Fri, 07 Oct 2011 01:15:28 -0700 |
koryspansel |
Clean up memory leaks
|
Wed, 05 Oct 2011 22:55:46 -0700 |
koryspansel |
Fix GuiElement destruction
|
Wed, 05 Oct 2011 12:55:46 -0700 |
koryspansel |
Added shader and textures for bot
|
Tue, 04 Oct 2011 12:04:09 -0700 |
koryspansel |
Work on ServiceProvider
|
Mon, 03 Oct 2011 15:05:09 -0700 |
koryspansel |
Added asserts
|
Mon, 03 Oct 2011 08:58:08 -0700 |
koryspansel |
Additional maps
|
Fri, 30 Sep 2011 20:26:44 -0700 |
koryspansel |
Fix issues with VM refactor
|
Fri, 30 Sep 2011 18:37:54 -0700 |
koryspansel |
Refactored VirtualMachine
VirtualMachine Mk2
|
Fri, 30 Sep 2011 15:23:16 -0700 |
koryspansel |
Clean up world states
|
Tue, 27 Sep 2011 09:42:01 -0700 |
koryspansel |
Clean up gui
|
Thu, 22 Sep 2011 10:21:14 -0700 |
koryspansel |
Hookup game over dialog; Remove Code class
|
Mon, 19 Sep 2011 11:27:34 -0700 |
koryspansel |
More drag and drop work
|
Fri, 16 Sep 2011 15:28:15 -0700 |
koryspansel |
Several Gui enhancements; Drag and drop should work; Added resource caching
|
Fri, 16 Sep 2011 09:29:53 -0700 |
koryspansel |
More Gui work; Added new button states
|
Fri, 09 Sep 2011 18:36:18 -0700 |
koryspansel |
Conversion to World architecture
|
Thu, 08 Sep 2011 11:55:35 -0700 |
koryspansel |
Cleanup dialog code; Start work on grid centering
|
Wed, 07 Sep 2011 16:09:39 -0700 |
koryspansel |
Refactor code panes & VM functions
|
Wed, 07 Sep 2011 13:02:06 -0700 |
koryspansel |
Update block texture; Change filtering modes
|
Wed, 07 Sep 2011 12:36:37 -0700 |
koryspansel |
Initial commit
|