Mercurial > LightClone
changeset 28:13e53b74aed7
More drag and drop work
author | koryspansel |
---|---|
date | Mon, 19 Sep 2011 11:27:34 -0700 |
parents | 5656c8e382fc |
children | 4bb3bcee0601 |
files | LightClone/LightClone.vcproj LightClone/Source/World.cpp LightClone/Source/World.h LightClone/ToDo.txt |
diffstat | 4 files changed, 234 insertions(+), 155 deletions(-) [+] |
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line diff
--- a/LightClone/LightClone.vcproj Fri Sep 16 18:21:36 2011 -0700 +++ b/LightClone/LightClone.vcproj Mon Sep 19 11:27:34 2011 -0700 @@ -181,18 +181,10 @@ > </File> <File - RelativePath=".\Source\Camera.cpp" - > - </File> - <File RelativePath=".\Source\CameraController.cpp" > </File> <File - RelativePath=".\Source\Clock.cpp" - > - </File> - <File RelativePath=".\Source\Code.cpp" > </File> @@ -201,38 +193,10 @@ > </File> <File - RelativePath=".\Source\Core.cpp" - > - </File> - <File RelativePath=".\Source\Environment.cpp" > </File> <File - RelativePath=".\Source\Event.cpp" - > - </File> - <File - RelativePath=".\Source\EventSink.cpp" - > - </File> - <File - RelativePath=".\Source\EventSource.cpp" - > - </File> - <File - RelativePath=".\Source\EventSystem.cpp" - > - </File> - <File - RelativePath=".\Source\GraphicsDevice.cpp" - > - </File> - <File - RelativePath=".\Source\InputManager.cpp" - > - </File> - <File RelativePath=".\Source\Loader.cpp" > </File> @@ -245,34 +209,14 @@ > </File> <File - RelativePath=".\Source\RenderContext.cpp" - > - </File> - <File - RelativePath=".\Source\ResourceManager.cpp" - > - </File> - <File RelativePath=".\Source\Tower.cpp" > </File> <File - RelativePath=".\Source\Util.cpp" - > - </File> - <File - RelativePath=".\Source\VertexTypes.cpp" - > - </File> - <File RelativePath=".\Source\VirtualMachine.cpp" > </File> <File - RelativePath=".\Source\Window.cpp" - > - </File> - <File RelativePath=".\Source\World.cpp" > </File> @@ -312,6 +256,66 @@ > </File> </Filter> + <Filter + Name="Core" + > + <File + RelativePath=".\Source\Camera.cpp" + > + </File> + <File + RelativePath=".\Source\Clock.cpp" + > + </File> + <File + RelativePath=".\Source\Core.cpp" + > + </File> + <File + RelativePath=".\Source\Event.cpp" + > + </File> + <File + RelativePath=".\Source\EventSink.cpp" + > + </File> + <File + RelativePath=".\Source\EventSource.cpp" + > + </File> + <File + RelativePath=".\Source\EventSystem.cpp" + > + </File> + <File + RelativePath=".\Source\GraphicsDevice.cpp" + > + </File> + <File + RelativePath=".\Source\InputManager.cpp" + > + </File> + <File + RelativePath=".\Source\RenderContext.cpp" + > + </File> + <File + RelativePath=".\Source\ResourceManager.cpp" + > + </File> + <File + RelativePath=".\Source\Util.cpp" + > + </File> + <File + RelativePath=".\Source\VertexTypes.cpp" + > + </File> + <File + RelativePath=".\Source\Window.cpp" + > + </File> + </Filter> </Filter> <Filter Name="Header Files" @@ -319,26 +323,14 @@ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}" > <File - RelativePath=".\Source\ArrayList.h" - > - </File> - <File RelativePath=".\Source\Bot.h" > </File> <File - RelativePath=".\Source\Camera.h" - > - </File> - <File RelativePath=".\Source\CameraController.h" > </File> <File - RelativePath=".\Source\Clock.h" - > - </File> - <File RelativePath=".\Source\Code.h" > </File> @@ -347,50 +339,10 @@ > </File> <File - RelativePath=".\Source\Core.h" - > - </File> - <File RelativePath=".\Source\Environment.h" > </File> <File - RelativePath=".\Source\Event.h" - > - </File> - <File - RelativePath=".\Source\EventSink.h" - > - </File> - <File - RelativePath=".\Source\EventSource.h" - > - </File> - <File - RelativePath=".\Source\EventSystem.h" - > - </File> - <File - RelativePath=".\Source\FixedString.h" - > - </File> - <File - RelativePath=".\Source\GraphicsDevice.h" - > - </File> - <File - RelativePath=".\Source\HashMap.h" - > - </File> - <File - RelativePath=".\Source\HashMapIterator.h" - > - </File> - <File - RelativePath=".\Source\InputManager.h" - > - </File> - <File RelativePath=".\Source\Loader.h" > </File> @@ -399,38 +351,14 @@ > </File> <File - RelativePath=".\Source\RenderContext.h" - > - </File> - <File - RelativePath=".\Source\ResourceManager.h" - > - </File> - <File RelativePath=".\Source\Tower.h" > </File> <File - RelativePath=".\Source\Types.h" - > - </File> - <File - RelativePath=".\Source\Util.h" - > - </File> - <File - RelativePath=".\Source\VertexTypes.h" - > - </File> - <File RelativePath=".\Source\VirtualMachine.h" > </File> <File - RelativePath=".\Source\Window.h" - > - </File> - <File RelativePath=".\Source\World.h" > </File> @@ -474,6 +402,86 @@ > </File> </Filter> + <Filter + Name="Core" + > + <File + RelativePath=".\Source\ArrayList.h" + > + </File> + <File + RelativePath=".\Source\Camera.h" + > + </File> + <File + RelativePath=".\Source\Clock.h" + > + </File> + <File + RelativePath=".\Source\Core.h" + > + </File> + <File + RelativePath=".\Source\Event.h" + > + </File> + <File + RelativePath=".\Source\EventSink.h" + > + </File> + <File + RelativePath=".\Source\EventSource.h" + > + </File> + <File + RelativePath=".\Source\EventSystem.h" + > + </File> + <File + RelativePath=".\Source\FixedString.h" + > + </File> + <File + RelativePath=".\Source\GraphicsDevice.h" + > + </File> + <File + RelativePath=".\Source\HashMap.h" + > + </File> + <File + RelativePath=".\Source\HashMapIterator.h" + > + </File> + <File + RelativePath=".\Source\InputManager.h" + > + </File> + <File + RelativePath=".\Source\RenderContext.h" + > + </File> + <File + RelativePath=".\Source\ResourceManager.h" + > + </File> + <File + RelativePath=".\Source\Types.h" + > + </File> + <File + RelativePath=".\Source\Util.h" + > + </File> + <File + RelativePath=".\Source\VertexTypes.h" + > + </File> + <File + RelativePath=".\Source\Window.h" + > + </File> + </Filter> </Filter> <Filter Name="Resource Files"
--- a/LightClone/Source/World.cpp Fri Sep 16 18:21:36 2011 -0700 +++ b/LightClone/Source/World.cpp Mon Sep 19 11:27:34 2011 -0700 @@ -281,34 +281,77 @@ ErrorCode eCode = kInterface.Initialize(pResourceManager, pInputManager); if(eCode == Error_Success) { - GuiImage* pBackground = new GuiImage(); + pBackground = new GuiImage(); pBackground->Initialize(pResourceManager); pBackground->SetTexture("Data\\Textures\\Background01.tga", true); pBackground->SetPosition(ScreenSizeX - pBackground->GetWidth(), 0.0f); - //GuiImage* pToolbar = new GuiImage(); + pToolbar = new GuiImage(); + pToolbar->Initialize(pResourceManager); + pToolbar->SetTexture("Data\\Textures\\Panel.tga", true); + pToolbar->SetPosition(1000.0f, 100.0f); + + for(uint32 i = 0; i < sizeof(pToolbarSlot) / sizeof(pToolbarSlot[0]); ++i) + { + //TODO: Use correct toolbar images + pToolbarSlot[i] = new GuiImage(); + pToolbarSlot[i]->Initialize(pResourceManager); + pToolbarSlot[i]->SetTexture("Data\\Textures\\Slot.tga", true); + pToolbarSlot[i]->SetPosition(1000.0f, 100.0f); //TODO: Setup correct rows & columns + + pToolbar->Add(pToolbarSlot[i]); + } + + pFunctionMain = new GuiImage(); + pFunctionMain->Initialize(pResourceManager); + pFunctionMain->SetTexture("Data\\Textures\\Panel.tga", true); + pFunctionMain->SetPosition(1000.0f, 100.0f); - GuiButton* pButtonPlay = new GuiButton(); + for(uint32 i = 0; i < sizeof(pToolbarSlot) / sizeof(pToolbarSlot[0]); ++i) + { + pFunctionMainSlot[i] = new GuiImage(); + pFunctionMainSlot[i]->Initialize(pResourceManager); + pFunctionMainSlot[i]->SetTexture("Data\\Textures\\Slot.tga", true); + pFunctionMainSlot[i]->SetPosition(1000.0f, 100.0f); //TODO: Setup correct rows & columns + + pFunctionMain->Add(pFunctionMainSlot[i]); + } + + pFunctionA = new GuiImage(); + pFunctionA->Initialize(pResourceManager); + pFunctionA->SetTexture("Data\\Textures\\Panel.tga", true); + pFunctionA->SetPosition(1000.0f, 400.0f); + + //TODO: Add slots for function a + + pFunctionB = new GuiImage(); + pFunctionB->Initialize(pResourceManager); + pFunctionB->SetTexture("Data\\Textures\\Panel.tga", true); + pFunctionB->SetPosition(1000.0f, 600.0f); + + //TODO: Add slots for function b + + pButtonPlay = new GuiButton(); pButtonPlay->Initialize(pResourceManager); pButtonPlay->SetTexture(GuiButtonState_Normal, "Data\\Textures\\Play.tga", true); pButtonPlay->SetPosition(1023.0f + 0.0f * 54.0f, 640.0f); pButtonPlay->Subscribe(GuiButton::EventClick, &World::OnPlay, this); - GuiButton* pButtonStop = new GuiButton(); + pButtonStop = new GuiButton(); pButtonStop->Initialize(pResourceManager); pButtonStop->SetTexture(GuiButtonState_Normal, "Data\\Textures\\Stop.tga", true); pButtonStop->SetPosition(1023.0f + 1.0f * 54.0f, 640.0f); pButtonStop->Subscribe(GuiButton::EventClick, &World::OnStop, this); /* - GuiButton* pButtonReset = new GuiButton(); + pButtonReset = new GuiButton(); pButtonReset->Initialize(pResourceManager); pButtonReset->SetTexture(GuiButtonState_Normal, "Data\\Textures\\Reset.tga", true); pButtonReset->SetPosition(1023.0f + 2.0f * 54.0f, 640.0f.0f); pButtonReset->Subscribe(GuiButton::EventClick, &World::OnReset, this); */ - GuiButton* pButtonExit = new GuiButton(); + pButtonExit = new GuiButton(); pButtonExit->Initialize(pResourceManager); pButtonExit->SetTexture(GuiButtonState_Normal, "Data\\Textures\\Exit.tga", true); pButtonExit->SetPosition(1023.0f + 3.0f * 54.0f, 640.0f);
--- a/LightClone/Source/World.h Fri Sep 16 18:21:36 2011 -0700 +++ b/LightClone/Source/World.h Mon Sep 19 11:27:34 2011 -0700 @@ -14,10 +14,7 @@ #include "Code.h" #include "Loader.h" #include "CameraController.h" -//#include "DragController.h" #include "InputManager.h" -//#include "ButtonPane.h" -//#include "Dialog.h" #include "GuiInterface.h" #include "GuiImage.h" #include "GuiButton.h" @@ -88,39 +85,69 @@ GuiInterface kInterface; /* - * kToolbar + * pBackground */ - //ButtonPane kToolbar; + GuiImage* pBackground; + + /* + * pButtonPlay + */ + GuiButton* pButtonPlay; /* - * kMain + * pButtonStop */ - //ButtonPane kMain; + GuiButton* pButtonStop; /* - * kFunction + * pButtonReset + */ + GuiButton* pButtonReset; + + /* + * pButtonExit */ - //ButtonPane kFunction; + GuiButton* pButtonExit; + + /* + * pToolbar + */ + GuiImage* pToolbar; /* - * kArrowBounds + * pToolbarSlot + */ + GuiImage* pToolbarSlot[8]; + + /* + * pFunctionMain */ - //Rectangle2 kArrowBounds[2]; + GuiImage* pFunctionMain; + + /* + * pFunctionMainSlot + */ + GuiImage* pFunctionMainSlot[16]; /* - * kDialog1Bounds + * pFunctionA */ - //Rectangle2 kDialog1Bounds[1]; + GuiImage* pFunctionA; /* - * kDialog2Bounds + * pFunctionASlot */ - //Rectangle2 kDialog2Bounds[2]; + GuiImage* pFunctionASlot[16]; /* - * kDialog + * pFunctionB */ - //Dialog kDialog; + GuiImage* pFunctionB; + + /* + * pFunctionBSlot + */ + GuiImage* pFunctionBSlot[16]; /* * pLevelDialog
--- a/LightClone/ToDo.txt Fri Sep 16 18:21:36 2011 -0700 +++ b/LightClone/ToDo.txt Mon Sep 19 11:27:34 2011 -0700 @@ -9,4 +9,5 @@ 9. Add button to clear code panes 10. Implement drag and drop a. Add drag and drop interface to GuiInterface and move handling into subclasses + b. Support creating a new element when dragging and destroying it when done 11. Implement gui batching \ No newline at end of file