Mercurial > LightClone
view LightClone/Source/Screen.cpp @ 71:bc8afcf7e1ec
Refactor world into game screen
author | koryspansel <koryspansel@bendbroadband.com> |
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date | Tue, 11 Oct 2011 13:20:43 -0700 |
parents | ffaeccdc105e |
children |
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/* * Screen */ #include "Screen.h" /* * ~Screen */ Screen::~Screen() { } /* * Initialize */ ErrorCode Screen::Initialize(ServiceProvider* pServiceProvider) { return Error_Success; } /* * Terminate */ void Screen::Terminate() { } /* * Update */ void Screen::Update(float fElapsed) { } /* * Render */ void Screen::Render(RenderContext& kContext) { } /* * OnEnter */ void Screen::OnEnter() { } /* * OnExit */ void Screen::OnExit() { } /* * OnPause */ void Screen::OnPause() { } /* * OnResume */ void Screen::OnResume() { }