Mercurial > LightClone
view LightClone/Source/GuiButton.h @ 75:57c0ce406a68 tip
Add main menu
author | koryspansel <koryspansel@bendbroadband.com> |
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date | Tue, 18 Oct 2011 17:08:17 -0700 |
parents | efd2b1ca5b77 |
children |
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/* * GuiButton */ #ifndef __GUIBUTTON_H__ #define __GUIBUTTON_H__ #include "Core.h" #include "GuiElement.h" /* * GuiButtonState */ enum { GuiButtonState_Normal, GuiButtonState_Down, GuiButtonState_Hover, GuiButtonState_Disabled, GuiButtonState_Count, }; /* * GuiButton */ class GuiButton : public GuiElement { public: /* * EventClick */ static const char* EventClick; private: /* * nState */ uint32 nState; /* * pTexture */ IDirect3DTexture9* pTexture[GuiButtonState_Count]; /* * pFont */ ID3DXFont* pFont; /* * kText */ FixedString<> kText; public: /* * GuiButton */ GuiButton(); /* * Render */ virtual void Render(GuiRenderContext& kContext); /* * SetTexture */ ErrorCode SetTexture(uint32 nState, const char* pName, bool bResize = false); /* * SetFont */ ErrorCode SetFont(const char* pName, uint32 nSize, uint32 nWeight = FW_NORMAL); /* * SetText */ void SetText(const char* pText); /* * OnMouseEnter */ virtual void OnMouseEnter(); /* * OnMouseLeave */ virtual void OnMouseLeave(); /* * OnMouseDown */ virtual void OnMouseDown(uint32 nButton, float fX, float fY); /* * OnMouseUp */ virtual void OnMouseUp(uint32 nButton, float fX, float fY); /* * OnMouseMove */ virtual void OnMouseMove(float fX, float fY); }; #endif //__GUIBUTTON_H__