annotate Isolated/SimpleThreadWindows.c @ 77:40078d025b73

Fixed stupid inverted logic bug with ALMIXER_DISABLE_PREDECODED_PRECOMPUTE_BUFFER_SIZE_OPTIMIZATION. I meant for this optimization to be on by default, but it was off. I noticed really slow loading for loadSound on a 5 min mp3 file on Android. (Nobody should be doing this.) The default was hitting the 1k buffer size. I decided to up the default to 4k, but now that the optimization is enabled, it generally won't be hit.
author Eric Wing <ewing@coronalabs.com>
date Mon, 13 Aug 2012 16:11:30 -0700
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1 /* Copyright PlayControl Software LLC / Eric Wing.
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2 */
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3 #include "SimpleThread.h"
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4
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5 #define WIN32_LEAN_AND_MEAN
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6 #include <process.h>
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7 #include <windows.h>
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8 #include <stdlib.h>
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9
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10 #if defined(DEBUG)
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11 #include <stdio.h>
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12 #define THRDDBG(x) printf x
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13 #else
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14 #define THRDDBG(x)
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15 #endif
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17
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18 struct SimpleThread
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19 {
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20 unsigned threadID;
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21 HANDLE nativeThread;
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22 unsigned threadStatus;
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23 };
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24
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25 typedef struct SimpleThreadArguments
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26 {
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27 int (*userFunction)(void*);
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28 void* userData;
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29 SimpleThread* simpleThread;
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30 } SimpleThreadArguments;
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34 static unsigned __stdcall Internal_RunThread(void* user_data)
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35 {
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36 int (*user_function)(void*);
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37 void* function_user_data;
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38 unsigned* status_val;
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39
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40 #if 0
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41 /* disable signals */
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42 sigset_t disable_set;
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43
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44 /*
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45 in the main thread, set up the desired signal mask, common to most threads
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46 any newly created threads will inherit this signal mask
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47 */
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48 sigemptyset(&disable_set);
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49 sigaddset(&disable_set, SIGHUP);
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50 sigaddset(&disable_set, SIGINT);
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51 sigaddset(&disable_set, SIGUSR1);
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52 sigaddset(&disable_set, SIGUSR2);
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53 sigaddset(&disable_set, SIGALRM);
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54 sigaddset(&disable_set, SIGQUIT);
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55 sigaddset(&disable_set, SIGPIPE);
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56 sigaddset(&disable_set, SIGTERM);
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57 sigaddset(&disable_set, SIGCHLD);
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58 sigaddset(&disable_set, SIGWINCH);
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59 sigaddset(&disable_set, SIGVTALRM);
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60 sigaddset(&disable_set, SIGPROF);
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62
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63 /* block out these signals */
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64 sigprocmask(SIG_BLOCK, &disable_set, NULL);
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65 #endif
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66
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67 SimpleThreadArguments* simple_thread_arguments = (SimpleThreadArguments*)user_data;
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68 /* It looks like the last parameter of _beginthreadex sets the threadID for me */
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69 /* simple_thread_arguments->simpleThread->threadID = SimpleThread_GetCurrentThreadID(); */
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70
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71 user_function = simple_thread_arguments->userFunction;
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72 function_user_data = simple_thread_arguments->userData;
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73 status_val = &simple_thread_arguments->simpleThread->threadStatus;
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74
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75
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76 /* I hope this is safe to delete on a different thread than it was created for. */
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77 free(simple_thread_arguments);
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78
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79 *status_val = user_function(function_user_data);
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80
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81 _endthreadex( 0 );
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83 return 0;
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84 }
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86
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87 SimpleThread* SimpleThread_CreateThread(int (*user_function)(void*), void* user_data)
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88 {
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89 SimpleThread* new_thread;
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90 SimpleThreadArguments* simple_thread_arguments;
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91
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92 new_thread = (SimpleThread*)malloc(sizeof(SimpleThread));
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93 if(NULL == new_thread)
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94 {
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95 THRDDBG(("Out of memory.\n"));
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96 return NULL;
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97 }
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98
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99 simple_thread_arguments = (SimpleThreadArguments*)malloc(sizeof(SimpleThreadArguments));
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100 if(NULL == simple_thread_arguments)
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101 {
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102 THRDDBG(("Out of memory.\n"));
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103 free(new_thread);
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104 return NULL;
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105 }
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106 simple_thread_arguments->userFunction = user_function;
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107 simple_thread_arguments->userData = user_data;
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108 simple_thread_arguments->simpleThread = new_thread;
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109
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110
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111 new_thread->nativeThread = (HANDLE)_beginthreadex(NULL, 0, &Internal_RunThread, simple_thread_arguments, 0, &new_thread->threadID);
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112 if(0 == new_thread->nativeThread)
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113 {
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114 THRDDBG(("_beginthreadex failed with: %d\n", errno));
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115 free(simple_thread_arguments);
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116 free(new_thread);
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117 return NULL;
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118 }
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119
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120 return new_thread;
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121 }
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124
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125 size_t SimpleThread_GetCurrentThreadID()
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126 {
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127 return (size_t)GetCurrentThreadId();
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128 }
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129
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130 void SimpleThread_WaitThread(SimpleThread* simple_thread, int* thread_status)
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131 {
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132 if(NULL == simple_thread)
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133 {
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134 THRDDBG(("SimpleThread_WaitThread was passed NULL\n"));
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135 return;
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136 }
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137
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138 WaitForSingleObject(simple_thread->nativeThread, INFINITE);
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139 CloseHandle(simple_thread->nativeThread);
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140
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141 if(NULL != thread_status)
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142 {
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143 *thread_status = (int)simple_thread->threadStatus;
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144 }
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145 free(simple_thread);
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146 }
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147
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148 size_t SimpleThread_GetThreadID(SimpleThread* simple_thread)
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149 {
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150 if(NULL == simple_thread)
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151 {
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152 THRDDBG(("SimpleThread_GetThreadID was passed NULL\n"));
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153 return 0;
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154 }
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155 return (size_t)simple_thread->threadID;
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156 }
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157
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158 /* TODO: Figure out portable/normalized range for levels */
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159 int SimpleThread_GetThreadPriority(SimpleThread* simple_thread)
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160 {
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161 int ret_val = 0;
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162
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163 if(NULL == simple_thread)
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164 {
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165 THRDDBG(("SimpleThread_GetThreadPriority was passed NULL\n"));
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166 return THREAD_PRIORITY_ERROR_RETURN; /* Windows ranges seem to go from -15 to +15 */
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167 }
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168 ret_val = GetThreadPriority(simple_thread->nativeThread);
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169 if(THREAD_PRIORITY_ERROR_RETURN == ret_val)
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170 {
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171 THRDDBG(("SimpleThread_GetThreadPriority GetThreadPriority failed with: %d\n", ret_val));
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172 return THREAD_PRIORITY_ERROR_RETURN;
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173 }
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174 return ret_val;
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175 }
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176
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177 /* TODO: Figure out portable/normalized range for levels */
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178 void SimpleThread_SetThreadPriority(SimpleThread* simple_thread, int priority_level)
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179 {
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180 BOOL ret_val;
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181
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182 if(NULL == simple_thread)
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183 {
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184 THRDDBG(("SimpleThread_SetThreadPriority was passed NULL\n"));
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185 return;
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186 }
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187
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188 ret_val = SetThreadPriority(simple_thread->nativeThread, priority_level);
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189 if(0 == ret_val)
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190 {
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191 THRDDBG(("SimpleThread_SetThreadPriority SetThreadPriority failed"));
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192 return;
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193 }
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194 }
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195