int result; // eax@24
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69 unsigned int v18; // [sp+8h] [bp-2Ch]@4
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70 bool v19; // [sp+Ch] [bp-28h]@6
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71 char *v20; // [sp+10h] [bp-24h]@4
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72 char *v21; // [sp+14h] [bp-20h]@4
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73 signed int v22; // [sp+18h] [bp-1Ch]@1
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74 char *v23; // [sp+1Ch] [bp-18h]@4
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75 RenderVertexSoft *v24; // [sp+20h] [bp-14h]@4
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76 char *v25; // [sp+24h] [bp-10h]@4
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77 char *v26; // [sp+28h] [bp-Ch]@4
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78 char *v27; // [sp+2Ch] [bp-8h]@4
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79 char *v28; // [sp+30h] [bp-4h]@4
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80
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81 v1 = uVertexID;
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82 v2 = (double)pOutdoorCamera->shading_dist_mist;
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83 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
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84 v3 = 0;
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85 v22 = 0;
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86 if ( array_50AC10[0].vWorldViewPosition.x <= v2 )
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87 v3 = 1;
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88 if ( (signed int)(uVertexID + 1) <= 1 )
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89 return 0;
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90 v4 = (char *)&array_507D30[0].vWorldViewPosition.z;
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91 v5 = (char *)&array_507D30[0].vWorldViewPosition.y;
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92 v6 = v1;
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93 v23 = (char *)&array_507D30[0].flt_2C;
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94 v26 = (char *)&array_507D30[0].flt_20;
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95 v24 = array_507D30;
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96 v20 = (char *)&array_507D30[0].vWorldViewPosition.z;
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97 v21 = (char *)&array_507D30[0].vWorldViewPosition.y;
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98 v25 = (char *)&array_507D30[0].vWorldViewPosition;
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99 v27 = (char *)&array_507D30[0].v;
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100 v28 = (char *)&array_507D30[0].u;
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101 v7 = (char *)&array_50AC10[0].v;
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102 v18 = v6;
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103 do
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104 {
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105 v19 = v2 >= *((float *)v7 + 5);
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106 if ( v3 != v19 )
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107 {
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108 if ( v19 )
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109 {
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110 v8 = (v2 - *((float *)v7 - 7)) / (*((float *)v7 + 5) - *((float *)v7 - 7));
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111 *(float *)v5 = (*((float *)v7 + 6) - *((float *)v7 - 6)) * v8 + *((float *)v7 - 6);
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112 *(float *)v4 = (*((float *)v7 + 7) - *((float *)v7 - 5)) * v8 + *((float *)v7 - 5);
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113 *(float *)v28 = (*((float *)v7 + 11) - *((float *)v7 - 1)) * v8 + *((float *)v7 - 1);
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114 v9 = (*((float *)v7 + 12) - *(float *)v7) * v8 + *(float *)v7;
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115 }
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116 else
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117 {
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118 v10 = (v2 - *((float *)v7 + 5)) / (*((float *)v7 - 7) - *((float *)v7 + 5));
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119 *(float *)v5 = (*((float *)v7 - 6) - *((float *)v7 + 6)) * v10 + *((float *)v7 + 6);
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120 *(float *)v4 = (*((float *)v7 - 5) - *((float *)v7 + 7)) * v10 + *((float *)v7 + 7);
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121 *(float *)v28 = (*((float *)v7 - 1) - *((float *)v7 + 11)) * v10 + *((float *)v7 + 11);
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122 v9 = (*(float *)v7 - *((float *)v7 + 12)) * v10 + *((float *)v7 + 12);
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123 }
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124 *(float *)v27 = v9;
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125 *(float *)v25 = v2;
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126 *(float *)v26 = 1.0 / v2;
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127 if ( v3 )
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128 {
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129 if ( v2 == *((float *)v7 - 7) && *(float *)v5 == *((float *)v7 - 6) )
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130 {
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131 v11 = 0;
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132 v12 = *(float *)v4 == *((float *)v7 - 5);
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133 goto LABEL_19;
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134 }
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135 }
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136 else
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137 {
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138 if ( v2 == *((float *)v7 + 5) && *(float *)v5 == *((float *)v7 + 6) )
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139 {
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140 v11 = 0;
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141 v12 = *(float *)v4 == *((float *)v7 + 7);
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142 LABEL_19:
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143 if ( v12 | v11 )
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144 goto LABEL_21;
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145 goto LABEL_20;
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146 }
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147 }
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148 LABEL_20:
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149 v26 += 48;
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150 ++v24;
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151 v25 += 48;
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152 v27 += 48;
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153 v28 += 48;
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154 v5 += 48;
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155 v4 += 48;
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156 ++v22;
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157 v23 += 48;
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158 v21 = v5;
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159 v20 = v4;
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160 }
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161 LABEL_21:
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162 if ( v19 )
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163 {
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164 v13 = v24;
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165 v14 = v26;
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166 v21 += 48;
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167 v15 = 1.0 / (*((float *)v7 + 5) + 0.0000001);
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168 v20 += 48;
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169 ++v22;
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170 v28 += 48;
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171 v27 += 48;
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172 v25 += 48;
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173 ++v24;
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174 v26 += 48;
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175 memcpy(v13, v7 + 8, 0x30u);
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176 v16 = v23;
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177 v23 += 48;
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178 v4 = v20;
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179 *(float *)v14 = v15;
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180 *(int *)v16 = *((int *)v7 + 13);
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181 v5 = v21;
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182 }
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183 v3 = v19;
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184 v7 += 48;
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185 --v18;
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186 }
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187 while ( v18 );
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188 result = v22;
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189 if ( v22 < 3 )
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190 return 0;
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191 return result;
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192 }
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193
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194 //----- (004250FE) --------------------------------------------------------
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195 signed int __fastcall sr_4250FE(unsigned int uVertexID)
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196 {
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197 unsigned int v1; // edx@1
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198 char *v2; // edi@5
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199 char *v3; // esi@5
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200 char *v4; // ecx@5
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201 int v5; // ebx@6
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202 double v6; // st6@11
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203 double v7; // st5@11
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204 double v8; // st6@12
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205 unsigned __int8 v9; // c2@16
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206 unsigned __int8 v10; // c3@16
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207 void *v11; // edi@23
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208 double v12; // st6@23
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209 char *v13; // ecx@23
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210 char v14; // zf@24
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211 signed int result; // eax@25
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212 unsigned int v16; // [sp+8h] [bp-28h]@5
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213 bool v17; // [sp+Ch] [bp-24h]@2
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214 bool v18; // [sp+10h] [bp-20h]@7
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215 char *v19; // [sp+14h] [bp-1Ch]@5
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216 char *v20; // [sp+18h] [bp-18h]@5
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217 signed int v21; // [sp+1Ch] [bp-14h]@1
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218 RenderVertexSoft *v22; // [sp+20h] [bp-10h]@5
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219 char *v23; // [sp+24h] [bp-Ch]@5
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220 char *v24; // [sp+28h] [bp-8h]@5
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221 char *v25; // [sp+2Ch] [bp-4h]@5
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222
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223 v1 = uVertexID;
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224 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
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225 v21 = 0;
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226 v17 = array_50AC10[0].vWorldViewPosition.x >= 8.0;
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227 if ( (signed int)(uVertexID + 1) <= 1 )
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228 return 0;
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229 v2 = (char *)&array_507D30[0].vWorldViewPosition.z;
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230 v3 = (char *)&array_507D30[0].vWorldViewPosition.y;
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231 v24 = (char *)&array_507D30[0].flt_20;
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232 v22 = array_507D30;
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233 v19 = (char *)&array_507D30[0].vWorldViewPosition.z;
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234 v20 = (char *)&array_507D30[0].vWorldViewPosition.y;
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235 v23 = (char *)&array_507D30[0].vWorldViewPosition;
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236 v25 = (char *)&array_507D30[0].flt_2C;
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237 v4 = (char *)&array_50AC10[0].vWorldViewPosition;
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238 v16 = v1;
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239 do
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240 {
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241 v5 = (int)(v4 + 48);
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242 v18 = *((float *)v4 + 12) >= 8.0;
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243 if ( v17 != v18 )
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244 {
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245 if ( v18 )
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246 {
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247 v6 = (8.0 - *(float *)v4) / (*(float *)v5 - *(float *)v4);
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248 *(float *)v3 = (*((float *)v4 + 13) - *((float *)v4 + 1)) * v6 + *((float *)v4 + 1);
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249 *(float *)v2 = (*((float *)v4 + 14) - *((float *)v4 + 2)) * v6 + *((float *)v4 + 2);
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250 v7 = (*((float *)v4 + 20) - *((float *)v4 + 8)) * v6 + *((float *)v4 + 8);
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251 }
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252 else
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253 {
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254 v8 = (8.0 - *(float *)v5) / (*(float *)v4 - *(float *)v5);
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255 *(float *)v3 = (*((float *)v4 + 1) - *((float *)v4 + 13)) * v8 + *((float *)v4 + 13);
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256 *(float *)v2 = (*((float *)v4 + 2) - *((float *)v4 + 14)) * v8 + *((float *)v4 + 14);
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257 v7 = (*((float *)v4 + 8) - *((float *)v4 + 20)) * v8 + *((float *)v4 + 20);
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258 }
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259 *(float *)v25 = v7;
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260 *(float *)v23 = 8.0;
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261 *(int *)v24 = 0x3E000000u;
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262 if ( v17 )
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263 {
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264 if ( 8.0 == *(float *)v4 && *(float *)v3 == *((float *)v4 + 1) )
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265 {
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266 v9 = 0;
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267 v10 = *(float *)v2 == *((float *)v4 + 2);
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268 goto LABEL_20;
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269 }
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270 }
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271 else
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272 {
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273 if ( 8.0 == *(float *)v5 && *(float *)v3 == *((float *)v4 + 13) )
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274 {
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275 v9 = 0;
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276 v10 = *(float *)v2 == *((float *)v4 + 14);
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277 LABEL_20:
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278 if ( v10 | v9 )
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279 goto LABEL_22;
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280 goto LABEL_21;
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281 }
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282 }
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283 LABEL_21:
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284 ++v22;
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285 v23 += 48;
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286 v25 += 48;
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287 v3 += 48;
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288 v2 += 48;
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289 ++v21;
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290 v24 += 48;
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291 v20 = v3;
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292 v19 = v2;
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293 }
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294 LABEL_22:
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295 if ( v18 )
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296 {
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297 v11 = v22;
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298 v20 += 48;
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299 v19 += 48;
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300 v12 = 1.0 / (*(float *)v5 + 0.0000001);
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301 ++v21;
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302 v25 += 48;
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303 v23 += 48;
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304 ++v22;
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305 memcpy(v11, v4 + 36, 0x30u);
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306 v13 = v24;
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307 v24 += 48;
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308 v3 = v20;
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309 v2 = v19;
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310 *(float *)v13 = v12;
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311 }
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312 v14 = v16-- == 1;
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313 v17 = v18;
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314 v4 = (char *)v5;
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315 }
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316 while ( !v14 );
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317 result = v21;
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318 if ( v21 < 3 )
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319 return 0;
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320 return result;
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321 }
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322
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323 //----- (004252E8) --------------------------------------------------------
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324 signed int __fastcall sr_4252E8(unsigned int uVertexID)
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325 {
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326 unsigned int v1; // edx@1
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327 double v2; // st7@1
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328 char *v3; // edi@5
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329 char *v4; // esi@5
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330 char *v5; // ecx@5
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331 int v6; // ebx@6
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332 double v7; // st6@11
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333 double v8; // st5@11
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334 double v9; // st6@12
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335 unsigned __int8 v10; // c2@16
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336 unsigned __int8 v11; // c3@16
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337 void *v12; // edi@23
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338 double v13; // st6@23
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339 char *v14; // ecx@23
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340 char v15; // zf@24
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341 signed int result; // eax@25
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342 unsigned int v17; // [sp+8h] [bp-28h]@5
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343 bool v18; // [sp+Ch] [bp-24h]@2
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344 bool v19; // [sp+10h] [bp-20h]@7
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345 char *v20; // [sp+14h] [bp-1Ch]@5
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346 char *v21; // [sp+18h] [bp-18h]@5
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347 signed int v22; // [sp+1Ch] [bp-14h]@1
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348 RenderVertexSoft *v23; // [sp+20h] [bp-10h]@5
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349 char *v24; // [sp+24h] [bp-Ch]@5
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350 char *v25; // [sp+28h] [bp-8h]@5
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351 char *v26; // [sp+2Ch] [bp-4h]@5
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352
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353 v1 = uVertexID;
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354 v2 = (double)pOutdoorCamera->shading_dist_mist;
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355 memcpy(&array_50AC10[uVertexID], array_50AC10, sizeof(array_50AC10[uVertexID]));
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356 v22 = 0;
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357 v18 = array_50AC10[0].vWorldViewPosition.x <= v2;
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358 if ( (signed int)(uVertexID + 1) <= 1 )
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359 return 0;
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360 v3 = (char *)&array_507D30[0].vWorldViewPosition.z;
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361 v4 = (char *)&array_507D30[0].vWorldViewPosition.y;
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362 v25 = (char *)&array_507D30[0].flt_20;
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363 v23 = array_507D30;
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364 v20 = (char *)&array_507D30[0].vWorldViewPosition.z;
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365 v21 = (char *)&array_507D30[0].vWorldViewPosition.y;
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366 v24 = (char *)&array_507D30[0].vWorldViewPosition;
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367 v26 = (char *)&array_507D30[0].flt_2C;
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368 v5 = (char *)&array_50AC10[0].vWorldViewPosition;
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369 v17 = v1;
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370 do
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371 {
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372 v6 = (int)(v5 + 48);
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373 v19 = v2 >= *((float *)v5 + 12);
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374 if ( v18 != v19 )
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375 {
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376 if ( v19 )
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377 {
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378 v7 = (v2 - *(float *)v5) / (*(float *)v6 - *(float *)v5);
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379 *(float *)v4 = (*((float *)v5 + 13) - *((float *)v5 + 1)) * v7 + *((float *)v5 + 1);
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380 *(float *)v3 = (*((float *)v5 + 14) - *((float *)v5 + 2)) * v7 + *((float *)v5 + 2);
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381 v8 = (*((float *)v5 + 20) - *((float *)v5 + 8)) * v7 + *((float *)v5 + 8);
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382 }
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383 else
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384 {
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385 v9 = (v2 - *(float *)v6) / (*(float *)v5 - *(float *)v6);
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386 *(float *)v4 = (*((float *)v5 + 1) - *((float *)v5 + 13)) * v9 + *((float *)v5 + 13);
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387 *(float *)v3 = (*((float *)v5 + 2) - *((float *)v5 + 14)) * v9 + *((float *)v5 + 14);
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388 v8 = (*((float *)v5 + 8) - *((float *)v5 + 20)) * v9 + *((float *)v5 + 20);
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389 }
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390 *(float *)v26 = v8;
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391 *(float *)v24 = v2;
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392 *(float *)v25 = 1.0 / v2;
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393 if ( v18 )
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394 {
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395 if ( v2 == *(float *)v5 && *(float *)v4 == *((float *)v5 + 1) )
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396 {
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397 v10 = 0;
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398 v11 = *(float *)v3 == *((float *)v5 + 2);
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399 goto LABEL_20;
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400 }
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401 }
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402 else
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403 {
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404 if ( v2 == *(float *)v6 && *(float *)v4 == *((float *)v5 + 13) )
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405 {
|
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406 v10 = 0;
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407 v11 = *(float *)v3 == *((float *)v5 + 14);
|
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408 LABEL_20:
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409 if ( v11 | v10 )
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410 goto LABEL_22;
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411 goto LABEL_21;
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412 }
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413 }
|
|
414 LABEL_21:
|
|
415 ++v23;
|
|
416 v24 += 48;
|
|
417 v26 += 48;
|
|
418 v4 += 48;
|
|
419 v3 += 48;
|
|
420 ++v22;
|
|
421 v25 += 48;
|
|
422 v21 = v4;
|
|
423 v20 = v3;
|
|
424 }
|
|
425 LABEL_22:
|
|
426 if ( v19 )
|
|
427 {
|
|
428 v12 = v23;
|
|
429 v21 += 48;
|
|
430 v20 += 48;
|
|
431 v13 = 1.0 / (*(float *)v6 + 0.0000001);
|
|
432 ++v22;
|
|
433 v26 += 48;
|
|
434 v24 += 48;
|
|
435 ++v23;
|
|
436 memcpy(v12, v5 + 36, 0x30u);
|
|
437 v14 = v25;
|
|
438 v25 += 48;
|
|
439 v4 = v21;
|
|
440 v3 = v20;
|
|
441 *(float *)v14 = v13;
|
|
442 }
|
|
443 v15 = v17-- == 1;
|
|
444 v18 = v19;
|
|
445 v5 = (char *)v6;
|
|
446 }
|
|
447 while ( !v15 );
|
|
448 result = v22;
|
|
449 if ( v22 < 3 )
|
|
450 return 0;
|
|
451 return result;
|
|
452 }
|
|
453
|
|
454
|
|
455
|
|
456 //----- (004361EF) --------------------------------------------------------
|
|
457 IndoorCameraD3D::IndoorCameraD3D()
|
|
458 {
|
|
459 IndoorCameraD3D *v1; // esi@1
|
|
460 double v2; // st7@1
|
|
461 double v3; // st6@1
|
|
462 double v4; // st5@1
|
|
463 double v5; // st7@1
|
|
464 double v6; // st6@1
|
|
465 double v7; // st5@1
|
|
466
|
|
467 v1 = this;
|
|
468 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&this->field_4);
|
|
469 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_14);
|
|
470 //IndoorCameraD3D_Vec3::IndoorCameraD3D_Vec3(&v1->field_24);
|
|
471 /*_eh_vector_constructor_iterator_(v1->std__vector_000034_prolly_frustrum,
|
|
472 24,
|
|
473 6,
|
|
474 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::IndoorCameraD3D_Vec4,
|
|
475 (void (__thiscall *)(void *))IndoorCameraD3D_Vec4::dtor);*/
|
|
476 v2 = 0;//(double)pBLVRenderParams->vPartyPos.z;
|
|
477 v3 = 0;//(double)pBLVRenderParams->vPartyPos.y;
|
|
478 v4 = 0;//(double)pBLVRenderParams->vPartyPos.x;
|
|
479 v1->field_108 = 0.0;
|
|
480 v1->field_DC = v4;
|
|
481 v1->field_E0 = v3;
|
|
482 v1->field_E4 = v2;
|
|
483 v5 = 0;//(double)pBLVRenderParams->vPartyPos.z;
|
|
484 v6 = 0;//(double)pBLVRenderParams->vPartyPos.y;
|
|
485 v7 = 300;//(double)(pBLVRenderParams->vPartyPos.x + 300);
|
|
486 v1->field_138 = 0.0;
|
|
487 v1->field_10C = v7;
|
|
488 v1->field_110 = v6;
|
|
489 v1->field_114 = v5;
|
|
490 v1->field_168 = 0.0;
|
|
491 v1->field_198 = 0.0;
|
|
492 v1->field_1C8 = 0.0;
|
|
493 v1->field_1F8 = 0.0;
|
|
494 v1->field_228 = 0.0;
|
|
495 v1->field_258 = 0.0;
|
|
496 v1->field_288 = 0.0;
|
|
497 v1->field_2B8 = 0.0;
|
|
498 v1->field_2E8 = 0.0;
|
|
499 v1->field_2BC = 0.0;
|
|
500 v1->field_2C0 = 0.0;
|
|
501 v1->field_2C4 = 0.0;
|
|
502 v1->field_318 = 0.0;
|
|
503 v1->field_2EC = 0.0;
|
|
504 v1->field_2F0 = 0.0;
|
|
505 v1->field_2F4 = 0.0;
|
|
506 v1->field_348 = 0.0;
|
|
507 v1->field_31C = 0.0;
|
|
508 v1->field_320 = 0.0;
|
|
509 v1->field_324 = 0.0;
|
|
510 v1->field_378 = 0.0;
|
|
511 v1->field_34C = 0.0;
|
|
512 v1->field_350 = 0.0;
|
|
513 v1->field_354 = 0.0;
|
|
514 for (uint i = 0; i < 16384; ++i)
|
|
515 {
|
|
516 list_0037C[i].field_0 = 0;
|
|
517 list_0037C[i].flt_30 = 0.0f;
|
|
518 }
|
|
519
|
|
520 list_0037C_size = 0;
|
|
521 for (uint i = 0; i < 256; ++i)
|
|
522 list_E0380[i].mm7__vector_000004_size = 0;
|
|
523 /*v10 = v1->list_E0380;
|
|
524 v12 = 256;
|
|
525 do
|
|
526 {
|
|
527 v10->mm7__vector_000004_size = 0;
|
|
528 //mm7__vector_constructor(
|
|
529 // v10->mm7__vector_000004,
|
|
530 // 48,
|
|
531 // 64,
|
|
532 // (int (__thiscall *)(int))IndoorCameraD3D_stru1::IndoorCameraD3D_stru1);
|
|
533 //++v10;
|
|
534 --v12;
|
|
535 }
|
|
536 while ( v12 );*/
|
|
537 list_E0380_size = 0;
|
|
538 //v1->vdestructor_ptr = &stru8_pvdtor;
|
|
539 }
|
|
540
|
|
541
|
|
542 //----- (004254D2) --------------------------------------------------------
|
|
543 int __fastcall sr_4254D2(signed int a1)
|
|
544 {
|
|
545 signed int v1; // ebx@2
|
|
546 int v2; // ecx@2
|
|
547 int result; // eax@11
|
|
548 double v4; // ST74_8@12
|
|
549 bool v5; // edi@12
|
|
550 char *v6; // esi@13
|
|
551 char *v7; // ebx@13
|
|
552 double v8; // st7@15
|
|
553 double v9; // st7@16
|
|
554 double v10; // st6@16
|
|
555 double v11; // st7@17
|
|
556 float v12; // eax@18
|
|
557 double v13; // ST4C_8@19
|
|
558 double v14; // ST10_8@19
|
|
559 double v15; // ST28_8@20
|
|
560 double v16; // ST34_8@20
|
|
561 char v17; // zf@20
|
|
562 double v18; // ST18_8@21
|
|
563 double v19; // ST3C_8@21
|
|
564 double v20; // ST44_8@22
|
|
565 double v21; // ST54_8@22
|
|
566 void *v22; // edi@26
|
|
567 double v23; // ST54_8@29
|
|
568 bool v24; // esi@29
|
|
569 char *v25; // edi@30
|
|
570 char *v26; // ebx@30
|
|
571 bool v27; // ecx@32
|
|
572 double v28; // st7@33
|
|
573 double v29; // st7@34
|
|
574 double v30; // st6@34
|
|
575 double v31; // st7@35
|
|
576 double v32; // ST44_8@37
|
|
577 double v33; // ST3C_8@37
|
|
578 double v34; // ST18_8@38
|
|
579 double v35; // ST34_8@38
|
|
580 char v36; // zf@38
|
|
581 double v37; // ST28_8@39
|
|
582 double v38; // ST10_8@39
|
|
583 double v39; // ST20_8@40
|
|
584 double v40; // ST5C_8@40
|
|
585 void *v41; // edi@44
|
|
586 double v42; // ST5C_8@47
|
|
587 bool v43; // edi@47
|
|
588 char *v44; // esi@48
|
|
589 char *v45; // ebx@48
|
|
590 bool v46; // ecx@49
|
|
591 double v47; // st6@50
|
|
592 double v48; // st6@51
|
|
593 double v49; // st5@51
|
|
594 double v50; // st6@52
|
|
595 double v51; // ST20_8@54
|
|
596 double v52; // ST54_8@54
|
|
597 double v53; // ST44_8@55
|
|
598 double v54; // ST3C_8@55
|
|
599 char v55; // zf@55
|
|
600 double v56; // ST18_8@56
|
|
601 double v57; // ST34_8@56
|
|
602 double v58; // ST28_8@57
|
|
603 double v59; // ST10_8@57
|
|
604 void *v60; // edi@61
|
|
605 double v61; // ST5C_8@64
|
|
606 bool v62; // edi@64
|
|
607 char *v63; // esi@65
|
|
608 char *v64; // ebx@65
|
|
609 bool v65; // ecx@66
|
|
610 double v66; // st6@67
|
|
611 double v67; // st6@68
|
|
612 double v68; // st5@68
|
|
613 double v69; // st6@69
|
|
614 double v70; // ST20_8@71
|
|
615 double v71; // ST54_8@71
|
|
616 double v72; // ST44_8@72
|
|
617 double v73; // ST3C_8@72
|
|
618 char v74; // zf@72
|
|
619 double v75; // ST18_8@73
|
|
620 double v76; // ST34_8@73
|
|
621 double v77; // ST28_8@74
|
|
622 double v78; // ST10_8@74
|
|
623 void *v79; // edi@78
|
|
624 int v80; // ebx@81
|
|
625 char *v81; // ecx@82
|
|
626 signed int v82; // esi@82
|
|
627 float v83; // ST78_4@83
|
|
628 double v84; // ST5C_8@83
|
|
629 float v85; // eax@84
|
|
630 double v86; // ST20_8@85
|
|
631 double v87; // ST54_8@88
|
|
632 float v88; // eax@89
|
|
633 double v89; // ST44_8@90
|
|
634 unsigned __int8 v90; // sf@94
|
|
635 unsigned __int8 v91; // of@94
|
|
636 int v92; // edx@97
|
|
637 int v93; // esi@97
|
|
638 int v94; // edi@97
|
|
639 int v95; // eax@97
|
|
640 int v96; // eax@104
|
|
641 double v97; // [sp+4Ch] [bp-8Ch]@32
|
|
642 double v98; // [sp+54h] [bp-84h]@49
|
|
643 double v99; // [sp+54h] [bp-84h]@66
|
|
644 float v100; // [sp+5Ch] [bp-7Ch]@1
|
|
645 float v101; // [sp+60h] [bp-78h]@1
|
|
646 float v102; // [sp+64h] [bp-74h]@1
|
|
647 double v103; // [sp+6Ch] [bp-6Ch]@14
|
|
648 float v104; // [sp+A8h] [bp-30h]@1
|
|
649 signed int v105; // [sp+A8h] [bp-30h]@96
|
|
650 bool v106; // [sp+ACh] [bp-2Ch]@14
|
|
651 bool v107; // [sp+ACh] [bp-2Ch]@32
|
|
652 bool v108; // [sp+ACh] [bp-2Ch]@49
|
|
653 bool v109; // [sp+ACh] [bp-2Ch]@66
|
|
654 signed int v110; // [sp+B0h] [bp-28h]@12
|
|
655 char *v111; // [sp+B8h] [bp-20h]@30
|
|
656 signed int v112; // [sp+B8h] [bp-20h]@48
|
|
657 signed int v113; // [sp+B8h] [bp-20h]@65
|
|
658 char *v114; // [sp+BCh] [bp-1Ch]@13
|
|
659 signed int v115; // [sp+BCh] [bp-1Ch]@29
|
|
660 signed int v116; // [sp+BCh] [bp-1Ch]@64
|
|
661 signed int v117; // [sp+C0h] [bp-18h]@1
|
|
662 char *v118; // [sp+C0h] [bp-18h]@30
|
|
663 char *v119; // [sp+C0h] [bp-18h]@48
|
|
664 char *v120; // [sp+C0h] [bp-18h]@65
|
|
665 char *v121; // [sp+C4h] [bp-14h]@13
|
|
666 char *v122; // [sp+C4h] [bp-14h]@30
|
|
667 signed int v123; // [sp+C4h] [bp-14h]@47
|
|
668 char *v124; // [sp+C8h] [bp-10h]@30
|
|
669 char *v125; // [sp+C8h] [bp-10h]@48
|
|
670 char *v126; // [sp+C8h] [bp-10h]@65
|
|
671 signed int v127; // [sp+CCh] [bp-Ch]@2
|
|
672 char *v128; // [sp+CCh] [bp-Ch]@13
|
|
673 char *v129; // [sp+CCh] [bp-Ch]@30
|
|
674 RenderVertexSoft *v130; // [sp+CCh] [bp-Ch]@48
|
|
675 RenderVertexSoft *v131; // [sp+CCh] [bp-Ch]@65
|
|
676 RenderVertexSoft *v132; // [sp+D0h] [bp-8h]@13
|
|
677 char *v133; // [sp+D0h] [bp-8h]@30
|
|
678 char *v134; // [sp+D0h] [bp-8h]@48
|
|
679 char *v135; // [sp+D0h] [bp-8h]@65
|
|
680 signed int v136; // [sp+D4h] [bp-4h]@1
|
|
681 char *v137; // [sp+D4h] [bp-4h]@13
|
|
682 RenderVertexSoft *v138; // [sp+D4h] [bp-4h]@30
|
|
683 char *v139; // [sp+D4h] [bp-4h]@48
|
|
684 char *v140; // [sp+D4h] [bp-4h]@65
|
|
685
|
|
686 v101 = (double)(signed int)pViewport->uViewportX;
|
|
687 v100 = (double)(signed int)pViewport->uViewportZ;
|
|
688 v117 = a1;
|
|
689 v136 = 1;
|
|
690 v104 = (double)(signed int)pViewport->uViewportY;
|
|
691 v102 = (double)(pViewport->uViewportW + 1);
|
|
692 if ( a1 <= 0 )
|
|
693 return v117;
|
|
694 v127 = a1;
|
|
695 v1 = a1;
|
|
696 memcpy(array_508690, array_50AC10, 4 * ((unsigned int)(48 * a1) >> 2));
|
|
697 v2 = 0;
|
|
698 do
|
|
699 {
|
|
700 if ( array_50AC10[v2].vWorldViewProjX < (double)v101 || array_50AC10[v2].vWorldViewProjX > (double)v100 )
|
|
701 v136 = 0;
|
|
702 if ( *(float *)(v2 * 48 + 5286956) < (double)v104 || *(float *)(v2 * 48 + 5286956) > (double)v102 )
|
|
703 v136 = 0;
|
|
704 ++v2;
|
|
705 --v127;
|
|
706 }
|
|
707 while ( v127 );
|
|
708 if ( v136 )
|
|
709 return v117;
|
|
710 v110 = 0;
|
|
711 memcpy(&array_50AC10[v1], array_50AC10, sizeof(array_50AC10[v1]));
|
|
712 v4 = array_50AC10[0].vWorldViewProjX + 6.7553994e15;
|
|
713 v5 = SLODWORD(v4) >= (signed int)pViewport->uViewportX;
|
|
714 if ( v117 < 1 )
|
|
715 goto LABEL_112;
|
|
716 v6 = (char *)&array_50A2B0[0].vWorldViewProjY;
|
|
717 v132 = array_50A2B0;
|
|
718 v137 = (char *)&array_50A2B0[0].vWorldViewProjX;
|
|
719 v128 = (char *)&array_50A2B0[0].vWorldViewProjY;
|
|
720 v121 = (char *)&array_50A2B0[0].flt_2C;
|
|
721 v114 = (char *)&array_50A2B0[0].flt_20;
|
|
722 v7 = (char *)&array_50AC10[0].flt_2C;
|
|
723 do
|
|
724 {
|
|
725 v103 = *((float *)v7 + 7) + 6.7553994e15;
|
|
726 v106 = SLODWORD(v103) >= (signed int)pViewport->uViewportX;
|
|
727 if ( !(v5 ^ v106) )
|
|
728 goto LABEL_25;
|
|
729 v8 = v101;
|
|
730 if ( SLODWORD(v103) >= (signed int)pViewport->uViewportX )
|
|
731 {
|
|
732 v9 = (v8 - *((float *)v7 - 5)) / (*((float *)v7 + 7) - *((float *)v7 - 5));
|
|
733 *(float *)v6 = (*((float *)v7 + 8) - *((float *)v7 - 4)) * v9 + *((float *)v7 - 4);
|
|
734 *(float *)v114 = (*((float *)v7 + 9) - *((float *)v7 - 3)) * v9 + *((float *)v7 - 3);
|
|
735 v10 = (*((float *)v7 + 12) - *(float *)v7) * v9 + *(float *)v7;
|
|
736 }
|
|
737 else
|
|
738 {
|
|
739 v11 = (v8 - *((float *)v7 + 7)) / (*((float *)v7 - 5) - *((float *)v7 + 7));
|
|
740 *(float *)v6 = (*((float *)v7 - 4) - *((float *)v7 + 8)) * v11 + *((float *)v7 + 8);
|
|
741 *(float *)v114 = (*((float *)v7 - 3) - *((float *)v7 + 9)) * v11 + *((float *)v7 + 9);
|
|
742 v10 = (*(float *)v7 - *((float *)v7 + 12)) * v11 + *((float *)v7 + 12);
|
|
743 }
|
|
744 *(float *)v121 = v10;
|
|
745 *(int *)v137 = LODWORD(v101);
|
|
746 LODWORD(v12) = *(int *)v6;
|
|
747 if ( v5 )
|
|
748 {
|
|
749 v13 = v12 + 6.7553994e15;
|
|
750 v14 = *((float *)v7 - 4) + 6.7553994e15;
|
|
751 if ( LODWORD(v13) == LODWORD(v14) )
|
|
752 {
|
|
753 v15 = *(float *)v137 + 6.7553994e15;
|
|
754 v16 = *((float *)v7 - 5) + 6.7553994e15;
|
|
755 v17 = LODWORD(v15) == LODWORD(v16);
|
|
756 goto LABEL_23;
|
|
757 }
|
|
758 }
|
|
759 else
|
|
760 {
|
|
761 v18 = v12 + 6.7553994e15;
|
|
762 v19 = *((float *)v7 + 8) + 6.7553994e15;
|
|
763 if ( LODWORD(v18) == LODWORD(v19) )
|
|
764 {
|
|
765 v20 = *(float *)v137 + 6.7553994e15;
|
|
766 v21 = *((float *)v7 + 7) + 6.7553994e15;
|
|
767 v17 = LODWORD(v20) == LODWORD(v21);
|
|
768 LABEL_23:
|
|
769 if ( v17 )
|
|
770 goto LABEL_25;
|
|
771 goto LABEL_24;
|
|
772 }
|
|
773 }
|
|
774 LABEL_24:
|
|
775 v121 += 48;
|
|
776 v114 += 48;
|
|
777 v6 += 48;
|
|
778 ++v110;
|
|
779 ++v132;
|
|
780 v128 = v6;
|
|
781 v137 += 48;
|
|
782 LABEL_25:
|
|
783 if ( v106 )
|
|
784 {
|
|
785 v22 = v132;
|
|
786 v128 += 48;
|
|
787 ++v110;
|
|
788 v114 += 48;
|
|
789 v121 += 48;
|
|
790 v137 += 48;
|
|
791 ++v132;
|
|
792 memcpy(v22, v7 + 4, 0x30u);
|
|
793 v6 = v128;
|
|
794 }
|
|
795 v5 = v106;
|
|
796 v7 += 48;
|
|
797 --v117;
|
|
798 }
|
|
799 while ( v117 );
|
|
800 if ( v110 < 3
|
|
801 || (v115 = 0,
|
|
802 memcpy(&array_50A2B0[v110], array_50A2B0, sizeof(array_50A2B0[v110])),
|
|
803 v23 = array_50A2B0[0].vWorldViewProjX + 6.7553994e15,
|
|
804 v24 = SLODWORD(v23) <= (signed int)pViewport->uViewportZ,
|
|
805 v110 < 1) )
|
|
806 goto LABEL_112;
|
|
807 v25 = (char *)&array_509950[0].flt_20;
|
|
808 v138 = array_509950;
|
|
809 v129 = (char *)&array_50A2B0[0].vWorldViewProjX;
|
|
810 v118 = (char *)&array_50A2B0[0].vWorldViewProjY;
|
|
811 v133 = (char *)&array_509950[0].vWorldViewProjX;
|
|
812 v122 = (char *)&array_509950[0].vWorldViewProjY;
|
|
813 v124 = (char *)&array_509950[0].flt_2C;
|
|
814 v111 = (char *)&array_509950[0].flt_20;
|
|
815 v26 = (char *)&array_50A2B0[0].flt_2C;
|
|
816 while ( 2 )
|
|
817 {
|
|
818 v97 = *((float *)v26 + 7) + 6.7553994e15;
|
|
819 v27 = SLODWORD(v97) <= (signed int)pViewport->uViewportZ;
|
|
820 v107 = SLODWORD(v97) <= (signed int)pViewport->uViewportZ;
|
|
821 if ( v24 != v27 )
|
|
822 {
|
|
823 v28 = v100;
|
|
824 if ( SLODWORD(v97) <= (signed int)pViewport->uViewportZ )
|
|
825 {
|
|
826 v29 = (v28 - *((float *)v26 - 5)) / (*((float *)v26 + 7) - *((float *)v26 - 5));
|
|
827 *(float *)v122 = (*((float *)v26 + 8) - *((float *)v26 - 4)) * v29 + *((float *)v26 - 4);
|
|
828 *(float *)v25 = (*((float *)v26 + 9) - *((float *)v26 - 3)) * v29 + *((float *)v26 - 3);
|
|
829 v30 = (*((float *)v26 + 12) - *(float *)v26) * v29 + *(float *)v26;
|
|
830 }
|
|
831 else
|
|
832 {
|
|
833 v31 = (v28 - *((float *)v26 + 7)) / (*((float *)v26 - 5) - *((float *)v26 + 7));
|
|
834 *(float *)v122 = (*((float *)v26 - 4) - *((float *)v26 + 8)) * v31 + *((float *)v26 + 8);
|
|
835 *(float *)v25 = (*((float *)v26 - 3) - *((float *)v26 + 9)) * v31 + *((float *)v26 + 9);
|
|
836 v30 = (*(float *)v26 - *((float *)v26 + 12)) * v31 + *((float *)v26 + 12);
|
|
837 }
|
|
838 *(float *)v124 = v30;
|
|
839 *(int *)v133 = LODWORD(v100);
|
|
840 if ( v24 )
|
|
841 {
|
|
842 v32 = *(float *)v122 + 6.7553994e15;
|
|
843 v33 = *((float *)v26 - 4) + 6.7553994e15;
|
|
844 if ( LODWORD(v32) == LODWORD(v33) )
|
|
845 {
|
|
846 v34 = *(float *)v133 + 6.7553994e15;
|
|
847 v35 = *((float *)v26 - 5) + 6.7553994e15;
|
|
848 v36 = LODWORD(v34) == LODWORD(v35);
|
|
849 goto LABEL_41;
|
|
850 }
|
|
851 goto LABEL_42;
|
|
852 }
|
|
853 v37 = *(float *)v118 + 6.7553994e15;
|
|
854 v38 = *((float *)v26 + 8) + 6.7553994e15;
|
|
855 if ( LODWORD(v37) != LODWORD(v38) )
|
|
856 goto LABEL_42;
|
|
857 v39 = *(float *)v129 + 6.7553994e15;
|
|
858 v40 = *((float *)v26 + 7) + 6.7553994e15;
|
|
859 v36 = LODWORD(v39) == LODWORD(v40);
|
|
860 LABEL_41:
|
|
861 if ( !v36 )
|
|
862 {
|
|
863 LABEL_42:
|
|
864 v129 += 48;
|
|
865 v118 += 48;
|
|
866 v133 += 48;
|
|
867 v122 += 48;
|
|
868 v124 += 48;
|
|
869 v111 += 48;
|
|
870 ++v115;
|
|
871 ++v138;
|
|
872 }
|
|
873 }
|
|
874 if ( v27 )
|
|
875 {
|
|
876 v41 = v138;
|
|
877 ++v115;
|
|
878 v111 += 48;
|
|
879 v124 += 48;
|
|
880 v122 += 48;
|
|
881 v133 += 48;
|
|
882 v118 += 48;
|
|
883 v129 += 48;
|
|
884 ++v138;
|
|
885 memcpy(v41, v26 + 4, 0x30u);
|
|
886 }
|
|
887 v24 = v107;
|
|
888 v26 += 48;
|
|
889 --v110;
|
|
890 if ( v110 )
|
|
891 {
|
|
892 v25 = v111;
|
|
893 continue;
|
|
894 }
|
|
895 break;
|
|
896 }
|
|
897 if ( v115 < 3
|
|
898 || (v123 = 0,
|
|
899 memcpy(&array_509950[v115], array_509950, sizeof(array_509950[v115])),
|
|
900 v42 = array_509950[0].vWorldViewProjY + 6.7553994e15,
|
|
901 v43 = SLODWORD(v42) >= (signed int)pViewport->uViewportY,
|
|
902 v115 < 1) )
|
|
903 goto LABEL_112;
|
|
904 v44 = (char *)&array_508FF0[0].vWorldViewProjX;
|
|
905 v130 = array_508FF0;
|
|
906 v119 = (char *)&array_508FF0[0].vWorldViewProjX;
|
|
907 v139 = (char *)&array_508FF0[0].vWorldViewProjY;
|
|
908 v125 = (char *)&array_508FF0[0].flt_2C;
|
|
909 v134 = (char *)&array_508FF0[0].flt_20;
|
|
910 v45 = (char *)&array_509950[0].flt_2C;
|
|
911 v112 = v115;
|
|
912 while ( 2 )
|
|
913 {
|
|
914 v98 = *((float *)v45 + 8) + 6.7553994e15;
|
|
915 v46 = SLODWORD(v98) >= (signed int)pViewport->uViewportY;
|
|
916 v108 = SLODWORD(v98) >= (signed int)pViewport->uViewportY;
|
|
917 if ( v43 != v46 )
|
|
918 {
|
|
919 v47 = v104;
|
|
920 if ( SLODWORD(v98) >= (signed int)pViewport->uViewportY )
|
|
921 {
|
|
922 v48 = (v47 - *((float *)v45 - 4)) / (*((float *)v45 + 8) - *((float *)v45 - 4));
|
|
923 *(float *)v44 = (*((float *)v45 + 7) - *((float *)v45 - 5)) * v48 + *((float *)v45 - 5);
|
|
924 *(float *)v134 = (*((float *)v45 + 9) - *((float *)v45 - 3)) * v48 + *((float *)v45 - 3);
|
|
925 v49 = (*((float *)v45 + 12) - *(float *)v45) * v48 + *(float *)v45;
|
|
926 }
|
|
927 else
|
|
928 {
|
|
929 v50 = (v47 - *((float *)v45 + 8)) / (*((float *)v45 - 4) - *((float *)v45 + 8));
|
|
930 *(float *)v44 = (*((float *)v45 - 5) - *((float *)v45 + 7)) * v50 + *((float *)v45 + 7);
|
|
931 *(float *)v134 = (*((float *)v45 - 3) - *((float *)v45 + 9)) * v50 + *((float *)v45 + 9);
|
|
932 v49 = (*(float *)v45 - *((float *)v45 + 12)) * v50 + *((float *)v45 + 12);
|
|
933 }
|
|
934 *(float *)v125 = v49;
|
|
935 *(float *)v139 = v104;
|
|
936 if ( v43 )
|
|
937 {
|
|
938 v51 = v104 + 6.7553994e15;
|
|
939 v52 = *((float *)v45 - 4) + 6.7553994e15;
|
|
940 if ( LODWORD(v51) == LODWORD(v52) )
|
|
941 {
|
|
942 v53 = *(float *)v44 + 6.7553994e15;
|
|
943 v54 = *((float *)v45 - 5) + 6.7553994e15;
|
|
944 v55 = LODWORD(v53) == LODWORD(v54);
|
|
945 goto LABEL_58;
|
|
946 }
|
|
947 goto LABEL_59;
|
|
948 }
|
|
949 v56 = v104 + 6.7553994e15;
|
|
950 v57 = *((float *)v45 + 8) + 6.7553994e15;
|
|
951 if ( LODWORD(v56) != LODWORD(v57) )
|
|
952 goto LABEL_59;
|
|
953 v58 = *(float *)v44 + 6.7553994e15;
|
|
954 v59 = *((float *)v45 + 7) + 6.7553994e15;
|
|
955 v55 = LODWORD(v58) == LODWORD(v59);
|
|
956 LABEL_58:
|
|
957 if ( !v55 )
|
|
958 {
|
|
959 LABEL_59:
|
|
960 v139 += 48;
|
|
961 v125 += 48;
|
|
962 v134 += 48;
|
|
963 v44 += 48;
|
|
964 ++v123;
|
|
965 ++v130;
|
|
966 v119 = v44;
|
|
967 }
|
|
968 }
|
|
969 if ( v46 )
|
|
970 {
|
|
971 v60 = v130;
|
|
972 v119 += 48;
|
|
973 ++v123;
|
|
974 v134 += 48;
|
|
975 v125 += 48;
|
|
976 v139 += 48;
|
|
977 ++v130;
|
|
978 memcpy(v60, v45 + 4, 0x30u);
|
|
979 v44 = v119;
|
|
980 }
|
|
981 v43 = v108;
|
|
982 v45 += 48;
|
|
983 --v112;
|
|
984 if ( v112 )
|
|
985 continue;
|
|
986 break;
|
|
987 }
|
|
988 if ( v123 < 3
|
|
989 || (v116 = 0,
|
|
990 memcpy(&array_508FF0[v123], array_508FF0, sizeof(array_508FF0[v123])),
|
|
991 v61 = array_508FF0[0].vWorldViewProjY + 6.7553994e15,
|
|
992 v62 = SLODWORD(v61) <= (signed int)pViewport->uViewportW,
|
|
993 v123 < 1) )
|
|
994 goto LABEL_112;
|
|
995 v63 = (char *)&array_508690[0].vWorldViewProjX;
|
|
996 v131 = array_508690;
|
|
997 v120 = (char *)&array_508690[0].vWorldViewProjX;
|
|
998 v140 = (char *)&array_508690[0].vWorldViewProjY;
|
|
999 v126 = (char *)&array_508690[0].flt_2C;
|
|
1000 v135 = (char *)&array_508690[0].flt_20;
|
|
1001 v64 = (char *)&array_508FF0[0].flt_2C;
|
|
1002 v113 = v123;
|
|
1003 while ( 2 )
|
|
1004 {
|
|
1005 v99 = *((float *)v64 + 8) + 6.7553994e15;
|
|
1006 v65 = SLODWORD(v99) <= (signed int)pViewport->uViewportW;
|
|
1007 v109 = SLODWORD(v99) <= (signed int)pViewport->uViewportW;
|
|
1008 if ( v62 != v65 )
|
|
1009 {
|
|
1010 v66 = v102;
|
|
1011 if ( SLODWORD(v99) <= (signed int)pViewport->uViewportW )
|
|
1012 {
|
|
1013 v67 = (v66 - *((float *)v64 - 4)) / (*((float *)v64 + 8) - *((float *)v64 - 4));
|
|
1014 *(float *)v63 = (*((float *)v64 + 7) - *((float *)v64 - 5)) * v67 + *((float *)v64 - 5);
|
|
1015 *(float *)v135 = (*((float *)v64 + 9) - *((float *)v64 - 3)) * v67 + *((float *)v64 - 3);
|
|
1016 v68 = (*((float *)v64 + 12) - *(float *)v64) * v67 + *(float *)v64;
|
|
1017 }
|
|
1018 else
|
|
1019 {
|
|
1020 v69 = (v66 - *((float *)v64 + 8)) / (*((float *)v64 - 4) - *((float *)v64 + 8));
|
|
1021 *(float *)v63 = (*((float *)v64 - 5) - *((float *)v64 + 7)) * v69 + *((float *)v64 + 7);
|
|
1022 *(float *)v135 = (*((float *)v64 - 3) - *((float *)v64 + 9)) * v69 + *((float *)v64 + 9);
|
|
1023 v68 = (*(float *)v64 - *((float *)v64 + 12)) * v69 + *((float *)v64 + 12);
|
|
1024 }
|
|
1025 *(float *)v126 = v68;
|
|
1026 *(float *)v140 = v102;
|
|
1027 if ( v62 )
|
|
1028 {
|
|
1029 v70 = v102 + 6.7553994e15;
|
|
1030 v71 = *((float *)v64 - 4) + 6.7553994e15;
|
|
1031 if ( LODWORD(v70) == LODWORD(v71) )
|
|
1032 {
|
|
1033 v72 = *(float *)v63 + 6.7553994e15;
|
|
1034 v73 = *((float *)v64 - 5) + 6.7553994e15;
|
|
1035 v74 = LODWORD(v72) == LODWORD(v73);
|
|
1036 goto LABEL_75;
|
|
1037 }
|
|
1038 goto LABEL_76;
|
|
1039 }
|
|
1040 v75 = v102 + 6.7553994e15;
|
|
1041 v76 = *((float *)v64 + 8) + 6.7553994e15;
|
|
1042 if ( LODWORD(v75) != LODWORD(v76) )
|
|
1043 goto LABEL_76;
|
|
1044 v77 = *(float *)v63 + 6.7553994e15;
|
|
1045 v78 = *((float *)v64 + 7) + 6.7553994e15;
|
|
1046 v74 = LODWORD(v77) == LODWORD(v78);
|
|
1047 LABEL_75:
|
|
1048 if ( !v74 )
|
|
1049 {
|
|
1050 LABEL_76:
|
|
1051 v140 += 48;
|
|
1052 v126 += 48;
|
|
1053 v135 += 48;
|
|
1054 v63 += 48;
|
|
1055 ++v116;
|
|
1056 ++v131;
|
|
1057 v120 = v63;
|
|
1058 }
|
|
1059 }
|
|
1060 if ( v65 )
|
|
1061 {
|
|
1062 v79 = v131;
|
|
1063 v120 += 48;
|
|
1064 ++v116;
|
|
1065 v135 += 48;
|
|
1066 v126 += 48;
|
|
1067 v140 += 48;
|
|
1068 ++v131;
|
|
1069 memcpy(v79, v64 + 4, 0x30u);
|
|
1070 v63 = v120;
|
|
1071 }
|
|
1072 v62 = v109;
|
|
1073 v64 += 48;
|
|
1074 --v113;
|
|
1075 if ( v113 )
|
|
1076 continue;
|
|
1077 break;
|
|
1078 }
|
|
1079 if ( v116 < 3 )
|
|
1080 goto LABEL_112;
|
|
1081 v80 = v116;
|
|
1082 memcpy(&array_508690[v116], array_508690, sizeof(array_508690[v116]));
|
|
1083 if ( v116 > 0 )
|
|
1084 {
|
|
1085 v81 = (char *)&array_508690[0].vWorldViewProjX;
|
|
1086 v82 = v116;
|
|
1087 do
|
|
1088 {
|
|
1089 LODWORD(v83) = *(int *)v81;
|
|
1090 *((float *)v81 - 3) = 1.0 / *((float *)v81 + 2);
|
|
1091 v84 = v83 + 6.7553994e15;
|
|
1092 if ( SLODWORD(v84) <= (signed int)pViewport->uViewportZ )
|
|
1093 {
|
|
1094 v86 = *(float *)v81 + 6.7553994e15;
|
|
1095 if ( SLODWORD(v86) >= (signed int)pViewport->uViewportX )
|
|
1096 goto LABEL_88;
|
|
1097 v85 = v101;
|
|
1098 }
|
|
1099 else
|
|
1100 {
|
|
1101 v85 = v100;
|
|
1102 }
|
|
1103 *(int *)v81 = LODWORD(v85);
|
|
1104 LABEL_88:
|
|
1105 v87 = *((float *)v81 + 1) + 6.7553994e15;
|
|
1106 if ( SLODWORD(v87) > (signed int)pViewport->uViewportW )
|
|
1107 {
|
|
1108 v88 = v102;
|
|
1109 LABEL_92:
|
|
1110 *((int *)v81 + 1) = LODWORD(v88);
|
|
1111 goto LABEL_93;
|
|
1112 }
|
|
1113 v89 = *((float *)v81 + 1) + 6.7553994e15;
|
|
1114 if ( SLODWORD(v89) < (signed int)pViewport->uViewportY )
|
|
1115 {
|
|
1116 v88 = v104;
|
|
1117 goto LABEL_92;
|
|
1118 }
|
|
1119 LABEL_93:
|
|
1120 v81 += 48;
|
|
1121 --v82;
|
|
1122 }
|
|
1123 while ( v82 );
|
|
1124 }
|
|
1125 v91 = __OFSUB__(v116, 3);
|
|
1126 v90 = v116 - 3 < 0;
|
|
1127 if ( v116 > 3 )
|
|
1128 {
|
|
1129 memcpy(&array_508690[v116 + 1], &array_508690[1], sizeof(array_508690[v116 + 1]));
|
|
1130 if ( v116 > 0 )
|
|
1131 {
|
|
1132 v105 = 1;
|
|
1133 do
|
|
1134 {
|
|
1135 v92 = v105;
|
|
1136 v93 = v105 - 1;
|
|
1137 v94 = v105 + 1;
|
|
1138 v95 = v105 + 1;
|
|
1139 if ( v105 - 1 >= v80 )
|
|
1140 v93 -= v80;
|
|
1141 if ( v105 >= v80 )
|
|
1142 v92 = v105 - v80;
|
|
1143 if ( v94 >= v80 )
|
|
1144 v95 = v94 - v80;
|
|
1145 if ( (array_508690[v92].vWorldViewProjX - array_508690[v93].vWorldViewProjX)
|
|
1146 * (array_508690[v95].vWorldViewProjY - array_508690[v93].vWorldViewProjY)
|
|
1147 - (array_508690[v95].vWorldViewProjX - array_508690[v93].vWorldViewProjX)
|
|
1148 * (array_508690[v92].vWorldViewProjY - array_508690[v93].vWorldViewProjY) < 0.0 )
|
|
1149 {
|
|
1150 ++v105;
|
|
1151 }
|
|
1152 else
|
|
1153 {
|
|
1154 v96 = v105;
|
|
1155 if ( v105 < v80 || (v96 = v105 - v80, v105 - v80 < v80) )
|
|
1156 memcpy(&array_508690[v96], &array_508690[v96 + 1], 4 * ((unsigned int)(48 * v80 - 48 * v96) >> 2));
|
|
1157 --v80;
|
|
1158 }
|
|
1159 }
|
|
1160 while ( v105 - 1 < v80 );
|
|
1161 }
|
|
1162 v91 = __OFSUB__(v80, 3);
|
|
1163 v90 = v80 - 3 < 0;
|
|
1164 }
|
|
1165 if ( v90 ^ v91 )
|
|
1166 LABEL_112:
|
|
1167 result = 0;
|
|
1168 else
|
|
1169 result = v80;
|
|
1170 return result;
|
|
1171 }
|
|
1172
|
|
1173 //----- (0042620A) --------------------------------------------------------
|
|
1174 bool __thiscall sr_42620A(RenderVertexSoft *p)
|
|
1175 {
|
|
1176 __int16 v1; // fps@1
|
|
1177 unsigned __int8 v2; // c0@2
|
|
1178 char v3; // c2@2
|
|
1179 unsigned __int8 v4; // c3@2
|
|
1180 bool result; // eax@2
|
|
1181 unsigned __int8 v6; // c0@4
|
|
1182 char v7; // c2@4
|
|
1183 unsigned __int8 v8; // c3@4
|
|
1184 unsigned __int8 v9; // c0@6
|
|
1185 char v10; // c2@6
|
|
1186 unsigned __int8 v11; // c3@6
|
|
1187 double v12; // st6@7
|
|
1188 float v13; // ST04_4@7
|
|
1189 float v14; // ST00_4@7
|
|
1190 double v15; // st7@7
|
|
1191 double v16; // st6@8
|
|
1192 float v17; // ST04_4@8
|
|
1193 float v18; // ST00_4@8
|
|
1194 double v19; // st7@8
|
|
1195
|
|
1196 //UNDEF(v1);
|
|
1197 if ( p->vWorldViewPosition.x < 300.0
|
|
1198 || (v2 = 300.0 < p[1].vWorldViewPosition.x,
|
|
1199 v3 = 0,
|
|
1200 v4 = 300.0 == p[1].vWorldViewPosition.x,
|
|
1201 BYTE1(result) = HIBYTE(v1),
|
|
1202 !(v2 | v4)) )
|
|
1203 {
|
|
1204 if ( p->vWorldViewPosition.x < 300.0 )
|
|
1205 {
|
|
1206 v6 = 300.0 < p[1].vWorldViewPosition.x;
|
|
1207 v7 = 0;
|
|
1208 v8 = 300.0 == p[1].vWorldViewPosition.x;
|
|
1209 BYTE1(result) = HIBYTE(v1);
|
|
1210 if ( !(v6 | v8) )
|
|
1211 {
|
|
1212 LOBYTE(result) = 0;
|
|
1213 return result;
|
|
1214 }
|
|
1215 }
|
|
1216 v9 = 300.0 < p->vWorldViewPosition.x;
|
|
1217 v10 = 0;
|
|
1218 v11 = 300.0 == p->vWorldViewPosition.x;
|
|
1219 BYTE1(result) = HIBYTE(v1);
|
|
1220 if ( v9 | v11 )
|
|
1221 {
|
|
1222 v16 = 1.0 / (p->vWorldViewPosition.x - p[1].vWorldViewPosition.x);
|
|
1223 v17 = (p->vWorldViewPosition.y - p[1].vWorldViewPosition.y) * v16;
|
|
1224 v18 = (p->vWorldViewPosition.z - p[1].vWorldViewPosition.z) * v16;
|
|
1225 v19 = 300.0 - p[1].vWorldViewPosition.x;
|
|
1226 p[1].vWorldViewPosition.x = v19 + p[1].vWorldViewPosition.x;
|
|
1227 p[1].vWorldViewPosition.y = v17 * v19 + p[1].vWorldViewPosition.y;
|
|
1228 p[1].vWorldViewPosition.z = v19 * v18 + p[1].vWorldViewPosition.z;
|
|
1229 }
|
|
1230 else
|
|
1231 {
|
|
1232 v12 = 1.0 / (p[1].vWorldViewPosition.x - p->vWorldViewPosition.x);
|
|
1233 v13 = (p[1].vWorldViewPosition.y - p->vWorldViewPosition.y) * v12;
|
|
1234 v14 = (p[1].vWorldViewPosition.z - p->vWorldViewPosition.z) * v12;
|
|
1235 v15 = 300.0 - p->vWorldViewPosition.x;
|
|
1236 p->vWorldViewPosition.x = v15 + p->vWorldViewPosition.x;
|
|
1237 p->vWorldViewPosition.y = v13 * v15 + p->vWorldViewPosition.y;
|
|
1238 p->vWorldViewPosition.z = v15 * v14 + p->vWorldViewPosition.z;
|
|
1239 }
|
|
1240 }
|
|
1241 LOBYTE(result) = 1;
|
|
1242 return result;
|
|
1243 }
|
|
1244
|
|
1245
|
|
1246
|
|
1247
|
|
1248 //----- (004268E3) --------------------------------------------------------
|
|
1249 int __fastcall _4268E3_smthn_to_a1r5g5b5(unsigned int uColor)
|
|
1250 {
|
|
1251 unsigned int v1; // eax@1
|
|
1252 unsigned int v2; // edx@1
|
|
1253 int v3; // eax@1
|
|
1254 int v4; // edx@1
|
|
1255 unsigned int v5; // ecx@1
|
|
1256
|
|
1257 v1 = uColor >> 9;
|
|
1258 v2 = uColor >> 6;
|
|
1259 LOWORD(v1) = (uColor >> 9) & 0x7C00;
|
|
1260 LOWORD(v2) = (uColor >> 6) & 0x3E0;
|
|
1261 v3 = v2 | v1;
|
|
1262 v4 = (unsigned __int8)uColor >> 3;
|
|
1263 v5 = uColor >> 16;
|
|
1264 LOWORD(v5) = v5 & 0x8000;
|
|
1265 return v5 | v4 | v3;
|
|
1266 }
|
|
1267
|
|
1268 //----- (0042690D) --------------------------------------------------------
|
|
1269 int __fastcall _42690D_colors_cvt(unsigned int a1)
|
|
1270 {
|
|
1271 unsigned int v1; // eax@1
|
|
1272 unsigned int v2; // edx@1
|
|
1273
|
|
1274 v1 = a1 >> 8;
|
|
1275 v2 = a1 >> 5;
|
|
1276 LOWORD(v1) = (a1 >> 8) & 0xF800;
|
|
1277 LOWORD(v2) = (a1 >> 5) & 0x7E0;
|
|
1278 return ((unsigned __int8)a1 >> 3) | v2 | v1;
|
|
1279 }
|
|
1280
|
|
1281 //----- (00426947) --------------------------------------------------------
|
|
1282 void __cdecl sub_426947()
|
|
1283 {
|
|
1284 dword_50C968 = 0;
|
|
1285 dword_50C994 = 0;
|
|
1286 dword_50C998_turnbased_icon_1A = 0;
|
|
1287 }
|
|
1288 // 50C968: using guessed type int dword_50C968;
|
|
1289 // 50C994: using guessed type int dword_50C994;
|
|
1290 // 50C998: using guessed type int dword_50C998_turnbased_icon_1A;
|
|
1291
|
|
1292
|
|
1293
|
|
1294 //----- (004269A2) --------------------------------------------------------
|
|
1295 int __fastcall sub_4269A2_GivePartyExp(unsigned int a1)
|
|
1296 {
|
|
1297 unsigned __int64 v1; // qax@1
|
|
1298 signed int v2; // ecx@1
|
|
1299 char *v3; // esi@1
|
|
1300 bool v4; // edi@6
|
|
1301 char *v5; // edi@10
|
|
1302 char *v6; // esi@10
|
|
1303 int v7; // eax@13
|
|
1304 unsigned __int8 v8; // cf@13
|
|
1305 char v10; // [sp+Ch] [bp-14h]@1
|
|
1306 int v11; // [sp+1Ch] [bp-4h]@10
|
|
1307
|
|
1308 v1 = __PAIR__((int)((char *)&pParty + 2620), a1);
|
|
1309 v2 = 0;
|
|
1310 v3 = &v10;
|
|
1311 do
|
|
1312 {
|
|
1313 v4 = !(*(int *)(HIDWORD(v1) - 4) | *(int *)(HIDWORD(v1) - 8))
|
|
1314 && !*(int *)HIDWORD(v1)
|
|
1315 && !*(_QWORD *)(HIDWORD(v1) + 8)
|
|
1316 && !*(_QWORD *)(HIDWORD(v1) + 16);
|
|
1317 *(int *)v3 = v4;
|
|
1318 HIDWORD(v1) += 6972;
|
|
1319 v2 += v4;
|
|
1320 v3 += 4;
|
|
1321 }
|
|
1322 while ( SHIDWORD(v1) < (signed int)&pParty->pHirelings[1].field_24 );
|
|
1323 if ( v2 )
|
|
1324 {
|
|
1325 LODWORD(v1) = (signed int)v1 / v2;
|
|
1326 v5 = &v10;
|
|
1327 v6 = (char *)&pParty->pPlayers[0].uExperience;
|
|
1328 v11 = v1;
|
|
1329 do
|
|
1330 {
|
|
1331 if ( *(int *)v5 )
|
|
1332 {
|
|
1333 if ( v11 )
|
|
1334 {
|
|
1335 LOBYTE(v7) = ((Player *)(v6 - 160))->GetLearningPercent();
|
|
1336 v1 = v11 + v11 * v7 / 100;
|
|
1337 v8 = __CFADD__((int)v1, *(int *)v6);
|
|
1338 *(int *)v6 += v1;
|
|
1339 *((int *)v6 + 1) += HIDWORD(v1) + v8;
|
|
1340 if ( *(_QWORD *)v6 > 4000000000i64 )
|
|
1341 {
|
|
1342 *((int *)v6 + 1) = 0;
|
|
1343 *(int *)v6 = -294967296;
|
|
1344 }
|
|
1345 }
|
|
1346 }
|
|
1347 v6 += 6972;
|
|
1348 v5 += 4;
|
|
1349 }
|
|
1350 while ( (signed int)v6 < (signed int)&pParty->pPickedItem._bonus_strength );
|
|
1351 }
|
|
1352 return v1;
|
|
1353 }
|
|
1354
|
|
1355 //----- (00426A5A) --------------------------------------------------------
|
|
1356 void stru319::LootActor(Actor *pActor)
|
|
1357 {
|
|
1358 signed int v2; // edi@1
|
|
1359 char v3; // zf@1
|
|
1360 unsigned int v4; // eax@13
|
|
1361 unsigned int v5; // esi@13
|
|
1362 int v6; // eax@14
|
|
1363 unsigned __int8 v7; // al@30
|
|
1364 Party *v8; // esi@34
|
|
1365 char *v9; // [sp-4h] [bp-3Ch]@10
|
|
1366 char *v10; // [sp-4h] [bp-3Ch]@31
|
|
1367 char *v11; // [sp-4h] [bp-3Ch]@38
|
|
1368 ItemGen Dst; // [sp+Ch] [bp-2Ch]@1
|
|
1369 int v13; // [sp+30h] [bp-8h]@1
|
|
1370 int v14; // [sp+34h] [bp-4h]@1
|
|
1371
|
|
1372 sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
1373 Dst.Reset();
|
|
1374 v2 = 0;
|
|
1375 v3 = ((unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes) == 0;
|
|
1376 v13 = 0;
|
|
1377 v14 = 0;
|
|
1378 if ( v3 )
|
|
1379 {
|
|
1380 if ( !pActor->pMonsterInfo.uTreasureDiceRolls )
|
|
1381 goto LABEL_9;
|
|
1382 do
|
|
1383 {
|
|
1384 ++v2;
|
|
1385 v14 += rand() % pActor->pMonsterInfo.uTreasureDiceSides + 1;
|
|
1386 }
|
|
1387 while ( v2 < pActor->pMonsterInfo.uTreasureDiceRolls );
|
|
1388 }
|
|
1389 else
|
|
1390 {
|
|
1391 if ( pItemsTable->pItems[pActor->array_000234[3].uItemID].uEquipType != 18 )
|
|
1392 goto LABEL_9;
|
|
1393 v14 = pActor->array_000234[3].uAdditionalValue;
|
|
1394 pActor->array_000234[3].Reset();
|
|
1395 }
|
|
1396 if ( v14 )
|
|
1397 {
|
|
1398 party_finds_gold(v14, 0);
|
|
1399 viewparams->bRedrawGameUI = 1;
|
|
1400 }
|
|
1401 LABEL_9:
|
|
1402 if ( pActor->uCarriedItemID )
|
|
1403 {
|
|
1404 Dst.Reset();
|
|
1405 Dst.uItemID = pActor->uCarriedItemID;
|
|
1406 v9 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
|
|
1407 if ( v14 )
|
96
|
1408 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[490], v14, v9);
|
0
|
1409 else
|
96
|
1410 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], v9);
|
0
|
1411 ShowStatusBarString(pTmpBuf2, 2u);
|
|
1412 v4 = Dst.uItemID;
|
|
1413 v5 = Dst.uItemID;
|
|
1414 if ( pItemsTable->pItems[Dst.uItemID].uEquipType == 12 )
|
|
1415 {
|
|
1416 v5 = Dst.uItemID;
|
|
1417 v6 = rand() % 6 + pItemsTable->pItems[Dst.uItemID].uDamageMod + 1;
|
|
1418 Dst.uNumCharges = v6;
|
|
1419 Dst.uMaxCharges = v6;
|
|
1420 v4 = Dst.uItemID;
|
|
1421 }
|
|
1422 if ( pItemsTable->pItems[v5].uEquipType == 14 && v4 != 220 )
|
|
1423 Dst._bonus_type = 2 * rand() % 4 + 2;
|
|
1424 pItemsTable->SetSpecialBonus(&Dst);
|
|
1425 if ( !pParty->AddItem(&Dst) )
|
|
1426 pParty->SetHoldingItem(&Dst);
|
|
1427 pActor->uCarriedItemID = 0;
|
|
1428 if ( pActor->array_000234[0].uItemID )
|
|
1429 {
|
|
1430 if ( !pParty->AddItem(pActor->array_000234) )
|
|
1431 {
|
|
1432 sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
1433 pParty->SetHoldingItem(pActor->array_000234);
|
|
1434 }
|
|
1435 pActor->array_000234[0].Reset();
|
|
1436 }
|
|
1437 if ( pActor->array_000234[1].uItemID )
|
|
1438 {
|
|
1439 if ( !pParty->AddItem(&pActor->array_000234[1]) )
|
|
1440 {
|
|
1441 sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
1442 pParty->SetHoldingItem(&pActor->array_000234[1]);
|
|
1443 }
|
|
1444 pActor->array_000234[1].Reset();
|
|
1445 }
|
|
1446 LABEL_55:
|
|
1447 pActor->Remove();
|
|
1448 return;
|
|
1449 }
|
|
1450 if ( (unsigned int)&array_77EC08[1975].pEdgeList1[1] & pActor->uAttributes )
|
|
1451 {
|
|
1452 if ( pActor->array_000234[3].uItemID )
|
|
1453 {
|
|
1454 memcpy(&Dst, &pActor->array_000234[3], sizeof(Dst));
|
|
1455 pActor->array_000234[3].Reset();
|
|
1456 v11 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
|
|
1457 if ( v14 )
|
96
|
1458 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[490], v14, v11);
|
0
|
1459 else
|
96
|
1460 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], v11);
|
0
|
1461 ShowStatusBarString(pTmpBuf2, 2u);
|
|
1462 if ( !pParty->AddItem(&Dst) )
|
|
1463 pParty->SetHoldingItem(&Dst);
|
|
1464 v13 = 1;
|
|
1465 }
|
|
1466 goto LABEL_44;
|
|
1467 }
|
|
1468 if ( rand() % 100 >= pActor->pMonsterInfo.uTreasureDropChance || (v7 = pActor->pMonsterInfo.uTreasureLevel) == 0 )
|
|
1469 {
|
|
1470 LABEL_44:
|
|
1471 v8 = pParty;
|
|
1472 goto LABEL_45;
|
|
1473 }
|
|
1474 pItemsTable->GenerateItem(v7, pActor->pMonsterInfo.uTreasureType, &Dst);
|
|
1475 v10 = pItemsTable->pItems[Dst.uItemID].pUnidentifiedName;
|
|
1476 if ( v14 )
|
96
|
1477 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[490], v14, v10);
|
0
|
1478 else
|
96
|
1479 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], v10);
|
0
|
1480 ShowStatusBarString(pTmpBuf2, 2u);
|
|
1481 v8 = pParty;
|
|
1482 if ( !pParty->AddItem(&Dst) )
|
|
1483 pParty->SetHoldingItem(&Dst);
|
|
1484 v13 = 1;
|
|
1485 LABEL_45:
|
|
1486 if ( pActor->array_000234[0].uItemID )
|
|
1487 {
|
|
1488 if ( !v8->AddItem(pActor->array_000234) )
|
|
1489 {
|
|
1490 sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
1491 v8->SetHoldingItem(pActor->array_000234);
|
|
1492 v13 = 1;
|
|
1493 }
|
|
1494 pActor->array_000234[0].Reset();
|
|
1495 }
|
|
1496 if ( pActor->array_000234[1].uItemID )
|
|
1497 {
|
|
1498 if ( !v8->AddItem(&pActor->array_000234[1]) )
|
|
1499 {
|
|
1500 sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
1501 v8->SetHoldingItem(&pActor->array_000234[1]);
|
|
1502 v13 = 1;
|
|
1503 }
|
|
1504 pActor->array_000234[1].Reset();
|
|
1505 }
|
|
1506 if ( !v13 || rand() % 100 < 90 )
|
|
1507 goto LABEL_55;
|
|
1508 }
|
|
1509
|
|
1510 //----- (00426E10) --------------------------------------------------------
|
|
1511 int stru319::which_player_would_attack(Actor *pActor)
|
|
1512 {
|
|
1513 signed int v2; // ebx@1
|
|
1514 int v3; // ecx@2
|
|
1515 signed int v4; // edx@3
|
|
1516 char v5; // zf@3
|
|
1517 unsigned int v6; // eax@3
|
|
1518 int v7; // eax@6
|
|
1519 int v8; // eax@7
|
|
1520 int v9; // eax@8
|
|
1521 int v10; // eax@9
|
|
1522 int v11; // eax@10
|
|
1523 int v12; // eax@11
|
|
1524 int v13; // esi@35
|
|
1525 signed int v14; // edi@37
|
|
1526 enum CHARACTER_RACE v15; // eax@44
|
|
1527 Player *v16; // ecx@47
|
|
1528 unsigned __int8 v17; // sf@50
|
|
1529 unsigned __int8 v18; // of@50
|
|
1530 int v19; // esi@52
|
|
1531 Player *v20; // ecx@53
|
|
1532 int result; // eax@57
|
|
1533 int v22[16]; // [sp+8h] [bp-140h]@3
|
|
1534 int v23[60]; // [sp+48h] [bp-100h]@48
|
|
1535 int v24; // [sp+138h] [bp-10h]@2
|
|
1536 int v25; // [sp+13Ch] [bp-Ch]@1
|
|
1537 int v26; // [sp+140h] [bp-8h]@1
|
|
1538 int v27; // [sp+144h] [bp-4h]@1
|
|
1539
|
|
1540 v27 = -1;
|
|
1541 v26 = -1;
|
|
1542 v25 = -1;
|
|
1543 v2 = 0;
|
|
1544 if ( pActor->pMonsterInfo.uAttackPreference )
|
|
1545 {
|
|
1546 v3 = 0;
|
|
1547 v24 = 0;
|
|
1548 do
|
|
1549 {
|
|
1550 v4 = 1;
|
|
1551 v6 = pActor->pMonsterInfo.uAttackPreference & (1 << v3);
|
|
1552 v5 = (pActor->pMonsterInfo.uAttackPreference & (1 << v3)) == 0;
|
|
1553 v22[v3] = v6;
|
|
1554 if ( !v5 )
|
|
1555 {
|
|
1556 if ( (signed int)v6 > 128 )
|
|
1557 {
|
|
1558 switch ( v6 )
|
|
1559 {
|
|
1560 case 0x100u:
|
|
1561 v27 = 8;
|
|
1562 break;
|
|
1563 case 0x200u:
|
|
1564 v25 = 0;
|
|
1565 break;
|
|
1566 case 0x400u:
|
|
1567 v25 = 1;
|
|
1568 break;
|
|
1569 case 0x800u:
|
|
1570 v26 = 0;
|
|
1571 break;
|
|
1572 case 0x1000u:
|
|
1573 v26 = 1;
|
|
1574 break;
|
|
1575 case 0x2000u:
|
|
1576 v26 = 3;
|
|
1577 break;
|
|
1578 case 0x4000u:
|
|
1579 v26 = 2;
|
|
1580 break;
|
|
1581 }
|
|
1582 }
|
|
1583 else
|
|
1584 {
|
|
1585 if ( v6 == 128 )
|
|
1586 {
|
|
1587 v27 = 4;
|
|
1588 }
|
|
1589 else
|
|
1590 {
|
|
1591 v7 = v6 - 1;
|
|
1592 if ( v7 )
|
|
1593 {
|
|
1594 v8 = v7 - 1;
|
|
1595 if ( v8 )
|
|
1596 {
|
|
1597 v9 = v8 - 2;
|
|
1598 if ( v9 )
|
|
1599 {
|
|
1600 v10 = v9 - 4;
|
|
1601 if ( v10 )
|
|
1602 {
|
|
1603 v11 = v10 - 8;
|
|
1604 if ( v11 )
|
|
1605 {
|
|
1606 v12 = v11 - 16;
|
|
1607 if ( v12 )
|
|
1608 {
|
|
1609 if ( v12 == 32 )
|
|
1610 v27 = 20;
|
|
1611 }
|
|
1612 else
|
|
1613 {
|
|
1614 v27 = 32;
|
|
1615 }
|
|
1616 }
|
|
1617 else
|
|
1618 {
|
|
1619 v27 = 24;
|
|
1620 }
|
|
1621 }
|
|
1622 else
|
|
1623 {
|
|
1624 v27 = 28;
|
|
1625 }
|
|
1626 }
|
|
1627 else
|
|
1628 {
|
|
1629 v27 = 16;
|
|
1630 }
|
|
1631 }
|
|
1632 else
|
|
1633 {
|
|
1634 v27 = 12;
|
|
1635 }
|
|
1636 }
|
|
1637 else
|
|
1638 {
|
|
1639 v27 = 0;
|
|
1640 }
|
|
1641 }
|
|
1642 }
|
|
1643 v2 = 0;
|
|
1644 v13 = 0;
|
|
1645 while ( 1 )
|
|
1646 {
|
|
1647 v14 = 0;
|
|
1648 if ( v27 != -1 && v27 == pPlayers[v13 + 1]->uClass )
|
|
1649 v14 = v4;
|
|
1650 if ( v25 != -1 && v25 == pPlayers[v13 + 1]->uSex )
|
|
1651 v14 = v4;
|
|
1652 if ( v26 != -1 )
|
|
1653 {
|
|
1654 v15 = pPlayers[v13 + 1]->GetRace();
|
|
1655 if ( v26 == v15 )
|
|
1656 v14 = 1;
|
|
1657 }
|
|
1658 if ( v14 == 1 )
|
|
1659 {
|
|
1660 v16 = pPlayers[v13 + 1];
|
|
1661 if ( !(v16->pConditions[12] | v16->pConditions[13] | v16->pConditions[14] | v16->pConditions[15] | v16->pConditions[16]) )
|
|
1662 v23[v2++] = v13;
|
|
1663 }
|
|
1664 ++v13;
|
|
1665 if ( v13 >= 4 )
|
|
1666 break;
|
|
1667 v4 = 1;
|
|
1668 }
|
|
1669 }
|
|
1670 v3 = v24 + 1;
|
|
1671 v18 = __OFSUB__(v24 + 1, 15);
|
|
1672 v17 = v24++ - 14 < 0;
|
|
1673 }
|
|
1674 while ( v17 ^ v18 );
|
|
1675 if ( v2 )
|
|
1676 goto LABEL_61;
|
|
1677 }
|
|
1678 v19 = 0;
|
|
1679 do
|
|
1680 {
|
|
1681 v20 = pPlayers[v19 + 1];
|
|
1682 if ( !(v20->pConditions[12] | v20->pConditions[13] | v20->pConditions[14] | v20->pConditions[15] | v20->pConditions[16]) )
|
|
1683 v23[v2++] = v19;
|
|
1684 ++v19;
|
|
1685 }
|
|
1686 while ( v19 < 4 );
|
|
1687 if ( v2 )
|
|
1688 LABEL_61:
|
|
1689 result = v23[rand() % v2];
|
|
1690 else
|
|
1691 result = 0;
|
|
1692 return result;
|
|
1693 }
|
|
1694
|
|
1695
|
|
1696 //----- (0042704B) --------------------------------------------------------
|
|
1697 bool stru319::special_ability_use_check(Actor *pActor, int a2)
|
|
1698 {
|
|
1699 stru319 *v3; // edi@1
|
|
1700 signed int v4; // ebx@5
|
|
1701 signed int v5; // edi@5
|
|
1702
|
|
1703 v3 = this;
|
|
1704 if ( pActor->pMonsterInfo.uSpecialAbilityType == 2
|
|
1705 && pActor->pMonsterInfo.uSpecialAbilityDamageDiceBonus < 3u
|
|
1706 && rand() % 100 < 5 )
|
|
1707 pActor->_44FD29(a2);
|
|
1708 v4 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell1ID);
|
|
1709 v5 = v3->_427102(pActor, pActor->pMonsterInfo.uSpell2ID);
|
|
1710 if ( v4 && pActor->pMonsterInfo.uSpell1UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell1UseChance )
|
|
1711 return 2;
|
|
1712 if ( v5 && pActor->pMonsterInfo.uSpell2UseChance && rand() % 100 < pActor->pMonsterInfo.uSpell2UseChance )
|
|
1713 return 3;
|
|
1714 return pActor->pMonsterInfo.uAttack2Chance && rand() % 100 < pActor->pMonsterInfo.uAttack2Chance;
|
|
1715 }
|
|
1716
|
|
1717 //----- (00427102) --------------------------------------------------------
|
|
1718 int stru319::_427102(Actor *pActor, signed int a2)
|
|
1719 {
|
|
1720 unsigned __int8 v3; // cf@11
|
|
1721 unsigned __int8 v4; // zf@11
|
|
1722 SpellBuff *v6; // ecx@46
|
|
1723 char *v7; // esi@49
|
|
1724 signed int v8; // edx@50
|
|
1725 char *v9; // ecx@50
|
|
1726
|
|
1727 if ( a2 > 73 )
|
|
1728 {
|
|
1729 if ( a2 == 77 )
|
|
1730 {
|
|
1731 if ( pActor->sCurrentHP >= (signed int)pActor->pMonsterInfo.uHP )
|
|
1732 return 0;
|
|
1733 return 1;
|
|
1734 }
|
|
1735 if ( a2 == 80 )
|
|
1736 {
|
|
1737 v6 = pParty->pPartyBuffs;
|
|
1738 while ( (signed __int64)v6->uExpireTime <= 0 )
|
|
1739 {
|
|
1740 ++v6;
|
|
1741 if ( (signed int)v6 >= (signed int)pParty->pPlayers )
|
|
1742 {
|
|
1743 v7 = (char *)pParty->pPlayers[0].pPlayerBuffs;
|
|
1744 LABEL_50:
|
|
1745 v8 = 0;
|
|
1746 v9 = v7;
|
|
1747 while ( *(_QWORD *)v9 <= 0i64 )
|
|
1748 {
|
|
1749 ++v8;
|
|
1750 v9 += 16;
|
|
1751 if ( v8 >= 24 )
|
|
1752 {
|
|
1753 v7 += 6972;
|
|
1754 if ( (signed int)v7 < (signed int)&pParty->field_871C[464] )
|
|
1755 goto LABEL_50;
|
|
1756 return 0;
|
|
1757 }
|
|
1758 }
|
|
1759 return 1;
|
|
1760 }
|
|
1761 }
|
|
1762 return 1;
|
|
1763 }
|
|
1764 if ( a2 == 85 )
|
|
1765 {
|
|
1766 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) < 0 )
|
|
1767 return 1;
|
|
1768 if ( SHIDWORD(pActor->pActorBuffs[13].uExpireTime) > 0 )
|
|
1769 return 0;
|
|
1770 v3 = 0;
|
|
1771 v4 = LODWORD(pActor->pActorBuffs[13].uExpireTime) == 0;
|
|
1772 }
|
|
1773 else
|
|
1774 {
|
|
1775 if ( a2 == 86 )
|
|
1776 {
|
|
1777 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) < 0 )
|
|
1778 return 1;
|
|
1779 if ( SHIDWORD(pActor->pActorBuffs[14].uExpireTime) > 0 )
|
|
1780 return 0;
|
|
1781 v3 = 0;
|
|
1782 v4 = LODWORD(pActor->pActorBuffs[14].uExpireTime) == 0;
|
|
1783 }
|
|
1784 else
|
|
1785 {
|
|
1786 if ( a2 != 95 || SHIDWORD(pActor->pActorBuffs[20].uExpireTime) < 0 )
|
|
1787 return 1;
|
|
1788 if ( SHIDWORD(pActor->pActorBuffs[20].uExpireTime) > 0 )
|
|
1789 return 0;
|
|
1790 v3 = 0;
|
|
1791 v4 = LODWORD(pActor->pActorBuffs[20].uExpireTime) == 0;
|
|
1792 }
|
|
1793 }
|
|
1794 }
|
|
1795 else
|
|
1796 {
|
|
1797 if ( a2 == 73 )
|
|
1798 {
|
|
1799 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) < 0 )
|
|
1800 return 1;
|
|
1801 if ( SHIDWORD(pActor->pActorBuffs[21].uExpireTime) > 0 )
|
|
1802 return 0;
|
|
1803 v3 = 0;
|
|
1804 v4 = LODWORD(pActor->pActorBuffs[21].uExpireTime) == 0;
|
|
1805 goto LABEL_15;
|
|
1806 }
|
|
1807 if ( a2 == 5 )
|
|
1808 {
|
|
1809 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) < 0 )
|
|
1810 return 1;
|
|
1811 if ( SHIDWORD(pActor->pActorBuffs[19].uExpireTime) > 0 )
|
|
1812 return 0;
|
|
1813 v3 = 0;
|
|
1814 v4 = LODWORD(pActor->pActorBuffs[19].uExpireTime) == 0;
|
|
1815 goto LABEL_15;
|
|
1816 }
|
|
1817 if ( a2 == 17 )
|
|
1818 {
|
|
1819 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) < 0 )
|
|
1820 return 1;
|
|
1821 if ( SHIDWORD(pActor->pActorBuffs[15].uExpireTime) > 0 )
|
|
1822 return 0;
|
|
1823 v3 = 0;
|
|
1824 v4 = LODWORD(pActor->pActorBuffs[15].uExpireTime) == 0;
|
|
1825 goto LABEL_15;
|
|
1826 }
|
|
1827 if ( a2 == 38 )
|
|
1828 {
|
|
1829 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) < 0 )
|
|
1830 return 1;
|
|
1831 if ( SHIDWORD(pActor->pActorBuffs[16].uExpireTime) > 0 )
|
|
1832 return 0;
|
|
1833 v3 = 0;
|
|
1834 v4 = LODWORD(pActor->pActorBuffs[16].uExpireTime) == 0;
|
|
1835 goto LABEL_15;
|
|
1836 }
|
|
1837 if ( a2 == 46 )
|
|
1838 {
|
|
1839 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) < 0 )
|
|
1840 return 1;
|
|
1841 if ( SHIDWORD(pActor->pActorBuffs[17].uExpireTime) > 0 )
|
|
1842 return 0;
|
|
1843 v3 = 0;
|
|
1844 v4 = LODWORD(pActor->pActorBuffs[17].uExpireTime) == 0;
|
|
1845 goto LABEL_15;
|
|
1846 }
|
|
1847 if ( a2 != 47 )
|
|
1848 {
|
|
1849 if ( a2 != 51 || SHIDWORD(pActor->pActorBuffs[18].uExpireTime) < 0 )
|
|
1850 return 1;
|
|
1851 if ( SHIDWORD(pActor->pActorBuffs[18].uExpireTime) <= 0 )
|
|
1852 {
|
|
1853 v3 = 0;
|
|
1854 v4 = LODWORD(pActor->pActorBuffs[18].uExpireTime) == 0;
|
|
1855 goto LABEL_15;
|
|
1856 }
|
|
1857 return 0;
|
|
1858 }
|
|
1859 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) < 0 )
|
|
1860 return 1;
|
|
1861 if ( SHIDWORD(pActor->pActorBuffs[11].uExpireTime) > 0 )
|
|
1862 return 0;
|
|
1863 v3 = 0;
|
|
1864 v4 = LODWORD(pActor->pActorBuffs[11].uExpireTime) == 0;
|
|
1865 }
|
|
1866 LABEL_15:
|
|
1867 if ( !(v3 | v4) )
|
|
1868 return 0;
|
|
1869 return 1;
|
|
1870 }
|
|
1871
|
|
1872 //----- (004272F5) --------------------------------------------------------
|
|
1873 int stru319::PlayerHitOrMiss(Player *pPlayer, Actor *pActor, int a3, int a4)
|
|
1874 {
|
|
1875 signed int v5; // esi@1
|
|
1876 signed int v6; // edi@1
|
|
1877 int v7; // esi@8
|
|
1878 int v8; // eax@9
|
|
1879 int v9; // edx@11
|
|
1880 int v10; // edx@13
|
|
1881 int v11; // esi@13
|
|
1882 unsigned __int8 v12; // sf@13
|
|
1883 unsigned __int8 v13; // of@13
|
|
1884 int v14; // edx@14
|
|
1885 int v15; // eax@14
|
|
1886 signed int result; // eax@17
|
|
1887
|
|
1888 v5 = pActor->pMonsterInfo.uAC;
|
|
1889 v6 = 0;
|
|
1890 if ( (signed __int64)pActor->pActorBuffs[8].uExpireTime > 0 )
|
|
1891 v5 /= 2;
|
|
1892 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
|
|
1893 v6 = pActor->pActorBuffs[15].uPower;
|
|
1894 if ( (signed __int64)pActor->pActorBuffs[16].uExpireTime > 0 && pActor->pActorBuffs[16].uPower > v6 )
|
|
1895 v6 = pActor->pActorBuffs[16].uPower;
|
|
1896 v7 = v6 + v5;
|
|
1897 if ( a3 )
|
|
1898 v8 = pPlayer->GetRangedAttack();
|
|
1899 else
|
|
1900 v8 = pPlayer->GetActualAttack(0);
|
|
1901 v9 = rand() % (v7 + 2 * v8 + 30);
|
|
1902 if ( a3 == 2 )
|
|
1903 {
|
|
1904 v14 = a4 + v9;
|
|
1905 v15 = ((v7 + 15) >> 1) + v7 + 15;
|
|
1906 }
|
|
1907 else
|
|
1908 {
|
|
1909 if ( a3 != 3 )
|
|
1910 {
|
|
1911 v10 = a4 + v9;
|
|
1912 v11 = v7 + 15;
|
|
1913 v13 = __OFSUB__(v10, v11);
|
|
1914 v12 = v10 - v11 < 0;
|
|
1915 goto LABEL_16;
|
|
1916 }
|
|
1917 v14 = a4 + v9;
|
|
1918 v15 = 2 * v7 + 30;
|
|
1919 }
|
|
1920 v13 = __OFSUB__(v14, v15);
|
|
1921 v12 = v14 - v15 < 0;
|
|
1922 LABEL_16:
|
|
1923 if ( v12 ^ v13 )
|
|
1924 result = 0;
|
|
1925 else
|
|
1926 result = 1;
|
|
1927 return result;
|
|
1928 }
|
|
1929
|
|
1930 //----- (004273BB) --------------------------------------------------------
|
|
1931 bool stru319::_4273BB(Actor *pActor, Actor *a2, int a3, int a4)
|
|
1932 {
|
|
1933 Actor *v5; // ecx@1
|
|
1934 signed int v6; // ebx@1
|
|
1935 signed int v7; // esi@1
|
|
1936 unsigned __int8 v8; // zf@1
|
|
1937 unsigned __int8 v9; // sf@1
|
|
1938 int v10; // ebx@10
|
|
1939 signed int a2a; // [sp+18h] [bp+Ch]@1
|
|
1940
|
|
1941 v5 = a2;
|
|
1942 v6 = a2->pMonsterInfo.uAC;
|
|
1943 v7 = 0;
|
|
1944 v8 = HIDWORD(a2->pActorBuffs[8].uExpireTime) == 0;
|
|
1945 v9 = SHIDWORD(a2->pActorBuffs[8].uExpireTime) < 0;
|
|
1946 a2a = 0;
|
|
1947 if ( !v9 && (!(v9 | v8) || LODWORD(v5->pActorBuffs[8].uExpireTime) > 0) )
|
|
1948 v6 /= 2;
|
|
1949 if ( (signed __int64)v5->pActorBuffs[14].uExpireTime > 0 )
|
|
1950 v7 = v5->pActorBuffs[14].uPower;
|
|
1951 if ( (signed __int64)v5->pActorBuffs[16].uExpireTime > 0 && v5->pActorBuffs[16].uPower > v7 )
|
|
1952 v7 = v5->pActorBuffs[16].uPower;
|
|
1953 v10 = v7 + v6;
|
|
1954 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
|
|
1955 a2a = pActor->pActorBuffs[14].uPower;
|
|
1956 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > a2a )
|
|
1957 a2a = pActor->pActorBuffs[17].uPower;
|
|
1958 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 )
|
|
1959 {
|
|
1960 a2a += pActor->pActorBuffs[11].uPower;
|
|
1961 pActor->pActorBuffs[11].Reset();
|
|
1962 }
|
|
1963 return rand() % (v10 + 2 * pActor->pMonsterInfo.uLevel + 10) + a2a + 1 > v10 + 5;
|
|
1964 }
|
|
1965
|
|
1966 //----- (004274AD) --------------------------------------------------------
|
|
1967 bool stru319::ActorHitOrMiss(Actor *pActor, Player *pPlayer)
|
|
1968 {
|
|
1969 signed int v3; // edi@1
|
|
1970 signed int v4; // esi@8
|
|
1971 int v5; // esi@8
|
|
1972
|
|
1973 v3 = 0;
|
|
1974 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
|
|
1975 v3 = pActor->pActorBuffs[14].uPower;
|
|
1976 if ( (signed __int64)pActor->pActorBuffs[17].uExpireTime > 0 && pActor->pActorBuffs[17].uPower > v3 )
|
|
1977 v3 = pActor->pActorBuffs[17].uPower;
|
|
1978 if ( (signed __int64)pActor->pActorBuffs[11].uExpireTime > 0 )
|
|
1979 {
|
|
1980 v3 += pActor->pActorBuffs[11].uPower;
|
|
1981 pActor->pActorBuffs[11].Reset();
|
|
1982 }
|
|
1983 v4 = pPlayer->GetActualAC() + 2 * pActor->pMonsterInfo.uLevel + 10;
|
|
1984 v5 = rand() % v4 + 1;
|
|
1985 return v3 + v5 > pPlayer->GetActualAC() + 5;
|
|
1986 }
|
|
1987
|
|
1988 //----- (00427546) --------------------------------------------------------
|
|
1989 int stru319::_427546(int a2)
|
|
1990 {
|
|
1991 int result; // eax@2
|
|
1992
|
|
1993 if ( a2 >= 0 )
|
|
1994 {
|
|
1995 if ( a2 >= 1 )
|
|
1996 result = (a2 >= 2) + 2;
|
|
1997 else
|
|
1998 result = 1;
|
|
1999 }
|
|
2000 else
|
|
2001 {
|
|
2002 result = 0;
|
|
2003 }
|
|
2004 return result;
|
|
2005 }
|
|
2006
|
|
2007 //----- (0042756B) --------------------------------------------------------
|
|
2008 int stru319::CalcMagicalDamageToActor(Actor *pActor, int a2, signed int a3)
|
|
2009 {
|
|
2010 int v4; // edx@1
|
|
2011 int v5; // ecx@1
|
|
2012 signed int v6; // eax@4
|
|
2013 signed int result; // eax@17
|
|
2014 signed int v8; // esi@18
|
|
2015
|
|
2016 v4 = 0;
|
|
2017 v5 = 0;
|
|
2018 if ( (signed __int64)pActor->pActorBuffs[14].uExpireTime > 0 )
|
|
2019 v5 = pActor->pActorBuffs[14].uPower;
|
|
2020 switch ( a2 )
|
|
2021 {
|
|
2022 case 4:
|
|
2023 v6 = pActor->pMonsterInfo.uResPhysical;
|
|
2024 break;
|
|
2025 case 0:
|
|
2026 v6 = pActor->pMonsterInfo.uResFire;
|
|
2027 goto LABEL_12;
|
|
2028 case 1:
|
|
2029 v6 = pActor->pMonsterInfo.uResAir;
|
|
2030 goto LABEL_12;
|
|
2031 case 2:
|
|
2032 v6 = pActor->pMonsterInfo.uResWater;
|
|
2033 goto LABEL_12;
|
|
2034 case 3:
|
|
2035 v6 = pActor->pMonsterInfo.uResEarth;
|
|
2036 goto LABEL_12;
|
|
2037 case 6:
|
|
2038 v6 = pActor->pMonsterInfo.uResSpirit;
|
|
2039 break;
|
|
2040 case 7:
|
|
2041 v6 = pActor->pMonsterInfo.uResMind;
|
|
2042 goto LABEL_12;
|
|
2043 case 8:
|
|
2044 v6 = pActor->pMonsterInfo.uResBody;
|
|
2045 LABEL_12:
|
|
2046 v4 = v5;
|
|
2047 break;
|
|
2048 case 9:
|
|
2049 v6 = pActor->pMonsterInfo.uResLight;
|
|
2050 break;
|
|
2051 case 10:
|
|
2052 v6 = pActor->pMonsterInfo.uResDark;
|
|
2053 break;
|
|
2054 default:
|
|
2055 v6 = 0;
|
|
2056 break;
|
|
2057 }
|
|
2058 if ( v6 < 200 )
|
|
2059 {
|
|
2060 v8 = v4 + v6 + 30;
|
|
2061 if ( rand() % v8 >= 30 )
|
|
2062 {
|
|
2063 a3 >>= 1;
|
|
2064 if ( rand() % v8 >= 30 )
|
|
2065 {
|
|
2066 a3 >>= 1;
|
|
2067 if ( rand() % v8 >= 30 )
|
|
2068 {
|
|
2069 a3 >>= 1;
|
|
2070 if ( rand() % v8 >= 30 )
|
|
2071 a3 >>= 1;
|
|
2072 }
|
|
2073 }
|
|
2074 }
|
|
2075 result = a3;
|
|
2076 }
|
|
2077 else
|
|
2078 {
|
|
2079 result = 0;
|
|
2080 }
|
|
2081 return result;
|
|
2082 }
|
|
2083
|
|
2084 //----- (00427662) --------------------------------------------------------
|
|
2085 bool stru319::GetMagicalResistance(Actor *pActor, unsigned int uType)
|
|
2086 {
|
|
2087 Actor *v3; // edi@2
|
|
2088 signed int v4; // esi@2
|
|
2089 bool result; // eax@13
|
|
2090
|
|
2091 switch ( uType )
|
|
2092 {
|
|
2093 case 0u:
|
|
2094 v3 = pActor;
|
|
2095 v4 = pActor->pMonsterInfo.uResFire;
|
|
2096 goto LABEL_12;
|
|
2097 case 1u:
|
|
2098 v3 = pActor;
|
|
2099 v4 = pActor->pMonsterInfo.uResAir;
|
|
2100 goto LABEL_12;
|
|
2101 case 2u:
|
|
2102 v3 = pActor;
|
|
2103 v4 = pActor->pMonsterInfo.uResWater;
|
|
2104 goto LABEL_12;
|
|
2105 case 3u:
|
|
2106 v3 = pActor;
|
|
2107 v4 = pActor->pMonsterInfo.uResEarth;
|
|
2108 goto LABEL_12;
|
|
2109 case 7u:
|
|
2110 v3 = pActor;
|
|
2111 v4 = pActor->pMonsterInfo.uResMind;
|
|
2112 goto LABEL_12;
|
|
2113 case 6u:
|
|
2114 v3 = pActor;
|
|
2115 v4 = pActor->pMonsterInfo.uResSpirit;
|
|
2116 goto LABEL_12;
|
|
2117 case 8u:
|
|
2118 v3 = pActor;
|
|
2119 v4 = pActor->pMonsterInfo.uResBody;
|
|
2120 goto LABEL_12;
|
|
2121 case 9u:
|
|
2122 v3 = pActor;
|
|
2123 v4 = pActor->pMonsterInfo.uResLight;
|
|
2124 goto LABEL_12;
|
|
2125 case 0xAu:
|
|
2126 v3 = pActor;
|
|
2127 v4 = pActor->pMonsterInfo.uResDark;
|
|
2128 goto LABEL_12;
|
|
2129 case 4u:
|
|
2130 v3 = pActor;
|
|
2131 v4 = pActor->pMonsterInfo.uResPhysical;
|
|
2132 LABEL_12:
|
|
2133 if ( v4 < 200 )
|
|
2134 result = rand() % (signed int)(((unsigned int)v3->pMonsterInfo.uLevel >> 2) + v4 + 30) < 30;
|
|
2135 else
|
|
2136 result = 0;
|
|
2137 break;
|
|
2138 default:
|
|
2139 result = 1;
|
|
2140 break;
|
|
2141 }
|
|
2142 return result;
|
|
2143 }
|
|
2144
|
|
2145
|
|
2146 //----- (00427769) --------------------------------------------------------
|
|
2147 bool __fastcall sub_427769_spell(unsigned int uSpellID)
|
|
2148 {
|
|
2149 bool result; // eax@2
|
|
2150
|
|
2151 if ( *(&pSpellDatas[0].field_12 + 20 * uSpellID) & 0xC )
|
|
2152 result = 1;
|
|
2153 else
|
|
2154 result = 0;
|
|
2155 return result;
|
|
2156 }
|
|
2157
|
|
2158 //----- (0042777D) --------------------------------------------------------
|
|
2159 bool __fastcall _42777D_CastSpell_UseWand_ShootArrow(int a1, unsigned int uPlayerID, unsigned int a4, __int16 a5, int a6)
|
|
2160 {
|
|
2161 bool result; // eax@2
|
|
2162 __int16 v6; // bx@4
|
|
2163 Player *v7; // eax@4
|
|
2164 char v8; // zf@12
|
|
2165 unsigned __int16 v9; // cx@16
|
|
2166 unsigned int v10; // eax@18
|
|
2167 unsigned __int8 v11; // sf@18
|
|
2168 unsigned __int8 v12; // of@18
|
|
2169 unsigned __int16 v13; // cx@21
|
|
2170 unsigned int v14; // eax@23
|
|
2171 stru277 *v15; // esi@27
|
|
2172 stru277 *v16; // eax@28
|
|
2173 GUIWindow *v17; // eax@43
|
|
2174 GUIWindow *v18; // [sp-30h] [bp-48h]@44
|
|
2175 unsigned int v19; // [sp-2Ch] [bp-44h]@44
|
|
2176 unsigned int v20; // [sp-28h] [bp-40h]@44
|
|
2177 unsigned int v21; // [sp-24h] [bp-3Ch]@44
|
|
2178 unsigned int v22; // [sp-20h] [bp-38h]@44
|
|
2179 int v23; // [sp-1Ch] [bp-34h]@44
|
|
2180 int v24; // [sp-18h] [bp-30h]@44
|
|
2181 unsigned int v25; // [sp-14h] [bp-2Ch]@43
|
|
2182 unsigned int v26; // [sp-10h] [bp-28h]@43
|
|
2183 unsigned __int8 v27; // [sp-Ch] [bp-24h]@43
|
|
2184 char *v28; // [sp-8h] [bp-20h]@43
|
|
2185 Texture *v29; // [sp-4h] [bp-1Ch]@43
|
|
2186 __int16 a3a; // [sp+10h] [bp-8h]@1
|
|
2187 __int16 a2a; // [sp+14h] [bp-4h]@1
|
|
2188
|
|
2189 a3a = uPlayerID;
|
|
2190 a2a = a1;
|
|
2191 if ( pParty->bTurnBasedModeOn != 1
|
|
2192 || (result = pTurnEngine->field_4, pTurnEngine->field_4 != 1) && pTurnEngine->field_4 != 3 )
|
|
2193 {
|
|
2194 v6 = a5;
|
|
2195 v7 = &pParty->pPlayers[uPlayerID];
|
|
2196 if ( !(a5 & 0x10) )
|
|
2197 {
|
|
2198 switch ( a1 )
|
|
2199 {
|
|
2200 case 47:
|
|
2201 case 68:
|
|
2202 case 89:
|
|
2203 HIBYTE(v6) = HIBYTE(a5) | 1;
|
|
2204 break;
|
|
2205 case 4:
|
|
2206 case 28:
|
|
2207 case 30:
|
|
2208 case 91:
|
|
2209 LOBYTE(v6) = a5 | 0x80;
|
|
2210 break;
|
|
2211 case 2:
|
|
2212 case 6:
|
|
2213 case 11:
|
|
2214 case 18:
|
|
2215 case 20:
|
|
2216 case 24:
|
|
2217 case 26:
|
|
2218 case 29:
|
|
2219 case 32:
|
|
2220 case 34:
|
|
2221 case 35:
|
|
2222 case 37:
|
|
2223 case 39:
|
|
2224 case 44:
|
|
2225 case 52:
|
|
2226 case 57:
|
|
2227 case 60:
|
|
2228 case 65:
|
|
2229 case 70:
|
|
2230 case 76:
|
|
2231 case 78:
|
|
2232 case 79:
|
|
2233 case 87:
|
|
2234 case 90:
|
|
2235 case 92:
|
|
2236 case 93:
|
|
2237 case 97:
|
|
2238 if ( !a6 )
|
|
2239 goto LABEL_9;
|
|
2240 break;
|
|
2241 case 59:
|
|
2242 case 62:
|
|
2243 case 66:
|
|
2244 case 81:
|
|
2245 case 94:
|
|
2246 LABEL_9:
|
|
2247 v6 = a5 | 8;
|
|
2248 break;
|
|
2249 case 42:
|
|
2250 v6 = a5 | 0x40;
|
|
2251 break;
|
|
2252 case 46:
|
|
2253 if ( a4 )
|
|
2254 v8 = (a4 & 0x1C0) == 0;
|
|
2255 else
|
|
2256 v8 = (v7->pActiveSkills[16] & 0x1C0) == 0;
|
|
2257 if ( v8 )
|
|
2258 goto LABEL_25;
|
|
2259 break;
|
|
2260 case 50:
|
|
2261 v9 = a4;
|
|
2262 if ( !a4 )
|
|
2263 v9 = v7->pActiveSkills[16];
|
|
2264 goto LABEL_18;
|
|
2265 case 95:
|
|
2266 v9 = a4;
|
|
2267 if ( !a4 )
|
|
2268 v9 = v7->pActiveSkills[20];
|
|
2269 LABEL_18:
|
|
2270 v10 = SkillToMastery(v9);
|
|
2271 v12 = __OFSUB__(v10, 3);
|
|
2272 v11 = ((v10 - 3) & 0x80000000u) != 0;
|
|
2273 goto LABEL_24;
|
|
2274 case 73:
|
|
2275 v13 = a4;
|
|
2276 if ( !a4 )
|
|
2277 v13 = v7->pActiveSkills[18];
|
|
2278 v14 = SkillToMastery(v13);
|
|
2279 v12 = __OFSUB__(v14, 4);
|
|
2280 v11 = ((v14 - 4) & 0x80000000u) != 0;
|
|
2281 LABEL_24:
|
|
2282 if ( v11 ^ v12 )
|
|
2283 goto LABEL_25;
|
|
2284 break;
|
|
2285 case 40:
|
|
2286 case 49:
|
|
2287 case 53:
|
|
2288 case 55:
|
|
2289 case 56:
|
|
2290 case 61:
|
|
2291 case 64:
|
|
2292 case 67:
|
|
2293 case 71:
|
|
2294 case 72:
|
|
2295 case 74:
|
|
2296 LABEL_25:
|
|
2297 v6 = a5 | 2;
|
|
2298 break;
|
|
2299 case 96:
|
|
2300 HIBYTE(v6) = HIBYTE(a5) | 2;
|
|
2301 break;
|
|
2302 default:
|
|
2303 break;
|
|
2304 }
|
|
2305 }
|
|
2306 v15 = pStru277;
|
|
2307 if ( v6 & 0x3CA )
|
|
2308 {
|
|
2309 v16 = pStru277;
|
|
2310 while ( !(v16->field_8 & 0x3CA) )
|
|
2311 {
|
|
2312 ++v16;
|
|
2313 if ( (signed int)v16 >= (signed int)&unk_50C190 )
|
|
2314 goto LABEL_33;
|
|
2315 }
|
|
2316 v16->spellnum = 0;
|
|
2317 }
|
|
2318 do
|
|
2319 {
|
|
2320 LABEL_33:
|
|
2321 if ( v15->spellnum )
|
|
2322 {
|
|
2323 v8 = (v15->field_8 & 0x3CA) == 0;
|
|
2324 v15->spellnum = 0;
|
|
2325 if ( !v8 )
|
|
2326 {
|
|
2327 ptr_507BD4->Release();
|
|
2328 ptr_507BD4 = 0;
|
|
2329 pMouse->SetCursorBitmap("MICON1");
|
|
2330 GameUI_StatusBar_TimedStringTimeLeft = 0;
|
|
2331 unk_50C9A0 = 0;
|
|
2332 back_to_game();
|
|
2333 }
|
|
2334 }
|
|
2335 ++v15;
|
|
2336 }
|
|
2337 while ( (signed int)v15 < (signed int)&unk_50C190 );
|
|
2338 result = pStru277->PushStru277(a2a, a3a, a4, v6, a6);
|
|
2339 if ( result != -1 )
|
|
2340 {
|
|
2341 if ( v6 & 2 )
|
|
2342 {
|
|
2343 if ( ptr_507BD4 )
|
|
2344 return result;
|
2
|
2345 ptr_507BD4 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), (int)&pStru277[result], 0);
|
59
|
2346 ptr_507BD4->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 0, 0x31u, "", 0);
|
|
2347 ptr_507BD4->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 1u, 0x32u, "", 0);
|
|
2348 ptr_507BD4->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 2u, 0x33u, "", 0);
|
|
2349 ptr_507BD4->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, 0x45u, 3u, 0x34u, "", 0);
|
0
|
2350 return sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
2351 }
|
|
2352 if ( v6 & 8 )
|
|
2353 {
|
|
2354 if ( ptr_507BD4 )
|
|
2355 return result;
|
2
|
2356 v17 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), (int)&pStru277[result], 0);
|
0
|
2357 v29 = 0;
|
59
|
2358 v28 = "";
|
0
|
2359 v27 = 0;
|
|
2360 v26 = 0;
|
|
2361 v25 = 70;
|
|
2362 LABEL_44:
|
|
2363 v24 = 0;
|
|
2364 v23 = 1;
|
|
2365 v22 = 344;
|
|
2366 v21 = 460;
|
|
2367 v20 = 8;
|
|
2368 v19 = 8;
|
|
2369 ptr_507BD4 = v17;
|
|
2370 v18 = v17;
|
|
2371 LABEL_56:
|
|
2372 v18->CreateButton(v19, v20, v21, v22, v23, v24, v25, v26, v27, v28, v29);
|
|
2373 return sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
2374 }
|
|
2375 if ( v6 & 0x40 )
|
|
2376 {
|
|
2377 if ( ptr_507BD4 )
|
|
2378 return result;
|
2
|
2379 v17 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), (int)&pStru277[result], 0);
|
0
|
2380 v29 = 0;
|
59
|
2381 v28 = "";
|
0
|
2382 v27 = 0;
|
|
2383 v26 = 0;
|
|
2384 v25 = 190;
|
|
2385 goto LABEL_44;
|
|
2386 }
|
|
2387 if ( (char)v6 < 0 )
|
|
2388 {
|
|
2389 if ( ptr_507BD4 )
|
|
2390 return result;
|
|
2391 ++pIcons_LOD->uTexturePacksCount;
|
|
2392 if ( !pIcons_LOD->uNumPrevLoadedFiles )
|
|
2393 pIcons_LOD->uNumPrevLoadedFiles = pIcons_LOD->uNumLoadedFiles;
|
|
2394 ptr_507BD4 = pStru277[result].sub_4219BE();
|
|
2395 unk_50C9A0 = 1;
|
|
2396 some_active_character = uActiveCharacter;
|
|
2397 return sub_421B2C_PlaceInInventory_or_DropPickedItem();
|
|
2398 }
|
|
2399 if ( HIBYTE(v6) & 1 )
|
|
2400 {
|
|
2401 if ( ptr_507BD4 )
|
|
2402 return result;
|
2
|
2403 ptr_507BD4 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), 20 * result + 5292232, 0);
|
59
|
2404 ptr_507BD4->CreateButton(0x34u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 0, 0x31u, "", 0);
|
|
2405 ptr_507BD4->CreateButton(0xA5u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 1u, 0x32u, "", 0);
|
|
2406 ptr_507BD4->CreateButton(0x118u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 2u, 0x33u, "", 0);
|
|
2407 ptr_507BD4->CreateButton(0x186u, 0x1A6u, 0x23u, 0, 2, 0, 0x8Du, 3u, 0x34u, "", 0);
|
0
|
2408 v29 = 0;
|
59
|
2409 v28 = "";
|
0
|
2410 v27 = 0;
|
|
2411 v26 = 0;
|
|
2412 v25 = 140;
|
|
2413 v24 = 0;
|
|
2414 v23 = 1;
|
|
2415 v22 = 344;
|
|
2416 v21 = 460;
|
|
2417 v20 = 8;
|
|
2418 v19 = 8;
|
|
2419 v18 = ptr_507BD4;
|
|
2420 goto LABEL_56;
|
|
2421 }
|
|
2422 if ( HIBYTE(v6) & 2 && !ptr_507BD4 )
|
|
2423 {
|
2
|
2424 ptr_507BD4 = GUIWindow::Create(0, 0, 640, 480, (WindowType)(WINDOW_HouseInterior|0x2), 20 * result + 5292232, 0);
|
0
|
2425 ptr_5079EC = ptr_507BD4->CreateButton(
|
|
2426 0x1D5u,
|
|
2427 0xB2u,
|
|
2428 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureWidth : 24),
|
|
2429 (uTextureID_507990 != -1 ? pIcons_LOD->pTextures[uTextureID_507990].uTextureHeight : 26),
|
|
2430 1,
|
|
2431 0,
|
|
2432 0xBCu,
|
|
2433 0,
|
|
2434 0,
|
59
|
2435 "",
|
0
|
2436 (Texture *)(uTextureID_507990 != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_507990] : 0),
|
|
2437 0);
|
|
2438 ptr_5079E8 = ptr_507BD4->CreateButton(
|
|
2439 0x272u,
|
|
2440 0xB2u,
|
|
2441 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureWidth : 24),
|
|
2442 (uTextureID_50798C != -1 ? pIcons_LOD->pTextures[uTextureID_50798C].uTextureHeight : 26),
|
|
2443 1,
|
|
2444 0,
|
|
2445 0xBCu,
|
|
2446 1u,
|
|
2447 0,
|
59
|
2448 "",
|
0
|
2449 (Texture *)(uTextureID_50798C != -1 ? (int)&pIcons_LOD->pTextures[uTextureID_50798C] : 0),
|
|
2450 0);
|
59
|
2451 ptr_507BD4->CreateButton(0x1EBu, 0x95u, 0x40u, 0x4Au, 1, 0, 0x8Fu, 4u, 0x35u, "", 0);
|
0
|
2452 result = (bool)ptr_507BD4->CreateButton(
|
|
2453 0x231u,
|
|
2454 0x95u,
|
|
2455 0x40u,
|
|
2456 0x4Au,
|
|
2457 1,
|
|
2458 0,
|
|
2459 0x8Fu,
|
|
2460 5u,
|
|
2461 0x36u,
|
59
|
2462 "",
|
0
|
2463 0);
|
|
2464 }
|
|
2465 }
|
|
2466 }
|
|
2467 return result;
|
|
2468 }
|
|
2469
|
|
2470
|
|
2471
|
|
2472 //----- (00427D48) --------------------------------------------------------
|
|
2473 void stru277::_427D48(unsigned int uPlayerID)
|
|
2474 {
|
|
2475 stru277 *v2; // esi@1
|
|
2476 signed int v3; // ebx@1
|
|
2477
|
|
2478 v2 = this;
|
|
2479 v3 = 10;
|
|
2480 do
|
|
2481 {
|
|
2482 if ( v2->spellnum )
|
|
2483 {
|
|
2484 if ( v2->field_8 & 0x3CA )
|
|
2485 {
|
|
2486 v2->spellnum = 0;
|
|
2487 ptr_507BD4->Release();
|
|
2488 ptr_507BD4 = 0;
|
|
2489 pMouse->SetCursorBitmap("MICON1");
|
|
2490 GameUI_StatusBar_TimedStringTimeLeft = 0;
|
|
2491 unk_50C9A0 = 0;
|
|
2492 back_to_game();
|
|
2493 }
|
|
2494 }
|
|
2495 ++v2;
|
|
2496 --v3;
|
|
2497 }
|
|
2498 while ( v3 );
|
|
2499 }
|
|
2500
|
|
2501 //----- (00427DA0) --------------------------------------------------------
|
|
2502 unsigned int stru277::PushStru277(__int16 a2, __int16 uPlayerID, __int16 a4, __int16 a5, int a6)
|
|
2503 {
|
|
2504 unsigned int result; // eax@1
|
|
2505 stru277 *v7; // edx@1
|
|
2506 stru277 *v8; // ecx@5
|
|
2507
|
|
2508 result = 0;
|
|
2509 v7 = this;
|
|
2510 while ( v7->spellnum )
|
|
2511 {
|
|
2512 ++result;
|
|
2513 ++v7;
|
|
2514 if ( (signed int)result >= 10 )
|
|
2515 goto LABEL_8;
|
|
2516 }
|
|
2517 v8 = &this[result];
|
|
2518 v8->spellnum = a2;
|
|
2519 v8->uPlayerID = uPlayerID;
|
|
2520 if ( a5 & 0x10 )
|
|
2521 v8->uPlayerID_2 = uPlayerID;
|
|
2522 v8->field_6 = 0;
|
|
2523 *(int *)&v8->field_C = 0;
|
|
2524 v8->field_8 = a5;
|
|
2525 v8->field_A = a4;
|
|
2526 v8->field_10 = a6;
|
|
2527 LABEL_8:
|
|
2528 if ( result == 10 )
|
|
2529 result = -1;
|
|
2530 return result;
|
|
2531 }
|
|
2532
|
|
2533 //----- (00427E01) --------------------------------------------------------
|
|
2534 void stru277::_427E01_cast_spell()
|
|
2535 {
|
|
2536 int v1; // esi@1
|
|
2537 int v2; // edi@1
|
|
2538 stru277 *v3; // ebx@2
|
|
2539 signed int v4; // eax@8
|
|
2540 __int16 v5; // ax@9
|
|
2541 signed int v6; // eax@14
|
|
2542 __int16 v7; // ax@23
|
|
2543 __int16 v8; // ax@24
|
|
2544 char v9; // al@44
|
|
2545 int v10; // eax@45
|
|
2546 unsigned __int16 v11; // cx@45
|
|
2547 signed int v12; // ecx@48
|
|
2548 int v13; // eax@53
|
|
2549 unsigned __int8 v14; // zf@53
|
|
2550 unsigned int v15; // edx@53
|
|
2551 signed int v16; // eax@53
|
|
2552 Player *v17; // esi@70
|
|
2553 int v18; // eax@72
|
|
2554 int v19; // eax@74
|
|
2555 char *v20; // eax@74
|
|
2556 signed int i; // esi@76
|
|
2557 int v22; // eax@88
|
|
2558 __int16 v23; // ax@88
|
|
2559 int v24; // ecx@93
|
|
2560 int v25; // ecx@94
|
|
2561 signed __int64 v26; // qax@100
|
|
2562 char *v27; // ecx@100
|
|
2563 unsigned __int64 v28; // qax@102
|
|
2564 int v29; // ecx@105
|
|
2565 int v30; // ecx@106
|
|
2566 int v31; // eax@112
|
|
2567 int v32; // eax@112
|
|
2568 char *v33; // edx@113
|
|
2569 int v34; // eax@121
|
|
2570 int v35; // eax@123
|
|
2571 int v36; // edx@125
|
|
2572 int v37; // eax@129
|
|
2573 signed int v38; // edi@129
|
|
2574 signed int v39; // eax@129
|
|
2575 int v40; // ecx@129
|
|
2576 int v41; // eax@129
|
|
2577 signed int v42; // eax@129
|
|
2578 int *v43; // ecx@129
|
|
2579 int v44; // eax@132
|
|
2580 int v45; // ecx@132
|
|
2581 int v46; // eax@132
|
|
2582 unsigned int v47; // edx@133
|
|
2583 int v48; // eax@137
|
|
2584 int v49; // eax@137
|
|
2585 int v50; // eax@141
|
|
2586 int v51; // eax@146
|
|
2587 __int16 v52; // ax@153
|
|
2588 int v53; // eax@153
|
|
2589 signed __int64 v54; // qax@164
|
|
2590 int v55; // edi@164
|
|
2591 stru6 *v56; // eax@165
|
|
2592 int v57; // eax@169
|
|
2593 signed __int64 v58; // qax@177
|
|
2594 int v59; // edi@177
|
|
2595 unsigned __int16 v60; // ax@184
|
|
2596 int v61; // ecx@184
|
|
2597 int v62; // eax@186
|
|
2598 int v63; // ecx@187
|
|
2599 int v64; // ecx@188
|
|
2600 int v65; // ecx@189
|
|
2601 const char *v66; // ecx@200
|
|
2602 unsigned int v67; // edx@201
|
|
2603 char v68; // al@207
|
|
2604 int v69; // esi@211
|
|
2605 int v70; // ecx@214
|
|
2606 int v71; // ecx@215
|
|
2607 int v72; // ecx@216
|
|
2608 __int16 v73; // ST1C_2@222
|
|
2609 __int16 v74; // ST18_2@222
|
|
2610 stru6 *v75; // eax@222
|
|
2611 int v76; // ecx@223
|
|
2612 int v77; // ecx@224
|
|
2613 int v78; // ecx@225
|
|
2614 int v79; // eax@227
|
|
2615 int v80; // eax@232
|
|
2616 __int16 v81; // ST18_2@245
|
|
2617 stru6 *v82; // eax@245
|
|
2618 signed int v83; // edi@245
|
|
2619 __int16 v84; // ST18_2@245
|
|
2620 stru6 *v85; // eax@245
|
|
2621 __int16 v86; // ST18_2@245
|
|
2622 stru6 *v87; // eax@245
|
|
2623 __int16 v88; // ST18_2@245
|
|
2624 stru6 *v89; // eax@245
|
|
2625 double v90; // st7@245
|
|
2626 int v91; // eax@250
|
|
2627 char *v92; // eax@255
|
|
2628 __int16 v93; // ST18_2@260
|
|
2629 stru6 *v94; // eax@260
|
|
2630 __int16 v95; // ST18_2@260
|
|
2631 stru6 *v96; // eax@260
|
|
2632 __int16 v97; // ST18_2@260
|
|
2633 stru6 *v98; // eax@260
|
|
2634 __int16 v99; // ST18_2@260
|
|
2635 stru6 *v100; // eax@260
|
|
2636 int v101; // ecx@261
|
|
2637 int v102; // ecx@262
|
|
2638 int v103; // ecx@263
|
|
2639 int v104; // eax@265
|
|
2640 int v105; // edi@271
|
|
2641 __int16 v106; // ST18_2@272
|
|
2642 stru6 *v107; // eax@272
|
|
2643 __int16 v108; // ST1C_2@274
|
|
2644 __int16 v109; // ST18_2@274
|
|
2645 stru6 *v110; // eax@274
|
|
2646 int v111; // eax@274
|
|
2647 Actor *v112; // esi@278
|
|
2648 int v113; // eax@278
|
|
2649 int v114; // ebx@278
|
|
2650 unsigned int v115; // ecx@278
|
|
2651 int v116; // edx@279
|
|
2652 int v117; // edx@281
|
|
2653 int v118; // edx@283
|
|
2654 int v119; // edi@286
|
|
2655 int v120; // eax@286
|
|
2656 int v121; // eax@286
|
|
2657 signed int v122; // eax@286
|
|
2658 int v123; // ecx@288
|
|
2659 int v124; // ecx@289
|
|
2660 int v125; // ecx@290
|
|
2661 int v126; // eax@292
|
|
2662 int v127; // eax@296
|
|
2663 __int16 v128; // ST18_2@303
|
|
2664 stru6 *v129; // eax@303
|
|
2665 __int16 v130; // ST18_2@303
|
|
2666 stru6 *v131; // eax@303
|
|
2667 __int16 v132; // ST18_2@303
|
|
2668 stru6 *v133; // eax@303
|
|
2669 __int16 v134; // ST18_2@303
|
|
2670 stru6 *v135; // eax@303
|
|
2671 unsigned __int64 v136; // qax@304
|
|
2672 char *v137; // ecx@304
|
|
2673 int v138; // ecx@305
|
|
2674 int v139; // ecx@306
|
|
2675 int v140; // eax@308
|
|
2676 __int16 v141; // ST18_2@311
|
|
2677 stru6 *v142; // eax@311
|
|
2678 __int16 v143; // ST18_2@311
|
|
2679 stru6 *v144; // eax@311
|
|
2680 __int16 v145; // ST18_2@311
|
|
2681 stru6 *v146; // eax@311
|
|
2682 __int16 v147; // ST18_2@311
|
|
2683 stru6 *v148; // eax@311
|
|
2684 int v149; // ecx@312
|
|
2685 int v150; // ecx@313
|
|
2686 int v151; // ecx@314
|
|
2687 signed int v152; // eax@322
|
|
2688 int v153; // ecx@322
|
|
2689 int v154; // eax@322
|
|
2690 int v155; // eax@323
|
|
2691 int v156; // eax@323
|
|
2692 int v157; // eax@326
|
|
2693 double v158; // st7@326
|
|
2694 double v159; // st6@326
|
|
2695 signed __int64 v160; // qtt@334
|
|
2696 int v161; // eax@339
|
|
2697 int v162; // edi@340
|
|
2698 int v163; // eax@340
|
|
2699 signed int v164; // eax@340
|
|
2700 signed int v165; // edi@340
|
|
2701 stru6 *v166; // eax@340
|
|
2702 stru6 *v167; // eax@340
|
|
2703 signed int v168; // edi@343
|
|
2704 int v169; // eax@344
|
|
2705 int v170; // ecx@346
|
|
2706 int v171; // ecx@347
|
|
2707 int v172; // ecx@348
|
|
2708 int v173; // edi@350
|
|
2709 signed int v174; // edi@355
|
|
2710 __int16 v175; // ST18_2@357
|
|
2711 stru6 *v176; // eax@357
|
|
2712 __int16 v177; // ST18_2@357
|
|
2713 stru6 *v178; // eax@357
|
|
2714 __int16 v179; // ST18_2@357
|
|
2715 stru6 *v180; // eax@357
|
|
2716 __int16 v181; // ST18_2@357
|
|
2717 stru6 *v182; // eax@357
|
|
2718 signed __int64 v183; // qax@357
|
|
2719 int v184; // ecx@358
|
|
2720 int v185; // ecx@359
|
|
2721 int v186; // ecx@360
|
|
2722 int v187; // eax@367
|
|
2723 int v188; // esi@369
|
|
2724 int v189; // edi@369
|
|
2725 const char *v190; // ecx@377
|
|
2726 signed int v191; // edi@379
|
|
2727 int v192; // ecx@382
|
|
2728 int v193; // ecx@383
|
|
2729 int v194; // ecx@384
|
|
2730 int v195; // eax@386
|
|
2731 int v196; // eax@387
|
|
2732 __int16 v197; // ST18_2@395
|
|
2733 stru6 *v198; // eax@395
|
|
2734 __int16 v199; // ST18_2@395
|
|
2735 stru6 *v200; // eax@395
|
|
2736 __int16 v201; // ST18_2@395
|
|
2737 stru6 *v202; // eax@395
|
|
2738 __int16 v203; // ST18_2@395
|
|
2739 stru6 *v204; // eax@395
|
|
2740 signed int v205; // edi@405
|
|
2741 int v206; // eax@407
|
|
2742 __int16 v207; // cx@407
|
|
2743 int v208; // eax@411
|
|
2744 signed int v209; // ecx@412
|
|
2745 int v210; // edx@412
|
|
2746 signed int v211; // ecx@412
|
|
2747 int v212; // eax@413
|
|
2748 int v213; // eax@413
|
|
2749 int v214; // eax@413
|
|
2750 int v215; // eax@415
|
|
2751 double v216; // st7@415
|
|
2752 double v217; // st6@415
|
|
2753 signed __int64 v218; // qtt@423
|
|
2754 int v219; // ecx@425
|
|
2755 int v220; // ecx@426
|
|
2756 int v221; // edi@428
|
|
2757 char *v222; // edi@434
|
|
2758 char v223; // al@438
|
|
2759 int v224; // ecx@442
|
|
2760 int v225; // ecx@443
|
|
2761 int v226; // eax@451
|
|
2762 int v227; // esi@453
|
|
2763 unsigned int v228; // edi@454
|
|
2764 int v229; // edi@466
|
|
2765 __int16 v230; // ST18_2@469
|
|
2766 stru6 *v231; // eax@469
|
|
2767 signed int v232; // esi@469
|
|
2768 __int16 v233; // ST18_2@469
|
|
2769 stru6 *v234; // eax@469
|
|
2770 __int16 v235; // ST18_2@469
|
|
2771 stru6 *v236; // eax@469
|
|
2772 __int16 v237; // ST18_2@469
|
|
2773 stru6 *v238; // eax@469
|
|
2774 __int16 v239; // ST1C_2@469
|
|
2775 char *v240; // ecx@472
|
|
2776 double v241; // st7@478
|
|
2777 signed __int64 v242; // qax@484
|
|
2778 char *v243; // ecx@484
|
|
2779 char *v244; // eax@488
|
|
2780 int v245; // edi@492
|
|
2781 int v246; // eax@492
|
|
2782 char *v247; // eax@497
|
|
2783 char v248; // al@497
|
|
2784 char v249; // cf@500
|
|
2785 float v250; // esi@507
|
|
2786 char v251; // al@507
|
|
2787 int v252; // edx@510
|
|
2788 int m; // esi@510
|
|
2789 int v254; // eax@513
|
|
2790 int v255; // esi@513
|
|
2791 int v256; // ecx@513
|
|
2792 int v257; // edx@514
|
|
2793 int v258; // ecx@514
|
|
2794 char v259; // al@516
|
|
2795 int v260; // eax@518
|
|
2796 int v261; // esi@519
|
|
2797 int v262; // edx@521
|
|
2798 int v263; // ecx@521
|
|
2799 int v264; // esi@521
|
|
2800 int v265; // edx@521
|
|
2801 int *ii; // eax@522
|
|
2802 int v267; // eax@524
|
|
2803 int v268; // eax@524
|
|
2804 int v269; // eax@526
|
|
2805 char *v270; // eax@531
|
|
2806 char v271; // al@531
|
|
2807 char v272; // cf@534
|
|
2808 float v273; // esi@541
|
|
2809 char v274; // al@541
|
|
2810 int v275; // edx@544
|
|
2811 int k; // esi@544
|
|
2812 int v277; // edx@548
|
|
2813 int v278; // ecx@548
|
|
2814 char v279; // al@550
|
|
2815 int v280; // eax@552
|
|
2816 int v281; // esi@553
|
|
2817 int v282; // edx@555
|
|
2818 int v283; // ecx@555
|
|
2819 int v284; // esi@555
|
|
2820 int v285; // edx@555
|
|
2821 int *l; // eax@556
|
|
2822 int v287; // eax@558
|
|
2823 int v288; // eax@558
|
|
2824 ItemGen *v289; // eax@560
|
|
2825 signed int v290; // eax@560
|
|
2826 unsigned __int8 v291; // al@564
|
|
2827 char v292; // al@573
|
|
2828 int v293; // eax@575
|
|
2829 ItemGen *v294; // esi@575
|
|
2830 int v295; // edx@575
|
|
2831 int kk; // edi@575
|
|
2832 int v297; // edx@579
|
|
2833 int v298; // ecx@579
|
|
2834 char v299; // al@581
|
|
2835 int v300; // eax@583
|
|
2836 int v301; // edi@584
|
|
2837 int v302; // edx@586
|
|
2838 int v303; // ecx@586
|
|
2839 int v304; // edi@586
|
|
2840 int v305; // edx@586
|
|
2841 int *jj; // eax@587
|
|
2842 int v307; // eax@589
|
|
2843 int v308; // eax@589
|
|
2844 char *v309; // ecx@593
|
|
2845 char v310; // sf@593
|
|
2846 unsigned __int8 v311; // of@593
|
|
2847 char v312; // cl@597
|
|
2848 char v313; // al@606
|
|
2849 int v314; // edx@607
|
|
2850 int j; // esi@607
|
|
2851 unsigned int v316; // eax@613
|
|
2852 const char *v317; // ecx@617
|
|
2853 Player *v318; // ecx@619
|
|
2854 unsigned int v319; // edi@627
|
|
2855 int v320; // ecx@629
|
|
2856 int v321; // ecx@630
|
|
2857 int v322; // edi@632
|
|
2858 int v323; // edi@635
|
|
2859 char *v324; // eax@635
|
|
2860 Player *v325; // ecx@640
|
|
2861 int v326; // eax@643
|
|
2862 int v327; // eax@648
|
|
2863 int v328; // ecx@651
|
|
2864 int v329; // ecx@652
|
|
2865 int v330; // edi@654
|
|
2866 __int16 v331; // ST18_2@658
|
|
2867 stru6 *v332; // eax@658
|
|
2868 __int16 v333; // ST18_2@658
|
|
2869 stru6 *v334; // eax@658
|
|
2870 __int16 v335; // ST18_2@658
|
|
2871 stru6 *v336; // eax@658
|
|
2872 __int16 v337; // ST18_2@658
|
|
2873 stru6 *v338; // eax@658
|
|
2874 int v339; // ecx@659
|
|
2875 int v340; // ecx@660
|
|
2876 int v341; // eax@663
|
|
2877 signed int v342; // edi@668
|
|
2878 signed int v343; // edi@670
|
|
2879 unsigned __int64 v344; // ST08_8@670
|
|
2880 __int16 v345; // ST1C_2@671
|
|
2881 __int16 v346; // ST18_2@671
|
|
2882 stru6 *v347; // eax@671
|
|
2883 int v348; // ecx@672
|
|
2884 int v349; // ecx@673
|
|
2885 int v350; // edi@676
|
|
2886 Player *v351; // edi@680
|
|
2887 __int16 v352; // ST18_2@685
|
|
2888 stru6 *v353; // eax@685
|
|
2889 int v354; // ecx@686
|
|
2890 int v355; // ecx@687
|
|
2891 int v356; // eax@689
|
|
2892 SpellBuff *v357; // edi@694
|
|
2893 unsigned __int16 v358; // ST1C_2@695
|
|
2894 __int16 v359; // ST18_2@695
|
|
2895 stru6 *v360; // eax@695
|
|
2896 __int16 v361; // ST1C_2@697
|
|
2897 __int16 v362; // ST18_2@697
|
|
2898 stru6 *v363; // eax@697
|
|
2899 int v364; // ecx@698
|
|
2900 int v365; // ecx@699
|
|
2901 int v366; // eax@701
|
|
2902 stru6 *v367; // eax@704
|
|
2903 int v368; // eax@704
|
|
2904 Actor *v369; // edi@705
|
|
2905 int v370; // eax@706
|
|
2906 int v371; // ecx@709
|
|
2907 int v372; // ecx@710
|
|
2908 int v373; // eax@715
|
|
2909 int v374; // eax@717
|
|
2910 char *v375; // edi@717
|
|
2911 int v376; // eax@717
|
|
2912 Player *v377; // ecx@719
|
|
2913 int v378; // ecx@721
|
|
2914 int v379; // ecx@722
|
|
2915 int v380; // eax@724
|
|
2916 int v381; // edi@727
|
|
2917 int v382; // ecx@727
|
|
2918 Player *v383; // eax@728
|
|
2919 int v384; // eax@733
|
|
2920 int v385; // edi@736
|
|
2921 signed int v386; // eax@736
|
|
2922 Player *v387; // edi@738
|
|
2923 int v388; // edi@740
|
|
2924 unsigned __int16 v389; // ST1C_2@740
|
|
2925 __int16 v390; // ST18_2@740
|
|
2926 stru6 *v391; // eax@740
|
|
2927 int v392; // ecx@742
|
|
2928 int v393; // ecx@743
|
|
2929 int v394; // ecx@744
|
|
2930 int v395; // edi@747
|
|
2931 int v396; // eax@752
|
|
2932 int v397; // eax@757
|
|
2933 int v398; // eax@757
|
|
2934 int v399; // eax@757
|
|
2935 char *v400; // esi@757
|
|
2936 Game *v401; // ecx@759
|
|
2937 __int16 v402; // ST1C_2@759
|
|
2938 __int16 v403; // ST18_2@759
|
|
2939 stru6 *v404; // eax@759
|
|
2940 int v405; // ecx@761
|
|
2941 int v406; // ecx@762
|
|
2942 int v407; // edi@765
|
|
2943 __int16 v408; // ST1C_2@769
|
|
2944 __int16 v409; // ST18_2@769
|
|
2945 stru6 *v410; // eax@769
|
|
2946 int v411; // ecx@772
|
|
2947 int v412; // ecx@773
|
|
2948 int v413; // edi@775
|
|
2949 __int16 v414; // ST1C_2@781
|
|
2950 __int16 v415; // ST18_2@781
|
|
2951 stru6 *v416; // eax@781
|
|
2952 int v417; // eax@787
|
|
2953 int v418; // ecx@789
|
|
2954 __int16 v419; // ax@791
|
|
2955 signed int v420; // eax@793
|
|
2956 int v421; // edx@793
|
|
2957 const char *v422; // eax@801
|
|
2958 int v423; // ecx@808
|
|
2959 int v424; // ecx@809
|
|
2960 int v425; // eax@811
|
|
2961 signed int v426; // eax@815
|
|
2962 signed int v427; // eax@820
|
|
2963 int v428; // ecx@825
|
|
2964 int v429; // ecx@826
|
|
2965 int v430; // eax@828
|
|
2966 stru6 *v431; // eax@831
|
|
2967 int v432; // eax@831
|
|
2968 Actor *v433; // edi@832
|
|
2969 int v434; // eax@833
|
|
2970 int v435; // ecx@837
|
|
2971 int v436; // ecx@838
|
|
2972 __int16 v437; // ST1C_2@843
|
|
2973 __int16 v438; // ST18_2@843
|
|
2974 stru6 *v439; // eax@843
|
|
2975 int v440; // eax@843
|
|
2976 int v441; // eax@847
|
|
2977 int v442; // ecx@850
|
|
2978 int v443; // ecx@851
|
|
2979 int v444; // eax@853
|
|
2980 signed int v445; // edi@857
|
|
2981 int v446; // ecx@862
|
|
2982 LevelDecoration *v447; // edi@864
|
|
2983 __int16 v448; // ax@864
|
|
2984 char *v449; // esi@870
|
|
2985 int v450; // eax@870
|
|
2986 int v451; // ecx@875
|
|
2987 int v452; // ecx@876
|
|
2988 int v453; // edi@878
|
|
2989 __int16 v454; // ST1C_2@884
|
|
2990 __int16 v455; // ST18_2@884
|
|
2991 stru6 *v456; // eax@884
|
|
2992 int v457; // ecx@887
|
|
2993 int v458; // ecx@888
|
|
2994 int v459; // eax@890
|
|
2995 signed int v460; // eax@895
|
|
2996 Actor *v461; // eax@897
|
|
2997 unsigned __int16 v462; // cx@897
|
|
2998 signed int v463; // edx@897
|
|
2999 int v464; // ecx@905
|
|
3000 int v465; // ecx@906
|
|
3001 int v466; // edi@909
|
|
3002 __int16 v467; // ST1C_2@913
|
|
3003 __int16 v468; // ST18_2@913
|
|
3004 stru6 *v469; // eax@913
|
|
3005 int v470; // edi@913
|
|
3006 int v471; // eax@917
|
|
3007 int v472; // eax@917
|
|
3008 char *v473; // esi@918
|
|
3009 __int16 v474; // ST18_2@920
|
|
3010 stru6 *v475; // eax@920
|
|
3011 __int16 v476; // ST18_2@920
|
|
3012 stru6 *v477; // eax@920
|
|
3013 __int16 v478; // ST18_2@920
|
|
3014 stru6 *v479; // eax@920
|
|
3015 __int16 v480; // ST18_2@920
|
|
3016 stru6 *v481; // eax@920
|
|
3017 __int16 v482; // ST18_2@923
|
|
3018 stru6 *v483; // eax@923
|
|
3019 __int16 v484; // ST18_2@923
|
|
3020 stru6 *v485; // eax@923
|
|
3021 __int16 v486; // ST18_2@923
|
|
3022 stru6 *v487; // eax@923
|
|
3023 __int16 v488; // ST18_2@923
|
|
3024 stru6 *v489; // eax@923
|
|
3025 __int16 v490; // ST1C_2@924
|
|
3026 __int16 v491; // ST18_2@924
|
|
3027 stru6 *v492; // eax@924
|
|
3028 int v493; // ecx@925
|
|
3029 int v494; // ecx@926
|
|
3030 __int16 v495; // ST1C_2@931
|
|
3031 __int16 v496; // ST18_2@931
|
|
3032 stru6 *v497; // eax@931
|
|
3033 int v498; // edi@931
|
|
3034 int v499; // eax@935
|
|
3035 int v500; // eax@935
|
|
3036 Player *v501; // edi@939
|
|
3037 __int16 v502; // ST18_2@940
|
|
3038 stru6 *v503; // eax@940
|
|
3039 stru6 *v504; // eax@943
|
|
3040 int v505; // eax@943
|
|
3041 int v506; // eax@943
|
|
3042 int v507; // edi@944
|
|
3043 int v508; // eax@944
|
|
3044 signed int v509; // eax@944
|
|
3045 signed int v510; // edi@944
|
|
3046 Actor *v511; // edi@946
|
|
3047 int v512; // eax@946
|
|
3048 SpellBuff *v513; // edi@946
|
|
3049 int v514; // ecx@950
|
|
3050 int v515; // ecx@951
|
|
3051 int v516; // eax@953
|
|
3052 int v517; // eax@956
|
|
3053 char *v518; // edx@957
|
|
3054 __int16 v519; // cx@958
|
|
3055 int v520; // ecx@968
|
|
3056 int v521; // ecx@969
|
|
3057 int v522; // eax@971
|
|
3058 __int16 v523; // ST18_2@975
|
|
3059 stru6 *v524; // eax@975
|
|
3060 __int16 v525; // ST18_2@975
|
|
3061 stru6 *v526; // eax@975
|
|
3062 __int16 v527; // ST18_2@975
|
|
3063 stru6 *v528; // eax@975
|
|
3064 __int16 v529; // ST18_2@975
|
|
3065 stru6 *v530; // eax@975
|
|
3066 int v531; // eax@982
|
|
3067 int v532; // eax@982
|
|
3068 int v533; // edi@983
|
|
3069 int v534; // eax@983
|
|
3070 signed int v535; // eax@983
|
|
3071 signed int v536; // edi@983
|
|
3072 stru6 *v537; // eax@984
|
|
3073 int v538; // ecx@985
|
|
3074 int v539; // ecx@986
|
|
3075 int v540; // eax@988
|
|
3076 __int16 v541; // ST18_2@991
|
|
3077 stru6 *v542; // eax@991
|
|
3078 __int16 v543; // ST18_2@991
|
|
3079 stru6 *v544; // eax@991
|
|
3080 __int16 v545; // ST18_2@991
|
|
3081 stru6 *v546; // eax@991
|
|
3082 __int16 v547; // ST18_2@991
|
|
3083 stru6 *v548; // eax@991
|
|
3084 double v549; // st7@991
|
|
3085 unsigned __int16 v550; // di@991
|
|
3086 int v551; // ecx@993
|
|
3087 int v552; // ecx@994
|
|
3088 char *v553; // edi@1001
|
|
3089 __int16 v554; // ST18_2@1002
|
|
3090 stru6 *v555; // eax@1002
|
|
3091 __int16 v556; // ST18_2@1002
|
|
3092 stru6 *v557; // eax@1002
|
|
3093 __int16 v558; // ST18_2@1002
|
|
3094 stru6 *v559; // eax@1002
|
|
3095 __int16 v560; // ST18_2@1002
|
|
3096 stru6 *v561; // eax@1002
|
|
3097 unsigned __int16 v562; // di@1005
|
|
3098 signed int v563; // eax@1010
|
|
3099 unsigned int v564; // ecx@1011
|
|
3100 signed int v565; // eax@1012
|
|
3101 Player **v566; // ecx@1012
|
|
3102 int v567; // eax@1012
|
|
3103 unsigned __int16 v568; // ST1C_2@1012
|
|
3104 __int16 v569; // ST18_2@1012
|
|
3105 stru6 *v570; // eax@1012
|
|
3106 Player *v571; // eax@1013
|
|
3107 char *v572; // ecx@1013
|
|
3108 int v573; // ecx@1017
|
|
3109 int v574; // ecx@1018
|
|
3110 int v575; // eax@1020
|
|
3111 signed int v576; // eax@1025
|
|
3112 Player *v577; // eax@1026
|
|
3113 int v578; // eax@1028
|
|
3114 __int16 v579; // ax@1029
|
|
3115 int v580; // eax@1031
|
|
3116 int v581; // edi@1031
|
|
3117 int v582; // eax@1031
|
|
3118 __int16 v583; // ST1C_2@1034
|
|
3119 __int16 v584; // ST18_2@1034
|
|
3120 char *v585; // esi@1034
|
|
3121 stru6 *v586; // eax@1034
|
|
3122 signed int v587; // eax@1035
|
|
3123 int v588; // ecx@1036
|
|
3124 int v589; // ecx@1037
|
|
3125 int v590; // ecx@1038
|
|
3126 char v591; // al@1048
|
|
3127 int v592; // esi@1052
|
|
3128 int v593; // ecx@1057
|
|
3129 int v594; // ecx@1058
|
|
3130 int v595; // eax@1064
|
|
3131 int v596; // esi@1066
|
|
3132 unsigned int v597; // edi@1067
|
|
3133 int v598; // eax@1079
|
|
3134 signed int v599; // eax@1082
|
|
3135 int v600; // edi@1086
|
|
3136 int v601; // edx@1086
|
|
3137 int v602; // eax@1086
|
|
3138 int v603; // ecx@1086
|
|
3139 int v604; // eax@1087
|
|
3140 char *v605; // eax@1089
|
|
3141 int v606; // edx@1091
|
|
3142 int v607; // ecx@1100
|
|
3143 __int16 v608; // ax@1102
|
|
3144 signed int v609; // eax@1104
|
|
3145 int v610; // edi@1106
|
|
3146 unsigned int v611; // eax@1106
|
|
3147 char *v612; // edi@1106
|
|
3148 char *v613; // eax@1108
|
|
3149 int v614; // eax@1116
|
|
3150 int v615; // edi@1119
|
|
3151 __int16 v616; // ST1C_2@1122
|
|
3152 __int16 v617; // ST18_2@1122
|
|
3153 stru6 *v618; // eax@1122
|
|
3154 SpellBuff *v619; // edi@1123
|
|
3155 unsigned __int16 v620; // ST1C_2@1124
|
|
3156 __int16 v621; // ST18_2@1124
|
|
3157 stru6 *v622; // eax@1124
|
|
3158 signed __int64 v623; // qax@1127
|
|
3159 int v624; // eax@1127
|
|
3160 int v625; // edi@1129
|
|
3161 int v626; // eax@1129
|
|
3162 signed int v627; // eax@1129
|
|
3163 signed int v628; // edi@1129
|
|
3164 int v629; // ecx@1130
|
|
3165 Player *v630; // eax@1131
|
|
3166 int v631; // eax@1137
|
|
3167 int v632; // edi@1140
|
|
3168 Player *v633; // eax@1140
|
|
3169 signed int v634; // eax@1140
|
|
3170 int v635; // edi@1142
|
|
3171 unsigned __int16 v636; // ST1C_2@1142
|
|
3172 __int16 v637; // ST18_2@1142
|
|
3173 stru6 *v638; // eax@1142
|
|
3174 stru6 *v639; // eax@1143
|
|
3175 int v640; // ecx@1146
|
|
3176 int v641; // ecx@1147
|
|
3177 int v642; // edi@1156
|
|
3178 int v643; // eax@1156
|
|
3179 int v644; // eax@1156
|
|
3180 signed int v645; // eax@1158
|
|
3181 Player *v646; // ebx@1169
|
|
3182 int v647; // edi@1169
|
|
3183 signed int v648; // ST1C_4@1170
|
|
3184 Player *v649; // ecx@1170
|
|
3185 unsigned __int64 v650; // [sp-10h] [bp-E94h]@103
|
|
3186 unsigned __int16 v651; // [sp-8h] [bp-E8Ch]@100
|
|
3187 unsigned __int16 v652; // [sp-8h] [bp-E8Ch]@304
|
|
3188 unsigned __int16 v653; // [sp-4h] [bp-E88h]@100
|
|
3189 int v654; // [sp-4h] [bp-E88h]@124
|
|
3190 unsigned __int16 v655; // [sp-4h] [bp-E88h]@304
|
|
3191 unsigned int v656; // [sp-4h] [bp-E88h]@639
|
|
3192 int v657; // [sp-4h] [bp-E88h]@807
|
|
3193 int v658; // [sp+0h] [bp-E84h]@100
|
|
3194 int v659; // [sp+0h] [bp-E84h]@123
|
|
3195 int v660; // [sp+0h] [bp-E84h]@146
|
|
3196 Actor *v661; // [sp+0h] [bp-E84h]@164
|
|
3197 int v662; // [sp+0h] [bp-E84h]@304
|
|
3198 unsigned __int64 v663; // [sp+0h] [bp-E84h]@639
|
|
3199 const char *v664; // [sp+0h] [bp-E84h]@802
|
|
3200 int v665; // [sp+0h] [bp-E84h]@807
|
|
3201 int v666; // [sp+4h] [bp-E80h]@12
|
|
3202 enum PLAYER_SKILL_TYPE v667; // [sp+4h] [bp-E80h]@25
|
|
3203 unsigned __int8 v668; // [sp+4h] [bp-E80h]@100
|
|
3204 int v669; // [sp+4h] [bp-E80h]@123
|
|
3205 Vec3_int_ *v670; // [sp+4h] [bp-E80h]@133
|
|
3206 int v671; // [sp+4h] [bp-E80h]@146
|
|
3207 unsigned int v672; // [sp+4h] [bp-E80h]@164
|
|
3208 unsigned __int8 v673; // [sp+4h] [bp-E80h]@304
|
|
3209 __int16 v674; // [sp+4h] [bp-E80h]@684
|
|
3210 const char *v675; // [sp+4h] [bp-E80h]@800
|
|
3211 int v676; // [sp+4h] [bp-E80h]@807
|
|
3212 int v677; // [sp+4h] [bp-E80h]@861
|
|
3213 int v678; // [sp+4h] [bp-E80h]@997
|
|
3214 int v679; // [sp+14h] [bp-E70h]@515
|
|
3215 AIDirection a3; // [sp+C94h] [bp-1F0h]@21
|
|
3216 int v681[4]; // [sp+CB0h] [bp-1D4h]@1137
|
|
3217 int v682[4]; // [sp+CC0h] [bp-1C4h]@731
|
|
3218 ItemGen v683; // [sp+CD0h] [bp-1B4h]@791
|
|
3219 int v684; // [sp+D04h] [bp-180h]@416
|
|
3220 unsigned __int64 v685; // [sp+D08h] [bp-17Ch]@416
|
|
3221 int x; // [sp+D20h] [bp-164h]@327
|
|
3222 unsigned __int64 v687; // [sp+D24h] [bp-160h]@327
|
|
3223 int v688; // [sp+D2Ch] [bp-158h]@943
|
|
3224 int v689; // [sp+D30h] [bp-154h]@943
|
|
3225 int v690; // [sp+D34h] [bp-150h]@943
|
|
3226 int v691; // [sp+D38h] [bp-14Ch]@137
|
|
3227 int v692; // [sp+D3Ch] [bp-148h]@137
|
|
3228 int v693; // [sp+D40h] [bp-144h]@137
|
|
3229 int v694; // [sp+D44h] [bp-140h]@982
|
|
3230 int v695; // [sp+D48h] [bp-13Ch]@982
|
|
3231 int v696; // [sp+D4Ch] [bp-138h]@982
|
|
3232 int v697; // [sp+D50h] [bp-134h]@129
|
|
3233 int v698; // [sp+D54h] [bp-130h]@129
|
|
3234 int v699; // [sp+D58h] [bp-12Ch]@129
|
|
3235 Vec3_int_ v700; // [sp+D5Ch] [bp-128h]@339
|
|
3236 int v701; // [sp+D68h] [bp-11Ch]@286
|
|
3237 int v702; // [sp+D6Ch] [bp-118h]@286
|
|
3238 int v703; // [sp+D70h] [bp-114h]@286
|
|
3239 int v704; // [sp+D74h] [bp-110h]@132
|
|
3240 int v705; // [sp+D78h] [bp-10Ch]@132
|
|
3241 int v706; // [sp+D7Ch] [bp-108h]@132
|
|
3242 int v707; // [sp+D80h] [bp-104h]@1127
|
|
3243 int v708; // [sp+D84h] [bp-100h]@1127
|
|
3244 int v709; // [sp+D88h] [bp-FCh]@1127
|
|
3245 char v710; // [sp+D8Ch] [bp-F8h]@1156
|
|
3246 stru277 *v711; // [sp+D90h] [bp-F4h]@1
|
|
3247 __int64 v712; // [sp+D94h] [bp-F0h]@991
|
|
3248 int v713; // [sp+D9Ch] [bp-E8h]@324
|
|
3249 int n; // [sp+DA0h] [bp-E4h]@1
|
|
3250 AIDirection v715; // [sp+DA4h] [bp-E0h]@21
|
|
3251 int v716; // [sp+DC0h] [bp-C4h]@272
|
|
3252 __int64 v717; // [sp+DC4h] [bp-C0h]@271
|
|
3253 float v718; // [sp+DCCh] [bp-B8h]@176
|
|
3254 signed int sRecoveryTime; // [sp+DD0h] [bp-B4h]@53
|
|
3255 char *y; // [sp+DD4h] [bp-B0h]@325
|
|
3256 int v721; // [sp+DD8h] [bp-ACh]@163
|
|
3257 //LayingItem a1; // [sp+DDCh] [bp-A8h]@1
|
|
3258 int v723; // [sp+E4Ch] [bp-38h]@1
|
|
3259 ItemGen *_this; // [sp+E50h] [bp-34h]@23
|
|
3260 float v725; // [sp+E54h] [bp-30h]@23
|
|
3261 Player *v726; // [sp+E58h] [bp-2Ch]@131
|
|
3262 float v727; // [sp+E5Ch] [bp-28h]@1
|
|
3263 unsigned int uRequiredMana; // [sp+E60h] [bp-24h]@53
|
|
3264 Player *pPlayer; // [sp+E64h] [bp-20h]@8
|
|
3265 int v730; // [sp+E68h] [bp-1Ch]@53
|
|
3266 int v731; // [sp+E6Ch] [bp-18h]@48
|
|
3267 signed int v732; // [sp+E70h] [bp-14h]@325
|
|
3268 unsigned __int64 v733; // [sp+E74h] [bp-10h]@1
|
|
3269 signed int a2; // [sp+E7Ch] [bp-8h]@14
|
|
3270 int amount; // [sp+E80h] [bp-4h]@1
|
|
3271
|
|
3272 auto ecx0 = this;
|
|
3273
|
|
3274 v711 = ecx0;
|
|
3275
|
|
3276 LayingItem a1; // [sp+DDCh] [bp-A8h]@1
|
|
3277 //LayingItem::LayingItem(&a1);
|
|
3278
|
|
3279 v1 = 0;
|
|
3280 v2 = 0;
|
|
3281 amount = 0;
|
|
3282 LODWORD(v733) = 0;
|
|
3283 v723 = 0;
|
|
3284 v727 = 0.0;
|
|
3285 n = 0;
|
|
3286 while ( 1 )
|
|
3287 {
|
|
3288 v3 = &v711[n];
|
|
3289 HIDWORD(v733) = (int)v3;
|
|
3290 if ( v3->spellnum == (short)v1 )
|
|
3291 goto LABEL_1166;
|
|
3292 if ( pParty->pPartyBuffs[11].NotExpired() )
|
|
3293 pParty->pPartyBuffs[11].Reset();
|
|
3294 if ( v3->field_8 & 0x3CA )
|
|
3295 {
|
|
3296 if ( !pParty->pPlayers[v3->uPlayerID].CanAct() )
|
|
3297 v711->_427D48(1u);
|
|
3298 goto LABEL_1166;
|
|
3299 }
|
|
3300 pPlayer = &pParty->pPlayers[v3->uPlayerID];
|
|
3301 v4 = *(int *)&v3->field_C;
|
|
3302 if ( v4 != v1 )
|
|
3303 goto LABEL_18;
|
|
3304 v5 = v3->spellnum;
|
|
3305 if ( v3->spellnum == 79 || v5 == 48 || v5 == 94 )
|
|
3306 v666 = 1;
|
|
3307 else
|
|
3308 v666 = v1;
|
|
3309 a2 = stru_50C198.FindClosesActor(5120, 1, v666);
|
|
3310 v6 = pMouse->uPointingObjectID;
|
|
3311 if ( pMouse->uPointingObjectID != v1 && (v6 & 7) == 3 && pActors[v6 >> 3].CanAct() )
|
|
3312 {
|
|
3313 v4 = pMouse->uPointingObjectID;
|
|
3314 LABEL_18:
|
|
3315 a2 = v4;
|
|
3316 }
|
|
3317 a1.uItemType = stru_4E3ACC[v3->spellnum].uItemType;
|
|
3318 if ( (short)a1.uItemType != (short)v1 )
|
|
3319 {
|
|
3320 if ( (a2 & 7) == 3 )
|
|
3321 {
|
|
3322 memcpy(&v715, Actor::GetDirectionInfo((8 * v3->uPlayerID + 8) | 4, a2, &a3, 0), sizeof(v715));
|
|
3323 v2 = v723;
|
|
3324 v1 = 0;
|
|
3325 }
|
|
3326 else
|
|
3327 {
|
|
3328 v715.uYawAngle = pParty->sRotationY;
|
|
3329 v715.uPitchAngle = pParty->sRotationX;
|
|
3330 }
|
|
3331 }
|
|
3332 v7 = v3->field_A;
|
|
3333 LODWORD(v725) = v1;
|
|
3334 _this = (ItemGen *)v1;
|
|
3335 if ( v7 == (short)v1 )
|
|
3336 {
|
|
3337 v8 = v3->spellnum;
|
|
3338 if ( v3->spellnum >= 12 )
|
|
3339 {
|
|
3340 if ( v8 >= 23 )
|
|
3341 {
|
|
3342 if ( v8 >= 34 )
|
|
3343 {
|
|
3344 if ( v8 >= 45 )
|
|
3345 {
|
|
3346 if ( v8 >= 56 )
|
|
3347 {
|
|
3348 if ( v8 >= 67 )
|
|
3349 {
|
|
3350 if ( v8 >= 78 )
|
|
3351 {
|
|
3352 if ( v8 >= 89 )
|
|
3353 {
|
|
3354 if ( v8 >= 100 )
|
|
3355 {
|
|
3356 if ( v8 != 100 )
|
|
3357 {
|
|
3358 LABEL_45:
|
|
3359 HIWORD(v10) = HIWORD(pPlayer);
|
|
3360 v11 = pPlayer->pActiveSkills[LODWORD(v725)];
|
|
3361 goto LABEL_47;
|
|
3362 }
|
|
3363 v667 = (PLAYER_SKILL_TYPE)5;
|
|
3364 }
|
|
3365 else
|
|
3366 {
|
|
3367 v667 = (PLAYER_SKILL_TYPE)20;
|
|
3368 }
|
|
3369 }
|
|
3370 else
|
|
3371 {
|
|
3372 v667 = (PLAYER_SKILL_TYPE)19;
|
|
3373 }
|
|
3374 }
|
|
3375 else
|
|
3376 {
|
|
3377 v667 = (PLAYER_SKILL_TYPE)18;
|
|
3378 }
|
|
3379 }
|
|
3380 else
|
|
3381 {
|
|
3382 v667 = (PLAYER_SKILL_TYPE)17;
|
|
3383 }
|
|
3384 }
|
|
3385 else
|
|
3386 {
|
|
3387 v667 = (PLAYER_SKILL_TYPE)16;
|
|
3388 }
|
|
3389 }
|
|
3390 else
|
|
3391 {
|
|
3392 v667 = (PLAYER_SKILL_TYPE)15;
|
|
3393 }
|
|
3394 }
|
|
3395 else
|
|
3396 {
|
|
3397 v667 = (PLAYER_SKILL_TYPE)14;
|
|
3398 }
|
|
3399 }
|
|
3400 else
|
|
3401 {
|
|
3402 v667 = (PLAYER_SKILL_TYPE)13;
|
|
3403 }
|
|
3404 }
|
|
3405 else
|
|
3406 {
|
|
3407 v667 = (PLAYER_SKILL_TYPE)12;
|
|
3408 }
|
|
3409 LODWORD(v725) = v667;
|
|
3410 v9 = pPlayer->GetActualSkillLevel(v667);
|
|
3411 v723 = v9 & 0x3F;
|
|
3412 v2 = v9 & 0x3F;
|
|
3413 goto LABEL_45;
|
|
3414 }
|
|
3415 v11 = v7;
|
|
3416 v10 = v7 & 0x3F;
|
|
3417 v723 = v10;
|
|
3418 v2 = v10;
|
|
3419 LABEL_47:
|
|
3420 if ( HIBYTE(v11) & 1 )
|
|
3421 {
|
|
3422 v12 = 4;
|
|
3423 v731 = 4;
|
|
3424 }
|
|
3425 else
|
|
3426 {
|
|
3427 if ( (v11 & 0x80u) == 0 )
|
|
3428 {
|
|
3429 v10 = ((v11 & 0x40) != 0) + 1;
|
|
3430 v731 = ((v11 & 0x40) != 0) + 1;
|
|
3431 }
|
|
3432 else
|
|
3433 {
|
|
3434 v731 = 3;
|
|
3435 }
|
|
3436 v12 = v731;
|
|
3437 }
|
|
3438 LOWORD(v10) = v3->spellnum;
|
|
3439 v730 = v10;
|
|
3440 v13 = v12 + 10 * (signed __int16)v10;
|
|
3441 v14 = v3->field_A == (short)v1;
|
|
3442 v15 = (unsigned __int16)word_4E3C66[v13]; // pSpellDatas [negoffset] indexing
|
|
3443 v16 = *(unsigned __int16 *)((char *)&pSpellDatas[0].uMagisterLevelMana + v13 * 2);
|
|
3444 uRequiredMana = v15;
|
|
3445 sRecoveryTime = v16;
|
|
3446 if ( !v14 )
|
|
3447 uRequiredMana = v1;
|
|
3448 if ( pParty->uCurrentHour == v1 )
|
|
3449 {
|
|
3450 if ( pParty->uCurrentMinute != v1 )
|
|
3451 goto LABEL_62;
|
|
3452 if ( LODWORD(v725) == 20 )
|
|
3453 goto LABEL_61;
|
|
3454 }
|
|
3455 if ( pParty->uCurrentHour == 12 && pParty->uCurrentMinute == v1 && LODWORD(v725) == 19 )
|
|
3456 LABEL_61:
|
|
3457 uRequiredMana = v1;
|
|
3458 LABEL_62:
|
|
3459 if ( (signed __int16)v730 >= 100 || ((pPlayer->sMana - uRequiredMana) & 0x80000000u) == 0 )
|
|
3460 break;
|
|
3461 ShowStatusBarString(pGlobalTXT_LocalizationStrings[586], 2u);
|
|
3462 LABEL_203:
|
|
3463 v3->spellnum = v1;
|
|
3464 LABEL_1166:
|
|
3465 ++n;
|
|
3466 if ( n >= 10 )
|
|
3467 return;
|
|
3468 }
|
|
3469 if ( !pPlayer->pConditions[0] || (signed __int16)v730 >= 100 )
|
|
3470 goto LABEL_69;
|
|
3471 if ( rand() % 100 >= 50 )
|
|
3472 {
|
|
3473 v12 = v731;
|
|
3474 LABEL_69:
|
|
3475 switch ( v3->spellnum )
|
|
3476 {
|
|
3477 case 100:
|
|
3478 case 101:
|
|
3479 v17 = pPlayer;
|
|
3480 _this = (ItemGen *)1;
|
|
3481 if ( (signed int)SkillToMastery(pPlayer->pActiveSkills[5]) >= 3 )
|
|
3482 _this = (ItemGen *)2;
|
|
3483 sRecoveryTime = v17->GetAttackRecoveryTime(1);
|
|
3484 a1.stru_24.Reset();
|
|
3485 v18 = v3->spellnum;
|
|
3486 a1.field_4C = v2;
|
|
3487 a1.field_48 = v18;
|
|
3488 a1.field_50 = v731;
|
|
3489 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
3490 if ( v17->WearsItem(510, 2) )
|
|
3491 a1.uObjectDescID = pObjectList->ObjectIDByItemID(0xBD6u);
|
|
3492 a1.vPosition.x = pParty->vPosition.x;
|
58
|
3493 a1.vPosition.y = pParty->vPosition.y;
|
0
|
3494 a1.uAttributes = 0;
|
|
3495 a1.uSpriteFrameID = 0;
|
58
|
3496 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
3497 v19 = 8 * v3->uPlayerID;
|
|
3498 LOBYTE(v19) = v19 | 4;
|
|
3499 a1.field_58 = v19;
|
|
3500 a1.field_5C = a2;
|
|
3501 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
3502 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
3503 a1.uSoundID = LOWORD(v3->field_10);
|
|
3504 v20 = (char *)&pParty->pPlayers[v3->uPlayerID];
|
|
3505 memcpy(&a1.stru_24, &v20[36 * *((int *)v20 + 1620) + 496], sizeof(a1.stru_24));
|
|
3506 a1.uAttributes = 256;
|
|
3507 if ( pParty->bTurnBasedModeOn == 1 )
|
|
3508 a1.uAttributes = 260;
|
|
3509 for ( i = 0; i < (signed int)this; ++i )
|
|
3510 {
|
|
3511 if ( i )
|
|
3512 a1.vPosition.z += 32;
|
|
3513 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, a1.vPosition.z);
|
|
3514 if ( a1.Create(
|
|
3515 v715.uYawAngle,
|
|
3516 v715.uPitchAngle,
|
|
3517 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
|
|
3518 v3->uPlayerID + 1) != -1
|
|
3519 && pParty->bTurnBasedModeOn == 1 )
|
|
3520 ++pTurnEngine->field_1C;
|
|
3521 }
|
|
3522 goto LABEL_83;
|
|
3523 case 102:
|
|
3524 sRecoveryTime = pPlayer->GetAttackRecoveryTime(0);
|
|
3525 a1.stru_24.Reset();
|
|
3526 a1.field_48 = v3->spellnum;
|
|
3527 a1.field_4C = v723;
|
|
3528 a1.field_50 = v731;
|
|
3529 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
3530 a1.vPosition.x = pParty->vPosition.x;
|
58
|
3531 a1.vPosition.y = pParty->vPosition.y;
|
0
|
3532 a1.uAttributes = 0;
|
|
3533 a1.uSpriteFrameID = 0;
|
58
|
3534 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
|
0
|
3535 v22 = 8 * v3->uPlayerID;
|
|
3536 LOBYTE(v22) = v22 | 4;
|
|
3537 a1.field_58 = v22;
|
|
3538 a1.field_5C = a2;
|
|
3539 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
3540 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
3541 a1.uSoundID = LOWORD(v3->field_10);
|
|
3542 memcpy(
|
|
3543 &a1.stru_24,
|
23
|
3544 &pParty->pPlayers[v3->uPlayerID].spellbook.pDarkSpellbook.bIsSpellAvailable[36
|
0
|
3545 * pParty->pPlayers[v3->uPlayerID].pEquipment.uMainHand
|
|
3546 + 5],
|
|
3547 sizeof(a1.stru_24));
|
58
|
3548 v23 = pIndoor->GetSector(pParty->vPosition.x, pParty->vPosition.y, a1.vPosition.z);
|
0
|
3549 HIBYTE(a1.uAttributes) |= 1u;
|
|
3550 a1.uSectorID = v23;
|
|
3551 if ( pParty->bTurnBasedModeOn == 1 )
|
|
3552 LOBYTE(a1.uAttributes) |= 4u;
|
|
3553 if ( a1.Create(
|
|
3554 v715.uYawAngle,
|
|
3555 v715.uPitchAngle,
|
|
3556 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
|
|
3557 v3->uPlayerID + 1) != -1
|
|
3558 && pParty->bTurnBasedModeOn == 1 )
|
|
3559 ++pTurnEngine->field_1C;
|
|
3560 goto LABEL_83;
|
|
3561 case 1:
|
|
3562 LODWORD(v733) = 3600 * v2;
|
|
3563 v24 = v12 - 2;
|
|
3564 if ( v24 )
|
|
3565 {
|
|
3566 v25 = v24 - 1;
|
|
3567 if ( v25 && v25 != 1 )
|
|
3568 amount = 2;
|
|
3569 else
|
|
3570 amount = 4;
|
|
3571 }
|
|
3572 else
|
|
3573 {
|
|
3574 amount = 3;
|
|
3575 }
|
|
3576 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3577 goto LABEL_83;
|
|
3578 v668 = v1;
|
|
3579 v658 = v1;
|
|
3580 v653 = amount;
|
|
3581 v651 = v731;
|
|
3582 v26 = (signed __int64)((double)(signed int)v733 * 4.2666669);
|
|
3583 v27 = (char *)&pParty->pPartyBuffs[16];
|
|
3584 goto LABEL_101;
|
|
3585 case 7:
|
|
3586 v29 = v12 - 2;
|
|
3587 if ( v29 )
|
|
3588 {
|
|
3589 v30 = v29 - 1;
|
|
3590 if ( v30 )
|
|
3591 {
|
|
3592 if ( v30 == 1 )
|
|
3593 amount = 9;
|
|
3594 else
|
|
3595 amount = 3;
|
|
3596 }
|
|
3597 else
|
|
3598 {
|
|
3599 amount = 7;
|
|
3600 }
|
|
3601 }
|
|
3602 else
|
|
3603 {
|
|
3604 amount = 5;
|
|
3605 }
|
|
3606 v31 = v3->uPlayerID;
|
|
3607 HIDWORD(v733) = v1;
|
|
3608 v32 = 8 * v31;
|
|
3609 LOBYTE(v32) = v32 | 4;
|
|
3610 if ( (signed int)uNumLayingItems > v1 )
|
|
3611 {
|
|
3612 v33 = (char *)&pLayingItems[0].field_48;
|
|
3613 v730 = uNumLayingItems;
|
|
3614 do
|
|
3615 {
|
|
3616 if ( *((short *)v33 - 36) != (short)v1 && *(int *)v33 == 7 && *((int *)v33 + 4) == v32 )
|
|
3617 ++HIDWORD(v733);
|
|
3618 v33 += 112;
|
|
3619 --v730;
|
|
3620 }
|
|
3621 while ( v730 );
|
|
3622 }
|
|
3623 if ( SHIDWORD(v733) > amount )
|
|
3624 goto LABEL_200;
|
|
3625 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3626 goto LABEL_83;
|
|
3627 a1.stru_24.Reset();
|
|
3628 a1.field_48 = v3->spellnum;
|
|
3629 a1.field_4C = v2;
|
|
3630 a1.field_50 = v731;
|
|
3631 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
58
|
3632 a1.vPosition.y = pParty->vPosition.y;
|
0
|
3633 a1.vPosition.x = pParty->vPosition.x;
|
|
3634 a1.uAttributes = v1;
|
58
|
3635 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
3636 a1.uSectorID = pIndoor->GetSector(
|
|
3637 pParty->vPosition.x,
|
58
|
3638 pParty->vPosition.y,
|
|
3639 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
0
|
3640 a1.uSpriteFrameID = v1;
|
|
3641 v34 = 8 * v3->uPlayerID;
|
|
3642 LOBYTE(v34) = v34 | 4;
|
|
3643 a1.field_58 = v34;
|
|
3644 a1.field_5C = a2;
|
|
3645 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
3646 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
3647 a1.uSoundID = LOWORD(v3->field_10);
|
|
3648 if ( pParty->bTurnBasedModeOn == 1 )
|
|
3649 LOBYTE(a1.uAttributes) |= 4u;
|
|
3650 v669 = v3->uPlayerID + 1;
|
|
3651 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
|
|
3652 v35 = pParty->sRotationX + 10;
|
|
3653 goto LABEL_124;
|
|
3654 case 20:
|
|
3655 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3656 goto LABEL_83;
|
|
3657 if ( a2 == v1 )
|
|
3658 goto LABEL_200;
|
|
3659 if ( (a2 & 7) != 3 )
|
|
3660 goto LABEL_1056;
|
|
3661 v699 = v1;
|
|
3662 v698 = v1;
|
|
3663 v697 = v1;
|
|
3664 a1.stru_24.Reset();
|
|
3665 a1.field_48 = v3->spellnum;
|
|
3666 a1.field_4C = v2;
|
|
3667 a1.field_50 = v731;
|
|
3668 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
3669 a1.uAttributes = v1;
|
|
3670 a1.uSectorID = v1;
|
|
3671 a1.uSpriteFrameID = v1;
|
|
3672 v37 = v3->uPlayerID;
|
|
3673 a1.field_60_distance_related_prolly_lod = 0;
|
|
3674 v37 *= 8;
|
|
3675 LOBYTE(v37) = v37 | 4;
|
|
3676 a1.uFacing = v1;
|
|
3677 a1.field_58 = v37;
|
|
3678 v38 = a2 >> 3;
|
|
3679 a1.uSoundID = LOWORD(v3->field_10);
|
|
3680 v39 = a2 >> 3;
|
|
3681 a1.vPosition.x = pActors[v39].vPosition.x;
|
|
3682 v40 = pActors[v39].vPosition.y;
|
|
3683 a1.vPosition.z = pActors[v39].vPosition.z;
|
|
3684 v41 = 8 * (a2 >> 3);
|
|
3685 a1.vPosition.y = v40;
|
|
3686 LOBYTE(v41) = v41 | 3;
|
|
3687 a1.field_5C = v41;
|
|
3688 v42 = a1.Create(0, v1, v1, v1);
|
|
3689 v43 = &v697;
|
|
3690 goto LABEL_133;
|
|
3691 case 44:
|
|
3692 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3693 goto LABEL_83;
|
|
3694 v726 = (Player *)(a2 >> 3);
|
|
3695 HIDWORD(v733) = 836 * (a2 >> 3);
|
|
3696 if ( !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + HIDWORD(v733)), 3u) )
|
|
3697 goto LABEL_1056;
|
|
3698 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[10] + HIDWORD(v733)))->Apply(
|
|
3699 pMiscTimer->uTotalGameTimeElapsed + 128,
|
|
3700 v1,
|
|
3701 v1,
|
|
3702 v1,
|
|
3703 v1);
|
|
3704 v706 = v1;
|
|
3705 v705 = v1;
|
|
3706 v704 = v1;
|
|
3707 a1.stru_24.Reset();
|
|
3708 a1.field_48 = v3->spellnum;
|
|
3709 a1.field_4C = v2;
|
|
3710 a1.field_50 = v731;
|
|
3711 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
3712 a1.uAttributes = v1;
|
|
3713 a1.uSectorID = v1;
|
|
3714 a1.uSpriteFrameID = v1;
|
|
3715 v44 = v3->uPlayerID;
|
|
3716 a1.field_60_distance_related_prolly_lod = 0;
|
|
3717 a1.uFacing = v1;
|
|
3718 v44 *= 8;
|
|
3719 LOBYTE(v44) = v44 | 4;
|
|
3720 v38 = (signed int)v726;
|
|
3721 a1.field_58 = v44;
|
|
3722 a1.uSoundID = LOWORD(v3->field_10);
|
|
3723 a1.vPosition.x = *(__int16 *)((char *)&pActors[0].vPosition.x + HIDWORD(v733));
|
|
3724 v45 = *(__int16 *)((char *)&pActors[0].vPosition.y + HIDWORD(v733));
|
|
3725 a1.vPosition.z = *(__int16 *)((char *)&pActors[0].vPosition.z + HIDWORD(v733));
|
|
3726 v46 = 8 * (int)v726;
|
|
3727 a1.vPosition.y = v45;
|
|
3728 LOBYTE(v46) = 8 * (char)v726 | 3;
|
|
3729 a1.field_5C = v46;
|
|
3730 v42 = a1.Create(0, v1, v1, v1);
|
|
3731 v43 = &v704;
|
|
3732 LABEL_133:
|
|
3733 v670 = (Vec3_int_ *)v43;
|
|
3734 v47 = v38;
|
|
3735 goto LABEL_139;
|
|
3736 case 79:
|
|
3737 if ( !pPlayer->CanCastSpell(uRequiredMana) || a2 == v1 || (a2 & 7) != 3 )
|
|
3738 goto LABEL_83;
|
|
3739 v730 = a2 >> 3;
|
|
3740 v693 = v1;
|
|
3741 HIDWORD(v733) = (int)&pActors[a2 >> 3];
|
|
3742 v692 = v1;
|
|
3743 v691 = v1;
|
|
3744 a1.stru_24.Reset();
|
|
3745 a1.field_48 = v3->spellnum;
|
|
3746 a1.field_4C = v2;
|
|
3747 a1.field_50 = v731;
|
|
3748 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
3749 a1.vPosition.x = *(short *)(HIDWORD(v733) + 142);
|
|
3750 a1.vPosition.y = *(short *)(HIDWORD(v733) + 144);
|
|
3751 v48 = *(short *)(HIDWORD(v733) + 138);
|
|
3752 a1.vPosition.z = *(short *)(HIDWORD(v733) + 138);
|
|
3753 a1.uAttributes = v1;
|
|
3754 a1.uSectorID = pIndoor->GetSector(a1.vPosition.x, a1.vPosition.y, v48);
|
|
3755 a1.uSpriteFrameID = v1;
|
|
3756 v49 = 8 * v3->uPlayerID;
|
|
3757 LOBYTE(v49) = v49 | 4;
|
|
3758 a1.field_58 = v49;
|
|
3759 a1.field_5C = a2;
|
|
3760 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
3761 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
3762 LOWORD(v49) = LOWORD(v3->field_10);
|
|
3763 LOBYTE(a1.uAttributes) |= 0x80u;
|
|
3764 a1.uSoundID = v49;
|
|
3765 v726 = (Player *)a1.Create(0, v1, v1, v1);
|
|
3766 if ( !MonsterStats::BelongsToSupertype(*(short *)(HIDWORD(v733) + 96), MONSTER_SUPERTYPE_UNDEAD) )
|
|
3767 goto LABEL_200;
|
|
3768 v47 = v730;
|
|
3769 v670 = (Vec3_int_ *)&v691;
|
|
3770 v42 = (signed int)v726;
|
|
3771 LABEL_139:
|
|
3772 DamageMonsterFromParty(8 * v42 | 2, v47, v670);
|
|
3773 goto LABEL_1056;
|
|
3774 case 2:
|
|
3775 case 6:
|
|
3776 case 11:
|
|
3777 case 18:
|
|
3778 case 26:
|
|
3779 case 32:
|
|
3780 case 34:
|
|
3781 case 37:
|
|
3782 case 57:
|
|
3783 case 65:
|
|
3784 case 70:
|
|
3785 case 78:
|
|
3786 case 97:
|
|
3787 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3788 goto LABEL_83;
|
|
3789 a1.stru_24.Reset();
|
|
3790 a1.field_48 = v3->spellnum;
|
|
3791 a1.field_4C = v2;
|
|
3792 a1.field_50 = v731;
|
|
3793 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
58
|
3794 a1.vPosition.y = pParty->vPosition.y;
|
0
|
3795 a1.vPosition.x = pParty->vPosition.x;
|
|
3796 a1.uAttributes = v1;
|
58
|
3797 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
3798 a1.uSectorID = pIndoor->GetSector(
|
|
3799 pParty->vPosition.x,
|
58
|
3800 pParty->vPosition.y,
|
|
3801 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
0
|
3802 a1.uSpriteFrameID = v1;
|
|
3803 v50 = 8 * v3->uPlayerID;
|
|
3804 LOBYTE(v50) = v50 | 4;
|
|
3805 a1.field_58 = v50;
|
|
3806 a1.field_5C = a2;
|
|
3807 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
3808 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
3809 a1.uSoundID = LOWORD(v3->field_10);
|
|
3810 if ( pParty->bTurnBasedModeOn == 1 )
|
|
3811 LOBYTE(a1.uAttributes) |= 4u;
|
|
3812 if ( v3->spellnum == 18 )
|
|
3813 LOBYTE(a1.uAttributes) |= 0x40u;
|
|
3814 goto LABEL_156;
|
|
3815 case 29:
|
|
3816 case 39:
|
|
3817 case 76:
|
|
3818 case 90:
|
|
3819 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3820 goto LABEL_83;
|
|
3821 a1.stru_24.Reset();
|
|
3822 a1.field_48 = v3->spellnum;
|
|
3823 a1.field_4C = v2;
|
|
3824 a1.field_50 = v731;
|
|
3825 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
58
|
3826 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
|
|
3827 a1.vPosition.y = pParty->vPosition.y;
|
|
3828 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
|
|
3829 v660 = pParty->vPosition.y;
|
0
|
3830 goto LABEL_153;
|
|
3831 case 87:
|
|
3832 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor
|
|
3833 || uCurrentlyLoadedLevelType == LEVEL_Outdoor && (pParty->uCurrentHour < 5 || pParty->uCurrentHour >= 0x15) )
|
|
3834 goto LABEL_200;
|
|
3835 if ( pPlayer->CanCastSpell(uRequiredMana) )
|
|
3836 goto LABEL_152;
|
|
3837 goto LABEL_83;
|
|
3838 case 81:
|
|
3839 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3840 goto LABEL_83;
|
|
3841 if ( a2 == v1
|
|
3842 || (a2 & 7) != 3
|
|
3843 || (v730 = a2 >> 3,
|
|
3844 v721 = (int)&pActors[a2 >> 3],
|
|
3845 !stru_50C198.GetMagicalResistance(&pActors[a2 >> 3], 9u)) )
|
|
3846 goto LABEL_1056;
|
|
3847 Actor::_403EB6(v730, 4u, 0x80u, (AIDirection *)v1);
|
|
3848 v726 = (Player *)(23040 * v2);
|
|
3849 v54 = (signed __int64)((double)(23040 * v2) * 0.033333335);
|
|
3850 v55 = v721;
|
|
3851 ((SpellBuff *)(v721 + 308))->Apply(pParty->uTimePlayed + (signed int)v54, v731, v1, v1, v1);
|
|
3852 *(char *)(v55 + 38) |= 8u;
|
|
3853 *(short *)(v55 + 148) = v1;
|
|
3854 v672 = v1;
|
|
3855 *(short *)(v55 + 150) = v1;
|
|
3856 v661 = (Actor *)v55;
|
|
3857 goto LABEL_165;
|
|
3858 case 35:
|
|
3859 if ( v12 == 2 )
|
|
3860 {
|
|
3861 v57 = 300 * v2;
|
|
3862 }
|
|
3863 else
|
|
3864 {
|
|
3865 if ( v12 == 3 )
|
|
3866 {
|
|
3867 amount = 4;
|
|
3868 v57 = 300 * v2;
|
|
3869 goto LABEL_174;
|
|
3870 }
|
|
3871 if ( v12 == 4 )
|
|
3872 {
|
|
3873 v57 = 300 * v2;
|
|
3874 amount = 8;
|
|
3875 goto LABEL_174;
|
|
3876 }
|
|
3877 v57 = 180 * v2;
|
|
3878 }
|
|
3879 amount = 2;
|
|
3880 LABEL_174:
|
|
3881 LODWORD(v733) = v57;
|
|
3882 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3883 goto LABEL_83;
|
|
3884 if ( (a2 & 7) != 3
|
|
3885 || (v721 = 836 * (a2 >> 3),
|
|
3886 LODWORD(v718) = (int)(char *)pActors + v721,
|
|
3887 !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v721), 3u)) )
|
|
3888 goto LABEL_1056;
|
|
3889 v726 = (Player *)(23040 * v2);
|
|
3890 v58 = (signed __int64)((double)(23040 * v2) * 0.033333335);
|
|
3891 v59 = v721;
|
|
3892 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[7] + v721))->Apply(
|
|
3893 pParty->uTimePlayed + (signed int)v58,
|
|
3894 v731,
|
|
3895 amount,
|
|
3896 v1,
|
|
3897 v1);
|
|
3898 *((char *)&pActors[0].uAttributes + v59 + 2) |= 8u;
|
|
3899 v672 = v1;
|
|
3900 v661 = (Actor *)LODWORD(v718);
|
|
3901 goto LABEL_165;
|
|
3902 case 60:
|
|
3903 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3904 goto LABEL_83;
|
|
3905 v730 = 836 * (a2 >> 3);
|
|
3906 if ( !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v730), 7u) )
|
|
3907 goto LABEL_1056;
|
|
3908 LODWORD(v733) = 300 * v2;
|
|
3909 if ( v731 == 2 )
|
|
3910 {
|
|
3911 LODWORD(v733) = 600 * v2;
|
|
3912 }
|
|
3913 else
|
|
3914 {
|
|
3915 if ( v731 == 3 )
|
|
3916 LODWORD(v733) = 29030400;
|
|
3917 }
|
|
3918 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
|
|
3919 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
|
|
3920 v726 = (Player *)((int)v733 << 7);
|
|
3921 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Apply(
|
|
3922 pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
|
|
3923 v731,
|
|
3924 v1,
|
|
3925 v1,
|
|
3926 v1);
|
|
3927 a1.stru_24.Reset();
|
|
3928 a1.field_48 = v3->spellnum;
|
|
3929 a1.field_4C = v2;
|
|
3930 a1.field_50 = v731;
|
|
3931 v60 = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
3932 v61 = v730;
|
|
3933 goto LABEL_1086;
|
|
3934 case 92:
|
|
3935 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3936 goto LABEL_83;
|
|
3937 a1.stru_24.Reset();
|
|
3938 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
3939 a1.vPosition.x = pParty->vPosition.x;
|
58
|
3940 a1.vPosition.y = pParty->vPosition.y;
|
0
|
3941 a1.uAttributes = v1;
|
58
|
3942 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
3943 a1.uSectorID = pIndoor->GetSector(
|
|
3944 pParty->vPosition.x,
|
58
|
3945 pParty->vPosition.y,
|
|
3946 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
0
|
3947 a1.uSpriteFrameID = v1;
|
|
3948 v62 = 8 * v3->uPlayerID;
|
|
3949 LOBYTE(v62) = v62 | 4;
|
|
3950 a1.field_58 = v62;
|
|
3951 a1.field_5C = a2;
|
|
3952 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
3953 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
3954 a1.uSoundID = LOWORD(v3->field_10);
|
|
3955 a1.field_50 = v731;
|
|
3956 a1.field_48 = 3;
|
|
3957 a1.field_4C = 300 * v2;
|
|
3958 goto LABEL_154;
|
|
3959 case 4:
|
|
3960 v63 = v12 - 1;
|
|
3961 if ( !v63 )
|
|
3962 {
|
|
3963 amount = 10;
|
|
3964 goto LABEL_195;
|
|
3965 }
|
|
3966 v64 = v63 - 1;
|
|
3967 if ( !v64 )
|
|
3968 {
|
|
3969 amount = 11;
|
|
3970 goto LABEL_195;
|
|
3971 }
|
|
3972 v65 = v64 - 1;
|
|
3973 if ( !v65 )
|
|
3974 {
|
|
3975 amount = 12;
|
|
3976 LABEL_195:
|
|
3977 LODWORD(v733) = 3600 * v2;
|
|
3978 goto LABEL_196;
|
|
3979 }
|
|
3980 if ( v65 == 1 )
|
|
3981 {
|
|
3982 LODWORD(v733) = v1;
|
|
3983 amount = 12;
|
|
3984 }
|
|
3985 LABEL_196:
|
|
3986 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
3987 goto LABEL_83;
|
|
3988 v730 = (int)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
|
|
3989 v726 = (Player *)&pItemsTable->pItems[*(int *)v730].pIconName;
|
|
3990 ((ItemGen *)v730)->UpdateTempBonus(pParty->uTimePlayed);
|
|
3991 if ( *(int *)v730 < 64 || *(int *)v730 > 65 )
|
|
3992 {
|
|
3993 if ( !(*(char *)(v730 + 20) & 2) )
|
|
3994 {
|
|
3995 if ( *(int *)(v730 + 12) == v1 )
|
|
3996 {
|
|
3997 if ( *(int *)(v730 + 4) == v1 )
|
|
3998 {
|
|
3999 v68 = BYTE4(v726->pConditions[3]);
|
|
4000 if ( !v68 || v68 == 1 || v68 == 2 )
|
|
4001 {
|
|
4002 if ( !pItemsTable->_456D5E_is_some_material((ItemGen *)v730) )
|
|
4003 {
|
|
4004 v69 = v730;
|
|
4005 v14 = v731 == 4;
|
|
4006 *(int *)(v730 + 12) = amount;
|
|
4007 if ( !v14 )
|
|
4008 {
|
|
4009 v726 = (Player *)((int)v733 << 7);
|
|
4010 *(_QWORD *)(v69 + 28) = pParty->uTimePlayed
|
|
4011 + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7)
|
|
4012 * 0.033333335);
|
|
4013 *(int *)(v69 + 20) |= 8u;
|
|
4014 }
|
|
4015 *(int *)(v69 + 20) |= 0x10u;
|
|
4016 LABEL_1055:
|
|
4017 dword_50C9A8 = 256;
|
|
4018 LABEL_1056:
|
|
4019 LODWORD(v727) = 1;
|
|
4020 LABEL_83:
|
|
4021 if ( v3->field_8 & 0x20 )
|
|
4022 {
|
|
4023 LABEL_1162:
|
|
4024 if ( v727 != 0.0 )
|
|
4025 pAudioPlayer->PlaySound(
|
|
4026 (SoundID)word_4EE088_sound_ids[v3->spellnum],
|
|
4027 0,
|
|
4028 0,
|
|
4029 -1,
|
|
4030 0,
|
|
4031 v3->field_10,
|
|
4032 0,
|
|
4033 0);
|
|
4034 }
|
|
4035 else
|
|
4036 {
|
|
4037 if ( sRecoveryTime < 0 )
|
|
4038 sRecoveryTime = 0;
|
|
4039 if ( pParty->bTurnBasedModeOn )
|
|
4040 {
|
|
4041 v645 = sRecoveryTime;
|
|
4042 pParty->pTurnBasedPlayerRecoveryTimes[v3->uPlayerID] = sRecoveryTime;
|
|
4043 pPlayer->SetRecoveryTime(v645);
|
|
4044 if ( !some_active_character )
|
|
4045 pTurnEngine->_40471C();
|
|
4046 }
|
|
4047 else
|
|
4048 {
|
|
4049 pPlayer->SetRecoveryTime(
|
|
4050 (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)sRecoveryTime * 2.133333333333333));
|
|
4051 }
|
|
4052 if ( v727 != 0.0 )
|
|
4053 {
|
|
4054 pPlayer->PlaySound(49, 0);
|
|
4055 goto LABEL_1162;
|
|
4056 }
|
|
4057 }
|
|
4058 v3->spellnum = 0;
|
|
4059 v1 = 0;
|
|
4060 LABEL_1165:
|
|
4061 v2 = v723;
|
|
4062 goto LABEL_1166;
|
|
4063 }
|
|
4064 }
|
|
4065 }
|
|
4066 }
|
|
4067 }
|
|
4068 }
|
|
4069 LABEL_199:
|
|
4070 dword_50C9D0 = 113;
|
|
4071 dword_50C9D4 = v1;
|
|
4072 dword_50C9D8 = 1;
|
|
4073 LABEL_200:
|
|
4074 v66 = pGlobalTXT_LocalizationStrings[428];
|
|
4075 LABEL_201:
|
|
4076 v67 = 2;
|
|
4077 LABEL_202:
|
|
4078 ShowStatusBarString(v66, v67);
|
|
4079 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1);
|
|
4080 goto LABEL_203;
|
|
4081 case 71:
|
|
4082 v70 = v12 - 1;
|
|
4083 LODWORD(v733) = 3600 * v2;
|
|
4084 if ( v70 && (v71 = v70 - 1) != 0 )
|
|
4085 {
|
|
4086 v72 = v71 - 1;
|
|
4087 if ( v72 )
|
|
4088 {
|
|
4089 if ( v72 == 1 )
|
|
4090 amount = 10;
|
|
4091 }
|
|
4092 else
|
|
4093 {
|
|
4094 amount = 3;
|
|
4095 }
|
|
4096 }
|
|
4097 else
|
|
4098 {
|
|
4099 amount = 1;
|
|
4100 }
|
|
4101 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4102 goto LABEL_83;
|
|
4103 v73 = v3->uPlayerID_2;
|
|
4104 v74 = v3->spellnum;
|
|
4105 v75 = pGame->GetStru6();
|
|
4106 pGame->GetStru6()->SetPlayerBuffAnim(v74, v73);
|
|
4107 v668 = v1;
|
|
4108 v658 = v1;
|
|
4109 v653 = amount;
|
|
4110 v651 = v731;
|
|
4111 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)v733 * 4.2666669);
|
|
4112 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[12];
|
|
4113 goto LABEL_103;
|
|
4114 case 3:
|
|
4115 case 14:
|
|
4116 case 25:
|
|
4117 case 36:
|
|
4118 case 58:
|
|
4119 case 69:
|
|
4120 v76 = v12 - 1;
|
|
4121 LODWORD(v733) = 3600 * v2;
|
|
4122 if ( v76 )
|
|
4123 {
|
|
4124 v77 = v76 - 1;
|
|
4125 if ( v77 )
|
|
4126 {
|
|
4127 v78 = v77 - 1;
|
|
4128 if ( v78 )
|
|
4129 {
|
|
4130 if ( v78 != 1 )
|
|
4131 goto LABEL_232;
|
|
4132 v79 = 4 * v2;
|
|
4133 }
|
|
4134 else
|
|
4135 {
|
|
4136 v79 = 3 * v2;
|
|
4137 }
|
|
4138 }
|
|
4139 else
|
|
4140 {
|
|
4141 v79 = 2 * v2;
|
|
4142 }
|
|
4143 amount = v79;
|
|
4144 }
|
|
4145 else
|
|
4146 {
|
|
4147 amount = v2;
|
|
4148 }
|
|
4149 LABEL_232:
|
|
4150 v80 = v3->spellnum;
|
|
4151 switch ( v80 )
|
|
4152 {
|
|
4153 case 3:
|
|
4154 LODWORD(v725) = 6;
|
|
4155 break;
|
|
4156 case 14:
|
|
4157 LODWORD(v725) = v1;
|
|
4158 break;
|
|
4159 case 25:
|
|
4160 LODWORD(v725) = 17;
|
|
4161 break;
|
|
4162 case 36:
|
|
4163 LODWORD(v725) = 4;
|
|
4164 break;
|
|
4165 case 58:
|
|
4166 LODWORD(v725) = 12;
|
|
4167 break;
|
|
4168 default:
|
|
4169 if ( v80 != 69 )
|
|
4170 goto LABEL_1166;
|
|
4171 LODWORD(v725) = 1;
|
|
4172 break;
|
|
4173 }
|
|
4174 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4175 goto LABEL_83;
|
|
4176 v81 = v3->spellnum;
|
|
4177 v82 = pGame->GetStru6();
|
|
4178 pGame->GetStru6()->SetPlayerBuffAnim(v81, v1);
|
|
4179 v83 = 1;
|
|
4180 v84 = v3->spellnum;
|
|
4181 v85 = pGame->GetStru6();
|
|
4182 pGame->GetStru6()->SetPlayerBuffAnim(v84, 1u);
|
|
4183 v86 = v3->spellnum;
|
|
4184 v87 = pGame->GetStru6();
|
|
4185 pGame->GetStru6()->SetPlayerBuffAnim(v86, 2u);
|
|
4186 v88 = v3->spellnum;
|
|
4187 v89 = pGame->GetStru6();
|
|
4188 pGame->GetStru6()->SetPlayerBuffAnim(v88, 3u);
|
|
4189 v90 = (double)(signed int)v733 * 4.2666669;
|
|
4190 goto LABEL_304;
|
|
4191 case 5:
|
|
4192 if ( v12 <= v1 )
|
|
4193 goto LABEL_254;
|
|
4194 if ( v12 <= 2 )
|
|
4195 {
|
|
4196 v91 = 60 * (v2 + 60);
|
|
4197 }
|
|
4198 else
|
|
4199 {
|
|
4200 if ( v12 == 3 )
|
|
4201 {
|
|
4202 v91 = 180 * (v2 + 20);
|
|
4203 }
|
|
4204 else
|
|
4205 {
|
|
4206 if ( v12 != 4 )
|
|
4207 goto LABEL_254;
|
|
4208 v91 = 240 * (v2 + 15);
|
|
4209 }
|
|
4210 }
|
|
4211 LODWORD(v733) = v91;
|
|
4212 LABEL_254:
|
|
4213 if ( pPlayer->CanCastSpell(uRequiredMana) )
|
|
4214 {
|
|
4215 v92 = (char *)&pParty->pPlayers[0].pConditions[1];
|
|
4216 LODWORD(v727) = 1;
|
|
4217 do
|
|
4218 {
|
|
4219 if ( *(_QWORD *)v92 )
|
|
4220 LODWORD(v727) = v1;
|
|
4221 v92 += 6972;
|
|
4222 }
|
|
4223 while ( (signed int)v92 < (signed int)&pParty->pHirelings[0].uFlags );
|
|
4224 if ( LODWORD(v727) != v1 )
|
|
4225 {
|
|
4226 v726 = (Player *)((int)v733 << 7);
|
|
4227 pParty->pPartyBuffs[8].Apply(
|
|
4228 pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
|
|
4229 v731,
|
|
4230 v1,
|
|
4231 v1,
|
|
4232 v1);
|
|
4233 v93 = v3->spellnum;
|
|
4234 v94 = pGame->GetStru6();
|
|
4235 pGame->GetStru6()->SetPlayerBuffAnim(v93, v1);
|
|
4236 v95 = v3->spellnum;
|
|
4237 v96 = pGame->GetStru6();
|
|
4238 pGame->GetStru6()->SetPlayerBuffAnim(v95, 1u);
|
|
4239 v97 = v3->spellnum;
|
|
4240 v98 = pGame->GetStru6();
|
|
4241 pGame->GetStru6()->SetPlayerBuffAnim(v97, 2u);
|
|
4242 v99 = v3->spellnum;
|
|
4243 v100 = pGame->GetStru6();
|
|
4244 pGame->GetStru6()->SetPlayerBuffAnim(v99, 3u);
|
|
4245 }
|
|
4246 }
|
|
4247 goto LABEL_83;
|
|
4248 case 46:
|
|
4249 v101 = v12 - 1;
|
|
4250 if ( v101 && (v102 = v101 - 1) != 0 )
|
|
4251 {
|
|
4252 v103 = v102 - 1;
|
|
4253 if ( v103 )
|
|
4254 {
|
|
4255 if ( v103 != 1 )
|
|
4256 goto LABEL_269;
|
|
4257 v104 = 3600 * (v2 + 1);
|
|
4258 }
|
|
4259 else
|
|
4260 {
|
|
4261 v104 = 900 * (v2 + 4);
|
|
4262 }
|
|
4263 }
|
|
4264 else
|
|
4265 {
|
|
4266 v104 = 300 * (v2 + 12);
|
|
4267 }
|
|
4268 LODWORD(v733) = v104;
|
|
4269 LABEL_269:
|
|
4270 amount = v2 + 5;
|
|
4271 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4272 goto LABEL_83;
|
|
4273 if ( v731 == 1 )
|
|
4274 {
|
|
4275 v108 = v3->uPlayerID_2;
|
|
4276 v109 = v3->spellnum;
|
|
4277 v110 = pGame->GetStru6();
|
|
4278 pGame->GetStru6()->SetPlayerBuffAnim(v109, v108);
|
|
4279 v111 = pOtherOverlayList->_4418B1(10000, v3->uPlayerID_2 + 310, v1, 65536);
|
|
4280 v668 = v1;
|
|
4281 v716 = v111;
|
|
4282 v658 = v111;
|
|
4283 v653 = amount;
|
|
4284 v726 = (Player *)((int)v733 << 7);
|
|
4285 v651 = 1;
|
|
4286 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
4287 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[1];
|
|
4288 goto LABEL_103;
|
|
4289 }
|
|
4290 v105 = 0;
|
|
4291 v726 = (Player *)((int)v733 << 7);
|
|
4292 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
4293 v730 = (int)&pParty->pPlayers[0].pPlayerBuffs[1];
|
|
4294 do
|
|
4295 {
|
|
4296 v106 = v3->spellnum;
|
|
4297 v107 = pGame->GetStru6();
|
|
4298 pGame->GetStru6()->SetPlayerBuffAnim(v106, v105);
|
|
4299 v716 = pOtherOverlayList->_4418B1(10000, v105 + 310, v1, 65536);
|
|
4300 ((SpellBuff *)v730)->Apply(pParty->uTimePlayed + v717, v731, amount, v716, v1);
|
|
4301 v730 += 6972;
|
|
4302 ++v105;
|
|
4303 }
|
|
4304 while ( v730 < (signed int)&pParty->field_871C[468] );
|
|
4305 goto LABEL_1056;
|
|
4306 case 52:
|
|
4307 if ( pPlayer->CanCastSpell(uRequiredMana) && a2 != v1 && (a2 & 7) == 3 )
|
|
4308 {
|
|
4309 v730 = a2 >> 3;
|
|
4310 v112 = &pActors[a2 >> 3];
|
58
|
4311 v726 = (Player *)abs(v112->vPosition.z - pParty->vPosition.z);
|
|
4312 v721 = abs(v112->vPosition.y - pParty->vPosition.y);
|
0
|
4313 v113 = abs(v112->vPosition.x - pParty->vPosition.x);
|
|
4314 _this = (ItemGen *)v113;
|
|
4315 v114 = v721;
|
|
4316 v115 = (unsigned int)v726;
|
|
4317 if ( v113 < v721 )
|
|
4318 {
|
|
4319 v116 = v113;
|
|
4320 v113 = v721;
|
|
4321 v114 = v116;
|
|
4322 }
|
|
4323 if ( v113 < (signed int)v726 )
|
|
4324 {
|
|
4325 v117 = v113;
|
|
4326 v113 = (int)v726;
|
|
4327 v115 = v117;
|
|
4328 }
|
|
4329 if ( v114 < (signed int)v115 )
|
|
4330 {
|
|
4331 v118 = v115;
|
|
4332 v115 = v114;
|
|
4333 v114 = v118;
|
|
4334 }
|
|
4335 _this = (ItemGen *)(((unsigned int)(11 * v114) >> 5) + (v115 >> 2) + v113);
|
|
4336 if ( (double)(signed int)this <= 307.2 )
|
|
4337 {
|
|
4338 v703 = 0;
|
|
4339 v702 = 0;
|
|
4340 v701 = 0;
|
|
4341 a1.stru_24.Reset();
|
|
4342 v119 = HIDWORD(v733);
|
|
4343 a1.field_48 = *(int *)HIDWORD(v733);
|
|
4344 a1.field_4C = v723;
|
|
4345 a1.field_50 = v731;
|
|
4346 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
4347 a1.uAttributes = 0;
|
|
4348 a1.uSectorID = 0;
|
|
4349 a1.uSpriteFrameID = 0;
|
|
4350 v120 = 8 * *(short *)(v119 + 2);
|
|
4351 LOBYTE(v120) = v120 | 4;
|
|
4352 a1.field_60_distance_related_prolly_lod = 0;
|
|
4353 a1.field_58 = v120;
|
|
4354 a1.uFacing = 0;
|
|
4355 a1.uSoundID = *(short *)(v119 + 16);
|
|
4356 a1.vPosition.x = v112->vPosition.x;
|
|
4357 a1.vPosition.y = v112->vPosition.y;
|
|
4358 v726 = (Player *)v112->uActorHeight;
|
|
4359 v121 = 8 * a2;
|
|
4360 a1.vPosition.z = v112->vPosition.z - (unsigned int)(signed __int64)((double)(signed int)v726 * unk_4D8548);
|
|
4361 LOBYTE(v121) = 8 * a2 | 3;
|
|
4362 a1.field_5C = v121;
|
|
4363 v122 = a1.Create(0, 0, 0, 0);
|
|
4364 DamageMonsterFromParty(8 * v122 | 2, v730, (Vec3_int_ *)&v701);
|
|
4365 LODWORD(v727) = 1;
|
|
4366 }
|
|
4367 else
|
|
4368 {
|
|
4369 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
|
|
4370 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, 0, 0, -1, 0, 0, 0, 0);
|
|
4371 *(int *)HIDWORD(v733) = 0;
|
|
4372 }
|
|
4373 v3 = (stru277 *)HIDWORD(v733);
|
|
4374 }
|
|
4375 goto LABEL_83;
|
|
4376 case 17:
|
|
4377 case 38:
|
|
4378 case 51:
|
|
4379 v123 = v12 - 1;
|
|
4380 if ( v123 && (v124 = v123 - 1) != 0 )
|
|
4381 {
|
|
4382 v125 = v124 - 1;
|
|
4383 if ( v125 )
|
|
4384 {
|
|
4385 if ( v125 != 1 )
|
|
4386 goto LABEL_296;
|
|
4387 v126 = 3600 * (v2 + 1);
|
|
4388 }
|
|
4389 else
|
|
4390 {
|
|
4391 v126 = 900 * (v2 + 4);
|
|
4392 }
|
|
4393 }
|
|
4394 else
|
|
4395 {
|
|
4396 v126 = 300 * (v2 + 12);
|
|
4397 }
|
|
4398 LODWORD(v733) = v126;
|
|
4399 LABEL_296:
|
|
4400 v127 = v3->spellnum;
|
|
4401 if ( v127 == 17 )
|
|
4402 {
|
|
4403 amount = v1;
|
|
4404 LODWORD(v725) = 14;
|
|
4405 }
|
|
4406 else
|
|
4407 {
|
|
4408 if ( v127 == 38 )
|
|
4409 {
|
|
4410 LODWORD(v725) = 15;
|
|
4411 amount = v2 + 5;
|
|
4412 }
|
|
4413 else
|
|
4414 {
|
|
4415 if ( v127 != 51 )
|
|
4416 goto LABEL_1166;
|
|
4417 LODWORD(v725) = 9;
|
|
4418 amount = v2 + 5;
|
|
4419 }
|
|
4420 }
|
|
4421 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4422 goto LABEL_83;
|
|
4423 v128 = v3->spellnum;
|
|
4424 v129 = pGame->GetStru6();
|
|
4425 pGame->GetStru6()->SetPlayerBuffAnim(v128, v1);
|
|
4426 v83 = 1;
|
|
4427 v130 = v3->spellnum;
|
|
4428 v131 = pGame->GetStru6();
|
|
4429 pGame->GetStru6()->SetPlayerBuffAnim(v130, 1u);
|
|
4430 v132 = v3->spellnum;
|
|
4431 v133 = pGame->GetStru6();
|
|
4432 pGame->GetStru6()->SetPlayerBuffAnim(v132, 2u);
|
|
4433 v134 = v3->spellnum;
|
|
4434 v135 = pGame->GetStru6();
|
|
4435 pGame->GetStru6()->SetPlayerBuffAnim(v134, 3u);
|
|
4436 v726 = (Player *)((int)v733 << 7);
|
|
4437 v90 = (double)(signed int)((int)v733 << 7) * 0.033333335;
|
|
4438 LABEL_304:
|
|
4439 v673 = v1;
|
|
4440 v662 = v1;
|
|
4441 v655 = amount;
|
|
4442 v652 = v731;
|
|
4443 v136 = pParty->uTimePlayed + (signed int)(signed __int64)v90;
|
|
4444 v137 = (char *)&pParty->pPartyBuffs[LODWORD(v725)];
|
|
4445 goto LABEL_977;
|
|
4446 case 8:
|
|
4447 v138 = v12 - 2;
|
|
4448 if ( v138 && (v139 = v138 - 1) != 0 && v139 == 1 )
|
|
4449 v140 = 600 * v2;
|
|
4450 else
|
|
4451 v140 = 60 * v2;
|
|
4452 LODWORD(v733) = v140;
|
|
4453 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4454 goto LABEL_83;
|
|
4455 v141 = v3->spellnum;
|
|
4456 v142 = pGame->GetStru6();
|
|
4457 pGame->GetStru6()->SetPlayerBuffAnim(v141, v1);
|
|
4458 v143 = v3->spellnum;
|
|
4459 v144 = pGame->GetStru6();
|
|
4460 pGame->GetStru6()->SetPlayerBuffAnim(v143, 1u);
|
|
4461 v145 = v3->spellnum;
|
|
4462 v146 = pGame->GetStru6();
|
|
4463 pGame->GetStru6()->SetPlayerBuffAnim(v145, 2u);
|
|
4464 v147 = v3->spellnum;
|
|
4465 v148 = pGame->GetStru6();
|
|
4466 pGame->GetStru6()->SetPlayerBuffAnim(v147, 3u);
|
|
4467 v668 = v1;
|
|
4468 v726 = (Player *)((int)v733 << 7);
|
|
4469 v658 = v1;
|
|
4470 v653 = v2;
|
|
4471 v651 = v731;
|
|
4472 v26 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
4473 v27 = (char *)&pParty->pPartyBuffs[10];
|
|
4474 goto LABEL_102;
|
|
4475 case 9:
|
|
4476 v149 = v12 - 1;
|
|
4477 if ( v149 && (v150 = v149 - 1) != 0 && (v151 = v150 - 1) != 0 )
|
|
4478 {
|
|
4479 if ( v151 == 1 )
|
|
4480 _this = (ItemGen *)20;
|
|
4481 }
|
|
4482 else
|
|
4483 {
|
|
4484 _this = (ItemGen *)16;
|
|
4485 }
|
|
4486 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
4487 {
|
|
4488 v66 = pGlobalTXT_LocalizationStrings[491];
|
|
4489 goto LABEL_201;
|
|
4490 }
|
|
4491 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4492 goto LABEL_83;
|
|
4493 LODWORD(v725) = a2 & 7;
|
|
4494 if ( (a2 & 7) == 3 )
|
|
4495 {
|
|
4496 v152 = a2 >> 3;
|
|
4497 uRequiredMana = pActors[v152].vPosition.x;
|
|
4498 v153 = pActors[v152].vPosition.y;
|
|
4499 v154 = pActors[v152].vPosition.z;
|
|
4500 LODWORD(v727) = v153;
|
|
4501 }
|
|
4502 else
|
|
4503 {
|
|
4504 v155 = stru_5C6E00->SinCos(pParty->sRotationY);
|
|
4505 uRequiredMana = pParty->vPosition.x + sub_42EBBE(2048, v155);
|
|
4506 v156 = stru_5C6E00->_42EBDB(pParty->sRotationY);
|
58
|
4507 LODWORD(v727) = pParty->vPosition.y + sub_42EBBE(2048, v156);
|
|
4508 v154 = pParty->vPosition.z;
|
0
|
4509 }
|
|
4510 HIDWORD(v733) = v154;
|
|
4511 v713 = v154 + 2500;
|
|
4512 v721 = v1;
|
|
4513 LODWORD(v718) = v1;
|
|
4514 if ( (signed int)this > v1 )
|
|
4515 {
|
|
4516 *(float *)&y = (double)SHIDWORD(v733);
|
|
4517 *(float *)&v732 = (double)v713;
|
|
4518 v730 = LODWORD(v725) == 3 ? a2 : 0;
|
|
4519 v726 = (Player *)this;
|
|
4520 do
|
|
4521 {
|
|
4522 v157 = rand();
|
|
4523 v158 = (double)SLODWORD(v718);
|
|
4524 v718 = v158;
|
|
4525 v159 = (double)v721;
|
|
4526 *(float *)&v721 = v159;
|
|
4527 a2 = v157 % 1000;
|
|
4528 *((float *)&v733 + 1) = (double)(v157 % 1000) + *(float *)&y - *(float *)&v732;
|
|
4529 v725 = v159 * v159;
|
|
4530 *(float *)&_this = v158 * v158;
|
|
4531 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&_this + v725) <= 1.0 )
|
|
4532 {
|
|
4533 LODWORD(v687) = v1;
|
|
4534 HIDWORD(v687) = v1;
|
|
4535 }
|
|
4536 else
|
|
4537 {
|
|
4538 x = (signed __int64)sqrt(*(float *)&_this + v725);
|
|
4539 v687 = __PAIR__(
|
|
4540 stru_5C6E00->Atan2(x, (signed __int64)*((float *)&v733 + 1)),
|
|
4541 stru_5C6E00->Atan2((signed __int64)v718, (signed __int64)*(float *)&v721));
|
|
4542 }
|
|
4543 a1.stru_24.Reset();
|
|
4544 a1.field_48 = v3->spellnum;
|
|
4545 a1.field_4C = v2;
|
|
4546 a1.field_50 = v731;
|
|
4547 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
4548 a1.uAttributes = v1;
|
|
4549 a1.vPosition.x = uRequiredMana;
|
|
4550 a1.vPosition.y = LODWORD(v727);
|
|
4551 a1.uSectorID = v1;
|
|
4552 a1.vPosition.z = a2 + v713;
|
|
4553 a1.uSpriteFrameID = v1;
|
|
4554 a1.field_58 = 8 * v3->uPlayerID | 4;
|
|
4555 a1.field_5C = v730;
|
|
4556 a1.field_60_distance_related_prolly_lod = stru_50C198._427546(a2 + 2500);
|
|
4557 a1.uFacing = v687;
|
|
4558 a1.uSoundID = LOWORD(v3->field_10);
|
|
4559 if ( pParty->bTurnBasedModeOn == 1 )
|
|
4560 a1.uAttributes = 4;
|
|
4561 if ( a1.Create(
|
|
4562 v687,
|
|
4563 SHIDWORD(v687),
|
|
4564 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
|
|
4565 v1) != -1
|
|
4566 && pParty->bTurnBasedModeOn == 1 )
|
|
4567 ++pTurnEngine->field_1C;
|
|
4568 LODWORD(v718) = rand() % 1024 - 512;
|
|
4569 v160 = rand();
|
|
4570 v14 = v726 == (Player *)1;
|
|
4571 v726 = (Player *)((char *)v726 - 1);
|
|
4572 v721 = (unsigned __int64)(v160 % 1024) - 512;
|
|
4573 }
|
|
4574 while ( !v14 );
|
|
4575 }
|
|
4576 goto LABEL_1056;
|
|
4577 case 10:
|
|
4578 v67 = 2;
|
|
4579 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
4580 {
|
|
4581 v66 = pGlobalTXT_LocalizationStrings[492];
|
|
4582 goto LABEL_202;
|
|
4583 }
|
|
4584 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4585 goto LABEL_83;
|
|
4586 v726 = (Player *)sub_46A6AC((int)dword_50BF30, 100, 4096);
|
|
4587 v700.z = v1;
|
|
4588 v700.y = v1;
|
|
4589 v700.x = v1;
|
|
4590 a1.stru_24.Reset();
|
|
4591 a1.field_48 = v3->spellnum;
|
|
4592 a1.field_4C = v2;
|
|
4593 a1.field_50 = v731;
|
|
4594 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
4595 a1.uAttributes = v1;
|
|
4596 a1.uSectorID = v1;
|
|
4597 a1.uSpriteFrameID = v1;
|
|
4598 v161 = v3->uPlayerID;
|
|
4599 a1.field_60_distance_related_prolly_lod = 0;
|
|
4600 a1.uFacing = v1;
|
|
4601 v161 *= 8;
|
|
4602 LOBYTE(v161) = v161 | 4;
|
|
4603 a1.field_58 = v161;
|
|
4604 a1.uSoundID = LOWORD(v3->field_10);
|
|
4605 a2 = v1;
|
|
4606 if ( (signed int)v726 > v1 )
|
|
4607 {
|
|
4608 do
|
|
4609 {
|
|
4610 v162 = dword_50BF30[a2];
|
|
4611 a1.vPosition.x = pActors[v162].vPosition.x;
|
|
4612 a1.vPosition.y = pActors[v162].vPosition.y;
|
|
4613 v732 = pActors[v162].uActorHeight;
|
|
4614 a1.vPosition.z = pActors[v162].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
4615 v163 = 8 * dword_50BF30[a2];
|
|
4616 LOBYTE(v163) = v163 | 3;
|
|
4617 a1.field_5C = v163;
|
|
4618 v164 = a1.Create(0, v1, v1, v1);
|
|
4619 v165 = a2;
|
|
4620 DamageMonsterFromParty(8 * v164 | AI_OBJECT_LAYING_ITEM, dword_50BF30[a2], &v700);
|
|
4621 v166 = pGame->GetStru6();
|
|
4622 v166->_4A81CA(&a1);
|
|
4623 v167 = pGame->GetStru6();
|
|
4624 v167->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFF3C1Eu, 0x40u);
|
|
4625 a2 = v165 + 1;
|
|
4626 }
|
|
4627 while ( v165 + 1 < (signed int)v726 );
|
|
4628 }
|
|
4629 goto LABEL_1056;
|
|
4630 case 12:
|
|
4631 LODWORD(v733) = 3600 * v2;
|
|
4632 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4633 goto LABEL_83;
|
|
4634 v168 = 0;
|
|
4635 do
|
|
4636 {
|
|
4637 v169 = pOtherOverlayList->_4418B1(2000, v168++ + 100, v1, 65536);
|
|
4638 v716 = v169;
|
|
4639 }
|
|
4640 while ( v168 < 4 );
|
|
4641 v668 = v1;
|
|
4642 v732 = (int)v733 << 7;
|
|
4643 v658 = v1;
|
|
4644 v653 = v1;
|
|
4645 v651 = v731;
|
|
4646 v28 = pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
4647 goto LABEL_992;
|
|
4648 case 13:
|
|
4649 v170 = v12 - 1;
|
|
4650 if ( !v170 )
|
|
4651 {
|
|
4652 v173 = 300 * v2;
|
|
4653 goto LABEL_353;
|
|
4654 }
|
|
4655 v171 = v170 - 1;
|
|
4656 if ( !v171 )
|
|
4657 {
|
|
4658 v173 = 600 * v2;
|
|
4659 goto LABEL_353;
|
|
4660 }
|
|
4661 v172 = v171 - 1;
|
|
4662 if ( !v172 || v172 == 1 )
|
|
4663 {
|
|
4664 v173 = 3600 * v2;
|
|
4665 LABEL_353:
|
|
4666 LODWORD(v733) = v173;
|
|
4667 }
|
|
4668 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4669 goto LABEL_83;
|
|
4670 v174 = 0;
|
|
4671 do
|
|
4672 pOtherOverlayList->_4418B1(2010, v174++ + 100, v1, 65536);
|
|
4673 while ( v174 < 4 );
|
|
4674 v175 = v3->spellnum;
|
|
4675 v176 = pGame->GetStru6();
|
|
4676 pGame->GetStru6()->SetPlayerBuffAnim(v175, v1);
|
|
4677 v83 = 1;
|
|
4678 v177 = v3->spellnum;
|
|
4679 v178 = pGame->GetStru6();
|
|
4680 pGame->GetStru6()->SetPlayerBuffAnim(v177, 1u);
|
|
4681 v179 = v3->spellnum;
|
|
4682 v180 = pGame->GetStru6();
|
|
4683 pGame->GetStru6()->SetPlayerBuffAnim(v179, 2u);
|
|
4684 v181 = v3->spellnum;
|
|
4685 v182 = pGame->GetStru6();
|
|
4686 pGame->GetStru6()->SetPlayerBuffAnim(v181, 3u);
|
|
4687 v673 = v1;
|
|
4688 v732 = (int)v733 << 7;
|
|
4689 v662 = v1;
|
|
4690 v655 = v1;
|
|
4691 v652 = v731;
|
|
4692 v183 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
4693 v137 = (char *)&pParty->pPartyBuffs[5];
|
|
4694 goto LABEL_976;
|
|
4695 case 15:
|
|
4696 v184 = v12 - 1;
|
|
4697 if ( v184 )
|
|
4698 {
|
|
4699 v185 = v184 - 1;
|
|
4700 if ( v185 )
|
|
4701 {
|
|
4702 v186 = v185 - 1;
|
|
4703 if ( v186 )
|
|
4704 {
|
|
4705 if ( v186 == 1 )
|
|
4706 amount = 9;
|
|
4707 }
|
|
4708 else
|
|
4709 {
|
|
4710 amount = 7;
|
|
4711 }
|
|
4712 }
|
|
4713 else
|
|
4714 {
|
|
4715 amount = 5;
|
|
4716 }
|
|
4717 }
|
|
4718 else
|
|
4719 {
|
|
4720 amount = 3;
|
|
4721 }
|
|
4722 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4723 goto LABEL_83;
|
|
4724 v726 = (Player *)((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
|
|
4725 v732 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (amount - 1);
|
|
4726 a1.stru_24.Reset();
|
|
4727 a1.field_48 = v3->spellnum;
|
|
4728 a1.field_4C = v2;
|
|
4729 a1.field_50 = v731;
|
|
4730 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
58
|
4731 a1.vPosition.y = pParty->vPosition.y;
|
0
|
4732 a1.vPosition.x = pParty->vPosition.x;
|
|
4733 a1.uAttributes = v1;
|
58
|
4734 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
4735 a1.uSectorID = pIndoor->GetSector(
|
|
4736 pParty->vPosition.x,
|
58
|
4737 pParty->vPosition.y,
|
|
4738 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
0
|
4739 a1.uSpriteFrameID = v1;
|
|
4740 v187 = 8 * v3->uPlayerID;
|
|
4741 LOBYTE(v187) = v187 | 4;
|
|
4742 a1.field_58 = v187;
|
|
4743 a1.field_5C = a2;
|
|
4744 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
4745 a1.uSoundID = LOWORD(v3->field_10);
|
|
4746 if ( pParty->bTurnBasedModeOn == 1 )
|
|
4747 LOBYTE(a1.uAttributes) |= 4u;
|
|
4748 v188 = (signed int)v726 / -2;
|
|
4749 v189 = (signed int)v726 / 2;
|
|
4750 while ( v188 <= v189 )
|
|
4751 {
|
|
4752 a1.uFacing = v188 + LOWORD(v715.uYawAngle);
|
|
4753 if ( a1.Create(
|
|
4754 (signed __int16)(v188 + LOWORD(v715.uYawAngle)),
|
|
4755 v715.uPitchAngle,
|
|
4756 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
|
|
4757 v3->uPlayerID + 1) != -1
|
|
4758 && pParty->bTurnBasedModeOn == 1 )
|
|
4759 ++pTurnEngine->field_1C;
|
|
4760 v188 += v732;
|
|
4761 }
|
|
4762 goto LABEL_1056;
|
|
4763 case 16:
|
|
4764 if ( pParty->uFlags & 8 )
|
|
4765 {
|
|
4766 v190 = pGlobalTXT_LocalizationStrings[493];
|
|
4767 goto LABEL_462;
|
|
4768 }
|
|
4769 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4770 goto LABEL_83;
|
|
4771 v191 = 0;
|
|
4772 do
|
|
4773 pOtherOverlayList->_4418B1(2040, v191++ + 100, v1, 65536);
|
|
4774 while ( v191 < 4 );
|
|
4775 BYTE1(pParty->uFlags) |= 1u;
|
|
4776 pParty->uFallSpeed = 1000;
|
|
4777 goto LABEL_1056;
|
|
4778 case 19:
|
|
4779 v192 = v12 - 1;
|
|
4780 if ( !v192 )
|
|
4781 {
|
|
4782 amount = v2;
|
|
4783 goto LABEL_391;
|
|
4784 }
|
|
4785 v193 = v192 - 1;
|
|
4786 if ( !v193 )
|
|
4787 {
|
|
4788 v196 = 2 * v2;
|
|
4789 LABEL_389:
|
|
4790 amount = v196;
|
|
4791 LABEL_391:
|
|
4792 v195 = 600 * v2;
|
|
4793 goto LABEL_392;
|
|
4794 }
|
|
4795 v194 = v193 - 1;
|
|
4796 if ( !v194 )
|
|
4797 {
|
|
4798 v196 = 3 * v2;
|
|
4799 goto LABEL_389;
|
|
4800 }
|
|
4801 if ( v194 != 1 )
|
|
4802 goto LABEL_393;
|
|
4803 amount = 4 * v2;
|
|
4804 v195 = 3600 * v2;
|
|
4805 LABEL_392:
|
|
4806 LODWORD(v733) = v195;
|
|
4807 LABEL_393:
|
|
4808 if ( pParty->uFlags & 0x30 )
|
|
4809 {
|
|
4810 v66 = pGlobalTXT_LocalizationStrings[638];
|
|
4811 goto LABEL_201;
|
|
4812 }
|
|
4813 if ( pPlayer->CanCastSpell(uRequiredMana) )
|
|
4814 {
|
|
4815 v197 = v3->spellnum;
|
|
4816 v198 = pGame->GetStru6();
|
|
4817 pGame->GetStru6()->SetPlayerBuffAnim(v197, v1);
|
|
4818 v83 = 1;
|
|
4819 v199 = v3->spellnum;
|
|
4820 v200 = pGame->GetStru6();
|
|
4821 pGame->GetStru6()->SetPlayerBuffAnim(v199, 1u);
|
|
4822 v201 = v3->spellnum;
|
|
4823 v202 = pGame->GetStru6();
|
|
4824 pGame->GetStru6()->SetPlayerBuffAnim(v201, 2u);
|
|
4825 v203 = v3->spellnum;
|
|
4826 v204 = pGame->GetStru6();
|
|
4827 pGame->GetStru6()->SetPlayerBuffAnim(v203, 3u);
|
|
4828 v673 = v1;
|
|
4829 v732 = (int)v733 << 7;
|
|
4830 v662 = v1;
|
|
4831 v655 = amount;
|
|
4832 v652 = v731;
|
|
4833 v183 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
4834 v137 = (char *)&pParty->pPartyBuffs[11];
|
|
4835 LABEL_976:
|
|
4836 v136 = pParty->uTimePlayed + v183;
|
|
4837 LABEL_977:
|
|
4838 ((SpellBuff *)v137)->Apply(v136, v652, v655, v662, v673);
|
|
4839 LABEL_978:
|
|
4840 LODWORD(v727) = v83;
|
|
4841 }
|
|
4842 goto LABEL_83;
|
|
4843 case 21:
|
|
4844 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
4845 {
|
|
4846 v190 = pGlobalTXT_LocalizationStrings[494];
|
|
4847 LABEL_462:
|
|
4848 ShowStatusBarString(v190, 2u);
|
|
4849 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1);
|
|
4850 goto LABEL_83;
|
|
4851 }
|
|
4852 if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
|
|
4853 {
|
|
4854 LABEL_461:
|
|
4855 v190 = pGlobalTXT_LocalizationStrings[428];
|
|
4856 goto LABEL_462;
|
|
4857 }
|
|
4858 LODWORD(v733) = 3600 * v2;
|
|
4859 if ( v731 == 2 || v731 == 3 || (amount = v1, v731 != 4) )
|
|
4860 amount = 1;
|
|
4861 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4862 goto LABEL_83;
|
|
4863 v205 = 0;
|
|
4864 do
|
|
4865 pOtherOverlayList->_4418B1(2090, v205++ + 100, v1, 65536);
|
|
4866 while ( v205 < 4 );
|
|
4867 v206 = pOtherOverlayList->_4418B1(10008, 203, v1, 65536);
|
|
4868 v207 = v3->uPlayerID + 1;
|
|
4869 v716 = v206;
|
|
4870 v668 = v207;
|
|
4871 v658 = v206;
|
|
4872 v653 = amount;
|
|
4873 v732 = (int)v733 << 7;
|
|
4874 v651 = v731;
|
|
4875 v26 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
4876 v27 = (char *)&pParty->pPartyBuffs[7];
|
|
4877 LABEL_101:
|
|
4878 v26 = (signed int)v26;
|
|
4879 LABEL_102:
|
|
4880 v28 = pParty->uTimePlayed + v26;
|
|
4881 LABEL_103:
|
|
4882 HIDWORD(v650) = HIDWORD(v28);
|
|
4883 LABEL_104:
|
|
4884 LODWORD(v650) = v28;
|
|
4885 ((SpellBuff *)v27)->Apply(v650, v651, v653, v658, v668);
|
|
4886 goto LABEL_1056;
|
|
4887 case 22:
|
|
4888 v67 = 2;
|
|
4889 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
4890 {
|
|
4891 v66 = pGlobalTXT_LocalizationStrings[495];
|
|
4892 goto LABEL_202;
|
|
4893 }
|
|
4894 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
4895 goto LABEL_83;
|
|
4896 v208 = a2 & 7;
|
|
4897 LODWORD(v725) = a2 & 7;
|
|
4898 if ( v208 == 3 )
|
|
4899 {
|
|
4900 v209 = a2 >> 3;
|
|
4901 LODWORD(v718) = pActors[v209].vPosition.x;
|
|
4902 v210 = pActors[v209].vPosition.y;
|
|
4903 v211 = pActors[v209].vPosition.z;
|
|
4904 v713 = v210;
|
|
4905 }
|
|
4906 else
|
|
4907 {
|
|
4908 v212 = stru_5C6E00->SinCos(pParty->sRotationY);
|
|
4909 LODWORD(v718) = pParty->vPosition.x + sub_42EBBE(2048, v212);
|
|
4910 v213 = stru_5C6E00->_42EBDB(pParty->sRotationY);
|
|
4911 v214 = sub_42EBBE(2048, v213);
|
58
|
4912 v211 = pParty->vPosition.z;
|
|
4913 v713 = pParty->vPosition.y + v214;
|
0
|
4914 v208 = LODWORD(v725);
|
|
4915 }
|
|
4916 v726 = (Player *)v211;
|
|
4917 HIDWORD(v733) = v1;
|
|
4918 *(float *)&v732 = (double)v211;
|
|
4919 LODWORD(v725) = v211 + 2500;
|
|
4920 v721 = v1;
|
|
4921 *(float *)&y = (double)(v211 + 2500);
|
|
4922 v730 = v208 == 3 ? a2 : 0;
|
|
4923 a2 = 20;
|
|
4924 do
|
|
4925 {
|
|
4926 v215 = rand();
|
|
4927 v216 = (double)v721;
|
|
4928 v727 = v216;
|
|
4929 v217 = (double)SHIDWORD(v733);
|
|
4930 *(float *)&uRequiredMana = v217;
|
|
4931 _this = (ItemGen *)(v215 % 1000);
|
|
4932 *((float *)&v733 + 1) = (double)(v215 % 1000) + *(float *)&v732 - *(float *)&y;
|
|
4933 *(float *)&v721 = v217 * v217;
|
|
4934 *(float *)&v726 = v216 * v216;
|
|
4935 if ( sqrt(*((float *)&v733 + 1) * *((float *)&v733 + 1) + *(float *)&v726 + *(float *)&v721) <= 1.0 )
|
|
4936 {
|
|
4937 LODWORD(v685) = v1;
|
|
4938 HIDWORD(v685) = v1;
|
|
4939 }
|
|
4940 else
|
|
4941 {
|
|
4942 v684 = (signed __int64)sqrt(*(float *)&v726 + *(float *)&v721);
|
|
4943 v685 = __PAIR__(
|
|
4944 stru_5C6E00->Atan2(v684, (signed __int64)*((float *)&v733 + 1)),
|
|
4945 stru_5C6E00->Atan2((signed __int64)v727, (signed __int64)*(float *)&uRequiredMana));
|
|
4946 }
|
|
4947 a1.stru_24.Reset();
|
|
4948 a1.field_48 = v3->spellnum;
|
|
4949 a1.field_4C = v2;
|
|
4950 a1.field_50 = v731;
|
|
4951 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
4952 a1.uAttributes = v1;
|
|
4953 a1.vPosition.x = LODWORD(v718);
|
|
4954 a1.vPosition.y = v713;
|
|
4955 a1.uSectorID = v1;
|
|
4956 a1.vPosition.z = (int)((char *)_this + LODWORD(v725));
|
|
4957 a1.uSpriteFrameID = v1;
|
|
4958 a1.field_58 = 8 * v3->uPlayerID | 4;
|
|
4959 a1.field_5C = v730;
|
|
4960 a1.field_60_distance_related_prolly_lod = stru_50C198._427546((int)&_this[69].uNumCharges);
|
|
4961 a1.uFacing = v685;
|
|
4962 a1.uSoundID = LOWORD(v3->field_10);
|
|
4963 if ( pParty->bTurnBasedModeOn == 1 )
|
|
4964 a1.uAttributes = 4;
|
|
4965 if ( a1.Create(
|
|
4966 v685,
|
|
4967 SHIDWORD(v685),
|
|
4968 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
|
|
4969 v1) != -1
|
|
4970 && pParty->bTurnBasedModeOn == 1 )
|
|
4971 ++pTurnEngine->field_1C;
|
|
4972 v721 = rand() % 1024 - 512;
|
|
4973 v218 = rand();
|
|
4974 v14 = a2-- == 1;
|
|
4975 HIDWORD(v733) = (unsigned __int64)(v218 % 1024) - 512;
|
|
4976 }
|
|
4977 while ( !v14 );
|
|
4978 goto LABEL_1056;
|
|
4979 case 23:
|
|
4980 v219 = v12 - 2;
|
|
4981 if ( v219 )
|
|
4982 {
|
|
4983 v220 = v219 - 1;
|
|
4984 if ( v220 )
|
|
4985 {
|
|
4986 if ( v220 == 1 )
|
|
4987 {
|
|
4988 amount = v1;
|
|
4989 goto LABEL_433;
|
|
4990 }
|
|
4991 v221 = 180 * v2;
|
|
4992 }
|
|
4993 else
|
|
4994 {
|
|
4995 v221 = 86400 * v2;
|
|
4996 }
|
|
4997 }
|
|
4998 else
|
|
4999 {
|
|
5000 v221 = 3600 * v2;
|
|
5001 }
|
|
5002 amount = v221;
|
|
5003 LABEL_433:
|
|
5004 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5005 goto LABEL_83;
|
|
5006 v222 = (char *)pParty->pPlayers;
|
|
5007 HIDWORD(v733) = (int)(char *)&pParty + 2508;
|
|
5008 break;
|
|
5009 case 24:
|
|
5010 v224 = v12 - 2;
|
|
5011 if ( v224 )
|
|
5012 {
|
|
5013 v225 = v224 - 1;
|
|
5014 if ( v225 )
|
|
5015 {
|
|
5016 if ( v225 == 1 )
|
|
5017 amount = 7;
|
|
5018 else
|
|
5019 amount = 1;
|
|
5020 }
|
|
5021 else
|
|
5022 {
|
|
5023 amount = 5;
|
|
5024 }
|
|
5025 }
|
|
5026 else
|
|
5027 {
|
|
5028 amount = 3;
|
|
5029 }
|
|
5030 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5031 goto LABEL_83;
|
|
5032 HIDWORD(v733) = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360;
|
|
5033 if ( amount == 1 )
|
|
5034 {
|
|
5035 LABEL_152:
|
|
5036 a1.stru_24.Reset();
|
|
5037 a1.field_48 = v3->spellnum;
|
|
5038 a1.field_50 = v731;
|
|
5039 a1.field_4C = v2;
|
|
5040 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
58
|
5041 a1.vPosition.y = pParty->vPosition.y;
|
|
5042 v51 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
5043 v671 = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
|
5044 v660 = pParty->vPosition.y;
|
0
|
5045 LABEL_153:
|
|
5046 a1.uAttributes = v1;
|
|
5047 a1.vPosition.x = pParty->vPosition.x;
|
|
5048 a1.vPosition.z = v51;
|
|
5049 v52 = pIndoor->GetSector(pParty->vPosition.x, v660, v671);
|
|
5050 a1.uSpriteFrameID = v1;
|
|
5051 a1.uSectorID = v52;
|
|
5052 v53 = 8 * v3->uPlayerID;
|
|
5053 LOBYTE(v53) = v53 | 4;
|
|
5054 a1.field_58 = v53;
|
|
5055 a1.field_5C = a2;
|
|
5056 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
5057 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
5058 a1.uSoundID = LOWORD(v3->field_10);
|
|
5059 LABEL_154:
|
|
5060 if ( pParty->bTurnBasedModeOn == 1 )
|
|
5061 LOBYTE(a1.uAttributes) |= 4u;
|
|
5062 LABEL_156:
|
|
5063 v669 = v3->uPlayerID + 1;
|
|
5064 v36 = v715.uYawAngle;
|
|
5065 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
|
|
5066 v654 = v715.uPitchAngle;
|
|
5067 LABEL_157:
|
|
5068 if ( a1.Create(v36, v654, v659, v669) != -1 && pParty->bTurnBasedModeOn == 1 )
|
|
5069 ++pTurnEngine->field_1C;
|
|
5070 }
|
|
5071 else
|
|
5072 {
|
|
5073 v732 = SHIDWORD(v733) / (amount - 1);
|
|
5074 a1.stru_24.Reset();
|
|
5075 a1.field_48 = v3->spellnum;
|
|
5076 a1.field_4C = v2;
|
|
5077 a1.field_50 = v731;
|
|
5078 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
58
|
5079 a1.vPosition.y = pParty->vPosition.y;
|
0
|
5080 a1.vPosition.x = pParty->vPosition.x;
|
|
5081 a1.uAttributes = v1;
|
58
|
5082 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
5083 a1.uSectorID = pIndoor->GetSector(
|
|
5084 pParty->vPosition.x,
|
58
|
5085 pParty->vPosition.y,
|
|
5086 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
0
|
5087 a1.uSpriteFrameID = v1;
|
|
5088 v226 = 8 * v3->uPlayerID;
|
|
5089 LOBYTE(v226) = v226 | 4;
|
|
5090 a1.field_58 = v226;
|
|
5091 a1.field_5C = a2;
|
|
5092 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
5093 a1.uSoundID = LOWORD(v3->field_10);
|
|
5094 if ( pParty->bTurnBasedModeOn == 1 )
|
|
5095 LOBYTE(a1.uAttributes) |= 4u;
|
|
5096 v227 = SHIDWORD(v733) / -2;
|
|
5097 y = (char *)(SHIDWORD(v733) / 2);
|
|
5098 if ( SHIDWORD(v733) / -2 <= SHIDWORD(v733) / 2 )
|
|
5099 {
|
|
5100 v228 = v715.uYawAngle;
|
|
5101 do
|
|
5102 {
|
|
5103 a1.uFacing = v227 + v228;
|
|
5104 if ( a1.Create(
|
|
5105 v227 + v228,
|
|
5106 v715.uPitchAngle,
|
|
5107 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
|
|
5108 v3->uPlayerID + 1) != -1
|
|
5109 && pParty->bTurnBasedModeOn == 1 )
|
|
5110 ++pTurnEngine->field_1C;
|
|
5111 v227 += v732;
|
|
5112 }
|
|
5113 while ( v227 <= (signed int)y );
|
|
5114 }
|
|
5115 }
|
|
5116 goto LABEL_1056;
|
|
5117 case 27:
|
|
5118 if ( !pPlayers[v3->uPlayerID + 1]->GetMaxMana() )
|
|
5119 goto LABEL_461;
|
|
5120 if ( v731 == 2 || v731 != 3 && v731 != 4 )
|
|
5121 v229 = 600 * v2;
|
|
5122 else
|
|
5123 v229 = 3600 * v2;
|
|
5124 LODWORD(v733) = v229;
|
|
5125 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5126 goto LABEL_83;
|
|
5127 v716 = pOtherOverlayList->_4418B1(10005, 201, v1, 65536);
|
|
5128 v230 = v3->spellnum;
|
|
5129 v231 = pGame->GetStru6();
|
|
5130 pGame->GetStru6()->SetPlayerBuffAnim(v230, v1);
|
|
5131 v232 = 1;
|
|
5132 v233 = v3->spellnum;
|
|
5133 v234 = pGame->GetStru6();
|
|
5134 pGame->GetStru6()->SetPlayerBuffAnim(v233, 1u);
|
|
5135 v235 = v3->spellnum;
|
|
5136 v236 = pGame->GetStru6();
|
|
5137 pGame->GetStru6()->SetPlayerBuffAnim(v235, 2u);
|
|
5138 v237 = v3->spellnum;
|
|
5139 v238 = pGame->GetStru6();
|
|
5140 pGame->GetStru6()->SetPlayerBuffAnim(v237, 3u);
|
|
5141 v239 = v3->uPlayerID + 1;
|
|
5142 v732 = v229 << 7;
|
|
5143 pParty->pPartyBuffs[18].Apply(
|
|
5144 pParty->uTimePlayed + (signed int)(signed __int64)((double)(v229 << 7) * 0.033333335),
|
|
5145 v731,
|
|
5146 amount,
|
|
5147 v716,
|
|
5148 v239);
|
|
5149 if ( v731 == 4 )
|
|
5150 pParty->pPartyBuffs[18].uFlags = 1;
|
|
5151 goto LABEL_1112;
|
|
5152 case 28:
|
|
5153 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5154 goto LABEL_83;
|
|
5155 v240 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pInventoryItems[a2];
|
|
5156 y = v240;
|
|
5157 if ( pItemsTable->pItems[*(int *)v240].uEquipType != 12 || v240[20] & 2 )
|
|
5158 goto LABEL_199;
|
|
5159 if ( v731 == 1 || v731 == 2 )
|
|
5160 {
|
|
5161 v241 = (double)v723 * 0.0099999998 + 0.5;
|
|
5162 }
|
|
5163 else
|
|
5164 {
|
|
5165 if ( v731 == 3 )
|
|
5166 {
|
|
5167 v241 = (double)v723 * 0.0099999998 + 0.69999999;
|
|
5168 }
|
|
5169 else
|
|
5170 {
|
|
5171 if ( v731 != 4 )
|
|
5172 {
|
|
5173 v241 = 0.0;
|
|
5174 goto LABEL_484;
|
|
5175 }
|
|
5176 v241 = (double)v723 * 0.0099999998 + 0.80000001;
|
|
5177 }
|
|
5178 }
|
|
5179 if ( v241 > 1.0 )
|
|
5180 v241 = 1.0;
|
|
5181 LABEL_484:
|
|
5182 v732 = (unsigned __int8)v240[25];
|
|
5183 v242 = (signed __int64)((double)v732 * v241);
|
|
5184 v243 = y;
|
|
5185 y[25] = v242;
|
|
5186 *((int *)v243 + 4) = (unsigned __int8)v242;
|
|
5187 if ( (unsigned __int8)v242 <= v1 )
|
|
5188 {
|
|
5189 *(int *)v243 = v1;
|
|
5190 dword_50C9D0 = 113;
|
|
5191 dword_50C9D4 = v1;
|
|
5192 dword_50C9D8 = 1;
|
|
5193 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
|
|
5194 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1);
|
|
5195 v3->spellnum = v1;
|
|
5196 goto LABEL_1165;
|
|
5197 }
|
|
5198 *((int *)v243 + 5) |= 0x40u;
|
|
5199 goto LABEL_1055;
|
|
5200 case 30:
|
|
5201 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5202 goto LABEL_83;
|
|
5203 uRequiredMana = v1;
|
|
5204 HIDWORD(v733) = 10 * v2;
|
|
5205 v730 = 1;
|
|
5206 v244 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
|
|
5207 v726 = &pParty->pPlayers[v3->uPlayerID_2];
|
|
5208 if ( v731 == 1 )
|
|
5209 {
|
|
5210 v245 = (int)&v244[36 * a2 + 532];
|
|
5211 v309 = (char *)&pItemsTable->pItems[*(int *)v245].pIconName;
|
|
5212 v311 = __OFSUB__(*(int *)v245, 134);
|
|
5213 v14 = *(int *)v245 == 134;
|
|
5214 v310 = *(int *)v245 - 134 < 0;
|
|
5215 LODWORD(v725) = (int)(char *)&pItemsTable + 48 * *(int *)v245 + 4;
|
|
5216 if ( (unsigned __int8)(v310 ^ v311) | v14 )
|
|
5217 {
|
|
5218 if ( *(int *)&v244[36 * a2 + 544] == v1 )
|
|
5219 {
|
|
5220 if ( *(int *)&v244[36 * a2 + 536] == v1 )
|
|
5221 {
|
|
5222 if ( *(int *)&v244[36 * a2 + 540] == v1 )
|
|
5223 {
|
|
5224 v312 = v309[28];
|
|
5225 if ( v312 )
|
|
5226 {
|
|
5227 if ( v312 != 1 )
|
|
5228 {
|
|
5229 if ( v312 != 2 )
|
|
5230 {
|
|
5231 _this = (ItemGen *)&v244[36 * a2 + 552];
|
|
5232 if ( !(v244[36 * a2 + 552] & 2) )
|
|
5233 {
|
|
5234 if ( ((ItemGen *)v245)->GetValue() < 0x1C2 )
|
|
5235 {
|
|
5236 uRequiredMana = 1;
|
|
5237 v730 = v1;
|
|
5238 }
|
|
5239 if ( rand() % 100 >= SHIDWORD(v733) )
|
|
5240 uRequiredMana = 1;
|
|
5241 if ( uRequiredMana == v1 )
|
|
5242 {
|
|
5243 v313 = *(char *)(LODWORD(v725) + 28);
|
|
5244 if ( v313 == 3 | v313 == 4 | v313 == 5 | v313 == 6 | v313 == 7 | v313 == 8 | v313 == 9 | v313 == 10 | v313 == 11 )
|
|
5245 {
|
|
5246 v314 = rand() % pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
|
|
5247 *(int *)(v245 + 4) = 0;
|
|
5248 for ( j = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5249 + 1];
|
|
5250 ;
|
|
5251 j += pItemsTable->pEnchantments[*(int *)(v245 + 4)].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5252 + 1] )
|
|
5253 {
|
|
5254 ++*(int *)(v245 + 4);
|
|
5255 if ( j >= v314 )
|
|
5256 break;
|
|
5257 }
|
|
5258 v254 = rand();
|
|
5259 v255 = pItemsTable->field_116D8[17];
|
|
5260 v256 = pItemsTable->field_116D8[16];
|
|
5261 LABEL_611:
|
|
5262 *(int *)(v245 + 8) = v256 + v254 % (v255 - v256 + 1);
|
|
5263 LABEL_612:
|
|
5264 _this->uItemID |= 0x20u;
|
|
5265 goto LABEL_1055;
|
|
5266 }
|
|
5267 goto LABEL_615;
|
|
5268 }
|
|
5269 LABEL_613:
|
|
5270 v316 = _this->uItemID;
|
|
5271 if ( !(BYTE1(v316) & 2) )
|
|
5272 {
|
|
5273 LOBYTE(v316) = v316 | 2;
|
|
5274 _this->uItemID = v316;
|
|
5275 }
|
|
5276 }
|
|
5277 }
|
|
5278 }
|
|
5279 }
|
|
5280 }
|
|
5281 }
|
|
5282 }
|
|
5283 }
|
|
5284 LABEL_616:
|
|
5285 if ( LODWORD(v727) == v1 )
|
|
5286 {
|
|
5287 v317 = pGlobalTXT_LocalizationStrings[428];
|
|
5288 if ( v730 == v1 )
|
|
5289 v317 = pGlobalTXT_LocalizationStrings[585];
|
|
5290 ShowStatusBarString(v317, 2u);
|
|
5291 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1);
|
|
5292 v318 = v726;
|
|
5293 v3->spellnum = v1;
|
|
5294 v318->PlaySound(43, v1);
|
|
5295 }
|
|
5296 goto LABEL_83;
|
|
5297 }
|
|
5298 if ( v731 != 2 )
|
|
5299 {
|
|
5300 if ( v731 == 3 )
|
|
5301 {
|
|
5302 v245 = (int)&v244[36 * a2 + 532];
|
|
5303 v269 = *(int *)v245;
|
|
5304 if ( *(int *)v245 > 134
|
|
5305 || *(int *)(v245 + 12) != v1
|
|
5306 || *(int *)(v245 + 4) != v1
|
|
5307 || *(int *)(v245 + 8) != v1
|
|
5308 || (_this = (ItemGen *)(v245 + 20), *(char *)(v245 + 20) & 2) )
|
|
5309 goto LABEL_616;
|
|
5310 v270 = (char *)&pItemsTable->pItems[v269].pIconName;
|
|
5311 LODWORD(v725) = (int)v270;
|
|
5312 v271 = v270[28];
|
|
5313 if ( v271 && v271 != 1 && v271 != 2 )
|
|
5314 v272 = ((ItemGen *)v245)->GetValue() < 0x1C2;
|
|
5315 else
|
|
5316 v272 = ((ItemGen *)v245)->GetValue() < 0xFA;
|
|
5317 if ( v272 )
|
|
5318 {
|
|
5319 uRequiredMana = 1;
|
|
5320 v730 = v1;
|
|
5321 }
|
|
5322 if ( rand() % 100 >= SHIDWORD(v733) )
|
|
5323 uRequiredMana = 1;
|
|
5324 if ( uRequiredMana != v1 )
|
|
5325 goto LABEL_613;
|
|
5326 v273 = v725;
|
|
5327 v274 = *(char *)(LODWORD(v725) + 28);
|
|
5328 if ( v274 == 0 | v274 == 1 | v274 == 2 | v274 == 3 | v274 == 4 | v274 == 5 | v274 == 6 | v274 == 7 | v274 == 8 | v274 == 9 | v274 == 10 | v274 == 11 )
|
|
5329 {
|
|
5330 if ( rand() % 100 < 80
|
|
5331 && !(*(char *)(LODWORD(v273) + 28) == 0 | *(char *)(LODWORD(v273) + 28) == 1 | *(char *)(LODWORD(v273) + 28) == 2) )
|
|
5332 {
|
|
5333 v275 = rand() % pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
|
|
5334 *(int *)(v245 + 4) = 0;
|
|
5335 for ( k = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
|
|
5336 ;
|
|
5337 k += pItemsTable->pEnchantments[*(int *)(v245 + 4)].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5338 + 1] )
|
|
5339 {
|
|
5340 ++*(int *)(v245 + 4);
|
|
5341 if ( k >= v275 )
|
|
5342 break;
|
|
5343 }
|
|
5344 v254 = rand();
|
|
5345 v255 = pItemsTable->field_116D8[19];
|
|
5346 v256 = pItemsTable->field_116D8[18];
|
|
5347 goto LABEL_611;
|
|
5348 }
|
|
5349 v277 = pItemsTable->field_11798;
|
|
5350 v278 = 0;
|
|
5351 v725 = 0.0;
|
|
5352 HIDWORD(v733) = 0;
|
|
5353 if ( pItemsTable->field_11798 > 0 )
|
|
5354 {
|
|
5355 v730 = (int)&v679;
|
|
5356 do
|
|
5357 {
|
|
5358 v279 = LOBYTE(pItemsTable->pSpecialEnchantments[v278 + 1].pName);
|
|
5359 if ( !v279 || v279 == 1 )
|
|
5360 {
|
|
5361 v280 = *(&pItemsTable->pSpecialEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5362 + 4]
|
|
5363 + v278 * 28);
|
|
5364 LODWORD(v725) += v280;
|
|
5365 if ( v280 )
|
|
5366 {
|
|
5367 v281 = v730;
|
|
5368 v730 += 4;
|
|
5369 *(int *)v281 = HIDWORD(v733);
|
|
5370 }
|
|
5371 }
|
|
5372 ++HIDWORD(v733);
|
|
5373 ++v278;
|
|
5374 }
|
|
5375 while ( SHIDWORD(v733) < v277 );
|
|
5376 }
|
|
5377 v282 = rand() % SLODWORD(v725);
|
|
5378 v283 = v679;
|
|
5379 *(int *)(v245 + 12) = v679;
|
|
5380 v284 = pItemsTable->pSpecialEnchantments[v283].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
|
|
5381 v285 = v282 + 1;
|
|
5382 if ( v284 < v285 )
|
|
5383 {
|
|
5384 for ( l = &v679; ; l = (int *)v732 )
|
|
5385 {
|
|
5386 v287 = (int)(l + 1);
|
|
5387 v732 = v287;
|
|
5388 v288 = *(int *)v287;
|
|
5389 *(int *)(v245 + 12) = v288;
|
|
5390 v284 += pItemsTable->pSpecialEnchantments[v288].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5391 + 4];
|
|
5392 if ( v284 >= v285 )
|
|
5393 break;
|
|
5394 }
|
|
5395 }
|
|
5396 goto LABEL_525;
|
|
5397 }
|
|
5398 }
|
|
5399 else
|
|
5400 {
|
|
5401 if ( v731 != 4
|
|
5402 || (v245 = (int)&v726->pInventoryItems[a2], v246 = *(int *)v245, *(int *)v245 > 134)
|
|
5403 || v726->pInventoryItems[a2].uAdditionalValue != v1
|
|
5404 || v726->pInventoryItems[a2]._bonus_type != v1
|
|
5405 || v726->pInventoryItems[a2]._bonus_strength != v1
|
23
|
5406 || (_this = (ItemGen *)((char *)&v726->pInventoryItems[a2] + 20), v726->pInventoryItems[a2].uAttributes & 2) )
|
0
|
5407 goto LABEL_616;
|
|
5408 v247 = (char *)&pItemsTable->pItems[v246].pIconName;
|
|
5409 LODWORD(v725) = (int)v247;
|
|
5410 v248 = v247[28];
|
|
5411 if ( v248 && v248 != 1 && v248 != 2 )
|
|
5412 v249 = v726->pInventoryItems[a2].GetValue() < 0x1C2;
|
|
5413 else
|
|
5414 v249 = v726->pInventoryItems[a2].GetValue() < 0xFA;
|
|
5415 if ( v249 )
|
|
5416 {
|
|
5417 uRequiredMana = 1;
|
|
5418 v730 = v1;
|
|
5419 }
|
|
5420 if ( rand() % 100 >= SHIDWORD(v733) )
|
|
5421 uRequiredMana = 1;
|
|
5422 if ( uRequiredMana != v1 )
|
|
5423 goto LABEL_613;
|
|
5424 v250 = v725;
|
|
5425 v251 = *(char *)(LODWORD(v725) + 28);
|
|
5426 if ( v251 == 0 | v251 == 1 | v251 == 2 | v251 == 3 | v251 == 4 | v251 == 5 | v251 == 6 | v251 == 7 | v251 == 8 | v251 == 9 | v251 == 10 | v251 == 11 )
|
|
5427 {
|
|
5428 if ( rand() % 100 < 80
|
|
5429 && !(*(char *)(LODWORD(v250) + 28) == 0 | *(char *)(LODWORD(v250) + 28) == 1 | *(char *)(LODWORD(v250) + 28) == 2) )
|
|
5430 {
|
|
5431 v252 = rand() % pItemsTable->field_116D8[pItemsTable->pItems[*(int *)v245].uEquipType];
|
|
5432 *(int *)(v245 + 4) = 0;
|
|
5433 for ( m = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 1];
|
|
5434 ;
|
|
5435 m += pItemsTable->pEnchantments[*(int *)(v245 + 4)].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5436 + 1] )
|
|
5437 {
|
|
5438 ++*(int *)(v245 + 4);
|
|
5439 if ( m >= v252 )
|
|
5440 break;
|
|
5441 }
|
|
5442 v254 = rand();
|
|
5443 v255 = pItemsTable->field_116D8[21];
|
|
5444 v256 = pItemsTable->field_116D8[20];
|
|
5445 goto LABEL_611;
|
|
5446 }
|
|
5447 v257 = pItemsTable->field_11798;
|
|
5448 v258 = 0;
|
|
5449 v725 = 0.0;
|
|
5450 HIDWORD(v733) = 0;
|
|
5451 if ( pItemsTable->field_11798 > 0 )
|
|
5452 {
|
|
5453 v730 = (int)&v679;
|
|
5454 do
|
|
5455 {
|
|
5456 v259 = LOBYTE(pItemsTable->pSpecialEnchantments[v258 + 1].pName);
|
|
5457 if ( !v259 || v259 == 1 )
|
|
5458 {
|
|
5459 v260 = *(&pItemsTable->pSpecialEnchantments[0].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5460 + 4]
|
|
5461 + v258 * 28);
|
|
5462 LODWORD(v725) += v260;
|
|
5463 if ( v260 )
|
|
5464 {
|
|
5465 v261 = v730;
|
|
5466 v730 += 4;
|
|
5467 *(int *)v261 = HIDWORD(v733);
|
|
5468 }
|
|
5469 }
|
|
5470 ++HIDWORD(v733);
|
|
5471 ++v258;
|
|
5472 }
|
|
5473 while ( SHIDWORD(v733) < v257 );
|
|
5474 }
|
|
5475 v262 = rand() % SLODWORD(v725);
|
|
5476 v263 = v679;
|
|
5477 *(int *)(v245 + 12) = v679;
|
|
5478 v264 = pItemsTable->pSpecialEnchantments[v263].field_8[pItemsTable->pItems[*(int *)v245].uEquipType + 4];
|
|
5479 v265 = v262 + 1;
|
|
5480 if ( v264 < v265 )
|
|
5481 {
|
|
5482 for ( ii = &v679; ; ii = (int *)v732 )
|
|
5483 {
|
|
5484 v267 = (int)(ii + 1);
|
|
5485 v732 = v267;
|
|
5486 v268 = *(int *)v267;
|
|
5487 *(int *)(v245 + 12) = v268;
|
|
5488 v264 += pItemsTable->pSpecialEnchantments[v268].field_8[pItemsTable->pItems[*(int *)v245].uEquipType
|
|
5489 + 4];
|
|
5490 if ( v264 >= v265 )
|
|
5491 break;
|
|
5492 }
|
|
5493 }
|
|
5494 LABEL_525:
|
|
5495 ++*(int *)(v245 + 12);
|
|
5496 goto LABEL_612;
|
|
5497 }
|
|
5498 }
|
|
5499 LABEL_615:
|
|
5500 v1 = 0;
|
|
5501 goto LABEL_616;
|
|
5502 }
|
|
5503 v289 = (ItemGen *)&v244[36 * a2 + 532];
|
|
5504 _this = v289;
|
|
5505 v290 = v289->uItemID;
|
|
5506 LODWORD(v725) = (int)(char *)&pItemsTable + 48 * v290 + 4;
|
|
5507 if ( v290 > 134
|
|
5508 || _this->uAdditionalValue != v1
|
|
5509 || _this->_bonus_type != v1
|
|
5510 || _this->_bonus_strength != v1
|
|
5511 || (v291 = pItemsTable->pItems[v290].uEquipType) == 0
|
|
5512 || v291 == 1
|
|
5513 || v291 == 2
|
23
|
5514 || _this->uAttributes & 2 )
|
0
|
5515 goto LABEL_616;
|
|
5516 if ( _this->GetValue() < 0x1C2 )
|
|
5517 uRequiredMana = 1;
|
|
5518 if ( rand() % 100 >= SHIDWORD(v733) )
|
|
5519 uRequiredMana = 1;
|
|
5520 if ( uRequiredMana != v1 )
|
|
5521 goto LABEL_199;
|
|
5522 v292 = *(char *)(LODWORD(v725) + 28);
|
|
5523 if ( !(v292 == 3 | v292 == 4 | v292 == 5 | v292 == 6 | v292 == 7 | v292 == 8 | v292 == 9 | v292 == 10 | v292 == 11) )
|
|
5524 {
|
|
5525 v2 = v723;
|
|
5526 v1 = 0;
|
|
5527 goto LABEL_199;
|
|
5528 }
|
|
5529 if ( rand() % 100 >= 80 )
|
|
5530 {
|
|
5531 v297 = pItemsTable->field_11798;
|
|
5532 v294 = _this;
|
|
5533 v298 = 0;
|
|
5534 v725 = 0.0;
|
|
5535 HIDWORD(v733) = 0;
|
|
5536 if ( pItemsTable->field_11798 > 0 )
|
|
5537 {
|
|
5538 v730 = (int)&v679;
|
|
5539 do
|
|
5540 {
|
|
5541 v299 = LOBYTE(pItemsTable->pSpecialEnchantments[v298 + 1].pName);
|
|
5542 if ( !v299 || v299 == 1 )
|
|
5543 {
|
|
5544 v300 = *(&pItemsTable->pSpecialEnchantments[0].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 4]
|
|
5545 + v298 * 28);
|
|
5546 LODWORD(v725) += v300;
|
|
5547 if ( v300 )
|
|
5548 {
|
|
5549 v301 = v730;
|
|
5550 v730 += 4;
|
|
5551 *(int *)v301 = HIDWORD(v733);
|
|
5552 }
|
|
5553 }
|
|
5554 ++HIDWORD(v733);
|
|
5555 ++v298;
|
|
5556 }
|
|
5557 while ( SHIDWORD(v733) < v297 );
|
|
5558 }
|
|
5559 v302 = rand() % SLODWORD(v725);
|
|
5560 v303 = v679;
|
|
5561 v294->uAdditionalValue = v679;
|
|
5562 v304 = pItemsTable->pSpecialEnchantments[v303].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
|
|
5563 v305 = v302 + 1;
|
|
5564 if ( v304 < v305 )
|
|
5565 {
|
|
5566 for ( jj = &v679; ; jj = (int *)v732 )
|
|
5567 {
|
|
5568 v307 = (int)(jj + 1);
|
|
5569 v732 = v307;
|
|
5570 v308 = *(int *)v307;
|
|
5571 v294->uAdditionalValue = v308;
|
|
5572 v304 += pItemsTable->pSpecialEnchantments[v308].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 4];
|
|
5573 if ( v304 >= v305 )
|
|
5574 break;
|
|
5575 }
|
|
5576 }
|
|
5577 ++v294->uAdditionalValue;
|
|
5578 }
|
|
5579 else
|
|
5580 {
|
|
5581 v293 = rand();
|
|
5582 v294 = _this;
|
|
5583 v295 = v293 % pItemsTable->field_116D8[pItemsTable->pItems[_this->uItemID].uEquipType];
|
|
5584 _this->_bonus_type = 0;
|
|
5585 for ( kk = pItemsTable->pEnchantments[0].field_8[pItemsTable->pItems[v294->uItemID].uEquipType + 1];
|
|
5586 ;
|
|
5587 kk += pItemsTable->pEnchantments[v294->_bonus_type].field_8[pItemsTable->pItems[v294->uItemID].uEquipType
|
|
5588 + 1] )
|
|
5589 {
|
|
5590 ++v294->_bonus_type;
|
|
5591 if ( kk >= v295 )
|
|
5592 break;
|
|
5593 }
|
|
5594 v294->_bonus_strength = pItemsTable->field_116D8[18]
|
|
5595 + rand() % (pItemsTable->field_116D8[19] - pItemsTable->field_116D8[18] + 1);
|
|
5596 }
|
23
|
5597 v294->uAttributes |= 0x20u;
|
0
|
5598 goto LABEL_1055;
|
|
5599 case 31:
|
|
5600 amount = 10 * v2;
|
|
5601 if ( pPlayer->sMana < (signed int)uRequiredMana )
|
|
5602 goto LABEL_83;
|
|
5603 if ( pParty->uFlags & 0x30 && v12 != 4 || rand() % 100 >= amount && v731 != 4 )
|
|
5604 goto LABEL_200;
|
|
5605 byte_50C0C0 = LOBYTE(v3->uPlayerID);
|
4
|
5606 pMessageQueue_50CBD0->SendMessage((UIMessageType)195, v1, v1);
|
0
|
5607 goto LABEL_1056;
|
|
5608 case 33:
|
|
5609 LODWORD(v733) = 604800 * v2;
|
|
5610 if ( !_strcmpi(pCurrentMapName, "d05.blv") )
|
|
5611 goto LABEL_200;
|
|
5612 v319 = uRequiredMana;
|
|
5613 if ( pPlayer->sMana >= (signed int)uRequiredMana )
|
|
5614 {
|
|
5615 pEventTimer->Pause();
|
4
|
5616 pMessageQueue_50CBD0->SendMessage((UIMessageType)177, v1, v1);
|
0
|
5617 qword_506350 = (signed int)v733;
|
|
5618 _506348_current_lloyd_playerid = v3->uPlayerID;
|
|
5619 ::uRequiredMana = v319;
|
|
5620 ::sRecoveryTime = sRecoveryTime;
|
|
5621 dword_50633C = v3->field_10;
|
|
5622 dword_506338 = v3->spellnum;
|
|
5623 LOBYTE(v3->field_8) |= 0x20u;
|
|
5624 }
|
|
5625 goto LABEL_83;
|
|
5626 case 40:
|
|
5627 v320 = v12 - 2;
|
|
5628 if ( !v320 )
|
|
5629 goto LABEL_632;
|
|
5630 v321 = v320 - 1;
|
|
5631 if ( v321 )
|
|
5632 {
|
|
5633 if ( v321 == 1 )
|
|
5634 goto LABEL_634;
|
|
5635 LABEL_632:
|
|
5636 v322 = 3600 * v2;
|
|
5637 }
|
|
5638 else
|
|
5639 {
|
|
5640 v322 = 86400 * v2;
|
|
5641 }
|
|
5642 amount = v322;
|
|
5643 LABEL_634:
|
|
5644 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5645 goto LABEL_83;
|
|
5646 v323 = v3->uPlayerID_2;
|
|
5647 v324 = (char *)&pParty->pPlayers[v323].pConditions[15];
|
|
5648 if ( !pParty->pPlayers[v323].pConditions[15] )
|
|
5649 goto LABEL_1056;
|
|
5650 if ( v731 == 4 )
|
|
5651 goto LABEL_637;
|
|
5652 v732 = amount << 7;
|
|
5653 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
|
|
5654 v656 = 15;
|
|
5655 goto LABEL_640;
|
|
5656 case 41:
|
|
5657 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5658 goto LABEL_83;
|
|
5659 a1.stru_24.Reset();
|
|
5660 a1.field_48 = v3->spellnum;
|
|
5661 a1.field_4C = v2;
|
|
5662 a1.field_50 = v731;
|
|
5663 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
58
|
5664 a1.vPosition.y = pParty->vPosition.y;
|
0
|
5665 a1.vPosition.x = pParty->vPosition.x;
|
|
5666 a1.uAttributes = v1;
|
58
|
5667 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
5668 a1.uSectorID = pIndoor->GetSector(
|
|
5669 pParty->vPosition.x,
|
58
|
5670 pParty->vPosition.y,
|
|
5671 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3);
|
0
|
5672 a1.uSpriteFrameID = v1;
|
|
5673 v326 = 8 * v3->uPlayerID;
|
|
5674 LOBYTE(v326) = v326 | 4;
|
|
5675 a1.field_58 = v326;
|
|
5676 a1.field_5C = a2;
|
|
5677 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
5678 a1.uFacing = LOWORD(pParty->sRotationY);
|
|
5679 a1.uSoundID = LOWORD(v3->field_10);
|
|
5680 if ( pParty->bTurnBasedModeOn == 1 )
|
|
5681 LOBYTE(a1.uAttributes) |= 4u;
|
|
5682 v669 = v3->uPlayerID + 1;
|
|
5683 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
|
|
5684 v654 = pParty->sRotationX;
|
|
5685 goto LABEL_125;
|
|
5686 case 43:
|
|
5687 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
5688 goto LABEL_200;
|
|
5689 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5690 goto LABEL_83;
|
|
5691 a1.uItemType = 4090;
|
|
5692 a1.stru_24.Reset();
|
|
5693 a1.field_48 = v3->spellnum;
|
|
5694 a1.field_4C = v2;
|
|
5695 a1.field_50 = v731;
|
|
5696 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
5697 a1.vPosition.x = pParty->vPosition.x;
|
58
|
5698 a1.vPosition.y = pParty->vPosition.y;
|
0
|
5699 a1.uAttributes = v1;
|
|
5700 a1.uSectorID = v1;
|
|
5701 a1.uSpriteFrameID = v1;
|
58
|
5702 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 3;
|
0
|
5703 v327 = 8 * v3->uPlayerID;
|
|
5704 LOBYTE(v327) = v327 | 4;
|
|
5705 a1.field_60_distance_related_prolly_lod = 0;
|
|
5706 a1.field_58 = v327;
|
|
5707 a1.field_5C = a2;
|
|
5708 a1.uFacing = LOWORD(pParty->sRotationY);
|
|
5709 a1.uSoundID = LOWORD(v3->field_10);
|
|
5710 if ( pParty->bTurnBasedModeOn == 1 )
|
|
5711 a1.uAttributes = 4;
|
|
5712 v669 = v1;
|
|
5713 v659 = pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed;
|
|
5714 v35 = (signed int)stru_5C6E00->uIntegerHalfPi / 2;
|
|
5715 LABEL_124:
|
|
5716 v654 = v35;
|
|
5717 LABEL_125:
|
|
5718 v36 = pParty->sRotationY;
|
|
5719 goto LABEL_157;
|
|
5720 case 45:
|
|
5721 v328 = v12 - 2;
|
|
5722 if ( v328 )
|
|
5723 {
|
|
5724 v329 = v328 - 1;
|
|
5725 if ( v329 && v329 != 1 )
|
|
5726 v330 = 600 * v2;
|
|
5727 else
|
|
5728 v330 = 3600 * v2;
|
|
5729 }
|
|
5730 else
|
|
5731 {
|
|
5732 v330 = 1800 * v2;
|
|
5733 }
|
|
5734 LODWORD(v733) = v330;
|
|
5735 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5736 goto LABEL_83;
|
|
5737 v331 = v3->spellnum;
|
|
5738 v332 = pGame->GetStru6();
|
|
5739 pGame->GetStru6()->SetPlayerBuffAnim(v331, v1);
|
|
5740 v83 = 1;
|
|
5741 v333 = v3->spellnum;
|
|
5742 v334 = pGame->GetStru6();
|
|
5743 pGame->GetStru6()->SetPlayerBuffAnim(v333, 1u);
|
|
5744 v335 = v3->spellnum;
|
|
5745 v336 = pGame->GetStru6();
|
|
5746 pGame->GetStru6()->SetPlayerBuffAnim(v335, 2u);
|
|
5747 v337 = v3->spellnum;
|
|
5748 v338 = pGame->GetStru6();
|
|
5749 pGame->GetStru6()->SetPlayerBuffAnim(v337, 3u);
|
|
5750 v673 = v1;
|
|
5751 v732 = (int)v733 << 7;
|
|
5752 v662 = v1;
|
|
5753 v655 = v1;
|
|
5754 v652 = v731;
|
|
5755 v183 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
5756 v137 = (char *)&pParty->pPartyBuffs[3];
|
|
5757 goto LABEL_976;
|
|
5758 case 47:
|
|
5759 LODWORD(v733) = 300;
|
|
5760 v339 = v12 - 2;
|
|
5761 if ( v339 )
|
|
5762 {
|
|
5763 v340 = v339 - 1;
|
|
5764 if ( v340 )
|
|
5765 {
|
|
5766 if ( v340 != 1 )
|
|
5767 {
|
|
5768 amount = v2;
|
|
5769 goto LABEL_667;
|
|
5770 }
|
|
5771 v341 = 6 * v2;
|
|
5772 }
|
|
5773 else
|
|
5774 {
|
|
5775 v341 = 4 * v2;
|
|
5776 }
|
|
5777 }
|
|
5778 else
|
|
5779 {
|
|
5780 v341 = 2 * v2;
|
|
5781 }
|
|
5782 amount = v341;
|
|
5783 LABEL_667:
|
|
5784 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5785 goto LABEL_83;
|
|
5786 v342 = *(int *)&v3->field_C;
|
|
5787 if ( v342 == v1 )
|
|
5788 {
|
|
5789 v345 = v3->uPlayerID_2;
|
|
5790 v346 = v3->spellnum;
|
|
5791 v347 = pGame->GetStru6();
|
|
5792 pGame->GetStru6()->SetPlayerBuffAnim(v346, v345);
|
|
5793 v668 = v1;
|
|
5794 v658 = v1;
|
|
5795 v653 = amount;
|
|
5796 LODWORD(v28) = LODWORD(pParty->uTimePlayed) + 1280;
|
|
5797 v651 = v731;
|
|
5798 HIDWORD(v650) = v1 + ((pParty->uTimePlayed + 1280) >> 32);
|
|
5799 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[4];
|
|
5800 goto LABEL_104;
|
|
5801 }
|
|
5802 if ( (v342 & 7) == 3 )
|
|
5803 {
|
|
5804 v343 = v342 >> 3;
|
|
5805 HIDWORD(v344) = v1 + ((pParty->uTimePlayed + 1280) >> 32);
|
|
5806 LODWORD(v344) = LODWORD(pParty->uTimePlayed) + 1280;
|
|
5807 pActors[v343].pActorBuffs[11].Apply(v344, v731, amount, v1, v1);
|
|
5808 BYTE2(pActors[v343].uAttributes) |= 8u;
|
|
5809 v672 = v1;
|
|
5810 v661 = &pActors[v343];
|
|
5811 LABEL_165:
|
|
5812 v56 = pGame->GetStru6();
|
|
5813 pGame->GetStru6()->_4A7E89_sparkles_on_actor_after_it_casts_buff(v661, v672);
|
|
5814 }
|
|
5815 goto LABEL_1056;
|
|
5816 case 49:
|
|
5817 v348 = v12 - 2;
|
|
5818 if ( !v348 )
|
|
5819 goto LABEL_677;
|
|
5820 v349 = v348 - 1;
|
|
5821 if ( v349 )
|
|
5822 {
|
|
5823 if ( v349 == 1 )
|
|
5824 {
|
|
5825 amount = v1;
|
|
5826 goto LABEL_679;
|
|
5827 }
|
|
5828 LABEL_677:
|
|
5829 v350 = 3600 * v2;
|
|
5830 }
|
|
5831 else
|
|
5832 {
|
|
5833 v350 = 86400 * v2;
|
|
5834 }
|
|
5835 amount = v350;
|
|
5836 LABEL_679:
|
|
5837 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5838 goto LABEL_83;
|
|
5839 v351 = &pParty->pPlayers[v3->uPlayerID_2];
|
|
5840 if ( !v351->pConditions[0] )
|
|
5841 goto LABEL_1056;
|
|
5842 if ( v731 == 4 )
|
|
5843 {
|
|
5844 LODWORD(v351->pConditions[0]) = v1;
|
|
5845 HIDWORD(v351->pConditions[0]) = v1;
|
|
5846 goto LABEL_904;
|
|
5847 }
|
|
5848 v732 = amount << 7;
|
|
5849 v351->DiscardConditionIfLastsLongerThan(
|
|
5850 v1,
|
|
5851 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
5852 if ( HIDWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) | LODWORD(pParty->pPlayers[v3->uPlayerID_2].pConditions[0]) )
|
|
5853 goto LABEL_1056;
|
|
5854 v674 = v3->uPlayerID_2;
|
|
5855 goto LABEL_685;
|
|
5856 case 50:
|
|
5857 v354 = v12 - 2;
|
|
5858 if ( v354 && (v355 = v354 - 1) != 0 && v355 == 1 )
|
|
5859 v356 = 900 * (v2 + 4);
|
|
5860 else
|
|
5861 v356 = 300 * (v2 + 12);
|
|
5862 LODWORD(v733) = v356;
|
|
5863 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5864 goto LABEL_83;
|
|
5865 if ( v731 == 1 || v731 == 2 )
|
|
5866 {
|
|
5867 v361 = v3->uPlayerID_2;
|
|
5868 v362 = v3->spellnum;
|
|
5869 v363 = pGame->GetStru6();
|
|
5870 pGame->GetStru6()->SetPlayerBuffAnim(v362, v361);
|
|
5871 v668 = v1;
|
|
5872 v732 = (int)v733 << 7;
|
|
5873 v658 = v1;
|
|
5874 v653 = v1;
|
|
5875 v651 = v731;
|
|
5876 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
5877 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[11];
|
|
5878 goto LABEL_103;
|
|
5879 }
|
|
5880 a2 = v1;
|
|
5881 v732 = (int)v733 << 7;
|
|
5882 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
5883 v357 = &pParty->pPlayers[0].pPlayerBuffs[11];
|
|
5884 do
|
|
5885 {
|
|
5886 v358 = a2;
|
|
5887 v359 = v3->spellnum;
|
|
5888 v360 = pGame->GetStru6();
|
|
5889 pGame->GetStru6()->SetPlayerBuffAnim(v359, v358);
|
|
5890 v357->Apply(pParty->uTimePlayed + v717, v731, v1, v1, v1);
|
|
5891 ++a2;
|
|
5892 v357 = (SpellBuff *)((char *)v357 + 6972);
|
|
5893 }
|
|
5894 while ( (signed int)v357 < (signed int)&pParty->field_871C[508] );
|
|
5895 goto LABEL_1056;
|
|
5896 case 48:
|
|
5897 v364 = v12 - 2;
|
|
5898 if ( !v364 || (v365 = v364 - 1) != 0 && v365 != 1 )
|
|
5899 v366 = 60 * (v2 + 3);
|
|
5900 else
|
|
5901 v366 = 300 * v2 + 180;
|
|
5902 LODWORD(v733) = v366;
|
|
5903 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5904 goto LABEL_83;
|
|
5905 v726 = (Player *)sub_46A6AC((int)dword_50BF30, 100, 4096);
|
|
5906 v367 = pGame->GetStru6();
|
|
5907 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xFFFFFFu, 0xC0u);
|
|
5908 ++a1.uItemType;
|
|
5909 a1.stru_24.Reset();
|
|
5910 a1.field_48 = v3->spellnum;
|
|
5911 a1.field_4C = v2;
|
|
5912 a1.field_50 = v731;
|
|
5913 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
5914 a1.uAttributes = v1;
|
|
5915 a1.uSectorID = v1;
|
|
5916 a1.uSpriteFrameID = v1;
|
|
5917 v368 = v3->uPlayerID;
|
|
5918 a1.field_60_distance_related_prolly_lod = 0;
|
|
5919 a1.uFacing = v1;
|
|
5920 v368 *= 8;
|
|
5921 LOBYTE(v368) = v368 | 4;
|
|
5922 a1.field_58 = v368;
|
|
5923 a1.uSoundID = LOWORD(v3->field_10);
|
|
5924 for ( a2 = v1; a2 < (signed int)v726; ++a2 )
|
|
5925 {
|
|
5926 v369 = &pActors[dword_50BF30[a2]];
|
|
5927 if ( MonsterStats::BelongsToSupertype(v369->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
5928 {
|
|
5929 a1.vPosition.x = v369->vPosition.x;
|
|
5930 a1.vPosition.y = v369->vPosition.y;
|
|
5931 v732 = v369->uActorHeight;
|
|
5932 a1.vPosition.z = v369->vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
5933 v370 = 8 * dword_50BF30[a2];
|
|
5934 LOBYTE(v370) = v370 | 3;
|
|
5935 a1.field_5C = v370;
|
|
5936 a1.Create(0, v1, v1, v1);
|
|
5937 v732 = (int)v733 << 7;
|
|
5938 v369->pActorBuffs[4].Apply(
|
|
5939 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
|
|
5940 v731,
|
|
5941 v1,
|
|
5942 v1,
|
|
5943 v1);
|
|
5944 }
|
|
5945 }
|
|
5946 goto LABEL_1056;
|
|
5947 case 53:
|
|
5948 v371 = v12 - 2;
|
|
5949 if ( v371 && (v372 = v371 - 1) != 0 && v372 == 1 )
|
|
5950 amount = v1;
|
|
5951 else
|
|
5952 amount = 86400 * v2;
|
|
5953 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5954 goto LABEL_83;
|
|
5955 pOtherOverlayList->_4418B1(5080, v3->uPlayerID_2 + 100, v1, 65536);
|
|
5956 v373 = v3->uPlayerID_2;
|
|
5957 if ( !(HIDWORD(pParty->pPlayers[v373].pConditions[14]) | LODWORD(pParty->pPlayers[v373].pConditions[14])) )
|
|
5958 goto LABEL_1056;
|
|
5959 v14 = v731 == 4;
|
|
5960 pParty->pPlayers[v373].sHealth = 1;
|
|
5961 if ( v14 )
|
|
5962 {
|
|
5963 v374 = v3->uPlayerID_2;
|
|
5964 v375 = (char *)pParty->pPlayers;
|
|
5965 LODWORD(pParty->pPlayers[v374].pConditions[14]) = v1;
|
|
5966 HIDWORD(pParty->pPlayers[v374].pConditions[14]) = v1;
|
|
5967 v376 = v3->uPlayerID_2;
|
|
5968 LODWORD(pParty->pPlayers[v376].pConditions[13]) = v1;
|
|
5969 HIDWORD(pParty->pPlayers[v376].pConditions[13]) = v1;
|
|
5970 }
|
|
5971 else
|
|
5972 {
|
|
5973 v732 = amount << 7;
|
|
5974 *(float *)&a2 = (double)(amount << 7) * 0.033333335;
|
|
5975 v375 = (char *)pParty->pPlayers;
|
|
5976 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
5977 0xEu,
|
|
5978 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
5979 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
5980 0xDu,
|
|
5981 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
5982 }
|
|
5983 v377 = (Player *)&v375[6972 * v3->uPlayerID_2];
|
|
5984 goto LABEL_720;
|
|
5985 case 54:
|
|
5986 v378 = v12 - 2;
|
|
5987 if ( v378 && (v379 = v378 - 1) != 0 && v379 == 1 )
|
|
5988 v380 = 4 * v2;
|
|
5989 else
|
|
5990 v380 = 3 * v2;
|
|
5991 amount = v380;
|
|
5992 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
5993 goto LABEL_83;
|
|
5994 v381 = 0;
|
|
5995 HIDWORD(v733) = amount;
|
|
5996 v730 = 0;
|
|
5997 v382 = 1;
|
|
5998 do
|
|
5999 {
|
|
6000 v383 = pPlayers[v382];
|
|
6001 if ( !v383->pConditions[14] && !v383->pConditions[15] && !v383->pConditions[16] )
|
|
6002 v682[v381++] = v382;
|
|
6003 ++v382;
|
|
6004 }
|
|
6005 while ( v382 <= 4 );
|
|
6006 v384 = 0;
|
|
6007 v730 = v381;
|
|
6008 if ( v381 > v1 )
|
|
6009 {
|
|
6010 do
|
|
6011 HIDWORD(v733) += pPlayers[v682[v384++]]->sHealth;
|
|
6012 while ( v384 < v381 );
|
|
6013 }
|
|
6014 v732 = (signed __int64)((double)SHIDWORD(v733) / (double)v730);
|
|
6015 HIDWORD(v733) = v1;
|
|
6016 if ( v381 > v1 )
|
|
6017 {
|
|
6018 do
|
|
6019 {
|
|
6020 v385 = 4 * v682[HIDWORD(v733)] + 10965188;
|
|
6021 pPlayers[v682[HIDWORD(v733)]]->sHealth = v732;
|
|
6022 v726 = *(Player **)v385;
|
|
6023 v386 = v726->GetMaxHealth();
|
|
6024 if ( v726->sHealth > v386 )
|
|
6025 *(int *)(*(int *)v385 + 6460) = v726->GetMaxHealth();
|
|
6026 v387 = *(Player **)v385;
|
|
6027 if ( v387->sHealth > v1 )
|
|
6028 {
|
|
6029 LODWORD(v387->pConditions[13]) = v1;
|
|
6030 HIDWORD(v387->pConditions[13]) = v1;
|
|
6031 }
|
|
6032 v388 = HIDWORD(v733);
|
|
6033 v389 = LOWORD(v682[HIDWORD(v733)]) - 1;
|
|
6034 v390 = v3->spellnum;
|
|
6035 v391 = pGame->GetStru6();
|
|
6036 pGame->GetStru6()->SetPlayerBuffAnim(v390, v389);
|
|
6037 HIDWORD(v733) = v388 + 1;
|
|
6038 }
|
|
6039 while ( v388 + 1 < v730 );
|
|
6040 }
|
|
6041 goto LABEL_1056;
|
|
6042 case 55:
|
|
6043 v392 = v12 - 1;
|
|
6044 if ( !v392 )
|
|
6045 {
|
|
6046 v395 = 180 * v2;
|
|
6047 goto LABEL_750;
|
|
6048 }
|
|
6049 v393 = v392 - 1;
|
|
6050 if ( !v393 )
|
|
6051 {
|
|
6052 v395 = 10800 * v2;
|
|
6053 goto LABEL_750;
|
|
6054 }
|
|
6055 v394 = v393 - 1;
|
|
6056 if ( !v394 )
|
|
6057 {
|
|
6058 v395 = 259200 * v2;
|
|
6059 LABEL_750:
|
|
6060 amount = v395;
|
|
6061 goto LABEL_751;
|
|
6062 }
|
|
6063 if ( v394 == 1 )
|
|
6064 amount = v1;
|
|
6065 LABEL_751:
|
|
6066 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6067 goto LABEL_83;
|
|
6068 v396 = v3->uPlayerID_2;
|
|
6069 if ( HIDWORD(pParty->pPlayers[v396].pConditions[16]) | LODWORD(pParty->pPlayers[v396].pConditions[16])
|
|
6070 || HIDWORD(pParty->pPlayers[v396].pConditions[14]) | LODWORD(pParty->pPlayers[v396].pConditions[14]) )
|
|
6071 {
|
|
6072 if ( !(HIDWORD(pParty->pPlayers[v396].pConditions[1]) | LODWORD(pParty->pPlayers[v396].pConditions[1])) )
|
|
6073 pParty->pPlayers[v396].PlaySound(25, v1);
|
|
6074 if ( v731 == 4 )
|
|
6075 {
|
|
6076 v397 = v3->uPlayerID_2;
|
|
6077 LODWORD(pParty->pPlayers[v397].pConditions[16]) = v1;
|
|
6078 HIDWORD(pParty->pPlayers[v397].pConditions[16]) = v1;
|
|
6079 v398 = v3->uPlayerID_2;
|
|
6080 LODWORD(pParty->pPlayers[v398].pConditions[14]) = v1;
|
|
6081 HIDWORD(pParty->pPlayers[v398].pConditions[14]) = v1;
|
|
6082 v399 = v3->uPlayerID_2;
|
|
6083 LODWORD(pParty->pPlayers[v399].pConditions[13]) = v1;
|
|
6084 HIDWORD(pParty->pPlayers[v399].pConditions[13]) = v1;
|
|
6085 v400 = (char *)pParty->pPlayers;
|
|
6086 }
|
|
6087 else
|
|
6088 {
|
|
6089 v732 = amount << 7;
|
|
6090 *(float *)&a2 = (double)(amount << 7) * 0.033333335;
|
|
6091 v400 = (char *)pParty->pPlayers;
|
|
6092 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
6093 0x10u,
|
|
6094 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
6095 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
6096 0xEu,
|
|
6097 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
6098 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
6099 0xDu,
|
|
6100 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
6101 }
|
|
6102 v83 = 1;
|
|
6103 ((Player *)&v400[6972 * v3->uPlayerID_2])->SetCondition(1u, 1);
|
|
6104 v401 = pGame;
|
|
6105 pParty->pPlayers[v3->uPlayerID_2].sHealth = 1;
|
|
6106 v402 = v3->uPlayerID_2;
|
|
6107 v403 = v3->spellnum;
|
|
6108 v404 = pGame->GetStru6();
|
|
6109 pGame->GetStru6()->SetPlayerBuffAnim(v403, v402);
|
|
6110 }
|
|
6111 else
|
|
6112 {
|
|
6113 v83 = 1;
|
|
6114 }
|
|
6115 goto LABEL_978;
|
|
6116 case 61:
|
|
6117 v405 = v12 - 2;
|
|
6118 if ( !v405 )
|
|
6119 goto LABEL_766;
|
|
6120 v406 = v405 - 1;
|
|
6121 if ( v406 )
|
|
6122 {
|
|
6123 if ( v406 == 1 )
|
|
6124 {
|
|
6125 amount = v1;
|
|
6126 goto LABEL_768;
|
|
6127 }
|
|
6128 LABEL_766:
|
|
6129 v407 = 3600 * v2;
|
|
6130 }
|
|
6131 else
|
|
6132 {
|
|
6133 v407 = 86400 * v2;
|
|
6134 }
|
|
6135 amount = v407;
|
|
6136 LABEL_768:
|
|
6137 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6138 goto LABEL_83;
|
|
6139 v408 = v3->uPlayerID_2;
|
|
6140 v409 = v3->spellnum;
|
|
6141 v410 = pGame->GetStru6();
|
|
6142 pGame->GetStru6()->SetPlayerBuffAnim(v409, v408);
|
|
6143 v323 = v3->uPlayerID_2;
|
|
6144 v324 = (char *)&pParty->pPlayers[v323].pConditions[12];
|
|
6145 if ( !pParty->pPlayers[v323].pConditions[12] )
|
|
6146 goto LABEL_1056;
|
|
6147 if ( v731 == 4 )
|
|
6148 goto LABEL_637;
|
|
6149 v732 = amount << 7;
|
|
6150 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
|
|
6151 v656 = 12;
|
|
6152 goto LABEL_640;
|
|
6153 case 56:
|
|
6154 v411 = v12 - 2;
|
|
6155 if ( v411 )
|
|
6156 {
|
|
6157 v412 = v411 - 1;
|
|
6158 if ( v412 )
|
|
6159 {
|
|
6160 if ( v412 == 1 )
|
|
6161 {
|
|
6162 amount = v1;
|
|
6163 goto LABEL_780;
|
|
6164 }
|
|
6165 v413 = 180 * v2;
|
|
6166 }
|
|
6167 else
|
|
6168 {
|
|
6169 v413 = 86400 * v2;
|
|
6170 }
|
|
6171 }
|
|
6172 else
|
|
6173 {
|
|
6174 v413 = 3600 * v2;
|
|
6175 }
|
|
6176 amount = v413;
|
|
6177 LABEL_780:
|
|
6178 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6179 goto LABEL_83;
|
|
6180 v414 = v3->uPlayerID_2;
|
|
6181 v415 = v3->spellnum;
|
|
6182 v416 = pGame->GetStru6();
|
|
6183 pGame->GetStru6()->SetPlayerBuffAnim(v415, v414);
|
|
6184 v323 = v3->uPlayerID_2;
|
|
6185 v324 = (char *)&pParty->pPlayers[v323].pConditions[3];
|
|
6186 if ( !pParty->pPlayers[v323].pConditions[3] )
|
|
6187 goto LABEL_1056;
|
|
6188 if ( v731 == 4 )
|
|
6189 goto LABEL_637;
|
|
6190 v732 = amount << 7;
|
|
6191 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
|
|
6192 v656 = 3;
|
|
6193 goto LABEL_640;
|
|
6194 case 59:
|
|
6195 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6196 goto LABEL_83;
|
|
6197 if ( a2 == v1 || (a2 & 7) != 3 )
|
|
6198 goto LABEL_1056;
|
|
6199 v417 = (int)&pActors[a2 >> 3];
|
|
6200 v730 = v417;
|
|
6201 if ( !(*(char *)(v417 + 38) & 0x80) )
|
|
6202 {
|
|
6203 ((Actor *)v417)->SetRandomGoldIfTheresNoItem();
|
|
6204 v417 = v730;
|
|
6205 }
|
|
6206 v418 = *(int *)(v417 + 672);
|
|
6207 HIDWORD(v733) = v1;
|
|
6208 if ( pItemsTable->pItems[v418].uEquipType == 18 )
|
|
6209 HIDWORD(v733) = *(int *)(v417 + 684);
|
|
6210
|
|
6211 //ItemGen::ItemGen(&v683);
|
|
6212 v683.Reset();
|
|
6213
|
|
6214 v419 = *(short *)(v730 + 180);
|
|
6215 if ( v419 != (short)v1 )
|
|
6216 {
|
|
6217 v683.uItemID = v419;
|
|
6218 goto LABEL_799;
|
|
6219 }
|
|
6220 v420 = 0;
|
|
6221 v421 = v730 + 564;
|
|
6222 while ( *(int *)v421 == v1 || pItemsTable->pItems[*(int *)v421].uEquipType == 18 )
|
|
6223 {
|
|
6224 ++v420;
|
|
6225 v421 += 36;
|
|
6226 if ( v420 >= 4 )
|
|
6227 goto LABEL_799;
|
|
6228 }
|
|
6229 memcpy(&v683, (const void *)(v730 + 36 * v420 + 564), sizeof(v683));
|
|
6230 v2 = v723;
|
|
6231 v1 = 0;
|
|
6232 LABEL_799:
|
|
6233 if ( HIDWORD(v733) != v1 )
|
|
6234 {
|
|
6235 v675 = (const char *)HIDWORD(v733);
|
|
6236 if ( v683.uItemID != v1 )
|
|
6237 {
|
|
6238 v422 = v683.GetDisplayName();
|
96
|
6239 sprintf(pTmpBuf2, "(%s), and %d gold", v422, v675);
|
0
|
6240 goto LABEL_807;
|
|
6241 }
|
|
6242 v664 = "%d gold";
|
|
6243 goto LABEL_803;
|
|
6244 }
|
|
6245 if ( v683.uItemID != v1 )
|
|
6246 {
|
|
6247 v675 = v683.GetDisplayName();
|
|
6248 v664 = "(%s)";
|
|
6249 LABEL_803:
|
96
|
6250 sprintf(pTmpBuf2, v664, v675);
|
0
|
6251 goto LABEL_807;
|
|
6252 }
|
|
6253 strcpy(pTmpBuf2, "nothing");
|
|
6254 LABEL_807:
|
|
6255 ShowStatusBarString(pTmpBuf2, 2u);
|
|
6256 a1.stru_24.Reset();
|
|
6257 a1.field_48 = v3->spellnum;
|
|
6258 a1.field_4C = v2;
|
|
6259 a1.field_50 = v731;
|
|
6260 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
6261 a1.vPosition.x = *(short *)(v730 + 142);
|
|
6262 a1.vPosition.y = *(short *)(v730 + 144);
|
|
6263 v676 = *(short *)(v730 + 138);
|
|
6264 v665 = a1.vPosition.y;
|
|
6265 a1.vPosition.z = *(short *)(v730 + 138);
|
|
6266 v657 = a1.vPosition.x;
|
|
6267 goto LABEL_1087;
|
|
6268 case 62:
|
|
6269 v423 = v12 - 2;
|
|
6270 if ( !v423 )
|
|
6271 goto LABEL_813;
|
|
6272 v424 = v423 - 1;
|
|
6273 if ( v424 )
|
|
6274 {
|
|
6275 if ( v424 == 1 )
|
|
6276 v425 = 3600 * v2;
|
|
6277 else
|
|
6278 LABEL_813:
|
|
6279 v425 = 300 * v2;
|
|
6280 }
|
|
6281 else
|
|
6282 {
|
|
6283 v425 = 600 * v2;
|
|
6284 }
|
|
6285 amount = v425;
|
|
6286 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6287 goto LABEL_83;
|
|
6288 v426 = a2 >> 3;
|
|
6289 if ( (a2 & 7) != 3 )
|
|
6290 goto LABEL_1056;
|
|
6291 v730 = 836 * v426;
|
|
6292 if ( stru_50C198.GetMagicalResistance(&pActors[v426], 7u) )
|
|
6293 {
|
|
6294 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Reset();
|
|
6295 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Reset();
|
|
6296 v732 = amount << 7;
|
|
6297 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Apply(
|
|
6298 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
|
|
6299 v731,
|
|
6300 v1,
|
|
6301 v1,
|
|
6302 v1);
|
29
|
6303 *(&pActors[0].pMonsterInfo.uHostilityType + v730) = MonsterInfo::Hostility_Long;
|
0
|
6304 }
|
|
6305 a1.stru_24.Reset();
|
|
6306 a1.field_48 = v3->spellnum;
|
|
6307 a1.field_4C = v2;
|
|
6308 a1.field_50 = v731;
|
|
6309 v60 = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
6310 v61 = v730;
|
|
6311 goto LABEL_1086;
|
|
6312 case 66:
|
|
6313 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6314 goto LABEL_83;
|
|
6315 amount = 600 * v2;
|
|
6316 v427 = a2 >> 3;
|
|
6317 if ( (a2 & 7) != 3 )
|
|
6318 goto LABEL_1056;
|
|
6319 v730 = 836 * v427;
|
|
6320 if ( MonsterStats::BelongsToSupertype(pActors[v427].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
6321 goto LABEL_83;
|
|
6322 if ( stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v730), 7u) )
|
|
6323 {
|
|
6324 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
|
|
6325 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Reset();
|
|
6326 v732 = amount << 7;
|
|
6327 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Apply(
|
|
6328 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
|
|
6329 v731,
|
|
6330 v1,
|
|
6331 v1,
|
|
6332 v1);
|
|
6333 }
|
|
6334 a1.stru_24.Reset();
|
|
6335 a1.field_48 = v3->spellnum;
|
|
6336 a1.field_4C = v2;
|
|
6337 a1.field_50 = v731;
|
|
6338 v60 = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
6339 v61 = v730;
|
|
6340 goto LABEL_1086;
|
|
6341 case 63:
|
|
6342 v428 = v12 - 2;
|
|
6343 if ( v428 && (v429 = v428 - 1) != 0 && v429 == 1 )
|
|
6344 v430 = 300 * v2;
|
|
6345 else
|
|
6346 v430 = 180 * v2;
|
|
6347 amount = v430;
|
|
6348 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6349 goto LABEL_83;
|
|
6350 v726 = (Player *)sub_46A6AC((int)dword_50BF30, 100, 4096);
|
|
6351 v431 = pGame->GetStru6();
|
|
6352 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xA0A0Au, 0xC0u);
|
|
6353 ++a1.uItemType;
|
|
6354 a1.stru_24.Reset();
|
|
6355 a1.field_48 = v3->spellnum;
|
|
6356 a1.field_4C = v2;
|
|
6357 a1.field_50 = v731;
|
|
6358 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
6359 a1.uAttributes = v1;
|
|
6360 a1.uSectorID = v1;
|
|
6361 a1.uSpriteFrameID = v1;
|
|
6362 v432 = v3->uPlayerID;
|
|
6363 a1.field_60_distance_related_prolly_lod = 0;
|
|
6364 a1.uFacing = v1;
|
|
6365 v432 *= 8;
|
|
6366 LOBYTE(v432) = v432 | 4;
|
|
6367 a1.field_58 = v432;
|
|
6368 a1.uSoundID = LOWORD(v3->field_10);
|
|
6369 for ( a2 = v1; a2 < (signed int)v726; ++a2 )
|
|
6370 {
|
|
6371 v433 = &pActors[dword_50BF30[a2]];
|
|
6372 if ( MonsterStats::BelongsToSupertype(v433->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
6373 break;
|
|
6374 a1.vPosition.x = v433->vPosition.x;
|
|
6375 a1.vPosition.y = v433->vPosition.y;
|
|
6376 v732 = v433->uActorHeight;
|
|
6377 a1.vPosition.z = v433->vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
6378 v434 = 8 * dword_50BF30[a2];
|
|
6379 LOBYTE(v434) = v434 | 3;
|
|
6380 a1.field_5C = v434;
|
|
6381 a1.Create(0, v1, v1, v1);
|
|
6382 if ( stru_50C198.GetMagicalResistance(v433, 7u) )
|
|
6383 {
|
|
6384 v732 = amount << 7;
|
|
6385 v433->pActorBuffs[4].Apply(
|
|
6386 pParty->uTimePlayed + (signed __int64)((double)(amount << 7) * 0.033333335),
|
|
6387 v731,
|
|
6388 v1,
|
|
6389 v1,
|
|
6390 v1);
|
|
6391 }
|
|
6392 }
|
|
6393 goto LABEL_1056;
|
|
6394 case 64:
|
|
6395 v435 = v12 - 2;
|
|
6396 if ( v435 && (v436 = v435 - 1) != 0 && v436 == 1 )
|
|
6397 amount = v1;
|
|
6398 else
|
|
6399 amount = 86400 * v2;
|
|
6400 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6401 goto LABEL_83;
|
|
6402 v437 = v3->uPlayerID_2;
|
|
6403 v438 = v3->spellnum;
|
|
6404 v439 = pGame->GetStru6();
|
|
6405 pGame->GetStru6()->SetPlayerBuffAnim(v438, v437);
|
|
6406 v440 = v3->uPlayerID_2;
|
|
6407 if ( HIDWORD(pParty->pPlayers[v440].pConditions[5]) | LODWORD(pParty->pPlayers[v440].pConditions[5]) )
|
|
6408 {
|
|
6409 if ( !(HIDWORD(pParty->pPlayers[v440].pConditions[1]) | LODWORD(pParty->pPlayers[v440].pConditions[1])) )
|
|
6410 pParty->pPlayers[v440].PlaySound(25, v1);
|
|
6411 if ( v731 == 4 )
|
|
6412 {
|
|
6413 v441 = v3->uPlayerID_2;
|
|
6414 LODWORD(pParty->pPlayers[v441].pConditions[5]) = v1;
|
|
6415 HIDWORD(pParty->pPlayers[v441].pConditions[5]) = v1;
|
|
6416 }
|
|
6417 else
|
|
6418 {
|
|
6419 v732 = amount << 7;
|
|
6420 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
6421 5u,
|
|
6422 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335));
|
|
6423 }
|
|
6424 v377 = &pParty->pPlayers[v3->uPlayerID_2];
|
|
6425 LABEL_720:
|
|
6426 v377->SetCondition(1u, v1);
|
|
6427 }
|
|
6428 goto LABEL_1056;
|
|
6429 case 42:
|
|
6430 v442 = v12 - 2;
|
|
6431 if ( !v442 )
|
|
6432 goto LABEL_855;
|
|
6433 v443 = v442 - 1;
|
|
6434 if ( v443 )
|
|
6435 {
|
|
6436 if ( v443 == 1 )
|
|
6437 v444 = 4 * v2;
|
|
6438 else
|
|
6439 LABEL_855:
|
|
6440 v444 = 2 * v2;
|
|
6441 }
|
|
6442 else
|
|
6443 {
|
|
6444 v444 = 3 * v2;
|
|
6445 }
|
|
6446 amount = v444;
|
|
6447 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6448 goto LABEL_83;
|
|
6449 v445 = a2 >> 3;
|
|
6450 if ( (a2 & 7) == 2 )
|
|
6451 {
|
|
6452 v449 = (char *)&pLayingItems[v445].stru_24;
|
|
6453 v450 = *(int *)v449;
|
|
6454 if ( pItemsTable->pItems[v450].uEquipType == 18 )
|
|
6455 {
|
|
6456 party_finds_gold(*((int *)v449 + 3), 0);
|
|
6457 viewparams->bRedrawGameUI = 1;
|
|
6458 }
|
|
6459 else
|
|
6460 {
|
96
|
6461 sprintf(pTmpBuf2, pGlobalTXT_LocalizationStrings[471], pItemsTable->pItems[v450].pUnidentifiedName);
|
0
|
6462 ShowStatusBarString(pTmpBuf2, 2u);
|
|
6463 if ( !pParty->AddItem(&pLayingItems[v445].stru_24) )
|
|
6464 pParty->SetHoldingItem(&pLayingItems[v445].stru_24);
|
|
6465 }
|
|
6466 LayingItem::_42F933(v445);
|
|
6467 }
|
|
6468 else
|
|
6469 {
|
|
6470 if ( (a2 & 7) == 3 )
|
|
6471 {
|
|
6472 stru_50C198.LootActor(&pActors[v445]);
|
|
6473 }
|
|
6474 else
|
|
6475 {
|
|
6476 if ( (a2 & 7) != 5 )
|
|
6477 {
|
|
6478 if ( (a2 & 7) != 6 )
|
|
6479 goto LABEL_1056;
|
|
6480 dword_507CD8 = 1;
|
|
6481 v677 = 1;
|
|
6482 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
6483 v446 = pIndoor->pFaceExtras[pIndoor->pFaces[v445].uFaceExtraID].uEventID;
|
|
6484 else
|
|
6485 v446 = pOutdoor->pBModels[a2 >> 9].pFaces[v445 & 0x3F].sCogTriggeredID;
|
|
6486 goto LABEL_866;
|
|
6487 }
|
|
6488 v447 = &pLevelDecorations[v445];
|
|
6489 dword_507CD8 = 1;
|
|
6490 v448 = v447->field_16_event_id;
|
|
6491 if ( v448 != (short)v1 )
|
|
6492 {
|
|
6493 v677 = 1;
|
|
6494 v446 = v448;
|
|
6495 LABEL_866:
|
|
6496 EventProcessor(v446, a2, v677);
|
|
6497 goto LABEL_1056;
|
|
6498 }
|
|
6499 if ( v447->IsInteractive() )
|
|
6500 {
|
|
6501 _5C3420_pDecoration = v447;
|
101
|
6502 EventProcessor(stru_5E4C90._decor_events[v447->_idx_in_stru123 - 75] + 380, 0, 1);
|
0
|
6503 _5C3420_pDecoration = (LevelDecoration *)v1;
|
|
6504 }
|
|
6505 }
|
|
6506 }
|
|
6507 goto LABEL_1056;
|
|
6508 case 67:
|
|
6509 v451 = v12 - 2;
|
|
6510 if ( v451 )
|
|
6511 {
|
|
6512 v452 = v451 - 1;
|
|
6513 if ( v452 )
|
|
6514 {
|
|
6515 if ( v452 == 1 )
|
|
6516 {
|
|
6517 amount = v1;
|
|
6518 goto LABEL_883;
|
|
6519 }
|
|
6520 v453 = 180 * v2;
|
|
6521 }
|
|
6522 else
|
|
6523 {
|
|
6524 v453 = 86400 * v2;
|
|
6525 }
|
|
6526 }
|
|
6527 else
|
|
6528 {
|
|
6529 v453 = 3600 * v2;
|
|
6530 }
|
|
6531 amount = v453;
|
|
6532 LABEL_883:
|
|
6533 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6534 goto LABEL_83;
|
|
6535 v454 = v3->uPlayerID_2;
|
|
6536 v455 = v3->spellnum;
|
|
6537 v456 = pGame->GetStru6();
|
|
6538 pGame->GetStru6()->SetPlayerBuffAnim(v455, v454);
|
|
6539 v323 = v3->uPlayerID_2;
|
|
6540 v324 = (char *)&pParty->pPlayers[v323].pConditions[1];
|
|
6541 if ( !pParty->pPlayers[v323].pConditions[1] )
|
|
6542 goto LABEL_1056;
|
|
6543 if ( v731 == 4 )
|
|
6544 {
|
|
6545 LABEL_637:
|
|
6546 *(int *)v324 = v1;
|
|
6547 *((int *)v324 + 1) = v1;
|
|
6548 goto LABEL_1056;
|
|
6549 }
|
|
6550 v732 = amount << 7;
|
|
6551 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - (double)(amount << 7) * 0.033333335);
|
|
6552 v656 = 1;
|
|
6553 LABEL_640:
|
|
6554 v325 = &pParty->pPlayers[v323];
|
|
6555 goto LABEL_641;
|
|
6556 case 68:
|
|
6557 v457 = v12 - 2;
|
|
6558 if ( v457 )
|
|
6559 {
|
|
6560 v458 = v457 - 1;
|
|
6561 if ( v458 )
|
|
6562 {
|
|
6563 if ( v458 == 1 )
|
|
6564 v459 = 5 * v2 + 5;
|
|
6565 else
|
|
6566 v459 = 2 * v2 + 5;
|
|
6567 }
|
|
6568 else
|
|
6569 {
|
|
6570 v459 = 4 * v2 + 5;
|
|
6571 }
|
|
6572 }
|
|
6573 else
|
|
6574 {
|
|
6575 v459 = 3 * v2 + 5;
|
|
6576 }
|
|
6577 amount = v459;
|
|
6578 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6579 goto LABEL_83;
|
|
6580 v460 = *(int *)&v3->field_C;
|
|
6581 if ( v460 == v1 )
|
|
6582 {
|
|
6583 pParty->pPlayers[v3->uPlayerID_2].Heal(amount);
|
|
6584 LABEL_904:
|
|
6585 v674 = v3->uPlayerID_2;
|
|
6586 LABEL_685:
|
|
6587 v352 = v3->spellnum;
|
|
6588 v353 = pGame->GetStru6();
|
|
6589 pGame->GetStru6()->SetPlayerBuffAnim(v352, v674);
|
|
6590 }
|
|
6591 else
|
|
6592 {
|
|
6593 if ( (v460 & 7) == 3 )
|
|
6594 {
|
|
6595 v461 = &pActors[v460 >> 3];
|
|
6596 v462 = v461->uAIState;
|
|
6597 v463 = v461->pMonsterInfo.uHP;
|
|
6598 if ( v462 != 5 )
|
|
6599 {
|
|
6600 if ( v462 != 4 )
|
|
6601 {
|
|
6602 if ( v462 != 19 )
|
|
6603 {
|
|
6604 if ( v462 != 11 )
|
|
6605 {
|
|
6606 v461->sCurrentHP += amount;
|
|
6607 if ( v461->sCurrentHP > v463 )
|
|
6608 v461->sCurrentHP = v463;
|
|
6609 }
|
|
6610 }
|
|
6611 }
|
|
6612 }
|
|
6613 }
|
|
6614 }
|
|
6615 goto LABEL_1056;
|
|
6616 case 72:
|
|
6617 v464 = v12 - 2;
|
|
6618 if ( !v464 )
|
|
6619 goto LABEL_910;
|
|
6620 v465 = v464 - 1;
|
|
6621 if ( v465 )
|
|
6622 {
|
|
6623 if ( v465 == 1 )
|
|
6624 {
|
|
6625 amount = v1;
|
|
6626 goto LABEL_912;
|
|
6627 }
|
|
6628 LABEL_910:
|
|
6629 v466 = 3600 * v2;
|
|
6630 }
|
|
6631 else
|
|
6632 {
|
|
6633 v466 = 86400 * v2;
|
|
6634 }
|
|
6635 amount = v466;
|
|
6636 LABEL_912:
|
|
6637 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6638 goto LABEL_83;
|
|
6639 v467 = v3->uPlayerID_2;
|
|
6640 v468 = v3->spellnum;
|
|
6641 v469 = pGame->GetStru6();
|
|
6642 pGame->GetStru6()->SetPlayerBuffAnim(v468, v467);
|
|
6643 v470 = v3->uPlayerID_2;
|
|
6644 if ( !(HIDWORD(pParty->pPlayers[v470].pConditions[6]) | LODWORD(pParty->pPlayers[v470].pConditions[6]))
|
|
6645 && !(HIDWORD(pParty->pPlayers[v470].pConditions[8]) | LODWORD(pParty->pPlayers[v470].pConditions[8]))
|
|
6646 && !(HIDWORD(pParty->pPlayers[v470].pConditions[10]) | LODWORD(pParty->pPlayers[v470].pConditions[10])) )
|
|
6647 goto LABEL_1056;
|
|
6648 if ( v731 == 4 )
|
|
6649 {
|
|
6650 LODWORD(pParty->pPlayers[v470].pConditions[6]) = v1;
|
|
6651 HIDWORD(pParty->pPlayers[v470].pConditions[6]) = v1;
|
|
6652 v471 = v3->uPlayerID_2;
|
|
6653 LODWORD(pParty->pPlayers[v471].pConditions[8]) = v1;
|
|
6654 HIDWORD(pParty->pPlayers[v471].pConditions[8]) = v1;
|
|
6655 v472 = v3->uPlayerID_2;
|
|
6656 LODWORD(pParty->pPlayers[v472].pConditions[10]) = v1;
|
|
6657 HIDWORD(pParty->pPlayers[v472].pConditions[10]) = v1;
|
|
6658 goto LABEL_1056;
|
|
6659 }
|
|
6660 v732 = amount << 7;
|
|
6661 *(float *)&a2 = (double)(amount << 7) * 0.033333335;
|
|
6662 pParty->pPlayers[v470].DiscardConditionIfLastsLongerThan(
|
|
6663 6u,
|
|
6664 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
6665 v473 = (char *)pParty->pPlayers;
|
|
6666 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
6667 8u,
|
|
6668 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
6669 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
|
|
6670 v656 = 10;
|
|
6671 goto LABEL_937;
|
|
6672 case 75:
|
|
6673 amount = v2;
|
|
6674 LODWORD(v733) = 3600 * v2;
|
|
6675 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6676 goto LABEL_83;
|
|
6677 v474 = v3->spellnum;
|
|
6678 v475 = pGame->GetStru6();
|
|
6679 pGame->GetStru6()->SetPlayerBuffAnim(v474, v1);
|
|
6680 v476 = v3->spellnum;
|
|
6681 v477 = pGame->GetStru6();
|
|
6682 pGame->GetStru6()->SetPlayerBuffAnim(v476, 1u);
|
|
6683 v478 = v3->spellnum;
|
|
6684 v479 = pGame->GetStru6();
|
|
6685 pGame->GetStru6()->SetPlayerBuffAnim(v478, 2u);
|
|
6686 v480 = v3->spellnum;
|
|
6687 v481 = pGame->GetStru6();
|
|
6688 pGame->GetStru6()->SetPlayerBuffAnim(v480, 3u);
|
|
6689 v668 = v1;
|
|
6690 v732 = (int)v733 << 7;
|
|
6691 v658 = v1;
|
|
6692 v653 = v2;
|
|
6693 v651 = v731;
|
|
6694 v26 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
6695 v27 = (char *)&pParty->pPartyBuffs[13];
|
|
6696 goto LABEL_101;
|
|
6697 case 73:
|
|
6698 LODWORD(v733) = 3600 * v2;
|
|
6699 amount = v2;
|
|
6700 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6701 goto LABEL_83;
|
|
6702 if ( v731 == 4 )
|
|
6703 {
|
|
6704 v482 = v3->spellnum;
|
|
6705 v483 = pGame->GetStru6();
|
|
6706 pGame->GetStru6()->SetPlayerBuffAnim(v482, v1);
|
|
6707 v484 = v3->spellnum;
|
|
6708 v485 = pGame->GetStru6();
|
|
6709 pGame->GetStru6()->SetPlayerBuffAnim(v484, 1u);
|
|
6710 v486 = v3->spellnum;
|
|
6711 v487 = pGame->GetStru6();
|
|
6712 pGame->GetStru6()->SetPlayerBuffAnim(v486, 2u);
|
|
6713 v488 = v3->spellnum;
|
|
6714 v489 = pGame->GetStru6();
|
|
6715 pGame->GetStru6()->SetPlayerBuffAnim(v488, 3u);
|
|
6716 v732 = (int)v733 << 7;
|
|
6717 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
6718 pParty->pPlayers[0].pPlayerBuffs[6].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, v1);
|
|
6719 pParty->pPlayers[1].pPlayerBuffs[6].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, v1);
|
|
6720 pParty->pPlayers[2].pPlayerBuffs[6].Apply(pParty->uTimePlayed + v717, 4u, v2, v2, v1);
|
|
6721 v668 = v1;
|
|
6722 v658 = v2;
|
|
6723 v653 = v2;
|
|
6724 LODWORD(v28) = LODWORD(pParty->uTimePlayed) + v717;
|
|
6725 v651 = 4;
|
|
6726 HIDWORD(v650) = (pParty->uTimePlayed + v717) >> 32;
|
|
6727 v27 = (char *)&pParty->pPlayers[3].pPlayerBuffs[6];
|
|
6728 goto LABEL_104;
|
|
6729 }
|
|
6730 v490 = v3->uPlayerID_2;
|
|
6731 v491 = v3->spellnum;
|
|
6732 v492 = pGame->GetStru6();
|
|
6733 pGame->GetStru6()->SetPlayerBuffAnim(v491, v490);
|
|
6734 v668 = v1;
|
|
6735 v732 = (int)v733 << 7;
|
|
6736 v658 = v2;
|
|
6737 v653 = v2;
|
|
6738 v651 = v731;
|
|
6739 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
6740 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[6];
|
|
6741 goto LABEL_103;
|
|
6742 case 74:
|
|
6743 v493 = v12 - 2;
|
|
6744 if ( v493 && (v494 = v493 - 1) != 0 && v494 == 1 )
|
|
6745 amount = v1;
|
|
6746 else
|
|
6747 amount = 86400 * v2;
|
|
6748 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6749 goto LABEL_83;
|
|
6750 v495 = v3->uPlayerID_2;
|
|
6751 v496 = v3->spellnum;
|
|
6752 v497 = pGame->GetStru6();
|
|
6753 pGame->GetStru6()->SetPlayerBuffAnim(v496, v495);
|
|
6754 v498 = v3->uPlayerID_2;
|
|
6755 if ( !(HIDWORD(pParty->pPlayers[v498].pConditions[7]) | LODWORD(pParty->pPlayers[v498].pConditions[7]))
|
|
6756 && !(HIDWORD(pParty->pPlayers[v498].pConditions[9]) | LODWORD(pParty->pPlayers[v498].pConditions[9]))
|
|
6757 && !(HIDWORD(pParty->pPlayers[v498].pConditions[11]) | LODWORD(pParty->pPlayers[v498].pConditions[11])) )
|
|
6758 goto LABEL_1056;
|
|
6759 if ( v731 == 4 )
|
|
6760 {
|
|
6761 LODWORD(pParty->pPlayers[v498].pConditions[7]) = v1;
|
|
6762 HIDWORD(pParty->pPlayers[v498].pConditions[7]) = v1;
|
|
6763 v499 = v3->uPlayerID_2;
|
|
6764 LODWORD(pParty->pPlayers[v499].pConditions[9]) = v1;
|
|
6765 HIDWORD(pParty->pPlayers[v499].pConditions[9]) = v1;
|
|
6766 v500 = v3->uPlayerID_2;
|
|
6767 LODWORD(pParty->pPlayers[v500].pConditions[11]) = v1;
|
|
6768 HIDWORD(pParty->pPlayers[v500].pConditions[11]) = v1;
|
|
6769 }
|
|
6770 else
|
|
6771 {
|
|
6772 v732 = amount << 7;
|
|
6773 *(float *)&a2 = (double)(amount << 7) * 0.033333335;
|
|
6774 pParty->pPlayers[v498].DiscardConditionIfLastsLongerThan(
|
|
6775 7u,
|
|
6776 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
6777 v473 = (char *)pParty->pPlayers;
|
|
6778 pParty->pPlayers[v3->uPlayerID_2].DiscardConditionIfLastsLongerThan(
|
|
6779 9u,
|
|
6780 (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2));
|
|
6781 v663 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed - *(float *)&a2);
|
|
6782 v656 = 11;
|
|
6783 LABEL_937:
|
|
6784 v325 = (Player *)&v473[6972 * v3->uPlayerID_2];
|
|
6785 LABEL_641:
|
|
6786 v325->DiscardConditionIfLastsLongerThan(v656, v663);
|
|
6787 }
|
|
6788 goto LABEL_1056;
|
|
6789 case 77:
|
|
6790 amount = 5 * v2 + 10;
|
|
6791 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6792 goto LABEL_83;
|
|
6793 v501 = pParty->pPlayers;
|
|
6794 do
|
|
6795 {
|
|
6796 v502 = v3->spellnum;
|
|
6797 v503 = pGame->GetStru6();
|
|
6798 pGame->GetStru6()->SetPlayerBuffAnim(v502, v1);
|
|
6799 v501->Heal(amount);
|
|
6800 ++v501;
|
|
6801 ++v1;
|
|
6802 }
|
|
6803 while ( (signed int)v501 < (signed int)pParty->pHirelings );
|
|
6804 goto LABEL_1056;
|
|
6805 case 80:
|
|
6806 sRecoveryTime -= v2;
|
|
6807 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6808 goto LABEL_83;
|
|
6809 v504 = pGame->GetStru6();
|
|
6810 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(0xAFF0Au, 0xC0u);
|
|
6811 v505 = sub_46A6AC((int)dword_50BF30, 100, 4096);
|
|
6812 ++a1.uItemType;
|
|
6813 HIDWORD(v733) = v505;
|
|
6814 v690 = v1;
|
|
6815 v689 = v1;
|
|
6816 v688 = v1;
|
|
6817 a1.stru_24.Reset();
|
|
6818 a1.field_48 = v3->spellnum;
|
|
6819 a1.field_4C = v2;
|
|
6820 a1.field_50 = v731;
|
|
6821 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
6822 a1.uAttributes = v1;
|
|
6823 a1.uSectorID = v1;
|
|
6824 a1.uSpriteFrameID = v1;
|
|
6825 v506 = v3->uPlayerID;
|
|
6826 a1.field_60_distance_related_prolly_lod = 0;
|
|
6827 a1.uFacing = v1;
|
|
6828 v506 *= 8;
|
|
6829 LOBYTE(v506) = v506 | 4;
|
|
6830 a1.field_58 = v506;
|
|
6831 a1.uSoundID = LOWORD(v3->field_10);
|
|
6832 a2 = v1;
|
|
6833 if ( SHIDWORD(v733) > v1 )
|
|
6834 {
|
|
6835 do
|
|
6836 {
|
|
6837 v507 = dword_50BF30[a2];
|
|
6838 a1.vPosition.x = pActors[v507].vPosition.x;
|
|
6839 a1.vPosition.y = pActors[v507].vPosition.y;
|
|
6840 v732 = pActors[v507].uActorHeight;
|
|
6841 a1.vPosition.z = pActors[v507].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
6842 v508 = 8 * dword_50BF30[a2];
|
|
6843 LOBYTE(v508) = v508 | 3;
|
|
6844 a1.field_5C = v508;
|
|
6845 v509 = a1.Create(0, v1, v1, v1);
|
|
6846 v510 = a2;
|
|
6847 DamageMonsterFromParty(8 * v509 | 2, dword_50BF30[a2], (Vec3_int_ *)&v688);
|
|
6848 a2 = v510 + 1;
|
|
6849 }
|
|
6850 while ( v510 + 1 < SHIDWORD(v733) );
|
|
6851 }
|
|
6852 for ( a2 = v1; a2 < SHIDWORD(v733); ++a2 )
|
|
6853 {
|
|
6854 v511 = &pActors[dword_50BF30[a2]];
|
|
6855 a1.vPosition.x = v511->vPosition.x;
|
|
6856 a1.vPosition.y = v511->vPosition.y;
|
|
6857 v732 = v511->uActorHeight;
|
|
6858 a1.vPosition.z = v511->vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
6859 v512 = 8 * dword_50BF30[a2];
|
|
6860 LOBYTE(v512) = v512 | 3;
|
|
6861 a1.field_5C = v512;
|
|
6862 a1.Create(0, v1, v1, v1);
|
|
6863 v513 = v511->pActorBuffs;
|
|
6864 v726 = (Player *)22;
|
|
6865 do
|
|
6866 {
|
|
6867 v513->Reset();
|
|
6868 ++v513;
|
|
6869 v726 = (Player *)((char *)v726 - 1);
|
|
6870 }
|
|
6871 while ( *(float *)&v726 != 0.0 );
|
|
6872 }
|
|
6873 goto LABEL_1056;
|
|
6874 case 82:
|
|
6875 v514 = v12 - 2;
|
|
6876 if ( !v514 )
|
|
6877 goto LABEL_955;
|
|
6878 v515 = v514 - 1;
|
|
6879 if ( v515 )
|
|
6880 {
|
|
6881 if ( v515 == 1 )
|
|
6882 {
|
|
6883 v516 = 900 * v2;
|
|
6884 amount = 5;
|
|
6885 }
|
|
6886 else
|
|
6887 {
|
|
6888 LABEL_955:
|
|
6889 v516 = 300 * v2;
|
|
6890 amount = 1;
|
|
6891 }
|
|
6892 }
|
|
6893 else
|
|
6894 {
|
|
6895 v516 = 900 * v2;
|
|
6896 amount = 3;
|
|
6897 }
|
|
6898 v733 = __PAIR__(v1, v516);
|
|
6899 v517 = 8 * v3->uPlayerID;
|
|
6900 LOBYTE(v517) = v517 | 4;
|
|
6901 if ( (signed int)uNumActors > v1 )
|
|
6902 {
|
|
6903 v518 = (char *)&pActors[0].uAIState;
|
|
6904 v726 = (Player *)uNumActors;
|
|
6905 do
|
|
6906 {
|
|
6907 v519 = *(short *)v518;
|
|
6908 if ( *(short *)v518 != 5 && v519 != 11 && v519 != 19 && v517 == *((int *)v518 + 159) )
|
|
6909 ++HIDWORD(v733);
|
|
6910 v518 += 836;
|
|
6911 v726 = (Player *)((char *)v726 - 1);
|
|
6912 }
|
|
6913 while ( *(float *)&v726 != 0.0 );
|
|
6914 }
|
|
6915 if ( SHIDWORD(v733) >= amount )
|
|
6916 {
|
|
6917 v66 = pGlobalTXT_LocalizationStrings[648];
|
|
6918 goto LABEL_201;
|
|
6919 }
|
|
6920 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6921 goto LABEL_83;
|
|
6922 sub_44FA4C_spawn_light_elemental(v3->uPlayerID, v731, v733);
|
|
6923 goto LABEL_1056;
|
|
6924 case 83:
|
|
6925 v520 = v12 - 2;
|
|
6926 if ( !v520 )
|
|
6927 goto LABEL_973;
|
|
6928 v521 = v520 - 1;
|
|
6929 if ( v521 )
|
|
6930 {
|
|
6931 if ( v521 == 1 )
|
|
6932 {
|
|
6933 LODWORD(v733) = 18000 * v2;
|
|
6934 v522 = 5 * v2 + 10;
|
|
6935 }
|
|
6936 else
|
|
6937 {
|
|
6938 LABEL_973:
|
|
6939 LODWORD(v733) = 10800 * v2;
|
|
6940 v522 = 3 * v2 + 10;
|
|
6941 }
|
|
6942 }
|
|
6943 else
|
|
6944 {
|
|
6945 LODWORD(v733) = 14400 * v2;
|
|
6946 v522 = 4 * v2 + 10;
|
|
6947 }
|
|
6948 amount = v522;
|
|
6949 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6950 goto LABEL_83;
|
|
6951 v523 = v3->spellnum;
|
|
6952 v524 = pGame->GetStru6();
|
|
6953 pGame->GetStru6()->SetPlayerBuffAnim(v523, v1);
|
|
6954 v83 = 1;
|
|
6955 v525 = v3->spellnum;
|
|
6956 v526 = pGame->GetStru6();
|
|
6957 pGame->GetStru6()->SetPlayerBuffAnim(v525, 1u);
|
|
6958 v527 = v3->spellnum;
|
|
6959 v528 = pGame->GetStru6();
|
|
6960 pGame->GetStru6()->SetPlayerBuffAnim(v527, 2u);
|
|
6961 v529 = v3->spellnum;
|
|
6962 v530 = pGame->GetStru6();
|
|
6963 pGame->GetStru6()->SetPlayerBuffAnim(v529, 3u);
|
|
6964 v673 = v1;
|
|
6965 v732 = (int)v733 << 7;
|
|
6966 v662 = v1;
|
|
6967 v655 = amount;
|
|
6968 v652 = v731;
|
|
6969 v183 = (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
6970 v137 = (char *)&pParty->pPartyBuffs[2];
|
|
6971 goto LABEL_976;
|
|
6972 case 84:
|
|
6973 v67 = 2;
|
|
6974 if ( uCurrentlyLoadedLevelType == LEVEL_Outdoor)
|
|
6975 {
|
|
6976 v66 = pGlobalTXT_LocalizationStrings[497];
|
|
6977 goto LABEL_202;
|
|
6978 }
|
|
6979 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
6980 goto LABEL_83;
|
|
6981 v531 = sub_46A6AC((int)dword_50BF30, 100, 4096);
|
|
6982 ++a1.uItemType;
|
|
6983 v726 = (Player *)v531;
|
|
6984 v696 = v1;
|
|
6985 v695 = v1;
|
|
6986 v694 = v1;
|
|
6987 a1.stru_24.Reset();
|
|
6988 a1.field_48 = v3->spellnum;
|
|
6989 a1.field_4C = v2;
|
|
6990 a1.field_50 = v731;
|
|
6991 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
6992 a1.uAttributes = v1;
|
|
6993 a1.uSectorID = v1;
|
|
6994 a1.uSpriteFrameID = v1;
|
|
6995 v532 = v3->uPlayerID;
|
|
6996 a1.field_60_distance_related_prolly_lod = 0;
|
|
6997 a1.uFacing = v1;
|
|
6998 v532 *= 8;
|
|
6999 LOBYTE(v532) = v532 | 4;
|
|
7000 a1.field_58 = v532;
|
|
7001 a1.uSoundID = LOWORD(v3->field_10);
|
|
7002 a2 = v1;
|
|
7003 if ( (signed int)v726 > v1 )
|
|
7004 {
|
|
7005 do
|
|
7006 {
|
|
7007 v533 = dword_50BF30[a2];
|
|
7008 a1.vPosition.x = pActors[v533].vPosition.x;
|
|
7009 a1.vPosition.y = pActors[v533].vPosition.y;
|
|
7010 v732 = pActors[v533].uActorHeight;
|
|
7011 a1.vPosition.z = pActors[v533].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
7012 v534 = 8 * dword_50BF30[a2];
|
|
7013 LOBYTE(v534) = v534 | 3;
|
|
7014 a1.field_5C = v534;
|
|
7015 v535 = a1.Create(0, v1, v1, v1);
|
|
7016 v536 = a2;
|
|
7017 DamageMonsterFromParty(8 * v535 | 2, dword_50BF30[a2], (Vec3_int_ *)&v694);
|
|
7018 a2 = v536 + 1;
|
|
7019 }
|
|
7020 while ( v536 + 1 < (signed int)v726 );
|
|
7021 }
|
|
7022 v537 = pGame->GetStru6();
|
|
7023 pGame->GetStru6()->_4A8BFC();
|
|
7024 goto LABEL_1056;
|
|
7025 case 85:
|
|
7026 v538 = v12 - 2;
|
|
7027 if ( v538 && (v539 = v538 - 1) != 0 && v539 == 1 )
|
|
7028 {
|
|
7029 amount = 5 * v2;
|
|
7030 v540 = 18000 * v2;
|
|
7031 }
|
|
7032 else
|
|
7033 {
|
|
7034 amount = 4 * v2;
|
|
7035 v540 = 14400 * v2;
|
|
7036 }
|
|
7037 v730 = v540;
|
|
7038 LODWORD(v733) = v540;
|
|
7039 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7040 goto LABEL_83;
|
|
7041 v541 = v3->spellnum;
|
|
7042 v542 = pGame->GetStru6();
|
|
7043 pGame->GetStru6()->SetPlayerBuffAnim(v541, v1);
|
|
7044 v543 = v3->spellnum;
|
|
7045 v544 = pGame->GetStru6();
|
|
7046 pGame->GetStru6()->SetPlayerBuffAnim(v543, 1u);
|
|
7047 v545 = v3->spellnum;
|
|
7048 v546 = pGame->GetStru6();
|
|
7049 pGame->GetStru6()->SetPlayerBuffAnim(v545, 2u);
|
|
7050 v547 = v3->spellnum;
|
|
7051 v548 = pGame->GetStru6();
|
|
7052 pGame->GetStru6()->SetPlayerBuffAnim(v547, 3u);
|
|
7053 v732 = v730 << 7;
|
|
7054 v549 = (double)(v730 << 7) * 0.033333335;
|
|
7055 *((float *)&v733 + 1) = v549;
|
|
7056 v712 = (signed __int64)v549;
|
|
7057 pParty->pPartyBuffs[ 1].Apply(pParty->uTimePlayed + (signed __int64)v549, v731, amount, v1, v1);
|
|
7058 pParty->pPartyBuffs[12].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1);
|
|
7059 pParty->pPartyBuffs[ 6].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1);
|
|
7060 pParty->pPartyBuffs[17].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1);
|
|
7061 pParty->pPartyBuffs[ 0].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1);
|
|
7062 pParty->pPartyBuffs[ 4].Apply(pParty->uTimePlayed + v712, v731, amount, v1, v1);
|
|
7063 v550 = v2 + 5;
|
|
7064 pParty->pPartyBuffs[ 5].Apply(
|
|
7065 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
|
|
7066 v731,
|
|
7067 v550,
|
|
7068 v1,
|
|
7069 v1);
|
|
7070 v668 = v1;
|
|
7071 v658 = v1;
|
|
7072 v653 = v550;
|
|
7073 v651 = v731;
|
|
7074 v28 = (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1));
|
|
7075 LABEL_992:
|
|
7076 v27 = (char *)&pParty->pPartyBuffs[19];
|
|
7077 goto LABEL_103;
|
|
7078 case 86:
|
|
7079 v551 = v12 - 2;
|
|
7080 if ( !v551 )
|
|
7081 goto LABEL_998;
|
|
7082 v552 = v551 - 1;
|
|
7083 if ( v552 )
|
|
7084 {
|
|
7085 if ( v552 == 1 )
|
|
7086 {
|
|
7087 amount = 15;
|
|
7088 HIDWORD(v733) = 20;
|
|
7089 goto LABEL_1000;
|
|
7090 }
|
|
7091 LABEL_998:
|
|
7092 v678 = 4;
|
|
7093 }
|
|
7094 else
|
|
7095 {
|
|
7096 v678 = 12;
|
|
7097 }
|
|
7098 amount = v678;
|
|
7099 HIDWORD(v733) = v678;
|
|
7100 LABEL_1000:
|
|
7101 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7102 goto LABEL_83;
|
|
7103 y = (char *)(60 * (v2 * HIDWORD(v733) + 60));
|
|
7104 v732 = (300 * amount * v2 + 60) << 7;
|
|
7105 v730 = v2 + 5;
|
|
7106 v726 = (Player *)v1;
|
|
7107 v553 = (char *)&pParty->pPlayers[0].pConditions[1];
|
|
7108 *((float *)&v733 + 1) = (double)v732 * 0.033333335;
|
|
7109 do
|
|
7110 {
|
|
7111 v554 = v3->spellnum;
|
|
7112 v555 = pGame->GetStru6();
|
|
7113 pGame->GetStru6()->SetPlayerBuffAnim(v554, v1);
|
|
7114 v556 = v3->spellnum;
|
|
7115 v557 = pGame->GetStru6();
|
|
7116 pGame->GetStru6()->SetPlayerBuffAnim(v556, 1u);
|
|
7117 v558 = v3->spellnum;
|
|
7118 v559 = pGame->GetStru6();
|
|
7119 pGame->GetStru6()->SetPlayerBuffAnim(v558, 2u);
|
|
7120 v560 = v3->spellnum;
|
|
7121 v561 = pGame->GetStru6();
|
|
7122 pGame->GetStru6()->SetPlayerBuffAnim(v560, 3u);
|
|
7123 ((SpellBuff *)(v553 + 6056))->Apply(
|
|
7124 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
|
|
7125 v731,
|
|
7126 v730,
|
|
7127 v1,
|
|
7128 v1);
|
|
7129 if ( *(_QWORD *)v553 )
|
|
7130 v726 = (Player *)1;
|
|
7131 v553 += 6972;
|
|
7132 }
|
|
7133 while ( (signed int)v553 < (signed int)&pParty->pHirelings[0].uFlags );
|
|
7134 v562 = v731;
|
|
7135 pParty->pPartyBuffs[9].Apply(
|
|
7136 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
|
|
7137 v731,
|
|
7138 v730,
|
|
7139 v1,
|
|
7140 v1);
|
|
7141 pParty->pPartyBuffs[14].Apply(
|
|
7142 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
|
|
7143 v562,
|
|
7144 v1,
|
|
7145 v1,
|
|
7146 v1);
|
|
7147 pParty->pPartyBuffs[15].Apply(
|
|
7148 (signed __int64)((double)(signed __int64)pParty->uTimePlayed + *((float *)&v733 + 1)),
|
|
7149 v562,
|
|
7150 v730,
|
|
7151 v1,
|
|
7152 v1);
|
|
7153 if ( v726 != (Player *)v1 )
|
|
7154 goto LABEL_1056;
|
|
7155 v668 = v1;
|
|
7156 v732 = (int)y << 7;
|
|
7157 v658 = v1;
|
|
7158 v653 = v730;
|
|
7159 v651 = v562;
|
|
7160 v28 = (signed __int64)((double)(signed int)((int)y << 7) * 0.033333335
|
|
7161 + (double)(signed __int64)pParty->uTimePlayed);
|
|
7162 v27 = (char *)&pParty->pPartyBuffs[8];
|
|
7163 goto LABEL_103;
|
|
7164 case 88:
|
|
7165 amount = 3;
|
|
7166 if ( pPlayer->uNumDivineInterventionCastsThisDay >= 3u )
|
|
7167 goto LABEL_200;
|
|
7168 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7169 goto LABEL_83;
|
|
7170 a2 = v1;
|
|
7171 _this = (ItemGen *)&pPlayers[1];
|
|
7172 do
|
|
7173 {
|
|
7174 v563 = 0;
|
|
7175 do
|
|
7176 {
|
|
7177 v564 = _this->uItemID;
|
|
7178 *(int *)(v563 + _this->uItemID) = v1;
|
|
7179 v563 += 8;
|
|
7180 *(int *)(v563 + v564 - 4) = v1;
|
|
7181 }
|
|
7182 while ( v563 <= 128 );
|
|
7183 v565 = ((Player *)_this->uItemID)->GetMaxHealth();
|
|
7184 v566 = (Player **)_this;
|
|
7185 *(int *)(_this->uItemID + 6460) = v565;
|
|
7186 v567 = (*v566)->GetMaxMana();
|
|
7187 v568 = a2;
|
|
7188 *(int *)(_this->uItemID + 6464) = v567;
|
|
7189 v569 = v3->spellnum;
|
|
7190 v570 = pGame->GetStru6();
|
|
7191 pGame->GetStru6()->SetPlayerBuffAnim(v569, v568);
|
|
7192 ++a2;
|
|
7193 _this = (ItemGen *)((char *)_this + 4);
|
|
7194 }
|
|
7195 while ( (signed int)this < (signed int)&qword_A750D8 );
|
|
7196 v571 = pPlayer;
|
|
7197 v572 = (char *)&pPlayer->sAgeModifier;
|
|
7198 if ( pPlayer->sAgeModifier + 10 >= 120 )
|
|
7199 *(short *)v572 = 120;
|
|
7200 else
|
|
7201 *(short *)v572 = pPlayer->sAgeModifier + 10;
|
|
7202 sRecoveryTime += -5 * v2;
|
|
7203 ++v571->uNumDivineInterventionCastsThisDay;
|
|
7204 goto LABEL_1056;
|
|
7205 case 89:
|
|
7206 v573 = v12 - 2;
|
|
7207 if ( v573 )
|
|
7208 {
|
|
7209 v574 = v573 - 1;
|
|
7210 if ( v574 )
|
|
7211 {
|
|
7212 if ( v574 == 1 )
|
|
7213 v575 = 5 * v2;
|
|
7214 else
|
|
7215 v575 = 2 * v2;
|
|
7216 }
|
|
7217 else
|
|
7218 {
|
|
7219 v575 = 4 * v2;
|
|
7220 }
|
|
7221 }
|
|
7222 else
|
|
7223 {
|
|
7224 v575 = 3 * v2;
|
|
7225 }
|
|
7226 amount = v575;
|
|
7227 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7228 goto LABEL_83;
|
|
7229 v576 = *(int *)&v3->field_C;
|
|
7230 if ( v576 == v1 )
|
|
7231 {
|
|
7232 v583 = v3->uPlayerID_2;
|
|
7233 v584 = v3->spellnum;
|
|
7234 v585 = (char *)&pParty->pPlayers[v3->uPlayerID_2];
|
|
7235 v586 = pGame->GetStru6();
|
|
7236 pGame->GetStru6()->SetPlayerBuffAnim(v584, v583);
|
|
7237 if ( *((_QWORD *)v585 + 14) )
|
|
7238 {
|
|
7239 ((Player *)v585)->SetCondition(0x11u, 1);
|
|
7240 v587 = ((Player *)v585)->GetSexByVoice();
|
|
7241 ReloadPlayerPortraits(v3->uPlayerID_2, (v587 != 0) + 23);
|
|
7242 *((_QWORD *)v585 + 17) = pParty->uTimePlayed;
|
|
7243 }
|
|
7244 goto LABEL_83;
|
|
7245 }
|
|
7246 v577 = (Player *)(v576 >> 3);
|
|
7247 v726 = v577;
|
|
7248 if ( v577 == (Player *)-1 )
|
|
7249 {
|
|
7250 v66 = pGlobalTXT_LocalizationStrings[496];
|
|
7251 goto LABEL_201;
|
|
7252 }
|
|
7253 v578 = (int)&pActors[(int)v577];
|
|
7254 v721 = v578;
|
|
7255 if ( *(short *)(v578 + 40) > (signed __int16)v1 || (v579 = *(short *)(v578 + 176), v579 != 5) && v579 != 4 )
|
|
7256 goto LABEL_200;
|
|
7257 ++a1.uItemType;
|
|
7258 a1.stru_24.Reset();
|
|
7259 a1.field_48 = v3->spellnum;
|
|
7260 a1.field_4C = v2;
|
|
7261 a1.field_50 = v731;
|
|
7262 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
7263 a1.uAttributes = v1;
|
|
7264 a1.uSectorID = v1;
|
|
7265 a1.uSpriteFrameID = v1;
|
|
7266 v580 = v3->uPlayerID;
|
|
7267 a1.field_60_distance_related_prolly_lod = 0;
|
|
7268 v581 = v721;
|
|
7269 v580 *= 8;
|
|
7270 LOBYTE(v580) = v580 | 4;
|
|
7271 a1.uFacing = v1;
|
|
7272 a1.field_58 = v580;
|
|
7273 a1.uSoundID = LOWORD(v3->field_10);
|
|
7274 a1.vPosition.x = *(short *)(v721 + 142);
|
|
7275 a1.vPosition.y = *(short *)(v721 + 144);
|
|
7276 v732 = *(short *)(v721 + 138);
|
|
7277 v582 = 8 * (int)v726;
|
|
7278 a1.vPosition.z = *(short *)(v721 + 146) - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
7279 LOBYTE(v582) = 8 * (char)v726 | 3;
|
|
7280 a1.field_5C = v582;
|
|
7281 a1.Create(0, v1, v1, v1);
|
|
7282 if ( *(char *)(v581 + 52) > amount )
|
|
7283 goto LABEL_83;
|
|
7284 Actor::Resurrect((unsigned int)v726);
|
|
7285 *(char *)(v581 + 61) = 0;
|
|
7286 *(char *)(v581 + 53) = 0;
|
|
7287 *(char *)(v581 + 54) = 0;
|
|
7288 *(char *)(v581 + 55) = 0;
|
|
7289 *(char *)(v581 + 56) = 0;
|
|
7290 *(char *)(v581 + 57) = 0;
|
|
7291 *(int *)(v581 + 712) = 9999;
|
|
7292 *(char *)(v581 + 38) &= 0xF7u;
|
|
7293 *(int *)(v581 + 708) = v1;
|
|
7294 ((SpellBuff *)(v581 + 356))->Reset();
|
|
7295 ((SpellBuff *)(v581 + 228))->Reset();
|
|
7296 ((SpellBuff *)(v581 + 404))->Reset();
|
|
7297 if ( *(short *)(v581 + 40) > 10 * amount )
|
|
7298 *(short *)(v581 + 40) = 10 * amount;
|
|
7299 goto LABEL_1056;
|
|
7300 case 91:
|
|
7301 v588 = v12 - 1;
|
|
7302 amount = 16;
|
|
7303 if ( v588 && (v589 = v588 - 1) != 0 && (v590 = v589 - 1) != 0 )
|
|
7304 {
|
|
7305 if ( v590 == 1 )
|
|
7306 LODWORD(v733) = v1;
|
|
7307 }
|
|
7308 else
|
|
7309 {
|
|
7310 LODWORD(v733) = 3600 * v2;
|
|
7311 }
|
|
7312 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7313 goto LABEL_83;
|
|
7314 HIDWORD(v733) = (int)(char *)&pParty + 6972 * v3->uPlayerID_2 + 36 * a2 + 3040;
|
|
7315 v732 = (signed int)&pItemsTable->pItems[*(int *)HIDWORD(v733)].pIconName;
|
|
7316 ((ItemGen *)HIDWORD(v733))->UpdateTempBonus(pParty->uTimePlayed);
|
|
7317 if ( *(int *)HIDWORD(v733) >= 64 && *(int *)HIDWORD(v733) <= 65
|
|
7318 || *(char *)(HIDWORD(v733) + 20) & 2
|
|
7319 || *(int *)(HIDWORD(v733) + 12) != v1
|
|
7320 || *(int *)(HIDWORD(v733) + 4) != v1
|
|
7321 || (v591 = *(char *)(v732 + 28)) != 0 && v591 != 1 && v591 != 2
|
|
7322 || pItemsTable->_456D5E_is_some_material((ItemGen *)HIDWORD(v733)) )
|
|
7323 goto LABEL_199;
|
|
7324 v592 = HIDWORD(v733);
|
|
7325 v14 = v731 == 4;
|
|
7326 *(int *)(HIDWORD(v733) + 12) = 16;
|
|
7327 if ( !v14 )
|
|
7328 {
|
|
7329 v732 = (int)v733 << 7;
|
|
7330 *(_QWORD *)(v592 + 28) = pParty->uTimePlayed
|
|
7331 + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
7332 *(int *)(v592 + 20) |= 8u;
|
|
7333 }
|
|
7334 *(char *)(v592 + 20) |= 0x80u;
|
|
7335 goto LABEL_1055;
|
|
7336 case 93:
|
|
7337 v593 = v12 - 2;
|
|
7338 if ( !v593 )
|
|
7339 goto LABEL_1062;
|
|
7340 v594 = v593 - 1;
|
|
7341 if ( v594 )
|
|
7342 {
|
|
7343 if ( v594 == 1 )
|
|
7344 amount = 9;
|
|
7345 else
|
|
7346 LABEL_1062:
|
|
7347 amount = 5;
|
|
7348 }
|
|
7349 else
|
|
7350 {
|
|
7351 amount = 7;
|
|
7352 }
|
|
7353 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7354 goto LABEL_83;
|
|
7355 v726 = (Player *)((signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360);
|
|
7356 v732 = (signed int)(60 * stru_5C6E00->uIntegerDoublePi) / 360 / (amount - 1);
|
|
7357 a1.stru_24.Reset();
|
|
7358 a1.field_48 = v3->spellnum;
|
|
7359 a1.field_4C = v2;
|
|
7360 a1.field_50 = v731;
|
|
7361 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
7362 a1.vPosition.x = pParty->vPosition.x;
|
58
|
7363 a1.vPosition.y = pParty->vPosition.y;
|
0
|
7364 a1.uAttributes = v1;
|
58
|
7365 a1.vPosition.z = pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2;
|
0
|
7366 a1.uSectorID = pIndoor->GetSector(
|
|
7367 pParty->vPosition.x,
|
58
|
7368 pParty->vPosition.y,
|
|
7369 pParty->vPosition.z + (signed int)pParty->uPartyHeight / 2);
|
0
|
7370 a1.uSpriteFrameID = v1;
|
|
7371 v595 = 8 * v3->uPlayerID;
|
|
7372 LOBYTE(v595) = v595 | 4;
|
|
7373 a1.field_58 = v595;
|
|
7374 a1.field_5C = a2;
|
|
7375 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
7376 a1.uSoundID = LOWORD(v3->field_10);
|
|
7377 if ( pParty->bTurnBasedModeOn == 1 )
|
|
7378 LOBYTE(a1.uAttributes) |= 4u;
|
|
7379 v596 = (signed int)v726 / -2;
|
|
7380 y = (char *)((signed int)v726 / 2);
|
|
7381 if ( (signed int)v726 / -2 <= (signed int)v726 / 2 )
|
|
7382 {
|
|
7383 v597 = v715.uYawAngle;
|
|
7384 do
|
|
7385 {
|
|
7386 a1.uFacing = v596 + v597;
|
|
7387 if ( a1.Create(
|
|
7388 v596 + v597,
|
|
7389 v715.uPitchAngle,
|
|
7390 pObjectList->pObjects[(signed __int16)a1.uObjectDescID].uSpeed,
|
|
7391 v3->uPlayerID + 1) != -1
|
|
7392 && pParty->bTurnBasedModeOn == 1 )
|
|
7393 ++pTurnEngine->field_1C;
|
|
7394 v596 += v732;
|
|
7395 }
|
|
7396 while ( v596 <= (signed int)y );
|
|
7397 }
|
|
7398 goto LABEL_1056;
|
|
7399 case 94:
|
|
7400 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7401 goto LABEL_83;
|
|
7402 if ( v731 == 1 || v731 == 2 )
|
|
7403 {
|
|
7404 v598 = 180 * v2;
|
|
7405 goto LABEL_1081;
|
|
7406 }
|
|
7407 if ( v731 == 3 )
|
|
7408 {
|
|
7409 v598 = 300 * v2;
|
|
7410 LABEL_1081:
|
|
7411 LODWORD(v733) = v598;
|
|
7412 goto LABEL_1082;
|
|
7413 }
|
|
7414 if ( v731 == 4 )
|
|
7415 LODWORD(v733) = 29030400;
|
|
7416 LABEL_1082:
|
|
7417 v599 = a2 >> 3;
|
|
7418 if ( (a2 & 7) != 3 )
|
|
7419 goto LABEL_1056;
|
|
7420 v730 = 836 * v599;
|
|
7421 if ( !MonsterStats::BelongsToSupertype(pActors[v599].pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD) )
|
|
7422 goto LABEL_83;
|
|
7423 if ( !stru_50C198.GetMagicalResistance((Actor *)((char *)pActors + v730), 0xAu) )
|
|
7424 goto LABEL_200;
|
|
7425 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[9] + v730))->Reset();
|
|
7426 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[1] + v730))->Reset();
|
|
7427 v732 = (int)v733 << 7;
|
|
7428 ((SpellBuff *)((char *)&pActors[0].pActorBuffs[12] + v730))->Apply(
|
|
7429 pParty->uTimePlayed + (signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335),
|
|
7430 v731,
|
|
7431 v1,
|
|
7432 v1,
|
|
7433 v1);
|
|
7434 a1.stru_24.Reset();
|
|
7435 a1.field_48 = v3->spellnum;
|
|
7436 a1.field_4C = v2;
|
|
7437 a1.field_50 = v731;
|
|
7438 v60 = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
7439 v61 = v730;
|
|
7440 LABEL_1086:
|
|
7441 v600 = *(__int16 *)((char *)&pActors[0].vPosition.y + v61);
|
|
7442 v601 = *(__int16 *)((char *)&pActors[0].vPosition.x + v61);
|
|
7443 a1.uObjectDescID = v60;
|
|
7444 a1.vPosition.x = v601;
|
|
7445 v602 = *(unsigned __int16 *)((char *)&pActors[0].uActorHeight + v61);
|
|
7446 v603 = *(__int16 *)((char *)&pActors[0].vPosition.z + v61);
|
|
7447 a1.vPosition.y = v600;
|
|
7448 v676 = v603 + v602;
|
|
7449 v665 = v600;
|
|
7450 a1.vPosition.z = v603 + v602;
|
|
7451 v657 = v601;
|
|
7452 LABEL_1087:
|
|
7453 a1.uAttributes = v1;
|
|
7454 a1.uSectorID = pIndoor->GetSector(v657, v665, v676);
|
|
7455 a1.uSpriteFrameID = v1;
|
|
7456 v604 = 8 * v3->uPlayerID;
|
|
7457 LOBYTE(v604) = v604 | 4;
|
|
7458 a1.field_58 = v604;
|
|
7459 a1.field_5C = a2;
|
|
7460 a1.field_60_distance_related_prolly_lod = LOBYTE(v715.uDistance);
|
|
7461 a1.uFacing = LOWORD(v715.uYawAngle);
|
|
7462 LOWORD(v604) = LOWORD(v3->field_10);
|
|
7463 LOBYTE(a1.uAttributes) |= 0x80u;
|
|
7464 a1.uSoundID = v604;
|
|
7465 a1.Create(0, v1, v1, v3->uPlayerID + 1);
|
|
7466 goto LABEL_1056;
|
|
7467 case 96:
|
|
7468 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7469 goto LABEL_83;
|
|
7470 HIDWORD(v733) = v1;
|
|
7471 memset(&pStru179, v1, 0xFA0u);
|
|
7472 _this = (ItemGen *)v1;
|
|
7473 v605 = (char *)pParty->pHirelings;
|
|
7474 do
|
|
7475 {
|
|
7476 if ( *(int *)v605 != v1 )
|
|
7477 {
|
|
7478 v606 = HIDWORD(v733)++;
|
|
7479 pStru179->field_0[v606] = (int)((char *)&_this->uItemID + 1);
|
|
7480 }
|
|
7481 _this = (ItemGen *)((char *)_this + 1);
|
|
7482 v605 += 76;
|
|
7483 }
|
|
7484 while ( (signed int)v605 < (signed int)&pParty->pPickedItem );
|
|
7485 _this = (ItemGen *)v1;
|
|
7486 if ( (signed int)pNPCStats->uNumNewNPCs > v1 )
|
|
7487 {
|
|
7488 v730 = (int)pNPCStats->pNewNPCData;
|
|
7489 HIDWORD(v733) = 4 * HIDWORD(v733) + 6043152;
|
|
7490 do
|
|
7491 {
|
|
7492 if ( *(char *)(v730 + 8) & 0x80
|
|
7493 && (pParty->pHirelings[0].pName == (char *)v1 || strcmp(*(const char **)v730, pParty->pHirelings[0].pName))
|
|
7494 && (pParty->pHirelings[1].pName == (char *)v1 || strcmp(*(const char **)v730, pParty->pHirelings[1].pName)) )
|
|
7495 {
|
|
7496 v607 = HIDWORD(v733);
|
|
7497 HIDWORD(v733) += 4;
|
|
7498 *(int *)v607 = (int)_this + 3;
|
|
7499 }
|
|
7500 _this = (ItemGen *)((char *)_this + 1);
|
|
7501 v730 += 76;
|
|
7502 }
|
|
7503 while ( (signed int)this < (signed int)pNPCStats->uNumNewNPCs );
|
|
7504 }
|
|
7505 v608 = v3->uPlayerID_2;
|
|
7506 if ( v608 != 4 && v608 != 5
|
|
7507 || (v609 = (signed int)*(&pFontCChar + v608 + (unsigned __int8)pParty->field_709), v609 <= v1)
|
|
7508 || v609 >= 3 )
|
|
7509 goto LABEL_200;
|
|
7510 v610 = 76 * v609;
|
|
7511 *((int *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + 19 * v609) = v1;
|
|
7512 v611 = pIconsFrameTable->FindIcon("spell96");
|
|
7513 *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[4].uBeaconTime + v610 + 4) = pIconsFrameTable->GetIconAnimLength(
|
|
7514 v611);
|
|
7515 v232 = 1;
|
|
7516 *(int *)((char *)&pParty->pPlayers[3].pInstalledBeacons[3].field_18 + v610) = 1;
|
|
7517 v612 = (char *)pParty->pPlayers;
|
|
7518 do
|
|
7519 {
|
|
7520 *((int *)v612 + 1615) = ((Player *)v612)->GetMaxHealth();
|
|
7521 *((int *)v612 + 1616) = ((Player *)v612)->GetMaxMana();
|
|
7522 v612 += 6972;
|
|
7523 }
|
|
7524 while ( (signed int)v612 < (signed int)pParty->pHirelings );
|
|
7525 v613 = (char *)&pOutdoor->ddm;
|
|
7526 if ( uCurrentlyLoadedLevelType != LEVEL_Outdoor)
|
|
7527 v613 = (char *)&pIndoor->dlv;
|
|
7528 *((int *)v613 + 2) += 15;
|
|
7529 if ( *((int *)v613 + 2) > 10000 )
|
|
7530 *((int *)v613 + 2) = 10000;
|
|
7531 LABEL_1112:
|
|
7532 LODWORD(v727) = v232;
|
|
7533 goto LABEL_83;
|
|
7534 case 95:
|
|
7535 if ( v12 <= v1 )
|
|
7536 goto LABEL_1119;
|
|
7537 if ( v12 <= 3 )
|
|
7538 {
|
|
7539 v614 = 300 * (v2 + 12);
|
|
7540 }
|
|
7541 else
|
|
7542 {
|
|
7543 if ( v12 != 4 )
|
|
7544 goto LABEL_1119;
|
|
7545 v614 = 900 * (v2 + 4);
|
|
7546 }
|
|
7547 LODWORD(v733) = v614;
|
|
7548 LABEL_1119:
|
|
7549 v615 = v2 + 5;
|
|
7550 amount = v615;
|
|
7551 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7552 goto LABEL_83;
|
|
7553 if ( v731 != 3 && v731 != 4 )
|
|
7554 {
|
|
7555 v616 = v3->uPlayerID_2;
|
|
7556 v617 = v3->spellnum;
|
|
7557 v618 = pGame->GetStru6();
|
|
7558 pGame->GetStru6()->SetPlayerBuffAnim(v617, v616);
|
|
7559 v668 = v1;
|
|
7560 v658 = v716;
|
|
7561 v732 = (int)v733 << 7;
|
|
7562 v653 = v615;
|
|
7563 v651 = v731;
|
|
7564 v28 = pParty->uTimePlayed + (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
7565 v27 = (char *)&pParty->pPlayers[v3->uPlayerID_2].pPlayerBuffs[10];
|
|
7566 goto LABEL_103;
|
|
7567 }
|
|
7568 a2 = v1;
|
|
7569 v732 = (int)v733 << 7;
|
|
7570 v717 = (signed int)(signed __int64)((double)(signed int)((int)v733 << 7) * 0.033333335);
|
|
7571 v619 = &pParty->pPlayers[0].pPlayerBuffs[10];
|
|
7572 do
|
|
7573 {
|
|
7574 v620 = a2;
|
|
7575 v621 = v3->spellnum;
|
|
7576 v622 = pGame->GetStru6();
|
|
7577 pGame->GetStru6()->SetPlayerBuffAnim(v621, v620);
|
|
7578 v619->Apply(pParty->uTimePlayed + v717, v731, amount, v716, v1);
|
|
7579 ++a2;
|
|
7580 v619 = (SpellBuff *)((char *)v619 + 6972);
|
|
7581 }
|
|
7582 while ( (signed int)v619 < (signed int)&pParty->field_871C[504] );
|
|
7583 goto LABEL_1056;
|
|
7584 case 99:
|
|
7585 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7586 goto LABEL_83;
|
|
7587 v726 = (Player *)v1;
|
|
7588 pGame->GetIndoorCamera();
|
|
7589 v623 = (signed __int64)GetPickDepth();
|
|
7590 HIDWORD(v733) = sub_46A6AC((int)dword_50BF30, 100, v623);
|
|
7591 v709 = v1;
|
|
7592 v708 = v1;
|
|
7593 v707 = v1;
|
|
7594 a1.stru_24.Reset();
|
|
7595 a1.field_48 = v3->spellnum;
|
|
7596 a1.field_4C = v2;
|
|
7597 a1.field_50 = v731;
|
|
7598 a1.uObjectDescID = pObjectList->ObjectIDByItemID(a1.uItemType);
|
|
7599 a1.uAttributes = v1;
|
|
7600 a1.uSectorID = v1;
|
|
7601 a1.uSpriteFrameID = v1;
|
|
7602 v624 = v3->uPlayerID;
|
|
7603 a1.field_60_distance_related_prolly_lod = 0;
|
|
7604 a1.uFacing = v1;
|
|
7605 v624 *= 8;
|
|
7606 LOBYTE(v624) = v624 | 4;
|
|
7607 a1.field_58 = v624;
|
|
7608 a1.uSoundID = LOWORD(v3->field_10);
|
|
7609 a2 = v1;
|
|
7610 if ( SHIDWORD(v733) > v1 )
|
|
7611 {
|
|
7612 v726 = (Player *)(HIDWORD(v733) * (7 * v2 + 25));
|
|
7613 do
|
|
7614 {
|
|
7615 v625 = dword_50BF30[a2];
|
|
7616 a1.vPosition.x = pActors[v625].vPosition.x;
|
|
7617 a1.vPosition.y = pActors[v625].vPosition.y;
|
|
7618 v732 = pActors[v625].uActorHeight;
|
|
7619 a1.vPosition.z = pActors[v625].vPosition.z - (unsigned int)(signed __int64)((double)v732 * unk_4D8548);
|
|
7620 v626 = 8 * dword_50BF30[a2];
|
|
7621 LOBYTE(v626) = v626 | 3;
|
|
7622 a1.field_5C = v626;
|
|
7623 v627 = a1.Create(0, v1, v1, v1);
|
|
7624 v628 = a2;
|
|
7625 DamageMonsterFromParty(8 * v627 | 2, dword_50BF30[a2], (Vec3_int_ *)&v707);
|
|
7626 a2 = v628 + 1;
|
|
7627 }
|
|
7628 while ( v628 + 1 < SHIDWORD(v733) );
|
|
7629 }
|
|
7630 v730 = v1;
|
|
7631 v629 = 1;
|
|
7632 do
|
|
7633 {
|
|
7634 v630 = pPlayers[v629];
|
|
7635 if ( !v630->pConditions[2]
|
|
7636 && !v630->pConditions[12]
|
|
7637 && !v630->pConditions[13]
|
|
7638 && !v630->pConditions[14]
|
|
7639 && !v630->pConditions[15]
|
|
7640 && !v630->pConditions[16] )
|
|
7641 {
|
|
7642 v631 = v730++;
|
|
7643 v681[v631] = v629;
|
|
7644 }
|
|
7645 ++v629;
|
|
7646 }
|
|
7647 while ( v629 <= 4 );
|
|
7648 v732 = (signed __int64)((double)(signed int)v726 / (double)v730);
|
|
7649 HIDWORD(v733) = v1;
|
|
7650 if ( v730 > v1 )
|
|
7651 {
|
|
7652 do
|
|
7653 {
|
|
7654 v632 = 4 * v681[HIDWORD(v733)] + 10965188;
|
|
7655 v633 = pPlayers[v681[HIDWORD(v733)]];
|
|
7656 v633->sHealth += v732;
|
|
7657 v726 = *(Player **)v632;
|
|
7658 v634 = v726->GetMaxHealth();
|
|
7659 if ( v726->sHealth > v634 )
|
|
7660 *(int *)(*(int *)v632 + 6460) = v726->GetMaxHealth();
|
|
7661 v635 = HIDWORD(v733);
|
|
7662 v636 = WORD2(v733);
|
|
7663 v637 = v3->spellnum;
|
|
7664 v638 = pGame->GetStru6();
|
|
7665 pGame->GetStru6()->SetPlayerBuffAnim(v637, v636);
|
|
7666 HIDWORD(v733) = v635 + 1;
|
|
7667 }
|
|
7668 while ( v635 + 1 < v730 );
|
|
7669 }
|
|
7670 v639 = pGame->GetStru6();
|
|
7671 pGame->GetStru6()->FadeScreen__like_Turn_Undead_and_mb_Armageddon(v1, 0x40u);
|
|
7672 goto LABEL_1056;
|
|
7673 case 98:
|
|
7674 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
7675 {
|
|
7676 v66 = pGlobalTXT_LocalizationStrings[499];
|
|
7677 goto LABEL_201;
|
|
7678 }
|
|
7679 v640 = v12 - 2;
|
|
7680 if ( !v640 || (v641 = v640 - 1) == 0 || (amount = 4, v641 != 1) )
|
|
7681 amount = 3;
|
|
7682 if ( pPlayer->uNumArmageddonCasts >= amount || pParty->field_1613C > v1 )
|
|
7683 goto LABEL_200;
|
|
7684 if ( !pPlayer->CanCastSpell(uRequiredMana) )
|
|
7685 goto LABEL_83;
|
|
7686 pParty->field_1613C = 256;
|
|
7687 pParty->field_16140 = v2;
|
|
7688 ++pPlayer->uNumArmageddonCasts;
|
|
7689 if ( pParty->bTurnBasedModeOn == 1 )
|
|
7690 ++pTurnEngine->field_1C;
|
|
7691 v726 = (Player *)50;
|
|
7692 do
|
|
7693 {
|
|
7694 v642 = rand() % 4096 - 2048;
|
|
7695 v643 = rand();
|
|
7696 v721 = v642 + pParty->vPosition.x;
|
58
|
7697 y = (char *)(pParty->vPosition.y + v643 % 4096 - 2048);
|
0
|
7698 v732 = GetTerrainHeightsAroundParty2(v642 + pParty->vPosition.x, (int)y, (int *)&v710, v1);
|
|
7699 v644 = rand();
|
|
7700 sub_42F7EB_DropItemAt(0xFE6u, v721, (int)y, v732 + 16, v644 % 500 + 500, 1, v1, v1, (ItemGen *)v1);
|
|
7701 v726 = (Player *)((char *)v726 - 1);
|
|
7702 }
|
|
7703 while ( *(float *)&v726 != 0.0 );
|
|
7704 goto LABEL_1056;
|
|
7705 default:
|
|
7706 goto LABEL_83;
|
|
7707 }
|
|
7708 while ( 2 )
|
|
7709 {
|
|
7710 if ( v731 == 4 )
|
|
7711 {
|
|
7712 if ( *((_QWORD *)v222 + 2) )
|
|
7713 {
|
|
7714 *((int *)v222 + 4) = v1;
|
|
7715 *((int *)v222 + 5) = v1;
|
|
7716 goto LABEL_439;
|
|
7717 }
|
|
7718 }
|
|
7719 else
|
|
7720 {
|
|
7721 v732 = amount << 7;
|
|
7722 v223 = ((Player *)v222)->DiscardConditionIfLastsLongerThan(
|
|
7723 2u,
|
|
7724 pParty->uTimePlayed - (signed int)(signed __int64)((double)(amount << 7) * 0.033333335));
|
|
7725 v222 = (char *)HIDWORD(v733);
|
|
7726 if ( v223 )
|
|
7727 LABEL_439:
|
|
7728 ((Player *)v222)->PlaySound(103, v1);
|
|
7729 }
|
|
7730 v222 += 6972;
|
|
7731 HIDWORD(v733) = (int)v222;
|
|
7732 if ( (signed int)v222 >= (signed int)pParty->pHirelings )
|
|
7733 goto LABEL_1056;
|
|
7734 continue;
|
|
7735 }
|
|
7736 }
|
|
7737 if ( pParty->bTurnBasedModeOn == v1 )
|
|
7738 {
|
|
7739 v646 = pPlayer;
|
|
7740 pPlayer->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * 213.3333333333333));
|
|
7741 v647 = n;
|
|
7742 }
|
|
7743 else
|
|
7744 {
|
|
7745 v647 = n;
|
|
7746 v646 = pPlayer;
|
|
7747 v648 = sRecoveryTime;
|
|
7748 v649 = pPlayer;
|
|
7749 pParty->pTurnBasedPlayerRecoveryTimes[v711[n].uPlayerID] = 100;
|
|
7750 v649->SetRecoveryTime(v648);
|
|
7751 pTurnEngine->_40471C();
|
|
7752 }
|
|
7753 ShowStatusBarString(pGlobalTXT_LocalizationStrings[428], 2u);
|
|
7754 pAudioPlayer->PlaySound(SOUND_PlayerCantCastSpell, v1, v1, -1, v1, v1, v1, v1);
|
|
7755 v711[v647].spellnum = v1;
|
|
7756 v646->sMana -= uRequiredMana;
|
|
7757 }
|
|
7758 //----- (0042EB42) --------------------------------------------------------
|
|
7759 __int16 ObjectList::ObjectIDByItemID(unsigned __int16 uItemID)
|
|
7760 {
|
|
7761 unsigned int v2; // edx@1
|
|
7762 signed int v3; // eax@1
|
|
7763 char *v4; // ecx@2
|
|
7764
|
|
7765 v2 = this->uNumObjects;
|
|
7766 v3 = 0;
|
|
7767 if ( (signed int)this->uNumObjects <= 0 )
|
|
7768 {
|
|
7769 LABEL_5:
|
|
7770 LOWORD(v3) = 0;
|
|
7771 }
|
|
7772 else
|
|
7773 {
|
|
7774 v4 = (char *)&this->pObjects->uObjectID;
|
|
7775 while ( uItemID != *(short *)v4 )
|
|
7776 {
|
|
7777 ++v3;
|
|
7778 v4 += 56;
|
|
7779 if ( v3 >= (signed int)v2 )
|
|
7780 goto LABEL_5;
|
|
7781 }
|
|
7782 }
|
|
7783 return v3;
|
|
7784 }
|
|
7785
|
|
7786
|
|
7787
|
|
7788 //----- (0042EB78) --------------------------------------------------------
|
|
7789 int IconFrameTable::GetIconAnimLength(unsigned int uIconID)
|
|
7790 {
|
|
7791 return 8 * this->pIcons[uIconID].uAnimLength;
|
|
7792 }
|
|
7793
|
|
7794 //----- (0042EB8D) --------------------------------------------------------
|
4
|
7795 void GUIMessageQueue::SendMessage(UIMessageType msg, int param, unsigned int a4)
|
0
|
7796 {
|
4
|
7797 if (uNumMessages < 40)
|
0
|
7798 {
|
4
|
7799 pMessages[uNumMessages].eType = msg;
|
|
7800 pMessages[uNumMessages].param = param;
|
|
7801 pMessages[uNumMessages++].field_8 = a4;
|
0
|
7802 }
|
|
7803 }
|
|
7804
|
|
7805 //----- (0042EBBE) --------------------------------------------------------
|
|
7806 int __fastcall sub_42EBBE(int a1, int a2)
|
|
7807 {
|
|
7808 return (unsigned __int64)(a2 * (signed __int64)a1) >> 16;
|
|
7809 }
|
|
7810 // 42EBBE: using guessed type int __fastcall sub_42EBBE(int, int);
|
|
7811
|
|
7812 //----- (0042EBDB) --------------------------------------------------------
|
|
7813 int stru193_math::_42EBDB(int angle)
|
|
7814 {
|
|
7815 return SinCos(angle - this->uIntegerHalfPi);
|
|
7816 }
|
|
7817
|
|
7818 //----- (0042ECB5) --------------------------------------------------------
|
|
7819 bool __cdecl _42ECB5_PlayerAttacksActor()
|
|
7820 {
|
|
7821 unsigned int v0; // ebx@1
|
|
7822 Player *v1; // esi@1
|
|
7823 bool result; // eax@1
|
|
7824 int v3; // edi@2
|
|
7825 unsigned int v4; // eax@7
|
|
7826 char *v5; // eax@8
|
|
7827 int v6; // ecx@9
|
|
7828 signed int v7; // eax@16
|
|
7829 Actor *v8; // edi@20
|
|
7830 unsigned int v9; // ecx@21
|
|
7831 char *v10; // eax@26
|
|
7832 char *v11; // eax@26
|
|
7833 unsigned int v12; // eax@47
|
|
7834 char *v13; // eax@47
|
|
7835 char *v14; // eax@47
|
|
7836 unsigned int v15; // ebx@54
|
|
7837 int v16; // [sp-10h] [bp-4Ch]@24
|
|
7838 int v17; // [sp-10h] [bp-4Ch]@44
|
|
7839 unsigned int v18; // [sp-Ch] [bp-48h]@24
|
|
7840 unsigned int v19; // [sp-Ch] [bp-48h]@44
|
|
7841 __int16 v20; // [sp-8h] [bp-44h]@24
|
|
7842 __int16 v21; // [sp-8h] [bp-44h]@44
|
|
7843 int v22; // [sp-4h] [bp-40h]@24
|
|
7844 int v23; // [sp-4h] [bp-40h]@44
|
|
7845 SoundID v24; // [sp-4h] [bp-40h]@58
|
|
7846 Vec3_int_ a3; // [sp+Ch] [bp-30h]@19
|
|
7847 unsigned int a2; // [sp+18h] [bp-24h]@20
|
|
7848 unsigned int v27; // [sp+1Ch] [bp-20h]@1
|
|
7849 char *v28; // [sp+20h] [bp-1Ch]@9
|
|
7850 int v29; // [sp+24h] [bp-18h]@16
|
|
7851 int v30; // [sp+28h] [bp-14h]@16
|
|
7852 int v31; // [sp+2Ch] [bp-10h]@4
|
|
7853 int v32; // [sp+30h] [bp-Ch]@7
|
|
7854 int v33; // [sp+34h] [bp-8h]@7
|
|
7855 int v34; // [sp+38h] [bp-4h]@17
|
|
7856
|
|
7857 v0 = uActiveCharacter;
|
|
7858 v27 = 6972 * uActiveCharacter;
|
|
7859 v1 = (Player *)&stru_AA1058[3].pSounds[6972 * uActiveCharacter + 40552];
|
|
7860 result = ((Player *)&stru_AA1058[3].pSounds[6972 * uActiveCharacter + 40552])->CanAct();
|
|
7861 if ( result )
|
|
7862 {
|
|
7863 pStru277->_427D48(v0);
|
|
7864 v3 = 0;
|
|
7865 if ( (signed __int64)pParty->pPartyBuffs[11].uExpireTime > 0 )
|
|
7866 pParty->pPartyBuffs[11].Reset();
|
|
7867 v31 = v1->pEquipment.uBow;
|
|
7868 if ( v31 && v1->field_1F5[36 * v31 + 15] & 2 )
|
|
7869 v31 = 0;
|
|
7870 v4 = v1->pEquipment.uMainHand;
|
|
7871 v32 = 0;
|
|
7872 v33 = 0;
|
|
7873 if ( v4 )
|
|
7874 {
|
|
7875 v5 = (char *)v1 + 36 * v4;
|
|
7876 if ( !(v5[516] & 2) )
|
|
7877 {
|
|
7878 v28 = v5 + 496;
|
|
7879 v6 = *((int *)v5 + 124);
|
|
7880 if ( pItemsTable->pItems[v6].uEquipType == 12 )
|
|
7881 {
|
|
7882 if ( *((int *)v5 + 128) <= 0 )
|
|
7883 {
|
|
7884 *(int *)v28 = 0;
|
|
7885 v1->pEquipment.uMainHand = 0;
|
|
7886 }
|
|
7887 else
|
|
7888 {
|
|
7889 v32 = *((int *)v5 + 124);
|
|
7890 }
|
|
7891 }
|
|
7892 else
|
|
7893 {
|
|
7894 if ( v6 == 64 || v6 == 65 )
|
|
7895 v33 = *((int *)v5 + 124);
|
|
7896 }
|
|
7897 }
|
|
7898 }
|
|
7899 v30 = 0;
|
|
7900 v29 = 0;
|
|
7901 v28 = 0;
|
|
7902 v7 = pMouse->uPointingObjectID;
|
|
7903 if ( (pMouse->uPointingObjectID & 7) != 3 || (v34 = pMouse->uPointingObjectID, !pActors[v7 >> 3].CanAct()) )
|
|
7904 v34 = stru_50C198.FindClosesActor(5120, 0, 0);
|
|
7905 a3.z = 0;
|
|
7906 a3.y = 0;
|
|
7907 a3.x = 0;
|
|
7908 if ( (v34 & 7) == 3 )
|
|
7909 {
|
|
7910 a2 = v34 >> 3;
|
|
7911 v8 = &pActors[v34 >> 3];
|
58
|
7912 v34 = sub_452A9E((v8->vPosition.x - pParty->vPosition.x) * (v8->vPosition.x - pParty->vPosition.x) + (v8->vPosition.y - pParty->vPosition.y) * (v8->vPosition.y - pParty->vPosition.y) + (v8->vPosition.z - pParty->vPosition.z) * (v8->vPosition.z - pParty->vPosition.z))
|
0
|
7913 - v8->uActorRadius;
|
|
7914 if ( v34 >= 0 )
|
|
7915 {
|
|
7916 v9 = 0;
|
|
7917 }
|
|
7918 else
|
|
7919 {
|
|
7920 v9 = 0;
|
|
7921 v34 = 0;
|
|
7922 }
|
|
7923 if ( v33 != v9 )
|
|
7924 {
|
|
7925 v28 = (char *)1;
|
|
7926 v22 = v0 + 8;
|
|
7927 v20 = v9;
|
|
7928 v18 = v9;
|
|
7929 v16 = 102;
|
|
7930 LABEL_34:
|
|
7931 _42777D_CastSpell_UseWand_ShootArrow(v16, v0 - 1, v18, v20, v22);
|
|
7932 LABEL_28:
|
|
7933 v3 = 0;
|
|
7934 goto LABEL_29;
|
|
7935 }
|
|
7936 if ( v32 != v9 )
|
|
7937 {
|
|
7938 v29 = 1;
|
|
7939 _42777D_CastSpell_UseWand_ShootArrow(
|
|
7940 *((int *)&pSpellDatas[66].field_8
|
|
7941 + *(int *)(&stru_AA1058[3].pSounds[36 * *(int *)&pParty->pArtifactsFound[v27 + 22] + 41048] + v27)),
|
|
7942 v0 - 1,
|
|
7943 8u,
|
|
7944 v9,
|
|
7945 v0 + 8);
|
|
7946 v10 = &v1->field_1F5[36 * v1->pEquipment.uMainHand + 11];
|
|
7947 --*(int *)v10;
|
|
7948 v11 = (char *)v1 + 36 * v1->pEquipment.uMainHand;
|
|
7949 if ( *((int *)v11 + 128) <= 0 )
|
|
7950 {
|
|
7951 *((int *)v11 + 124) = 0;
|
|
7952 v1->pEquipment.uMainHand = 0;
|
|
7953 }
|
|
7954 goto LABEL_28;
|
|
7955 }
|
|
7956 if ( (double)v34 <= 407.2 )
|
|
7957 {
|
|
7958 a3.x = v8->vPosition.x - pParty->vPosition.x;
|
58
|
7959 a3.y = v8->vPosition.y - pParty->vPosition.y;
|
|
7960 a3.z = v8->vPosition.z - pParty->vPosition.z;
|
0
|
7961 Vec3_int_::Normalize(&a3.x, &a3.y, &a3.z);
|
|
7962 DamageMonsterFromParty((8 * v0 - 8) | 4, a2, &a3);
|
|
7963 if ( v1->WearsItem(506, 1) || v1->WearsItem(506, 0) )
|
|
7964 _42FA66_do_explosive_impact(
|
|
7965 v8->vPosition.x,
|
|
7966 v8->vPosition.y,
|
|
7967 v8->vPosition.z + v8->uActorHeight / 2,
|
|
7968 0,
|
|
7969 512,
|
|
7970 v0);
|
|
7971 }
|
|
7972 else
|
|
7973 {
|
|
7974 if ( v31 != v9 )
|
|
7975 {
|
|
7976 v30 = 1;
|
|
7977 v22 = 0;
|
|
7978 v20 = 0;
|
|
7979 v18 = 0;
|
|
7980 v16 = 100;
|
|
7981 goto LABEL_34;
|
|
7982 }
|
|
7983 }
|
|
7984 v3 = 0;
|
|
7985 goto LABEL_39;
|
|
7986 }
|
|
7987 if ( v33 )
|
|
7988 {
|
|
7989 v28 = (char *)1;
|
|
7990 v23 = v0 + 8;
|
|
7991 v21 = 0;
|
|
7992 v19 = 0;
|
|
7993 v17 = 102;
|
|
7994 }
|
|
7995 else
|
|
7996 {
|
|
7997 if ( v32 )
|
|
7998 {
|
|
7999 v12 = v1->pEquipment.uMainHand;
|
|
8000 v29 = 1;
|
|
8001 _42777D_CastSpell_UseWand_ShootArrow(
|
23
|
8002 *((int *)&pSpellDatas[66].field_8 + *(int *)&v1->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v12 + 5]),
|
0
|
8003 v0 - 1,
|
|
8004 8u,
|
|
8005 0,
|
|
8006 v0 + 8);
|
|
8007 v13 = &v1->field_1F5[36 * v1->pEquipment.uMainHand + 11];
|
|
8008 --*(int *)v13;
|
|
8009 v14 = (char *)v1 + 36 * v1->pEquipment.uMainHand;
|
|
8010 if ( *((int *)v14 + 128) <= 0 )
|
|
8011 {
|
|
8012 *((int *)v14 + 124) = 0;
|
|
8013 v1->pEquipment.uMainHand = 0;
|
|
8014 }
|
|
8015 LABEL_29:
|
|
8016 v34 = v3;
|
|
8017 if ( v30 == v3 )
|
|
8018 {
|
|
8019 if ( v29 != v3 )
|
|
8020 return 1;
|
|
8021 if ( v28 == (char *)v3 )
|
|
8022 {
|
|
8023 v15 = v1->pEquipment.uMainHand;
|
|
8024 if ( v1->HasItemEquipped(EQUIP_TWO_HANDED) )
|
23
|
8025 v34 = pItemsTable->pItems[*(int *)&v1->spellbook.pDarkSpellbook.bIsSpellAvailable[36 * v15 + 5]].uSkillType;
|
0
|
8026 pTurnEngine->_40471C();
|
|
8027 }
|
|
8028 else
|
|
8029 {
|
|
8030 v34 = 7;
|
|
8031 }
|
|
8032 }
|
|
8033 else
|
|
8034 {
|
|
8035 v34 = 5;
|
|
8036 v1->PlaySound(50, v3);
|
|
8037 }
|
|
8038 switch ( v34 )
|
|
8039 {
|
|
8040 case 0:
|
|
8041 v24 = (SoundID)81;
|
|
8042 goto LABEL_66;
|
|
8043 case 1:
|
|
8044 v24 = (SoundID)84;
|
|
8045 goto LABEL_66;
|
|
8046 case 2:
|
|
8047 v24 = (SoundID)85;
|
|
8048 goto LABEL_66;
|
|
8049 case 3:
|
|
8050 v24 = (SoundID)78;
|
|
8051 goto LABEL_66;
|
|
8052 case 4:
|
|
8053 v24 = (SoundID)80;
|
|
8054 goto LABEL_66;
|
|
8055 case 5:
|
|
8056 v24 = (SoundID)71;
|
|
8057 goto LABEL_66;
|
|
8058 case 6:
|
|
8059 v24 = (SoundID)83;
|
|
8060 goto LABEL_66;
|
|
8061 case 7:
|
|
8062 v24 = (SoundID)67;
|
|
8063 LABEL_66:
|
|
8064 pAudioPlayer->PlaySound(v24, v3, v3, -1, v3, v3, v3, v3);
|
|
8065 break;
|
|
8066 default:
|
|
8067 return 1;
|
|
8068 }
|
|
8069 return 1;
|
|
8070 }
|
|
8071 if ( !v31 )
|
|
8072 {
|
|
8073 LABEL_39:
|
|
8074 v31 = v1->GetAttackRecoveryTime(v3);
|
|
8075 if ( v31 < 30 )
|
|
8076 v31 = 30;
|
|
8077 if ( pParty->bTurnBasedModeOn == v3 )
|
|
8078 v1->SetRecoveryTime((signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v31 * 2.133333333333333));
|
|
8079 goto LABEL_29;
|
|
8080 }
|
|
8081 v23 = 0;
|
|
8082 v21 = 0;
|
|
8083 v19 = 0;
|
|
8084 v30 = 1;
|
|
8085 v17 = 100;
|
|
8086 }
|
|
8087 _42777D_CastSpell_UseWand_ShootArrow(v17, v0 - 1, v19, v21, v23);
|
|
8088 goto LABEL_29;
|
|
8089 }
|
|
8090 return result;
|
|
8091 }
|
|
8092
|
|
8093 //----- (0042F184) --------------------------------------------------------
|
|
8094 int stru319::FindClosesActor(int a2, int a3, int a4)
|
|
8095 {
|
|
8096 int v4; // edi@1
|
|
8097 stru319 *v5; // esi@1
|
|
8098 int v6; // eax@2
|
|
8099 int v7; // eax@4
|
|
8100 int result; // eax@5
|
|
8101 int *v9; // edx@8
|
|
8102 signed int v10; // ebx@10
|
|
8103 int v11; // edi@11
|
|
8104 Actor *v12; // esi@12
|
|
8105 unsigned __int16 v13; // ax@12
|
|
8106 int v14; // eax@22
|
|
8107 char v15; // zf@30
|
|
8108 int v16; // esi@32
|
|
8109 int v17; // ecx@34
|
|
8110 stru319 *v18; // eax@39
|
|
8111 int v19; // edx@39
|
|
8112 int v20; // ecx@41
|
|
8113 unsigned __int16 v21; // ax@42
|
|
8114 unsigned int v22; // [sp+8h] [bp-24h]@11
|
|
8115 unsigned int v23; // [sp+Ch] [bp-20h]@7
|
|
8116 stru319 *v24; // [sp+10h] [bp-1Ch]@1
|
|
8117 unsigned int v25; // [sp+14h] [bp-18h]@8
|
|
8118 int *v26; // [sp+18h] [bp-14h]@8
|
|
8119 int v27; // [sp+1Ch] [bp-10h]@10
|
|
8120 int *v28; // [sp+20h] [bp-Ch]@10
|
|
8121 unsigned int v29; // [sp+24h] [bp-8h]@7
|
|
8122 int v30; // [sp+28h] [bp-4h]@6
|
|
8123 int i; // [sp+38h] [bp+Ch]@33
|
|
8124 signed int v32; // [sp+3Ch] [bp+10h]@32
|
|
8125
|
|
8126 v4 = 0;
|
|
8127 v5 = this;
|
|
8128 v24 = this;
|
|
8129 if ( pRenderer->pRenderD3D )
|
|
8130 {
|
|
8131 v6 = a3 != 0;
|
|
8132 if ( a4 )
|
|
8133 LOBYTE(v6) = v6 | 8;
|
|
8134 v7 = pGame->pVisInstance->_4C1944(3, a2, v6, 657456, -1);
|
|
8135 if ( v7 != -1 )
|
|
8136 return (unsigned __int16)v7;
|
|
8137 }
|
|
8138 else
|
|
8139 {
|
|
8140 v30 = 0;
|
|
8141 if ( pRenderer->pActiveZBuffer )
|
|
8142 {
|
|
8143 v29 = viewparams->uScreenX;
|
|
8144 v23 = viewparams->uScreenZ;
|
|
8145 if ( (signed int)viewparams->uScreenY < (signed int)viewparams->uScreenW )
|
|
8146 {
|
|
8147 v25 = viewparams->uScreenW - viewparams->uScreenY;
|
|
8148 v9 = &pRenderer->pActiveZBuffer[viewparams->uScreenX + 640 * viewparams->uScreenY];
|
|
8149 v26 = &pRenderer->pActiveZBuffer[viewparams->uScreenX + 640 * viewparams->uScreenY];
|
|
8150 do
|
|
8151 {
|
|
8152 if ( (signed int)v29 < (signed int)v23 )
|
|
8153 {
|
|
8154 v28 = v9;
|
|
8155 v10 = v4;
|
|
8156 v27 = v23 - v29;
|
|
8157 do
|
|
8158 {
|
|
8159 v22 = *v28;
|
|
8160 v11 = *v28 & 0xFFFF;
|
|
8161 if ( (*(char *)v28 & 7) == 3 )
|
|
8162 {
|
|
8163 v12 = &pActors[(unsigned int)v11 >> 3];
|
|
8164 v13 = v12->uAIState;
|
|
8165 if ( v13 != 5 )
|
|
8166 {
|
|
8167 if ( v13 != 4
|
|
8168 && v13 != 11
|
|
8169 && v13 != 19
|
|
8170 && v13 != 17
|
|
8171 && (!a3 || pActors[(unsigned int)v11 >> 3].GetActorsRelation(0)) )
|
|
8172 {
|
|
8173 if ( (!a4 || MonsterStats::BelongsToSupertype(v12->pMonsterInfo.uID, MONSTER_SUPERTYPE_UNDEAD))
|
|
8174 && v22 <= a2 << 16 )
|
|
8175 {
|
|
8176 v14 = 0;
|
|
8177 if ( v10 > 0 )
|
|
8178 {
|
|
8179 do
|
|
8180 {
|
|
8181 if ( dword_50BDA0[v14] == v11 )
|
|
8182 break;
|
|
8183 ++v14;
|
|
8184 }
|
|
8185 while ( v14 < v30 );
|
|
8186 }
|
|
8187 if ( v14 == v30 && v10 < 100 )
|
|
8188 {
|
|
8189 ++v30;
|
|
8190 dword_50BC10[v10] = v22;
|
|
8191 dword_50BDA0[v10] = v11;
|
|
8192 ++v10;
|
|
8193 }
|
|
8194 }
|
|
8195 }
|
|
8196 }
|
|
8197 }
|
|
8198 ++v28;
|
|
8199 --v27;
|
|
8200 }
|
|
8201 while ( v27 );
|
|
8202 v4 = v30;
|
|
8203 v5 = v24;
|
|
8204 }
|
|
8205 v9 = v26 + 640;
|
|
8206 v15 = v25-- == 1;
|
|
8207 v26 += 640;
|
|
8208 }
|
|
8209 while ( !v15 );
|
|
8210 }
|
|
8211 if ( v4 > 0 )
|
|
8212 {
|
|
8213 v32 = 1;
|
|
8214 v16 = (int)dword_50BC10;
|
|
8215 do
|
|
8216 {
|
|
8217 for ( i = v32; i < v4; ++i )
|
|
8218 {
|
|
8219 v17 = dword_50BC10[i];
|
|
8220 if ( v17 < *(int *)v16 )
|
|
8221 {
|
|
8222 dword_50BC10[i] = *(int *)v16;
|
|
8223 *(int *)v16 = v17;
|
|
8224 }
|
|
8225 }
|
|
8226 ++v32;
|
|
8227 v16 += 4;
|
|
8228 }
|
|
8229 while ( v32 - 1 < v4 );
|
|
8230 v5 = v24;
|
|
8231 if ( v4 > 0 )
|
|
8232 {
|
|
8233 v18 = v24;
|
|
8234 v19 = v4;
|
|
8235 do
|
|
8236 {
|
|
8237 *(int *)&v18->field_0 = (*(int *)&v18[(char *)dword_50BC10 - (char *)v24].field_0 >> 3) & 0x1FFF;
|
|
8238 v18 += 4;
|
|
8239 --v19;
|
|
8240 }
|
|
8241 while ( v19 );
|
|
8242 }
|
|
8243 }
|
|
8244 v20 = 0;
|
|
8245 for ( *(int *)&v5[2000].field_0 = v4; v20 < v4; ++v20 )
|
|
8246 {
|
|
8247 v21 = pActors[*(int *)&v5[4 * v20].field_0].uAIState;
|
|
8248 if ( v21 != 4 && v21 != 5 )
|
|
8249 break;
|
|
8250 }
|
|
8251 if ( v20 != v4 )
|
|
8252 {
|
|
8253 result = 8 * *(int *)&v5[4 * v20].field_0;
|
|
8254 LOBYTE(result) = result | 3;
|
|
8255 return result;
|
|
8256 }
|
|
8257 }
|
|
8258 }
|
|
8259 return 0;
|
|
8260 }
|
|
8261
|
|
8262
|
|
8263 //----- (0042F3D6) --------------------------------------------------------
|
|
8264 void InitializeTurnBasedAnimations(void *_this)
|
|
8265 {
|
|
8266 unsigned int *v1; // edi@1
|
|
8267
|
|
8268 pIconIDs_Turn[0] = pIconsFrameTable->FindIcon("turn0");
|
|
8269 pIconIDs_Turn[1] = pIconsFrameTable->FindIcon("turn1");
|
|
8270 pIconIDs_Turn[2] = pIconsFrameTable->FindIcon("turn2");
|
|
8271 pIconIDs_Turn[3] = pIconsFrameTable->FindIcon("turn3");
|
|
8272 pIconIDs_Turn[4] = pIconsFrameTable->FindIcon("turn4");
|
|
8273 uIconID_TurnStop = pIconsFrameTable->FindIcon("turnstop");
|
|
8274 uIconID_TurnHour = pIconsFrameTable->FindIcon("turnhour");
|
|
8275 uIconID_TurnStart = pIconsFrameTable->FindIcon("turnstart");
|
|
8276 uIconID_CharacterFrame = pIconsFrameTable->FindIcon("aframe1");
|
|
8277 uSpriteID_Spell11 = pSpriteFrameTable->FastFindSprite("spell11");
|
|
8278 v1 = pIconIDs_Turn;
|
|
8279 do
|
|
8280 {
|
|
8281 pIconsFrameTable->InitializeAnimation(*v1);
|
|
8282 ++v1;
|
|
8283 }
|
|
8284 while ( (signed int)v1 < (signed int)&uIconID_TurnStop );
|
|
8285 pIconsFrameTable->InitializeAnimation(uIconID_TurnHour);
|
|
8286 pIconsFrameTable->InitializeAnimation(uIconID_TurnStop);
|
|
8287 pIconsFrameTable->InitializeAnimation(uIconID_TurnStart);
|
|
8288 pIconsFrameTable->InitializeAnimation(uIconID_CharacterFrame);
|
|
8289 }
|
|
8290
|
|
8291 //----- (0042F4DA) --------------------------------------------------------
|
|
8292 signed int __cdecl sub_42F4DA()
|
|
8293 {
|
|
8294 signed int v0; // edi@1
|
|
8295 char *v1; // esi@4
|
|
8296 int v2; // ebx@5
|
|
8297 int v3; // eax@5
|
|
8298 int v4; // ebx@5
|
|
8299 unsigned int v5; // ecx@5
|
|
8300 int v6; // edx@6
|
|
8301 unsigned int v7; // edx@8
|
|
8302 unsigned int v8; // edx@10
|
|
8303 __int16 v9; // ax@12
|
|
8304 signed int result; // eax@20
|
|
8305 int v11; // [sp+Ch] [bp-10h]@5
|
|
8306 int v12; // [sp+10h] [bp-Ch]@5
|
|
8307 signed int v13; // [sp+14h] [bp-8h]@3
|
|
8308
|
|
8309 v0 = 5120;
|
|
8310 if ( uCurrentlyLoadedLevelType == LEVEL_Indoor)
|
|
8311 v0 = 2560;
|
|
8312 v13 = 0;
|
|
8313 if ( (signed int)uNumActors <= 0 )
|
|
8314 {
|
|
8315 LABEL_20:
|
|
8316 result = 0;
|
|
8317 }
|
|
8318 else
|
|
8319 {
|
|
8320 v1 = (char *)&pActors[0].uAIState;
|
|
8321 while ( 1 )
|
|
8322 {
|
|
8323 v2 = abs(*((short *)v1 - 17) - pParty->vPosition.x);
|
58
|
8324 v11 = abs(*((short *)v1 - 16) - pParty->vPosition.y);
|
|
8325 v12 = abs(*((short *)v1 - 15) - pParty->vPosition.z);
|
0
|
8326 v3 = v2;
|
|
8327 v4 = v11;
|
|
8328 v5 = v12;
|
|
8329 if ( v3 < v11 )
|
|
8330 {
|
|
8331 v6 = v3;
|
|
8332 v3 = v11;
|
|
8333 v4 = v6;
|
|
8334 }
|
|
8335 if ( v3 < v12 )
|
|
8336 {
|
|
8337 v7 = v3;
|
|
8338 v3 = v12;
|
|
8339 v5 = v7;
|
|
8340 }
|
|
8341 if ( v4 < (signed int)v5 )
|
|
8342 {
|
|
8343 v8 = v5;
|
|
8344 v5 = v4;
|
|
8345 v4 = v8;
|
|
8346 }
|
|
8347 if ( (signed int)(((unsigned int)(11 * v4) >> 5) + (v5 >> 2) + v3) < v0 )
|
|
8348 {
|
|
8349 v9 = *(short *)v1;
|
|
8350 if ( *(short *)v1 != 5 )
|
|
8351 {
|
|
8352 if ( v9 != 4
|
|
8353 && v9 != 11
|
|
8354 && v9 != 19
|
|
8355 && v9 != 17
|
|
8356 && (*(v1 - 138) & 8 || ((Actor *)nullptr)->GetActorsRelation( (Actor *)(v1 - 176))) )
|
|
8357 break;
|
|
8358 }
|
|
8359 }
|
|
8360 ++v13;
|
|
8361 v1 += 836;
|
|
8362 if ( v13 >= (signed int)uNumActors )
|
|
8363 goto LABEL_20;
|
|
8364 }
|
|
8365 result = 1;
|
|
8366 }
|
|
8367 return result;
|
|
8368 }
|
|
8369
|
|
8370 //----- (0042F5ED) --------------------------------------------------------
|
|
8371 int LayingItem::Create(int yaw, int pitch, int a4, int a5)
|
|
8372 {
|
|
8373 LayingItem *v5; // eax@1
|
|
8374 signed int v6; // ebx@2
|
|
8375 char *v7; // ecx@2
|
|
8376 signed int result; // eax@6
|
|
8377 LayingItem *v9; // ebx@7
|
|
8378 int v10; // edx@11
|
|
8379 int v11; // edi@18
|
|
8380 __int16 v12; // ax@18
|
|
8381 int v13; // ST2C_4@20
|
|
8382 int v14; // eax@20
|
|
8383 int v15; // [sp-28h] [bp-38h]@14
|
|
8384 int v16; // [sp-24h] [bp-34h]@11
|
|
8385 Vec3_int_ v17; // [sp-20h] [bp-30h]@11
|
|
8386 int *v18; // [sp-14h] [bp-24h]@11
|
|
8387 int *v19; // [sp-10h] [bp-20h]@11
|
|
8388 int *v20; // [sp-Ch] [bp-1Ch]@11
|
|
8389 signed int v21; // [sp+8h] [bp-8h]@2
|
|
8390 int angle; // [sp+Ch] [bp-4h]@1
|
|
8391 int a4a; // [sp+1Ch] [bp+Ch]@20
|
|
8392 int a4b; // [sp+1Ch] [bp+Ch]@20
|
|
8393 int a5a; // [sp+20h] [bp+10h]@20
|
|
8394
|
|
8395 auto a1 = this;
|
|
8396 angle = yaw;
|
|
8397 v5 = a1;
|
|
8398 if ( !a1->uObjectDescID )
|
|
8399 return -1;
|
|
8400 v6 = 0;
|
|
8401 v7 = (char *)&pLayingItems[0].uObjectDescID;
|
|
8402 v21 = 0;
|
|
8403 do
|
|
8404 {
|
|
8405 if ( !*(short *)v7 )
|
|
8406 break;
|
|
8407 v7 += 112;
|
|
8408 ++v6;
|
|
8409 v21 = v6;
|
|
8410 }
|
|
8411 while ( (signed int)v7 < (signed int)((char *)&pObjectList->uNumObjects + 2) );
|
|
8412 if ( v6 >= 1000 )
|
|
8413 return -1;
|
|
8414 *(int *)&v5->field_62[2] = v5->vPosition.x;
|
|
8415 *(int *)&v5->field_62[6] = v5->vPosition.y;
|
|
8416 v9 = &pLayingItems[v6];
|
|
8417 *(int *)&v5->field_62[10] = v5->vPosition.z;
|
|
8418 memcpy(v9, v5, 0x70u);
|
|
8419 if ( a5 == 1 )
|
|
8420 {
|
|
8421 v20 = &v9->vPosition.z;
|
|
8422 v19 = &v9->vPosition.y;
|
|
8423 v18 = (int *)&v9->vPosition;
|
|
8424 v17.z = v5->vPosition.z;
|
|
8425 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x;
|
|
8426 v16 = 0;
|
|
8427 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing;
|
|
8428 goto LABEL_16;
|
|
8429 }
|
|
8430 if ( a5 == 2 )
|
|
8431 {
|
|
8432 v20 = &v9->vPosition.z;
|
|
8433 v19 = &v9->vPosition.y;
|
|
8434 v18 = (int *)&v9->vPosition;
|
|
8435 v17.z = v5->vPosition.z;
|
|
8436 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x;
|
|
8437 v16 = 0;
|
|
8438 v10 = stru_5C6E00->uIntegerHalfPi + v9->uFacing;
|
|
8439 goto LABEL_14;
|
|
8440 }
|
|
8441 if ( a5 == 3 )
|
|
8442 {
|
|
8443 v20 = &v9->vPosition.z;
|
|
8444 v19 = &v9->vPosition.y;
|
|
8445 v18 = (int *)&v9->vPosition;
|
|
8446 v17.z = v5->vPosition.z;
|
|
8447 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x;
|
|
8448 v16 = 0;
|
|
8449 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi;
|
|
8450 LABEL_14:
|
|
8451 v15 = 8;
|
|
8452 LABEL_17:
|
|
8453 Vec3_int_::Rotate(v15, v10, v16, v17, v18, v19, v20);
|
|
8454 goto LABEL_18;
|
|
8455 }
|
|
8456 if ( a5 == 4 )
|
|
8457 {
|
|
8458 v20 = &v9->vPosition.z;
|
|
8459 v19 = &v9->vPosition.y;
|
|
8460 v18 = (int *)&v9->vPosition;
|
|
8461 v17.z = v5->vPosition.z;
|
|
8462 *(_QWORD *)&v17.x = *(_QWORD *)&v5->vPosition.x;
|
|
8463 v16 = 0;
|
|
8464 v10 = v9->uFacing - stru_5C6E00->uIntegerHalfPi;
|
|
8465 LABEL_16:
|
|
8466 v15 = 24;
|
|
8467 goto LABEL_17;
|
|
8468 }
|
|
8469 LABEL_18:
|
|
8470 v11 = a4;
|
|
8471 v12 = 0;
|
|
8472 if ( a4 )
|
|
8473 {
|
|
8474 a4a = stru_5C6E00->SinCos(angle);
|
|
8475 v13 = (unsigned __int64)(a4a * (signed __int64)stru_5C6E00->SinCos(pitch)) >> 16;
|
|
8476 a4b = stru_5C6E00->SinCos(angle - stru_5C6E00->uIntegerHalfPi);
|
|
8477 a5a = (unsigned __int64)(a4b * (signed __int64)stru_5C6E00->SinCos(pitch)) >> 16;
|
|
8478 v14 = stru_5C6E00->SinCos(pitch - stru_5C6E00->uIntegerHalfPi);
|
|
8479 v9->vVelocity.x = (unsigned int)(v13 * v11) >> 16;
|
|
8480 v9->vVelocity.y = (unsigned int)(a5a * v11) >> 16;
|
|
8481 v12 = (unsigned int)(v14 * v11) >> 16;
|
|
8482 }
|
|
8483 else
|
|
8484 {
|
|
8485 v9->vVelocity.y = 0;
|
|
8486 v9->vVelocity.x = 0;
|
|
8487 }
|
|
8488 v9->vVelocity.z = v12;
|
|
8489 result = v21;
|
|
8490 if ( v21 >= (signed int)uNumLayingItems )
|
|
8491 uNumLayingItems = v21 + 1;
|
|
8492 return result;
|
|
8493 }
|
|
8494
|
|
8495 //----- (0042F7EB) --------------------------------------------------------
|
|
8496 bool __fastcall sub_42F7EB_DropItemAt(unsigned int uSpriteID, int x, int y, int z, int a4, int count, int a7, unsigned __int16 attributes, ItemGen *a9)
|
|
8497 {
|
|
8498 unsigned int v9; // edi@1
|
|
8499 signed int v10; // edx@3
|
|
8500 char *v11; // ecx@4
|
|
8501 unsigned __int16 v12; // ax@7
|
|
8502 unsigned int v13; // edx@9
|
|
8503 char *v14; // ecx@10
|
|
8504 int v15; // esi@17
|
|
8505 int v16; // eax@18
|
|
8506 int v17; // edi@20
|
|
8507 int v18; // esi@20
|
|
8508 //LayingItem a1a; // [sp+Ch] [bp-78h]@1
|
|
8509 int v21; // [sp+7Ch] [bp-8h]@1
|
|
8510 unsigned int v22; // [sp+80h] [bp-4h]@1
|
|
8511
|
|
8512 v9 = uSpriteID;
|
|
8513 v21 = x;
|
|
8514 v22 = uSpriteID;
|
|
8515
|
|
8516 LayingItem a1a; // [sp+Ch] [bp-78h]@1
|
|
8517 //LayingItem::LayingItem(&a1a);
|
|
8518 a1a.stru_24.Reset();
|
|
8519
|
|
8520 if ( a9 )
|
|
8521 {
|
|
8522 memcpy(&a1a.stru_24, a9, sizeof(a1a.stru_24));
|
|
8523 v9 = v22;
|
|
8524 }
|
|
8525 v10 = 0;
|
|
8526 a1a.field_50 = 0;
|
|
8527 a1a.field_4C = 0;
|
|
8528 a1a.field_48 = 0;
|
|
8529 a1a.field_54 = 0;
|
|
8530 a1a.uItemType = v9;
|
|
8531 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
8532 {
|
|
8533 LABEL_7:
|
|
8534 v12 = 0;
|
|
8535 }
|
|
8536 else
|
|
8537 {
|
|
8538 v11 = (char *)&pObjectList->pObjects->uObjectID;
|
|
8539 while ( (short)v9 != *(short *)v11 )
|
|
8540 {
|
|
8541 ++v10;
|
|
8542 v11 += 56;
|
|
8543 if ( v10 >= (signed int)pObjectList->uNumObjects )
|
|
8544 goto LABEL_7;
|
|
8545 }
|
|
8546 v12 = v10;
|
|
8547 }
|
|
8548 a1a.uObjectDescID = v12;
|
|
8549 a1a.vPosition.z = z;
|
|
8550 a1a.vPosition.x = v21;
|
|
8551 a1a.vPosition.y = y;
|
|
8552 a1a.uSoundID = 0;
|
|
8553 a1a.uAttributes = attributes;
|
|
8554 a1a.uSectorID = pIndoor->GetSector(v21, y, z);
|
|
8555 a1a.uSpriteFrameID = 0;
|
|
8556 a1a.field_58 = 0;
|
|
8557 a1a.field_5C = 0;
|
|
8558 if ( !(a1a.uAttributes & 0x10) )
|
|
8559 {
|
|
8560 v13 = 0;
|
|
8561 if ( (signed int)pItemsTable->pItems[0].uItemID > 0 )
|
|
8562 {
|
|
8563 v14 = (char *)&pItemsTable->pItems[0].uSpriteID;
|
|
8564 while ( *(short *)v14 != v9 )
|
|
8565 {
|
|
8566 ++v13;
|
|
8567 v14 += 48;
|
|
8568 if ( (signed int)v13 >= (signed int)pItemsTable->pItems[0].uItemID )
|
|
8569 goto LABEL_16;
|
|
8570 }
|
|
8571 a1a.stru_24.uItemID = v13;
|
|
8572 }
|
|
8573 }
|
|
8574 LABEL_16:
|
|
8575 if ( a7 )
|
|
8576 {
|
|
8577 v15 = count;
|
|
8578 if ( count > 0 )
|
|
8579 {
|
|
8580 do
|
|
8581 {
|
|
8582 a1a.uFacing = rand() % (signed int)stru_5C6E00->uIntegerDoublePi;
|
|
8583 v16 = rand();
|
|
8584 a1a.Create(
|
|
8585 (signed __int16)a1a.uFacing,
|
|
8586 ((signed int)stru_5C6E00->uIntegerHalfPi >> 1) + (v16 % (signed int)stru_5C6E00->uIntegerHalfPi >> 1),
|
|
8587 a4,
|
|
8588 0);
|
|
8589 --v15;
|
|
8590 }
|
|
8591 while ( v15 );
|
|
8592 }
|
|
8593 }
|
|
8594 else
|
|
8595 {
|
|
8596 v17 = count;
|
|
8597 v18 = stru_5C6E00->uIntegerHalfPi;
|
|
8598 a1a.uFacing = 0;
|
|
8599 if ( count > 0 )
|
|
8600 {
|
|
8601 do
|
|
8602 {
|
|
8603 a1a.Create((signed __int16)a1a.uFacing, v18, a4, 0);
|
|
8604 --v17;
|
|
8605 }
|
|
8606 while ( v17 );
|
|
8607 }
|
|
8608 }
|
|
8609 return 1;
|
|
8610 }
|
|
8611
|
|
8612 //----- (0042F960) --------------------------------------------------------
|
|
8613 void __fastcall sub_42F960_create_object(int x, int y, int z)
|
|
8614 {
|
|
8615 int v3; // ebx@1
|
|
8616 int v4; // edi@1
|
|
8617 signed int v5; // edx@1
|
|
8618 char *v6; // ecx@2
|
|
8619 unsigned __int16 v7; // ax@5
|
|
8620 signed int v8; // eax@6
|
|
8621 signed int v9; // eax@7
|
|
8622 //LayingItem a1; // [sp+Ch] [bp-70h]@1
|
|
8623
|
|
8624 v3 = x;
|
|
8625 v4 = y;
|
|
8626
|
|
8627 LayingItem a1; // [sp+Ch] [bp-70h]@1
|
|
8628 //LayingItem::LayingItem(&a1);
|
|
8629 a1.stru_24.Reset();
|
|
8630
|
|
8631 v5 = 0;
|
|
8632 a1.field_50 = 0;
|
|
8633 a1.field_4C = 0;
|
|
8634 a1.field_48 = 0;
|
|
8635 a1.field_54 = 0;
|
|
8636 a1.uItemType = 800;
|
|
8637 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
8638 {
|
|
8639 LABEL_5:
|
|
8640 v7 = 0;
|
|
8641 }
|
|
8642 else
|
|
8643 {
|
|
8644 v6 = (char *)&pObjectList->pObjects->uObjectID;
|
|
8645 while ( *(short *)v6 != 800 )
|
|
8646 {
|
|
8647 ++v5;
|
|
8648 v6 += 56;
|
|
8649 if ( v5 >= (signed int)pObjectList->uNumObjects )
|
|
8650 goto LABEL_5;
|
|
8651 }
|
|
8652 v7 = v5;
|
|
8653 }
|
|
8654 a1.uObjectDescID = v7;
|
|
8655 a1.vPosition.x = v3;
|
|
8656 a1.vPosition.y = v4;
|
|
8657 a1.vPosition.z = z;
|
|
8658 a1.uSoundID = 0;
|
|
8659 a1.uAttributes = 0;
|
|
8660 a1.uSectorID = pIndoor->GetSector(v3, v4, z);
|
|
8661 a1.uSpriteFrameID = 0;
|
|
8662 a1.field_58 = 0;
|
|
8663 a1.field_5C = 0;
|
|
8664 v8 = a1.Create(0, 0, 0, 0);
|
|
8665 if ( v8 != -1 )
|
|
8666 {
|
|
8667 v9 = 8 * v8;
|
|
8668 LOBYTE(v9) = v9 | 2;
|
|
8669 pAudioPlayer->PlaySound((SoundID)(SOUND_GoldReceived|0x14), v9, 0, -1, 0, 0, 0, 0);
|
|
8670 }
|
|
8671 }
|
|
8672
|
|
8673 //----- (0042FA22) --------------------------------------------------------
|
|
8674 char *__cdecl sub_42FA22_mess_with_laying_item_list()
|
|
8675 {
|
|
8676 size_t v0; // edx@1
|
|
8677 int v1; // ebp@1
|
|
8678 char *result; // eax@1
|
|
8679 void *v3; // ebx@1
|
|
8680
|
|
8681 v0 = 0;
|
|
8682 v1 = 0;
|
|
8683 result = (char *)&pLayingItems[0].uObjectDescID;
|
|
8684 v3 = pLayingItems;
|
|
8685 do
|
|
8686 {
|
|
8687 if ( *(short *)result )
|
|
8688 {
|
|
8689 if ( v1 != v0 )
|
|
8690 {
|
|
8691 memcpy(v3, result - 2, 0x70u);
|
|
8692 *(short *)result = 0;
|
|
8693 }
|
|
8694 ++v0;
|
|
8695 v3 = (char *)v3 + 112;
|
|
8696 }
|
|
8697 result += 112;
|
|
8698 ++v1;
|
|
8699 }
|
|
8700 while ( (signed int)result < (signed int)((char *)&pObjectList->uNumObjects + 2) );
|
|
8701 uNumLayingItems = v0;
|
|
8702 return result;
|
|
8703 }
|
|
8704
|
|
8705 //----- (0042FA66) --------------------------------------------------------
|
|
8706 int __fastcall _42FA66_do_explosive_impact(int a1, int a2, int a3, int a4, __int16 a5, signed int a6)
|
|
8707 {
|
|
8708 int v6; // edi@1
|
|
8709 int v7; // esi@1
|
|
8710 char *v8; // ecx@2
|
|
8711 unsigned __int16 v9; // ax@5
|
|
8712 int v10; // eax@10
|
|
8713 signed int result; // eax@11
|
|
8714 __int16 v12; // ax@12
|
|
8715 //LayingItem a1a; // [sp+Ch] [bp-74h]@1
|
|
8716 int v14; // [sp+7Ch] [bp-4h]@1
|
|
8717
|
|
8718 v6 = a1;
|
|
8719 v7 = a2;
|
|
8720 LayingItem a1a; // [sp+Ch] [bp-74h]@1
|
|
8721 //LayingItem::LayingItem(&a1a);
|
|
8722 a1a.uItemType = 600;
|
|
8723 a1a.stru_24.Reset();
|
|
8724
|
|
8725 a1a.field_48 = 6;
|
|
8726 a1a.field_4C = 8;
|
|
8727 a1a.field_50 = 3;
|
|
8728 v14 = 0;
|
|
8729 if ( (signed int)pObjectList->uNumObjects <= 0 )
|
|
8730 {
|
|
8731 LABEL_5:
|
|
8732 v9 = 0;
|
|
8733 }
|
|
8734 else
|
|
8735 {
|
|
8736 v8 = (char *)&pObjectList->pObjects->uObjectID;
|
|
8737 while ( (short)a1a.uItemType != *(short *)v8 )
|
|
8738 {
|
|
8739 ++v14;
|
|
8740 v8 += 56;
|
|
8741 if ( v14 >= (signed int)pObjectList->uNumObjects )
|
|
8742 goto LABEL_5;
|
|
8743 }
|
|
8744 v9 = v14;
|
|
8745 }
|
|
8746 a1a.uObjectDescID = v9;
|
|
8747 a1a.vPosition.x = v6;
|
|
8748 a1a.vPosition.y = v7;
|
|
8749 a1a.vPosition.z = a3;
|
|
8750 a1a.uAttributes = 0;
|
|
8751 a1a.uSectorID = pIndoor->GetSector(v6, v7, a3);
|
|
8752 a1a.uSpriteFrameID = 0;
|
|
8753 a1a.field_5C = 0;
|
|
8754 a1a.field_60_distance_related_prolly_lod = 0;
|
|
8755 a1a.uFacing = 0;
|
|
8756 a1a.uSoundID = 0;
|
|
8757 if ( a6 >= 1 || a6 <= 4 )
|
|
8758 {
|
|
8759 v10 = 8 * a6 - 8;
|
|
8760 LOBYTE(v10) = v10 | 4;
|
|
8761 a1a.field_58 = v10;
|
|
8762 }
|
|
8763 else
|
|
8764 {
|
|
8765 a1a.field_58 = 0;
|
|
8766 }
|
|
8767 result = a1a.Create(0, 0, 0, 0);
|
|
8768 if ( result != -1 )
|
|
8769 {
|
|
8770 v12 = 8 * result;
|
|
8771 LOBYTE(v12) = v12 | 2;
|
|
8772 result = stru_50FE08.Add(
|
|
8773 v12,
|
|
8774 a5,
|
|
8775 SLOWORD(a1a.vPosition.x),
|
|
8776 SLOWORD(a1a.vPosition.y),
|
|
8777 SLOWORD(a1a.vPosition.z),
|
|
8778 0,
|
|
8779 0);
|
|
8780 }
|
|
8781 return result;
|
|
8782 }
|
|
8783
|
|
8784
|
|
8785
|
|
8786 //----- (0042FB5C) --------------------------------------------------------
|
|
8787 bool __fastcall sub_42FB5C(signed int a1)
|
|
8788 {
|
|
8789 int v1; // ecx@3
|
|
8790 int v2; // ecx@4
|
|
8791 int v3; // ecx@5
|
|
8792 int v4; // ecx@6
|
|
8793 int v5; // ecx@7
|
|
8794 int v6; // ecx@8
|
|
8795 char v7; // zf@9
|
|
8796
|
|
8797 if ( a1 > 39 )
|
|
8798 {
|
|
8799 if ( a1 > 77 )
|
|
8800 {
|
|
8801 if ( a1 == 80 )
|
|
8802 return 0;
|
|
8803 if ( a1 > 84 )
|
|
8804 {
|
|
8805 if ( a1 <= 86 )
|
|
8806 return 0;
|
|
8807 v7 = a1 == 95;
|
|
8808 goto LABEL_20;
|
|
8809 }
|
|
8810 }
|
|
8811 else
|
|
8812 {
|
|
8813 if ( a1 == 77 )
|
|
8814 return 0;
|
|
8815 if ( a1 >= 46 )
|
|
8816 {
|
|
8817 if ( a1 <= 47 || a1 == 51 )
|
|
8818 return 0;
|
|
8819 v7 = a1 == 73;
|
|
8820 goto LABEL_20;
|
|
8821 }
|
|
8822 }
|
|
8823 return 1;
|
|
8824 }
|
|
8825 if ( a1 == 39 || (v1 = a1 - 2) == 0 )
|
|
8826 return 1;
|
|
8827 v2 = v1 - 3;
|
|
8828 if ( !v2 )
|
|
8829 return 0;
|
|
8830 v3 = v2 - 1;
|
|
8831 if ( !v3 || (v4 = v3 - 3) == 0 )
|
|
8832 return 1;
|
|
8833 v5 = v4 - 8;
|
|
8834 if ( !v5 )
|
|
8835 return 0;
|
|
8836 v6 = v5 - 1;
|
|
8837 if ( !v6 )
|
|
8838 return 1;
|
|
8839 v7 = v6 == 20;
|
|
8840 LABEL_20:
|
|
8841 if ( !v7 )
|
|
8842 return 1;
|
|
8843 return 0;
|
|
8844 }
|
|
8845
|
|
8846 //----- (0042FBDD) --------------------------------------------------------
|
|
8847 void __cdecl sub_42FBDD()
|
|
8848 {
|
|
8849 pAudioPlayer->PlaySound((SoundID)75, 0, 0, -1, 0, 0, 0, 0);
|
|
8850 pRenderer->DrawTextureTransparent(ptr_5076FC->uX, ptr_5076FC->uY, ptr_5076FC->pTextures[0]);
|
|
8851 pRenderer->Present();
|
|
8852 }
|
|
8853
|
|
8854 //----- (0042FC15) --------------------------------------------------------
|
|
8855 void __cdecl sub_42FC15()
|
|
8856 {
|
|
8857 pAudioPlayer->PlaySound((SoundID)75, -2, 0, -1, 0, 0, 0, 0);
|
|
8858 pRenderer->DrawTextureTransparent(ptr_5076F4->uX, ptr_5076F4->uY, ptr_5076F4->pTextures[0]);
|
|
8859 pRenderer->Present();
|
|
8860 }
|
|
8861
|
|
8862 //----- (0042FC4E) --------------------------------------------------------
|
|
8863 void __cdecl ProcessInputActions()
|
|
8864 {
|
|
8865 ActionQueue *pActionQueue; // esi@7
|
|
8866 Keyboard *v3; // ecx@8
|
|
8867 char v4; // al@9
|
|
8868 ActionQueue *v5; // ecx@19
|
|
8869 Player *v6; // ecx@86
|
|
8870 Player *v7; // esi@100
|
|
8871 char v8; // bl@100
|
|
8872 unsigned __int16 v9; // ax@102
|
|
8873 int v10; // eax@103
|
|
8874 unsigned int v11; // eax@127
|
|
8875 signed int v12; // esi@157
|
|
8876 Keyboard *v13; // ecx@158
|
|
8877 char v14; // al@159
|
|
8878 unsigned int v15; // eax@168
|
|
8879 void *v16; // esi@177
|
|
8880 int v17; // [sp-14h] [bp-1Ch]@8
|
|
8881 PartyAction partyAction; // [sp-14h] [bp-1Ch]@20
|
|
8882 PartyAction partyAction_; // [sp-14h] [bp-1Ch]@54
|
|
8883 __int16 v20; // [sp-14h] [bp-1Ch]@60
|
|
8884 int v21; // [sp-14h] [bp-1Ch]@68
|
|
8885 int v22; // [sp-Ch] [bp-14h]@158
|
|
8886 InputAction inputAction; // [sp+0h] [bp-8h]@7
|
|
8887 int v24; // [sp+4h] [bp-4h]@87
|
|
8888
|
|
8889 pGame->pKeyboardInstance->EnterCriticalSection();
|
45
|
8890 auto pKeyboard = pGame->pKeyboardInstance;
|
|
8891 if (!bAlwaysRun)
|
0
|
8892 {
|
45
|
8893 if (pKeyboard->IsShiftHeld())
|
|
8894 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
|
|
8895 else
|
|
8896 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
|
|
8897 }
|
|
8898 else
|
|
8899 {
|
|
8900 if (pKeyboard->IsShiftHeld())
|
|
8901 pParty->uFlags2 &= ~PARTY_FLAGS_2_RUNNING;
|
|
8902 else
|
|
8903 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
|
0
|
8904 }
|
45
|
8905
|
0
|
8906 pParty->uFlags2 |= PARTY_FLAGS_2_RUNNING;
|
|
8907 LABEL_6:
|
|
8908 if ( !pEventTimer->bPaused )
|
|
8909 {
|
|
8910 inputAction = (InputAction)0;
|
|
8911 pActionQueue = pPartyActionQueue;
|
|
8912 while ( 1 )
|
|
8913 {
|
|
8914 v3 = pGame->pKeyboardInstance;
|
|
8915 v17 = pKeyActionMap->pVirtualKeyCodesMapping[inputAction];
|
|
8916 if ( pKeyActionMap->pToggleTypes[inputAction] )
|
|
8917 v4 = v3->WasKeyPressed(v17);
|
|
8918 else
|
|
8919 v4 = v3->IsKeyBeingHeld(v17);
|
|
8920 if ( v4 )
|
|
8921 {
|
|
8922 switch ( inputAction )
|
|
8923 {
|
|
8924 case INPUT_MoveForward:
|
44
|
8925 if ( pCurrentScreen )
|
0
|
8926 break;
|
45
|
8927 if (!pParty->bTurnBasedModeOn)
|
0
|
8928 goto _do_move_forward;
|
45
|
8929 if (pTurnEngine->field_4 != 1 && pTurnEngine->field_4 != 2 && pTurnEngine->uActionPointsLeft > 0 )
|
0
|
8930 {
|
|
8931 pTurnEngine->uActionPointsLeft -= 26;
|
|
8932 _do_move_forward:
|
|
8933 v5 = pActionQueue;
|
|
8934 if ( pParty->uFlags2 & 2 )
|
|
8935 partyAction = PARTY_RunForward;
|
|
8936 else
|
|
8937 partyAction = PARTY_WalkForward;
|
|
8938 goto _add_action_and_continue;
|
|
8939 }
|
|
8940 break;
|
|
8941 case INPUT_MoveBackwards:
|
77
|
8942 __debugbreak();
|
44
|
8943 if ( pCurrentScreen )
|
0
|
8944 break;
|
45
|
8945 if (!pParty->bTurnBasedModeOn)
|
0
|
8946 goto _do_move_backwards;
|
45
|
8947 if ( pTurnEngine->field_4 != 1 && pTurnEngine->field_4 != 2 && pTurnEngine->uActionPointsLeft > 0 )
|
0
|
8948 {
|
|
8949 pTurnEngine->uActionPointsLeft -= 26;
|
|
8950 _do_move_backwards:
|
|
8951 v5 = pActionQueue;
|
|
8952 if ( pParty->uFlags2 & 2 )
|
|
8953 partyAction = PARTY_RunBackward;
|
|
8954 else
|
|
8955 partyAction = PARTY_WalkBackward;
|
|
8956 goto _add_action_and_continue;
|
|
8957 }
|
|
8958 break;
|
|
8959 case INPUT_StrafeLeft:
|
77
|
8960 __debugbreak();
|
44
|
8961 if ( pCurrentScreen )
|
0
|
8962 break;
|
45
|
8963 if (!pParty->bTurnBasedModeOn)
|
0
|
8964 goto _do_strafe_left;
|
45
|
8965 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 )
|
0
|
8966 break;
|
|
8967 pTurnEngine->uActionPointsLeft -= 26;
|
|
8968 _do_strafe_left:
|
|
8969 partyAction = PARTY_StrafeLeft;
|
|
8970 goto _add_action_and_continue_;
|
|
8971 case INPUT_StrafeRight:
|
77
|
8972 __debugbreak();
|
44
|
8973 if ( pCurrentScreen )
|
0
|
8974 break;
|
45
|
8975 if (!pParty->bTurnBasedModeOn)
|
0
|
8976 goto _do_strafe_right;
|
45
|
8977 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 )
|
0
|
8978 break;
|
|
8979 pTurnEngine->uActionPointsLeft -= 26;
|
|
8980 _do_strafe_right:
|
|
8981 partyAction = PARTY_StrafeRight;
|
|
8982 goto _add_action_and_continue_;
|
|
8983 case INPUT_TurnLeft:
|
44
|
8984 if ( pCurrentScreen )
|
0
|
8985 break;
|
|
8986 if ( GetAsyncKeyState(VK_CONTROL) ) // strafing
|
|
8987 {
|
45
|
8988 if (pParty->bTurnBasedModeOn)
|
0
|
8989 {
|
45
|
8990 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 )
|
0
|
8991 break;
|
|
8992 pTurnEngine->uActionPointsLeft -= 26;
|
|
8993 }
|
|
8994 partyAction_ = PARTY_StrafeLeft;
|
|
8995 }
|
|
8996 else
|
|
8997 {
|
|
8998 if ( pParty->uFlags2 & 2 )
|
|
8999 partyAction_ = PARTY_FastTurnLeft;
|
|
9000 else
|
45
|
9001 partyAction_ = PARTY_TurnLeft;
|
0
|
9002 }
|
|
9003 pActionQueue->Add(partyAction_);
|
45
|
9004 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
|
0
|
9005 {
|
|
9006 v20 = 10;
|
|
9007 goto LABEL_75;
|
|
9008 }
|
|
9009 break;
|
|
9010 case INPUT_TurnRight:
|
44
|
9011 if ( pCurrentScreen )
|
0
|
9012 break;
|
|
9013 if ( GetAsyncKeyState(17) ) // strafing
|
|
9014 {
|
45
|
9015 if (pParty->bTurnBasedModeOn)
|
0
|
9016 {
|
45
|
9017 if ( pTurnEngine->field_4 == 1 || pTurnEngine->field_4 == 2 || pTurnEngine->uActionPointsLeft <= 0 )
|
0
|
9018 break;
|
|
9019 pTurnEngine->uActionPointsLeft -= 26;
|
|
9020 }
|
|
9021 v21 = 4;
|
|
9022 }
|
|
9023 else
|
|
9024 {
|
|
9025 if ( pParty->uFlags2 & 2 )
|
|
9026 v21 = 19;
|
|
9027 else
|
|
9028 v21 = 2;
|
|
9029 }
|
|
9030 pActionQueue->Add((PartyAction)v21);
|
45
|
9031 if (uCurrentlyLoadedLevelType == LEVEL_Outdoor && pWeather->bRenderSnow)
|
0
|
9032 {
|
|
9033 v20 = -10;
|
|
9034 LABEL_75:
|
|
9035 pWeather->_4C2F0B(v20);
|
|
9036 }
|
|
9037 break;
|
|
9038 case INPUT_Jump:
|
77
|
9039 __debugbreak();
|
44
|
9040 if ( pCurrentScreen
|
45
|
9041 || pParty->bTurnBasedModeOn)
|
0
|
9042 break;
|
|
9043 partyAction = (PartyAction)12;
|
|
9044 goto _add_action_and_continue_;
|
|
9045 case INPUT_Yell:
|
77
|
9046 __debugbreak();
|
44
|
9047 if ( !pCurrentScreen
|
0
|
9048 && uActiveCharacter )
|
|
9049 {
|
|
9050 pParty->Yell();
|
|
9051 pPlayers[uActiveCharacter]->PlaySound(65, 0);
|
|
9052 }
|
|
9053 break;
|
|
9054 case INPUT_Pass:
|
77
|
9055 __debugbreak();
|
44
|
9056 if ( pCurrentScreen )
|
0
|
9057 break;
|
45
|
9058 if (pParty->bTurnBasedModeOn && pTurnEngine->field_4 == 3)
|
0
|
9059 goto LABEL_118;
|
|
9060 if ( uActiveCharacter )
|
|
9061 {
|
|
9062 v6 = pPlayers[uActiveCharacter];
|
|
9063 if ( !v6->uTimeToRecovery )
|
|
9064 {
|
|
9065 v24 = v6->GetAttackRecoveryTime(0);
|
|
9066 if ( !pParty->bTurnBasedModeOn )
|
|
9067 pPlayers[uActiveCharacter]->SetRecoveryTime(
|
|
9068 (signed __int64)(flt_6BE3A4_debug_recmod1 * (double)v24 * 2.133333333333333));
|
|
9069 pStru277->_427D48(uActiveCharacter);
|
|
9070 pTurnEngine->_40471C();
|
|
9071 }
|
|
9072 }
|
|
9073 break;
|
|
9074 case INPUT_Combat:
|
77
|
9075 __debugbreak();
|
44
|
9076 if ( !pCurrentScreen )
|
0
|
9077 {
|
45
|
9078 if (pParty->bTurnBasedModeOn)
|
0
|
9079 {
|
|
9080 if ( pTurnEngine->field_4 == 3 || (pTurnEngine->pQueue[0].uPackedID & 7) == 4 )
|
|
9081 {
|
|
9082 pParty->bTurnBasedModeOn = 0;
|
45
|
9083 pTurnEngine->End(true);
|
0
|
9084 }
|
|
9085 }
|
|
9086 else
|
|
9087 {
|
|
9088 pTurnEngine->Start();
|
45
|
9089 pParty->bTurnBasedModeOn = true;
|
0
|
9090 }
|
|
9091 }
|
|
9092 break;
|
|
9093 case INPUT_CastReady:
|
77
|
9094 __debugbreak();
|
44
|
9095 if ( pCurrentScreen )
|
0
|
9096 break;
|
45
|
9097 if (pParty->bTurnBasedModeOn && pTurnEngine->field_4 == 3)
|
0
|
9098 goto LABEL_118;
|
|
9099 if ( !uActiveCharacter )
|
|
9100 break;
|
|
9101 v7 = pPlayers[uActiveCharacter];
|
|
9102 v8 = v7->uQuickSpell;
|
|
9103 if ( !v8
|
|
9104 || bUnderwater
|
|
9105 || ((v9 = v7->pActiveSkills[(unsigned __int8)v8 / 11 + 12], !(HIBYTE(v9) & 1)) ? ((v9 & 0x80u) == 0 ? (!(v9 & 0x40) ? (v10 = *(&pSpellDatas[0].uNormalLevelMana + 10 * (unsigned __int8)v8)) : (v10 = *(&pSpellDatas[0].uExpertLevelMana + 10 * (unsigned __int8)v8))) : (v10 = *(&pSpellDatas[0].uMasterLevelMana + 10 * (unsigned __int8)v8))) : (v10 = *(&pSpellDatas[0].uMagisterLevelMana + 10 * (unsigned __int8)v8)),
|
|
9106 v10 > v7->sMana) )
|
|
9107 {
|
|
9108 pActionQueue = pPartyActionQueue;
|
|
9109 LABEL_120:
|
|
9110 if ( (signed int)pMessageQueue_50CBD0->uNumMessages < 40 )
|
|
9111 {
|
|
9112 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)23;
|
|
9113 goto _send_message;
|
|
9114 }
|
|
9115 }
|
|
9116 else
|
|
9117 {
|
|
9118 pActionQueue = pPartyActionQueue;
|
|
9119 if ( dword_50C9E8 < 40 )
|
|
9120 {
|
|
9121 dword_50C9EC[3 * dword_50C9E8] = 25;
|
|
9122 dword_50C9F0[3 * dword_50C9E8] = 0;
|
|
9123 *(&dword_50C9E8 + 3 * dword_50C9E8 + 3) = 0;
|
|
9124 ++dword_50C9E8;
|
|
9125 }
|
|
9126 }
|
|
9127 break;
|
|
9128 default:
|
77
|
9129 __debugbreak();
|
0
|
9130 break;
|
|
9131 case INPUT_Attack:
|
77
|
9132 __debugbreak();
|
44
|
9133 if ( pCurrentScreen )
|
0
|
9134 break;
|
45
|
9135 if (!pParty->bTurnBasedModeOn || pTurnEngine->field_4 != 3)
|
0
|
9136 goto LABEL_120;
|
|
9137 LABEL_118:
|
|
9138 pTurnEngine->field_18 |= 8u;
|
|
9139 break;
|
|
9140 case INPUT_EventTrigger:
|
44
|
9141 if ( !pCurrentScreen )
|
0
|
9142 {
|
|
9143 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
|
|
9144 break;
|
|
9145 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)404;
|
|
9146 goto _send_message;
|
|
9147 }
|
44
|
9148 if ( pCurrentScreen == 4 )
|
0
|
9149 {
|
|
9150 v11 = pMessageQueue_50CBD0->uNumMessages;
|
|
9151 if ( pMessageQueue_50CBD0->uNumMessages )
|
|
9152 {
|
|
9153 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
|
|
9154 {
|
45
|
9155 v11 = 1;
|
|
9156 pMessageQueue_50CBD0->uNumMessages = 1;
|
0
|
9157 LABEL_132:
|
|
9158 pMessageQueue_50CBD0->pMessages[v11].eType = (UIMessageType)113;
|
|
9159 _send_message:
|
|
9160 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
|
|
9161 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
9162 ++pMessageQueue_50CBD0->uNumMessages;
|
|
9163 break;
|
|
9164 }
|
|
9165 v11 = 0;
|
|
9166 pMessageQueue_50CBD0->uNumMessages = 0;
|
|
9167 }
|
|
9168 if ( (signed int)v11 < 40 )
|
|
9169 goto LABEL_132;
|
|
9170 }
|
|
9171 break;
|
|
9172 case INPUT_CharCycle:
|
77
|
9173 __debugbreak();
|
44
|
9174 if ( pCurrentScreen == 8
|
0
|
9175 || dword_50C9E8 >= 40 )
|
|
9176 break;
|
|
9177 dword_50C9EC[3 * dword_50C9E8] = 176;
|
|
9178 goto LABEL_155;
|
|
9179 case INPUT_LookUp:
|
77
|
9180 __debugbreak();
|
0
|
9181 if ( pEventTimer->bPaused )
|
|
9182 break;
|
|
9183 partyAction = (PartyAction)7;
|
|
9184 goto _add_action_and_continue_;
|
|
9185 case INPUT_CenterView:
|
77
|
9186 __debugbreak();
|
0
|
9187 if ( pEventTimer->bPaused )
|
|
9188 break;
|
|
9189 partyAction = (PartyAction)9;
|
|
9190 goto _add_action_and_continue_;
|
|
9191 case INPUT_LookDown:
|
77
|
9192 __debugbreak();
|
0
|
9193 if ( pEventTimer->bPaused )
|
|
9194 break;
|
|
9195 partyAction = (PartyAction)8;
|
|
9196 goto _add_action_and_continue_;
|
|
9197 case INPUT_FlyUp:
|
77
|
9198 __debugbreak();
|
44
|
9199 if ( pCurrentScreen
|
0
|
9200 || pEventTimer->bPaused )
|
|
9201 break;
|
|
9202 partyAction = (PartyAction)13;
|
|
9203 goto _add_action_and_continue_;
|
|
9204 case INPUT_Land:
|
77
|
9205 __debugbreak();
|
44
|
9206 if ( pCurrentScreen
|
0
|
9207 || pEventTimer->bPaused )
|
|
9208 break;
|
|
9209 partyAction = (PartyAction)15;
|
|
9210 goto _add_action_and_continue_;
|
|
9211 case INPUT_FlyDown:
|
77
|
9212 __debugbreak();
|
44
|
9213 if ( !pCurrentScreen
|
0
|
9214 && !pEventTimer->bPaused )
|
|
9215 {
|
|
9216 partyAction = (PartyAction)14;
|
|
9217 _add_action_and_continue_:
|
|
9218 v5 = pActionQueue;
|
|
9219 _add_action_and_continue:
|
|
9220 v5->Add(partyAction);
|
|
9221 }
|
|
9222 break;
|
|
9223 case INPUT_ZoomIn:
|
77
|
9224 __debugbreak();
|
0
|
9225 if ( dword_50C9E8 >= 40 )
|
|
9226 break;
|
|
9227 dword_50C9EC[3 * dword_50C9E8] = 367;
|
|
9228 goto LABEL_155;
|
|
9229 case INPUT_ZoomOut:
|
77
|
9230 __debugbreak();
|
0
|
9231 if ( dword_50C9E8 < 40 )
|
|
9232 {
|
|
9233 dword_50C9EC[3 * dword_50C9E8] = 368;
|
|
9234 LABEL_155:
|
|
9235 dword_50C9F0[3 * dword_50C9E8] = 0;
|
|
9236 *(&dword_50C9E8 + 3 * dword_50C9E8 + 3) = 0;
|
|
9237 ++dword_50C9E8;
|
|
9238 }
|
|
9239 break;
|
|
9240 case INPUT_AlwaysRun:
|
|
9241 bAlwaysRun = bAlwaysRun == 0;
|
|
9242 break;
|
|
9243 }
|
|
9244 }
|
|
9245 inputAction = (InputAction)((int)inputAction + 1);
|
|
9246 if ( (signed int)inputAction >= 30 )
|
|
9247 goto LABEL_176;
|
|
9248 }
|
|
9249 }
|
|
9250 v12 = 0;
|
|
9251 do
|
|
9252 {
|
|
9253 v22 = pKeyActionMap->pVirtualKeyCodesMapping[v12];
|
|
9254 v13 = pGame->pKeyboardInstance;
|
|
9255 if ( pKeyActionMap->pToggleTypes[v12] )
|
|
9256 v14 = v13->WasKeyPressed(v22);
|
|
9257 else
|
|
9258 v14 = v13->IsKeyBeingHeld(v22);
|
|
9259 if ( v14 && v12 == 9 )
|
|
9260 {
|
44
|
9261 if ( !pCurrentScreen )
|
0
|
9262 {
|
|
9263 if ( (signed int)pMessageQueue_50CBD0->uNumMessages >= 40 )
|
|
9264 goto LABEL_175;
|
|
9265 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].eType = (UIMessageType)404;
|
|
9266 goto LABEL_174;
|
|
9267 }
|
44
|
9268 if ( pCurrentScreen == 4
|
|
9269 || pCurrentScreen == 19 )
|
0
|
9270 {
|
|
9271 v15 = pMessageQueue_50CBD0->uNumMessages;
|
|
9272 if ( pMessageQueue_50CBD0->uNumMessages )
|
|
9273 {
|
|
9274 v15 = 0;
|
|
9275 if ( pMessageQueue_50CBD0->pMessages[0].field_8 )
|
|
9276 {
|
|
9277 v15 = 1;
|
|
9278 pMessageQueue_50CBD0->uNumMessages = 1;
|
|
9279 goto LABEL_173;
|
|
9280 }
|
|
9281 pMessageQueue_50CBD0->uNumMessages = 0;
|
|
9282 }
|
|
9283 if ( (signed int)v15 >= 40 )
|
|
9284 goto LABEL_175;
|
|
9285 LABEL_173:
|
|
9286 pMessageQueue_50CBD0->pMessages[v15].eType = (UIMessageType)113;
|
|
9287 LABEL_174:
|
|
9288 pMessageQueue_50CBD0->pMessages[pMessageQueue_50CBD0->uNumMessages].param = 0;
|
|
9289 *(&pMessageQueue_50CBD0->uNumMessages + 3 * pMessageQueue_50CBD0->uNumMessages + 3) = 0;
|
|
9290 ++pMessageQueue_50CBD0->uNumMessages;
|
|
9291 goto LABEL_175;
|
|
9292 }
|
|
9293 }
|
|
9294 LABEL_175:
|
|
9295 ++v12;
|
|
9296 }
|
|
9297 while ( v12 < 30 );
|
|
9298 LABEL_176:
|
59
|
9299 if (pGame->pKeyboardInstance->bUsingAsynKeyboard)
|
0
|
9300 {
|
|
9301 AsyncKeyboard::LeaveCriticalSection();
|
|
9302 v16 = pAsyncKeyboard;
|
|
9303 AsyncKeyboard::EnterCriticalSection();
|
|
9304 memset((char *)v16 + 521, 0, 0x100u);
|
|
9305 AsyncKeyboard::LeaveCriticalSection();
|
|
9306 }
|
|
9307 }
|
|
9308
|