Mercurial > traipse_dev
view upmana/ReadMe.txt @ 226:b29454610f36 beta
Traipse Beta 'OpenRPG' {100503-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Stable!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New Namespace 2.0 documentation in the User Manual
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
New Mini Library with minis from Devin Knight
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lib node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Warhammer PC Sheet
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Update to features node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
---|---|
date | Mon, 03 May 2010 03:29:14 -0500 |
parents | 52f6a38f8885 |
children |
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Welcome to Update Manager 0.6.7!!! This is the first isntallment of Update Manager for the OpenRPG Virtual Game Table. The package includes several files that allow users to install Update Manager as a package into other softwares that use Mercurial. The package itself includes updatemana.py ## The Update Manager manfiest.py ## A clone of the Plugin Database file (plugindb.py) from the OpenRPG Project validate.py ## Currently unused but it is here for future packaging, from the OpenRPG Project xmltramp.py ## From the OpenRPG Project __init__.py ## So you can copy the upmana folder and import updatemana.py anywhere tmp folder ## Used to protect files during a repository update default_ignorelist.txt ## An empty txt, needed in case users cannot create their own ignorelist.txt default_manifest.xml ## A nearly empty XML file. Used to hold Update Manager information. The code is incomplete in this version, but the pieces that are missing have notes in remarks on how to complete them. So what can you do with Update Manager? If you have a project that you want to serve to users and user Mercurial as a way to deliver updates, Update Manager allows you to deliver those updates without the fear of creating a problem with user sentiment. Users will be able to (when completed) access their Control tab and update to any revision or any branch that has been served via a repoistory. Users also have the option to protect files from being overwritten during updates, or not update at all! If you have a development team you can use Update Manager as a speedy way to surf through your branches and revisions.