view LightClone.sln @ 71:bc8afcf7e1ec

Refactor world into game screen
author koryspansel <koryspansel@bendbroadband.com>
date Tue, 11 Oct 2011 13:20:43 -0700
parents 7e3a0ae9c016
children
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Microsoft Visual Studio Solution File, Format Version 10.00
# Visual Studio 2008
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "LightClone", "LightClone\LightClone.vcproj", "{24506D51-1AB0-434D-AFBB-40314CF4DFD6}"
EndProject
Global
	GlobalSection(SolutionConfigurationPlatforms) = preSolution
		Debug|Win32 = Debug|Win32
		Release|Win32 = Release|Win32
	EndGlobalSection
	GlobalSection(ProjectConfigurationPlatforms) = postSolution
		{24506D51-1AB0-434D-AFBB-40314CF4DFD6}.Debug|Win32.ActiveCfg = Debug|Win32
		{24506D51-1AB0-434D-AFBB-40314CF4DFD6}.Debug|Win32.Build.0 = Debug|Win32
		{24506D51-1AB0-434D-AFBB-40314CF4DFD6}.Release|Win32.ActiveCfg = Release|Win32
		{24506D51-1AB0-434D-AFBB-40314CF4DFD6}.Release|Win32.Build.0 = Release|Win32
	EndGlobalSection
	GlobalSection(SolutionProperties) = preSolution
		HideSolutionNode = FALSE
	EndGlobalSection
EndGlobal