Mercurial > traipse_dev
view orpg/dieroller/trinity.py @ 61:f3d8101211c4 ornery-dev
Traipse Dev 'OpenRPG' {090813-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
This update completes the front end of the Updater tab. Material is now ready to start adding to the Controls tab, however GUI planning needs to take place first. Player List and Game Server Menu Columns now have a minimum width and the software will refresh to that width on an update, if the column is too small.
author | sirebral |
---|---|
date | Thu, 13 Aug 2009 04:25:10 -0500 |
parents | 4385a7d0efd1 |
children | 449a8900f9ac |
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## a vs die roller as used by WOD games #!/usr/bin/env python # Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: trinity.py # Author: Jacob Matthew, Talisan Creations # Maintainer: # Version: # $Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $ # # Description: Aeon Trinity die roller # Modified from the WoD dieroller "$Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $" # Targetthr is the Threshhold target # for compatibility with Mage die rolls. # Threshhold addition by robert t childers # Threshhold functionality removed, some tags remain in code. from die import * __version__ = "$Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $" class trinity(std): def __init__(self,source=[],target=7,targetthr=0): std.__init__(self,source) self.target = target self.targetthr = targetthr def vs(self,target): self.target = target return self def thr(self,targetthr): self.targetthr = targetthr return self def sum(self): rolls = [] s = 0 b = 0 for a in self.data: rolls.extend(a.gethistory()) for r in rolls: if r >= self.target: s += 1 elif r == 1: b -= 1 if s == 0: return b else: return s def __str__(self): if len(self.data) > 0: myStr = "[" + str(self.data[0]) for a in self.data[1:]: myStr += "," myStr += str(a) if self.sum() < 0: myStr += "] result of a (" + str(self.sum()) + ") botch" elif self.sum() == 0: myStr += "] result of a failure" else: myStr += "] result of (" + str(self.sum()) + ") success" return myStr