Mercurial > LightClone
view LightClone/Source/Main.cpp @ 71:bc8afcf7e1ec
Refactor world into game screen
author | koryspansel <koryspansel@bendbroadband.com> |
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date | Tue, 11 Oct 2011 13:20:43 -0700 |
parents | 8e7ebab350e7 |
children |
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/* * Main */ #include "Mediator.h" int APIENTRY _tWinMain(HINSTANCE hInstance, HINSTANCE, LPTSTR, int) { #if defined(_DEBUG) _CrtSetDbgFlag( _CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF); #endif return Mediator().Run(); }