Mercurial > LightClone
changeset 58:5e382dee4c70
Rename CodePanel/CodeSlot to ProgramPanel/ActionSlot
author | koryspansel <koryspansel@bendbroadband.com> |
---|---|
date | Fri, 30 Sep 2011 22:39:08 -0700 |
parents | dc1f4a668d50 |
children | 63806b850aa5 |
files | LightClone/LightClone.vcproj LightClone/Source/ActionSlot.cpp LightClone/Source/ActionSlot.h LightClone/Source/CodePanel.cpp LightClone/Source/CodePanel.h LightClone/Source/CodeSlot.cpp LightClone/Source/CodeSlot.h LightClone/Source/ProgramPanel.cpp LightClone/Source/ProgramPanel.h LightClone/Source/World.cpp LightClone/Source/World.h |
diffstat | 11 files changed, 503 insertions(+), 508 deletions(-) [+] |
line wrap: on
line diff
--- a/LightClone/LightClone.vcproj Fri Sep 30 20:26:44 2011 -0700 +++ b/LightClone/LightClone.vcproj Fri Sep 30 22:39:08 2011 -0700 @@ -183,6 +183,10 @@ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}" > <File + RelativePath=".\Source\ActionSlot.cpp" + > + </File> + <File RelativePath=".\Source\Bot.cpp" > </File> @@ -191,14 +195,6 @@ > </File> <File - RelativePath=".\Source\CodePanel.cpp" - > - </File> - <File - RelativePath=".\Source\CodeSlot.cpp" - > - </File> - <File RelativePath=".\Source\Compiler.cpp" > </File> @@ -223,6 +219,10 @@ > </File> <File + RelativePath=".\Source\ProgramPanel.cpp" + > + </File> + <File RelativePath=".\Source\VirtualMachine.cpp" > </File> @@ -329,6 +329,10 @@ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > <File + RelativePath=".\Source\ActionSlot.h" + > + </File> + <File RelativePath=".\Source\Bot.h" > </File> @@ -337,14 +341,6 @@ > </File> <File - RelativePath=".\Source\CodePanel.h" - > - </File> - <File - RelativePath=".\Source\CodeSlot.h" - > - </File> - <File RelativePath=".\Source\Compiler.h" > </File> @@ -369,6 +365,10 @@ > </File> <File + RelativePath=".\Source\ProgramPanel.h" + > + </File> + <File RelativePath=".\Source\VirtualMachine.h" > </File>
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LightClone/Source/ActionSlot.cpp Fri Sep 30 22:39:08 2011 -0700 @@ -0,0 +1,160 @@ +/* + * ActionSlot + */ + +#include "ActionSlot.h" +#include "GuiInterface.h" +#include "InputManager.h" + +/* + * ActionTextureName + */ +const char* ActionTextureName[] = +{ + "Data\\Textures\\Forward.tga", + "Data\\Textures\\RotateCW.tga", + "Data\\Textures\\RotateCCW.tga", + "Data\\Textures\\Jump.tga", + "Data\\Textures\\Light.tga", + "Data\\Textures\\Function1.tga", + "Data\\Textures\\Function2.tga", +}; + +/* + * ActionSlot + */ +ActionSlot::ActionSlot() : GuiImage(), nAction(Action_None), bPermanent(false) +{ + SetFlag(GuiElementFlag_Pickable); +} + +/* + * Initialize + */ +ErrorCode ActionSlot::Initialize(ResourceManager* pManager) +{ + ErrorCode eCode = GuiImage::Initialize(pManager); + if(eCode == Error_Success) + { + SetTexture("Data\\Textures\\Slot.tga"); + } + + return eCode; +} + +/* + * Terminate + */ +void ActionSlot::Terminate() +{ +} + +/* + * SetSlot + */ +void ActionSlot::SetSlot(uint32 nValue) +{ + nSlot = nValue; +} + +/* + * GetSlot + */ +uint32 ActionSlot::GetSlot() const +{ + return nSlot; +} + +/* + * SetAction + */ +void ActionSlot::SetAction(uint32 nValue) +{ + nAction = nValue; + + SetTexture(nAction == Action_None ? "Data\\Textures\\Slot.tga" : ActionTextureName[nAction - Action_Forward]); +} + +/* + * GetAction + */ +uint32 ActionSlot::GetAction() const +{ + return nAction; +} + +/* + * SetPermanent + */ +void ActionSlot::SetPermanent(bool bValue) +{ + bPermanent = bValue; +} + +/* + * OnMouseDown + */ +void ActionSlot::OnMouseDown(uint32 nButton, float fX, float fY) +{ + if(nButton == MouseButton_Left) + { + pInterface->AcquireCursor(this); + } +} + +/* + * OnMouseUp + */ +void ActionSlot::OnMouseUp(uint32 nButton, float fX, float fY) +{ + if(pInterface->IsCursorAcquiredBy(this)) + { + pInterface->ReleaseCursor(); + } +} + +/* + * OnMouseMove + */ +void ActionSlot::OnMouseMove(float fX, float fY) +{ + if(pInterface->IsCursorAcquiredBy(this)) + { + pInterface->ReleaseCursor(); + + if(nAction != Action_None) + { + //TODO: Figure out some other way of doing this + + // create a new element to represent the object being dragged + ActionSlot* pInstance = new ActionSlot(); + pInstance->Initialize(pResourceManager); + pInstance->SetAction(nAction); + pInstance->SetDimensions(kDimensions); + pInstance->SetPosition(kPosition); + pInstance->SetInterface(pInterface); + + // let the interface and cursor manage the drag object + pInterface->BeginDrag(pInstance, MouseButton_Left); + + // if this slot is always suppose to have a valid action, do + // not clear out the current action + if(!bPermanent) + { + SetAction(Action_None); + } + } + } +} + +/* + * OnDrop + */ +void ActionSlot::OnDrop(GuiElement* pSource, float fX, float fY) +{ + //TODO: Need to make sure pSource is actually a ActionSlot + SetAction(((ActionSlot*)pSource)->nAction); + + GuiEventArguments kArguments(this); + Fire(ActionSlot::EventDrop, kArguments); +}
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LightClone/Source/ActionSlot.h Fri Sep 30 22:39:08 2011 -0700 @@ -0,0 +1,96 @@ +/* + * ActionSlot + */ + +#ifndef __ACTIONSLOT_H__ +#define __ACTIONSLOT_H__ + +#include "Core.h" +#include "GuiImage.h" + +/* + * ActionSlot + */ +class ActionSlot : public GuiImage +{ + /* + * nSlot + */ + uint32 nSlot; + + /* + * nAction + */ + uint32 nAction; + + /* + * bPermanent + */ + bool bPermanent; + +public: + + /* + * ActionSlot + */ + ActionSlot(); + + /* + * Initialize + */ + virtual ErrorCode Initialize(ResourceManager* pResourceManager); + + /* + * Terminate + */ + virtual void Terminate(); + + /* + * SetSlot + */ + void SetSlot(uint32 nSlot); + + /* + * GetSlot + */ + uint32 GetSlot() const; + + /* + * SetAction + */ + void SetAction(uint32 nAction); + + /* + * GetAction + */ + uint32 GetAction() const; + + /* + * SetPermanent + */ + void SetPermanent(bool bPermanent); + +protected: + + /* + * OnMouseDown + */ + virtual void OnMouseDown(uint32 nButton, float fX, float fY); + + /* + * OnMouseUp + */ + virtual void OnMouseUp(uint32 nButton, float fX, float fY); + + /* + * OnMouseMove + */ + virtual void OnMouseMove(float fX, float fY); + + /* + * OnDrop + */ + virtual void OnDrop(GuiElement* pSource, float fX, float fY); +}; + +#endif //__ACTIONSLOT_H__
--- a/LightClone/Source/CodePanel.cpp Fri Sep 30 20:26:44 2011 -0700 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,115 +0,0 @@ -/* - * CodePanel - */ - -#include "CodePanel.h" - -/* - * EventAction - */ -const char* CodePanel::EventAction = "CodePanel:EventAction"; - -/* - * CodePanel - */ -CodePanel::CodePanel(uint32 nWidth, uint32 nHeight) : GuiImage(), nSizeX(nWidth), nSizeY(nHeight) -{ - pSlot = new CodeSlot[nSizeX * nSizeY]; -} - -/* - * Initialize - */ -ErrorCode CodePanel::Initialize(ResourceManager* pResourceManager) -{ - const float fSlotSizeX = 48.0f; - const float fSlotSizeY = 48.0f; - const float fSlotPadding = 16.0f; - const float fSlotSpacing = 8.0f; - - ErrorCode eCode = GuiImage::Initialize(pResourceManager); - if(eCode == Error_Success) - { - SetDimensions(2.0f * fSlotPadding + (fSlotSizeX + fSlotSpacing) * nSizeX - fSlotSpacing, 2.0f * fSlotPadding + (fSlotSizeY + fSlotSpacing) * nSizeY - fSlotSpacing); - - for(uint32 i = 0; i < nSizeY; ++i) - { - for(uint32 j = 0; j < nSizeX; ++j) - { - const uint32 nIndex = i * nSizeX + j; - - pSlot[nIndex].Initialize(pResourceManager); - pSlot[nIndex].SetTexture("Data\\Textures\\Slot.tga"); - pSlot[nIndex].SetDimensions(fSlotSizeX, fSlotSizeY); - pSlot[nIndex].SetPosition(fSlotPadding + (fSlotSizeX + fSlotSpacing) * j, fSlotPadding + (fSlotSizeY + fSlotSpacing) * i); - pSlot[nIndex].Subscribe(CodeSlot::EventDrop, &CodePanel::OnActionDropped, this); - pSlot[nIndex].SetSlot(nIndex); - pSlot[nIndex].SetAction(Action_None); - - Add(&pSlot[nIndex]); - } - } - } - - return eCode; -} - -/* - * SetAction - */ -void CodePanel::SetAction(uint32 nIndex, uint32 nAction) -{ - pSlot[nIndex].SetAction(nAction); -} - -/* - * GetAction - */ -uint32 CodePanel::GetAction(uint32 nIndex) const -{ - return pSlot[nIndex].GetAction(); -} - -/* - * Clear - */ -void CodePanel::Clear() -{ - const uint32 nCount = nSizeX * nSizeY; - - for(uint32 i = 0; i < nCount; ++i) - { - pSlot[i].SetAction(Action_None); - } -} - -/* - * SetPermanent - */ -void CodePanel::SetPermanent(bool bPermanent) -{ - const uint32 nCount = nSizeX * nSizeY; - - for(uint32 i = 0; i < nCount; ++i) - { - pSlot[i].SetPermanent(bPermanent); - } -} - -/* - * OnActionDropped - */ -void CodePanel::OnActionDropped(GuiEventArguments& kArguments) -{ - CodeSlot* pSlot = (CodeSlot*)kArguments.pSource; - //ASSERT(pSlot != NULL); - - const uint32 nIndex = pSlot->GetSlot(); - //if(nIndex < nActionSlots) - { - ActionArguments kActionArguments(this, nIndex); - Fire(CodePanel::EventAction, kActionArguments); - } - - Fire(CodePanel::EventDrop, kArguments); -} \ No newline at end of file
--- a/LightClone/Source/CodePanel.h Fri Sep 30 20:26:44 2011 -0700 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,103 +0,0 @@ -/* - * CodePanel - */ - -#ifndef __CODEPANEL_H__ -#define __CODEPANEL_H__ - -#include "Core.h" -#include "CodeSlot.h" - -/* - * ActionArguments - */ -struct ActionArguments : public GuiEventArguments -{ - /* - * nSlot - */ - uint32 nSlot; - - /* - * ActionArguments - */ - ActionArguments(GuiElement* pSource, uint32 nCodeSlot) : GuiEventArguments(pSource), nSlot(nCodeSlot) - { - } -}; - -/* - * CodePanel - */ -class CodePanel : public GuiImage -{ -public: - - /* - * EventAction - */ - static const char* EventAction; - -private: - - /* - * pSlot - */ - CodeSlot* pSlot; - - /* - * nSizeX - */ - uint32 nSizeX; - - /* - * nSizeY - */ - uint32 nSizeY; - -public: - - /* - * CodePanel - */ - CodePanel(uint32 nWidth, uint32 nHeight); - - /* - * Initialize - */ - virtual ErrorCode Initialize(ResourceManager* pResourceManager); - - /* - * SetAvailableSlots - */ - void SetAvailableSlots(uint32 nCount); - - /* - * SetAction - */ - void SetAction(uint32 nIndex, uint32 nAction); - - /* - * GetAction - */ - uint32 GetAction(uint32 nIndex) const; - - /* - * Clear - */ - void Clear(); - - /* - * SetPermanent - */ - void SetPermanent(bool bPermanent); - -private: - - /* - * OnActionDropped - */ - void OnActionDropped(GuiEventArguments& kArguments); -}; - -#endif //__CODEPANEL_H__
--- a/LightClone/Source/CodeSlot.cpp Fri Sep 30 20:26:44 2011 -0700 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,160 +0,0 @@ -/* - * CodeSlot - */ - -#include "CodeSlot.h" -#include "GuiInterface.h" -#include "InputManager.h" - -/* - * ActionTextureName - */ -const char* ActionTextureName[] = -{ - "Data\\Textures\\Forward.tga", - "Data\\Textures\\RotateCW.tga", - "Data\\Textures\\RotateCCW.tga", - "Data\\Textures\\Jump.tga", - "Data\\Textures\\Light.tga", - "Data\\Textures\\Function1.tga", - "Data\\Textures\\Function2.tga", -}; - -/* - * CodeSlot - */ -CodeSlot::CodeSlot() : GuiImage(), nAction(Action_None), bPermanent(false) -{ - SetFlag(GuiElementFlag_Pickable); -} - -/* - * Initialize - */ -ErrorCode CodeSlot::Initialize(ResourceManager* pManager) -{ - ErrorCode eCode = GuiImage::Initialize(pManager); - if(eCode == Error_Success) - { - SetTexture("Data\\Textures\\Slot.tga"); - } - - return eCode; -} - -/* - * Terminate - */ -void CodeSlot::Terminate() -{ -} - -/* - * SetSlot - */ -void CodeSlot::SetSlot(uint32 nValue) -{ - nSlot = nValue; -} - -/* - * GetSlot - */ -uint32 CodeSlot::GetSlot() const -{ - return nSlot; -} - -/* - * SetAction - */ -void CodeSlot::SetAction(uint32 nValue) -{ - nAction = nValue; - - SetTexture(nAction == Action_None ? "Data\\Textures\\Slot.tga" : ActionTextureName[nAction - Action_Forward]); -} - -/* - * GetAction - */ -uint32 CodeSlot::GetAction() const -{ - return nAction; -} - -/* - * SetPermanent - */ -void CodeSlot::SetPermanent(bool bValue) -{ - bPermanent = bValue; -} - -/* - * OnMouseDown - */ -void CodeSlot::OnMouseDown(uint32 nButton, float fX, float fY) -{ - if(nButton == MouseButton_Left) - { - pInterface->AcquireCursor(this); - } -} - -/* - * OnMouseUp - */ -void CodeSlot::OnMouseUp(uint32 nButton, float fX, float fY) -{ - if(pInterface->IsCursorAcquiredBy(this)) - { - pInterface->ReleaseCursor(); - } -} - -/* - * OnMouseMove - */ -void CodeSlot::OnMouseMove(float fX, float fY) -{ - if(pInterface->IsCursorAcquiredBy(this)) - { - pInterface->ReleaseCursor(); - - if(nAction != Action_None) - { - //TODO: Figure out some other way of doing this - - // create a new element to represent the object being dragged - CodeSlot* pInstance = new CodeSlot(); - pInstance->Initialize(pResourceManager); - pInstance->SetAction(nAction); - pInstance->SetDimensions(kDimensions); - pInstance->SetPosition(kPosition); - pInstance->SetInterface(pInterface); - - // let the interface and cursor manage the drag object - pInterface->BeginDrag(pInstance, MouseButton_Left); - - // if this slot is always suppose to have a valid action, do - // not clear out the current action - if(!bPermanent) - { - SetAction(Action_None); - } - } - } -} - -/* - * OnDrop - */ -void CodeSlot::OnDrop(GuiElement* pSource, float fX, float fY) -{ - //TODO: Need to make sure pSource is actually a CodeSlot - SetAction(((CodeSlot*)pSource)->nAction); - - GuiEventArguments kArguments(this); - Fire(CodeSlot::EventDrop, kArguments); -}
--- a/LightClone/Source/CodeSlot.h Fri Sep 30 20:26:44 2011 -0700 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,96 +0,0 @@ -/* - * CodeSlot - */ - -#ifndef __CODESLOT_H__ -#define __CODESLOT_H__ - -#include "Core.h" -#include "GuiImage.h" - -/* - * CodeSlot - */ -class CodeSlot : public GuiImage -{ - /* - * nSlot - */ - uint32 nSlot; - - /* - * nAction - */ - uint32 nAction; - - /* - * bPermanent - */ - bool bPermanent; - -public: - - /* - * CodeSlot - */ - CodeSlot(); - - /* - * Initialize - */ - virtual ErrorCode Initialize(ResourceManager* pResourceManager); - - /* - * Terminate - */ - virtual void Terminate(); - - /* - * SetSlot - */ - void SetSlot(uint32 nSlot); - - /* - * GetSlot - */ - uint32 GetSlot() const; - - /* - * SetAction - */ - void SetAction(uint32 nAction); - - /* - * GetAction - */ - uint32 GetAction() const; - - /* - * SetPermanent - */ - void SetPermanent(bool bPermanent); - -protected: - - /* - * OnMouseDown - */ - virtual void OnMouseDown(uint32 nButton, float fX, float fY); - - /* - * OnMouseUp - */ - virtual void OnMouseUp(uint32 nButton, float fX, float fY); - - /* - * OnMouseMove - */ - virtual void OnMouseMove(float fX, float fY); - - /* - * OnDrop - */ - virtual void OnDrop(GuiElement* pSource, float fX, float fY); -}; - -#endif //__CODESLOT_H__
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LightClone/Source/ProgramPanel.cpp Fri Sep 30 22:39:08 2011 -0700 @@ -0,0 +1,115 @@ +/* + * ProgramPanel + */ + +#include "ProgramPanel.h" + +/* + * EventAction + */ +const char* ProgramPanel::EventAction = "ProgramPanel:EventAction"; + +/* + * ProgramPanel + */ +ProgramPanel::ProgramPanel(uint32 nWidth, uint32 nHeight) : GuiImage(), nSizeX(nWidth), nSizeY(nHeight) +{ + pSlot = new ActionSlot[nSizeX * nSizeY]; +} + +/* + * Initialize + */ +ErrorCode ProgramPanel::Initialize(ResourceManager* pResourceManager) +{ + const float fSlotSizeX = 48.0f; + const float fSlotSizeY = 48.0f; + const float fSlotPadding = 16.0f; + const float fSlotSpacing = 8.0f; + + ErrorCode eCode = GuiImage::Initialize(pResourceManager); + if(eCode == Error_Success) + { + SetDimensions(2.0f * fSlotPadding + (fSlotSizeX + fSlotSpacing) * nSizeX - fSlotSpacing, 2.0f * fSlotPadding + (fSlotSizeY + fSlotSpacing) * nSizeY - fSlotSpacing); + + for(uint32 i = 0; i < nSizeY; ++i) + { + for(uint32 j = 0; j < nSizeX; ++j) + { + const uint32 nIndex = i * nSizeX + j; + + pSlot[nIndex].Initialize(pResourceManager); + pSlot[nIndex].SetTexture("Data\\Textures\\Slot.tga"); + pSlot[nIndex].SetDimensions(fSlotSizeX, fSlotSizeY); + pSlot[nIndex].SetPosition(fSlotPadding + (fSlotSizeX + fSlotSpacing) * j, fSlotPadding + (fSlotSizeY + fSlotSpacing) * i); + pSlot[nIndex].Subscribe(ActionSlot::EventDrop, &ProgramPanel::OnActionDropped, this); + pSlot[nIndex].SetSlot(nIndex); + pSlot[nIndex].SetAction(Action_None); + + Add(&pSlot[nIndex]); + } + } + } + + return eCode; +} + +/* + * SetAction + */ +void ProgramPanel::SetAction(uint32 nIndex, uint32 nAction) +{ + pSlot[nIndex].SetAction(nAction); +} + +/* + * GetAction + */ +uint32 ProgramPanel::GetAction(uint32 nIndex) const +{ + return pSlot[nIndex].GetAction(); +} + +/* + * Clear + */ +void ProgramPanel::Clear() +{ + const uint32 nCount = nSizeX * nSizeY; + + for(uint32 i = 0; i < nCount; ++i) + { + pSlot[i].SetAction(Action_None); + } +} + +/* + * SetPermanent + */ +void ProgramPanel::SetPermanent(bool bPermanent) +{ + const uint32 nCount = nSizeX * nSizeY; + + for(uint32 i = 0; i < nCount; ++i) + { + pSlot[i].SetPermanent(bPermanent); + } +} + +/* + * OnActionDropped + */ +void ProgramPanel::OnActionDropped(GuiEventArguments& kArguments) +{ + ActionSlot* pSlot = (ActionSlot*)kArguments.pSource; + //ASSERT(pSlot != NULL); + + const uint32 nIndex = pSlot->GetSlot(); + //if(nIndex < nActionSlots) + { + ActionArguments kActionArguments(this, nIndex); + Fire(ProgramPanel::EventAction, kActionArguments); + } + + Fire(ProgramPanel::EventDrop, kArguments); +} \ No newline at end of file
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/LightClone/Source/ProgramPanel.h Fri Sep 30 22:39:08 2011 -0700 @@ -0,0 +1,103 @@ +/* + * ProgramPanel + */ + +#ifndef __PROGRAMPANEL_H__ +#define __PROGRAMPANEL_H__ + +#include "Core.h" +#include "ActionSlot.h" + +/* + * ActionArguments + */ +struct ActionArguments : public GuiEventArguments +{ + /* + * nSlot + */ + uint32 nSlot; + + /* + * ActionArguments + */ + ActionArguments(GuiElement* pSource, uint32 nCodeSlot) : GuiEventArguments(pSource), nSlot(nCodeSlot) + { + } +}; + +/* + * ProgramPanel + */ +class ProgramPanel : public GuiImage +{ +public: + + /* + * EventAction + */ + static const char* EventAction; + +private: + + /* + * pSlot + */ + ActionSlot* pSlot; + + /* + * nSizeX + */ + uint32 nSizeX; + + /* + * nSizeY + */ + uint32 nSizeY; + +public: + + /* + * ProgramPanel + */ + ProgramPanel(uint32 nWidth, uint32 nHeight); + + /* + * Initialize + */ + virtual ErrorCode Initialize(ResourceManager* pResourceManager); + + /* + * SetAvailableSlots + */ + void SetAvailableSlots(uint32 nCount); + + /* + * SetAction + */ + void SetAction(uint32 nIndex, uint32 nAction); + + /* + * GetAction + */ + uint32 GetAction(uint32 nIndex) const; + + /* + * Clear + */ + void Clear(); + + /* + * SetPermanent + */ + void SetPermanent(bool bPermanent); + +private: + + /* + * OnActionDropped + */ + void OnActionDropped(GuiEventArguments& kArguments); +}; + +#endif //__PROGRAMPANEL_H__
--- a/LightClone/Source/World.cpp Fri Sep 30 20:26:44 2011 -0700 +++ b/LightClone/Source/World.cpp Fri Sep 30 22:39:08 2011 -0700 @@ -221,7 +221,7 @@ pBackground->SetPosition(ScreenSizeX - pBackground->GetWidth(), 0.0f); pBackground->SetDepth(512.0f); - pToolbar = new CodePanel(4, 2); + pToolbar = new ProgramPanel(4, 2); pToolbar->Initialize(pResourceManager); pToolbar->SetTexture("Data\\Textures\\PanelA.png"); pToolbar->SetPosition(16, 16.0f); @@ -243,11 +243,11 @@ pMainLabel->SetPosition(26.0f, 149.0f); pMainLabel->SetDepth(256.0f); - pCode[0] = new CodePanel(4, 3); + pCode[0] = new ProgramPanel(4, 3); pCode[0]->Initialize(pResourceManager); pCode[0]->SetTexture("Data\\Textures\\PanelB.png"); pCode[0]->SetPosition(16.0f, 160.0f); - pCode[0]->Subscribe(CodePanel::EventAction, &World::OnAction, this); + pCode[0]->Subscribe(ProgramPanel::EventAction, &World::OnAction, this); pCode[0]->SetDepth(256.0f); GuiLabel* pFunctionALabel = new GuiLabel(); @@ -257,11 +257,11 @@ pFunctionALabel->SetColor(D3DCOLOR_XRGB(0, 0, 0)); pFunctionALabel->SetPosition(26.0f, 349.0f); - pCode[1] = new CodePanel(4, 2); + pCode[1] = new ProgramPanel(4, 2); pCode[1]->Initialize(pResourceManager); pCode[1]->SetTexture("Data\\Textures\\PanelA.png"); pCode[1]->SetPosition(16.0f, 360.0f); - pCode[1]->Subscribe(CodePanel::EventAction, &World::OnAction, this); + pCode[1]->Subscribe(ProgramPanel::EventAction, &World::OnAction, this); GuiLabel* pFunctionBLabel = new GuiLabel(); pFunctionBLabel->Initialize(pResourceManager); @@ -270,11 +270,11 @@ pFunctionBLabel->SetColor(D3DCOLOR_XRGB(0, 0, 0)); pFunctionBLabel->SetPosition(26.0f, 493.0f); - pCode[2] = new CodePanel(4, 2); + pCode[2] = new ProgramPanel(4, 2); pCode[2]->Initialize(pResourceManager); pCode[2]->SetTexture("Data\\Textures\\PanelA.png"); pCode[2]->SetPosition(16.0f, 504.0f); - pCode[2]->Subscribe(CodePanel::EventAction, &World::OnAction, this); + pCode[2]->Subscribe(ProgramPanel::EventAction, &World::OnAction, this); const float fButtonPadding = 32.0f; const float fButtonSpacing = 8.0f; @@ -507,7 +507,7 @@ { kProgram.Clear(); - for(uint32 i = 0; i < MaximumCodePanels; ++i) + for(uint32 i = 0; i < MaximumFunctionCount; ++i) { pCode[i]->Clear(); } @@ -553,7 +553,7 @@ { ActionArguments& kActionArguments = (ActionArguments&)kArguments; - for(uint32 i = 0; i < MaximumCodePanels; ++i) + for(uint32 i = 0; i < MaximumFunctionCount; ++i) { if(kArguments.pSource == pCode[i]) { @@ -604,7 +604,7 @@ { kProgram.Clear(); - for(uint32 i = 0; i < MaximumCodePanels; ++i) + for(uint32 i = 0; i < MaximumFunctionCount; ++i) { pCode[i]->Clear(); }
--- a/LightClone/Source/World.h Fri Sep 30 20:26:44 2011 -0700 +++ b/LightClone/Source/World.h Fri Sep 30 22:39:08 2011 -0700 @@ -16,7 +16,7 @@ #include "GuiInterface.h" #include "GuiImage.h" #include "GuiButton.h" -#include "CodePanel.h" +#include "ProgramPanel.h" #include "Program.h" #include "Dialog.h" @@ -36,11 +36,6 @@ class World { /* - * MaximumCodePanels - */ - static const uint32 MaximumCodePanels = 3; - - /* * pInputManager */ InputManager* pInputManager; @@ -143,12 +138,12 @@ /* * pToolbar */ - CodePanel* pToolbar; + ProgramPanel* pToolbar; /* * pCode */ - CodePanel* pCode[MaximumCodePanels]; + ProgramPanel* pCode[MaximumFunctionCount]; /* * pMessageDialog