annotate LightTools/build.py @ 74:40c0b5305de8

Work on removing ScreenManager
author koryspansel
date Tue, 18 Oct 2011 11:56:49 -0700
parents 6d4437a24aeb
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rev   line source
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1 #
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2 # build
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3 #
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4
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5 import sys
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6 import string
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7 import struct
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8 import os
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9 import functools
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10 import re
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11
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12 _pattern = re.compile('\(\s*(\d+)\s*,\s*(\d+)\s*\)')
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14 class MapDefinition:
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15 Parse = functools.partial(string.split, sep=',')
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16
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17 def __init__(self, size, position, direction, distance, yaw, pitch, grid):
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18 self.Size = self._ParseVector(size)
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19 self.Position = self._ParseVector(position)
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20 self.Direction = self._ParseVector(direction)
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21 self.Distance = self._ParseVectorF(distance)
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22 self.Yaw = self._ParseVectorF(yaw)
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23 self.Pitch = self._ParseVectorF(pitch)
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24 self.Grid = self._ParseList(grid)
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26 def Write(self, filename):
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27 with open(filename, 'wb') as handle:
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28 handle.write(struct.pack('i' * len(self.Size), *self.Size)) # 8
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29 handle.write(struct.pack('i' * len(self.Position), *self.Position)) # 8
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30 handle.write(struct.pack('i' * len(self.Direction), *self.Direction)) # 4
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31 handle.write(struct.pack('f' * len(self.Distance), *self.Distance)) # 4
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32 handle.write(struct.pack('f' * len(self.Yaw), *self.Yaw)) # 4
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33 handle.write(struct.pack('f' * len(self.Pitch), *self.Pitch)) # 4
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35 for tower in self.Grid:
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36 handle.write(struct.pack('i' * len(tower), *tower)) # 8 * Size.X * Size.Y
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38 def _ParseVector(self, line):
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39 return map(int, self.Parse(line))
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41 def _ParseVectorF(self, line):
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42 return map(float, self.Parse(line))
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43
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44 def _ParseList(self, lines):
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45 return [map(int, item.groups()) for item in _pattern.finditer(''.join(lines))]
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47 def ReadDefinition(filename):
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48 def FilterLines(lines):
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49 for line in map(string.strip, lines):
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50 if line and not line.startswith('#'):
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51 yield line.split('#')[0]
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52
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53 with open(filename, 'rt') as handle:
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54 lines = handle.readlines()
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56 definition = tuple(FilterLines(lines))
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57
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58 size = definition[0]
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59 position = definition[1]
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60 direction = definition[2]
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61 distance = definition[3]
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62 yaw = definition[4]
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63 pitch = definition[5]
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64 grid = definition[6:]
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65
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66 return MapDefinition(size, position, direction, distance, yaw, pitch, grid)
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67
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68 def Compile(input_map, output_map):
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69 if os.path.isfile(input_map):
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70 definition = ReadDefinition(input_map)
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71 if not definition:
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72 print 'Failed to read definition "%s"' % input_map
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73
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74 else:
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75 folder = os.path.dirname(output_map)
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76
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77 if not os.path.isdir(folder):
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78 os.makedirs(folder)
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79
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80 print 'Building %s from %s' % (os.path.basename(output_map), os.path.basename(input_map))
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81 definition.Write(output_map)
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82
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83 if __name__ == '__main__':
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84 path_root = os.path.dirname(sys.argv[0])
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85 path_assets = os.path.abspath(os.path.join(path_root, '..', 'Assets', 'Maps'))
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86 path_build = os.path.abspath(os.path.join(path_root, '..', 'Data', 'Maps'))
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87
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88 if len(sys.argv) > 1:
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89 Compile(os.path.join(path_assets, sys.argv[1]), os.path.join(path_build, os.path.splitext(sys.argv[1])[0] + '.map'))
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90
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91 else:
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92
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93 if os.path.isdir(path_assets):
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94 for filename in os.listdir(path_assets):
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95 if not filename.endswith('.def'):
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96 continue
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98 Compile(os.path.join(path_assets, filename), os.path.join(path_build, os.path.splitext(filename)[0] + '.map'))