Mercurial > traipse_dev
view orpg/dieroller/utils.py @ 61:f3d8101211c4 ornery-dev
Traipse Dev 'OpenRPG' {090813-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
This update completes the front end of the Updater tab. Material is now ready to start adding to the Controls tab, however GUI planning needs to take place first. Player List and Game Server Menu Columns now have a minimum width and the software will refresh to that width on an update, if the column is too small.
author | sirebral |
---|---|
date | Thu, 13 Aug 2009 04:25:10 -0500 |
parents | 4385a7d0efd1 |
children | c54768cffbd4 |
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#!/usr/bin/env python # Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: dieroller/utils.py # Author: OpenRPG Team # Maintainer: # Version: # $Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $ # # Description: Classes to help manage the die roller # __version__ = "$Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $" from die import * from wod import * from d20 import * from hero import * from shadowrun import * from sr4 import * from hackmaster import * from wodex import * from srex import * from gurps import * from runequest import * from savage import * from trinity import * import re rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity'] class roller_manager: def __init__(self,roller_class="d20"): try: self.setRoller(roller_class) except: self.roller_class = "std" def setRoller(self,roller_class): try: rollers.index(roller_class) self.roller_class = roller_class except: raise Exception, "Invalid die roller!" def getRoller(self): return self.roller_class def listRollers(self): return rollers def stdDieToDClass(self,match): s = match.group(0) (num,sides) = s.split('d') if sides.strip().upper() == 'F': sides = "'f'" try: if int(num) > 100 or int(sides) > 10000: return None except: pass return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))" # Use this to convert ndm-style (3d6) dice to d_base format def convertTheDieString(self,s): reg = re.compile("\d+\s*[a-zA-Z]+\s*[\dFf]+") (result, num_matches) = reg.subn(self.stdDieToDClass, s) if num_matches == 0 or result is None: try: s2 = self.roller_class + "(0)." + s test = eval(s2) return s2 except: pass return result def proccessRoll(self,s): return str(eval(self.convertTheDieString(s)))