view orpg/templates/default_gui.xml @ 82:2fa8bd6785a5 ornery-dev

TerminalWriter's colors are nice, but if no debug console is open it causes the software to look for one until a recursion error is created. Crash reports are sent to the debug console and a pop-up tells the user one has happened. Fix to chat window from SnowDog.
author sirebral
date Thu, 27 Aug 2009 00:51:22 -0500
parents 4385a7d0efd1
children
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line source

<!--
    Window Container Options
    <tab>
    <splitter  pos="?" type="v or h" >
    <dialog width="?" height="?" posx="?" posy="?"  stayontop="1 or 0" >

    OpenRPG Window Tags
    <map enable="1" />
    <chat enable="1" />
    <tree enable="1" />
    <player enable="1" />
-->

<!--

STANDARD LAYOUT
-->
<orpg_gui width="1" height="1" posx="10" posy="10" >
    <splitter  pos="300"  type="v" >
        <splitter  pos="400" type="h" >
            <tree enable="1" name="Tree" />
            <player enable="1" name="Player"/>
        </splitter>
        <splitter  pos="300"  type="h" >
            <map enable="1" name="Map" />
            <chat enable="1" name="Chat" />
        </splitter>
    </splitter>
</orpg_gui>



<!--

 Tree and Player list in Tab.  Chat and Map in a splitter



<orpg_gui width="1" height="1" posx="1" posy="1" >
    <splitter  pos="300"  type="v" >
        <tab  pos="400" type="h" >
            <tree enable="1" name="Tree" />
            <player enable="1" name="Player"/>
        </tab>
        <splitter  pos="300"  type="h" >
            <map enable="1" name="Map" />
            <chat enable="1" name="Chat" />
        </splitter>
    </splitter>
</orpg_gui>

-->


<!--

 Tree Map, Chat in splitters. Player list in dialog.

<orpg_gui width="1" height="1" posx="1" posy="1" >
    <splitter  pos="300"  type="v" >
        <tree enable="1" name="Tree" />
        <splitter  pos="300"  type="h" >
            <map enable="1" name="Map" />
            <chat enable="1" name="Chat" />
        </splitter>
    </splitter>
    <dialog width="200" height="200" posx="10" posy="10"  stayontop="1" >
        <player enable="1" name="Player"/>
    </dialog>
</orpg_gui>

-->

<!--

Map main window. Tree, players, and chat in dialogs.

<orpg_gui width="1" height="1" posx="1" posy="1" >
    <map enable="1" name="Map" />
    <dialog width="250" height="400" posx="10" posy="10"  stayontop="1" >
        <tree enable="1" name="Tree" />
    </dialog>
    <dialog width="250" height="200" posx="10" posy="350"  stayontop="1" >
        <player enable="1" name="Player"/>
    </dialog>
    <dialog width="600" height="250" posx="200" posy="10"  stayontop="1" >
        <chat enable="1" name="Chat" />
    </dialog>
</orpg_gui>

-->