Mercurial > traipse_dev
view plugins/cherrypy/_cphttpserver.py @ 226:b29454610f36 beta
Traipse Beta 'OpenRPG' {100503-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
Moved to Stable!
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New Namespace 2.0 documentation in the User Manual
New Namespace plugin, Allows Traipse users to use the Standard syntax !@ :: @!
New Mini Library with minis from Devin Knight
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lib node, change title in design mode
New to Game Tree, never lose a node, appends a number to the end of corrupted trees
New to Server GUI, Traipse Suite's Debug Console
New Warhammer PC Sheet
Updates:
Update to White Board layer, uses a pencil image for color button
Update to Grid Layer, uses a grid image for color button
Update to Chat Window, size of drop down menus
Update to default lobby message
Update to template Text node
Update to 4e PC Sheet node
Update to how display names are acquired
Update to Server, added some 'Pious' technology
Update to features node
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
Fix to Game Tree, corrupted error message was not showing
Fix to Update Manager, checks for internet connection
Fix to Update Manager, Auto Update corrections
Fix to Server GUI's broadcast, room, player messaging
author | sirebral |
---|---|
date | Mon, 03 May 2010 03:29:14 -0500 |
parents | 4385a7d0efd1 |
children |
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""" Copyright (c) 2004, CherryPy Team (team@cherrypy.org) All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. * Neither the name of the CherryPy Team nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. """ import cpg, sys, threading, SocketServer, _cphttptools import BaseHTTPServer, socket, Queue, _cputil def stop(): cpg._server.shutdown() def start(): """ Prepare the HTTP server and then run it """ # If sessions are stored in files and we # use threading, we need a lock on the file if (cpg.configOption.threadPool > 1) and \ cpg.configOption.sessionStorageType == 'file': cpg._sessionFileLock = threading.RLock() if cpg.configOption.socketFile: # AF_UNIX socket # TODO: Handle threading here class MyCherryHTTPServer(CherryHTTPServer): address_family = socket.AF_UNIX else: # AF_INET socket if cpg.configOption.threadPool > 1: MyCherryHTTPServer = PooledThreadServer else: MyCherryHTTPServer = CherryHTTPServer MyCherryHTTPServer.request_queue_size = cpg.configOption.socketQueueSize # Set protocol_version CherryHTTPRequestHandler.protocol_version = cpg.configOption.protocolVersion run_server(CherryHTTPRequestHandler, MyCherryHTTPServer, \ (cpg.configOption.socketHost, cpg.configOption.socketPort), \ cpg.configOption.socketFile) def run_server(HandlerClass, ServerClass, server_address, socketFile): """Run the HTTP request handler class.""" if cpg.configOption.socketFile: try: os.unlink(cpg.configOption.socketFile) # So we can reuse the socket except: pass server_address = cpg.configOption.socketFile if cpg.configOption.threadPool > 1: myCherryHTTPServer = ServerClass(server_address, cpg.configOption.threadPool, HandlerClass) else: myCherryHTTPServer = ServerClass(server_address, HandlerClass) cpg._server = myCherryHTTPServer if cpg.configOption.socketFile: try: os.chmod(socketFile, 0777) # So everyone can access the socket except: pass global _cpLogMessage _cpLogMessage = _cputil.getSpecialFunction('_cpLogMessage') servingWhat = "HTTP" if cpg.configOption.socketPort: onWhat = "socket: ('%s', %s)" % (cpg.configOption.socketHost, cpg.configOption.socketPort) else: onWhat = "socket file: %s" % cpg.configOption.socketFile _cpLogMessage("Serving %s on %s" % (servingWhat, onWhat), 'HTTP') try: # Call the functions from cpg.server.onStartServerList for func in cpg.server.onStartServerList: func() myCherryHTTPServer.serve_forever() except KeyboardInterrupt: _cpLogMessage("<Ctrl-C> hit: shutting down", "HTTP") myCherryHTTPServer.server_close() # Call the functions from cpg.server.onStartServerList for func in cpg.server.onStopServerList: func() class CherryHTTPRequestHandler(BaseHTTPServer.BaseHTTPRequestHandler): """CherryPy HTTP request handler with the following commands: o GET o HEAD o POST o HOTRELOAD """ def address_string(self): """ Try to do a reverse DNS based on [server]reverseDNS in the config file """ if cpg.configOption.reverseDNS: return BaseHTTPServer.BaseHTTPRequestHandler.address_string(self) else: return self.client_address[0] def do_GET(self): """Serve a GET request.""" cpg.request.method = 'GET' _cphttptools.doRequest( self.client_address[0], self.address_string(), self.raw_requestline, self.headers, self.rfile, self.wfile ) def do_HEAD(self): # Head is not implemented """Serve a HEAD request.""" cpg.request.method = 'HEAD' _cphttptools.doRequest( self.client_address[0], self.address_string(), self.raw_requestline, self.headers, self.rfile, self.wfile ) def do_POST(self): """Serve a POST request.""" cpg.request.method = 'POST' _cphttptools.doRequest( self.client_address[0], self.address_string(), self.raw_requestline, self.headers, self.rfile, self.wfile ) self.connection = self.request def log_message(self, format, *args): """ We have to override this to use our own logging mechanism """ _cputil.getSpecialFunction('_cpLogMessage')(format % args, "HTTP") class CherryHTTPServer(BaseHTTPServer.HTTPServer): def server_activate(self): """Override server_activate to set timeout on our listener socket""" self.socket.settimeout(1) BaseHTTPServer.HTTPServer.server_activate(self) def server_bind(self): # Removed getfqdn call because it was timing out on localhost when calling gethostbyaddr self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.socket.bind(self.server_address) def get_request(self): # With Python 2.3 it seems that an accept socket in timeout (nonblocking) mode # results in request sockets that are also set in nonblocking mode. Since that doesn't play # well with makefile() (where wfile and rfile are set in SocketServer.py) we explicitly set # the request socket to blocking request, client_address = self.socket.accept() request.setblocking(1) return request, client_address def handle_request(self): """Override handle_request to trap timeout exception.""" try: BaseHTTPServer.HTTPServer.handle_request(self) except socket.timeout: # The only reason for the timeout is so we can notice keyboard # interrupts on Win32, which don't interrupt accept() by default return 1 except KeyboardInterrupt: _cpLogMessage("<Ctrl-C> hit: shutting down", "HTTP") self.shutdown() def serve_forever(self): """Override serve_forever to handle shutdown.""" self.__running = 1 while self.__running: self.handle_request() def shutdown(self): self.__running = 0 _SHUTDOWNREQUEST = (0,0) class ServerThread(threading.Thread): def __init__(self, RequestHandlerClass, requestQueue, threadIndex): threading.Thread.__init__(self) self._RequestHandlerClass = RequestHandlerClass self._requestQueue = requestQueue self._threadIndex = threadIndex def run(self): # Call the functions from cpg.server.onStartThreadList for func in cpg.server.onStartThreadList: func(self._threadIndex) while 1: request, client_address = self._requestQueue.get() if (request, client_address) == _SHUTDOWNREQUEST: # Call the functions from cpg.server.onStopThreadList for func in cpg.server.onStopThreadList: func() return if self.verify_request(request, client_address): try: self.process_request(request, client_address) except: self.handle_error(request, client_address) self.close_request(request) else: self.close_request(request) def verify_request(self, request, client_address): """ Verify the request. May be overridden. Return 1 if we should proceed with this request. """ return 1 def process_request(self, request, client_address): self._RequestHandlerClass(request, client_address, self) self.close_request(request) def close_request(self, request): """ Called to clean up an individual request. """ request.close() def handle_error(self, request, client_address): """ Handle an error gracefully. May be overridden. The default is to print a traceback and continue. """ import traceback, StringIO bodyFile=StringIO.StringIO() traceback.print_exc(file=bodyFile) errorBody=bodyFile.getvalue() bodyFile.close() _cputil.getSpecialFunction('_cpLogMessage')(errorBody) class PooledThreadServer(SocketServer.TCPServer): allow_reuse_address = 1 """A TCP Server using a pool of worker threads. This is superior to the alternatives provided by the Python standard library, which only offer (1) handling a single request at a time, (2) handling each request in a separate thread (via ThreadingMixIn), or (3) handling each request in a separate process (via ForkingMixIn). It's also superior in some ways to the pure async approach used by Twisted because it allows a more straightforward and simple programming model in the face of blocking requests (i.e. you don't have to bother with Deferreds).""" def __init__(self, serverAddress, numThreads, RequestHandlerClass, ThreadClass=ServerThread): assert(numThreads > 0) # I know it says "do not override", but I have to in order to implement SSL support ! SocketServer.BaseServer.__init__(self, serverAddress, RequestHandlerClass) self.socket=socket.socket(self.address_family, self.socket_type) self.server_bind() self.server_activate() self._numThreads = numThreads self._RequestHandlerClass = RequestHandlerClass self._ThreadClass = ThreadClass self._requestQueue = Queue.Queue() self._workerThreads = [] def createThread(self, threadIndex): return self._ThreadClass(self._RequestHandlerClass, self._requestQueue, threadIndex) def start(self): if self._workerThreads != []: return for i in xrange(self._numThreads): self._workerThreads.append(self.createThread(i)) for worker in self._workerThreads: worker.start() def server_close(self): """Override server_close to shutdown thread pool""" SocketServer.TCPServer.server_close(self) for worker in self._workerThreads: self._requestQueue.put(_SHUTDOWNREQUEST) for worker in self._workerThreads: worker.join() self._workerThreads = [] def server_activate(self): """Override server_activate to set timeout on our listener socket""" self.socket.settimeout(1) SocketServer.TCPServer.server_activate(self) def server_bind(self): self.socket.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) self.socket.bind(self.server_address) def shutdown(self): """Gracefully shutdown a server that is serve_forever()ing.""" self.__running = 0 def serve_forever(self): """Handle one request at a time until doomsday (or shutdown is called).""" if self._workerThreads == []: self.start() self.__running = 1 while self.__running: if not self.handle_request(): break self.server_close() def handle_request(self): """Override handle_request to enqueue requests rather than handle them synchronously. Return 1 by default, 0 to shutdown the server.""" try: request, client_address = self.get_request() except KeyboardInterrupt: _cpLogMessage("<Ctrl-C> hit: shutting down", "HTTP") return 0 except socket.error, e: return 1 self._requestQueue.put((request, client_address)) return 1 def get_request(self): # With Python 2.3 it seems that an accept socket in timeout (nonblocking) mode # results in request sockets that are also set in nonblocking mode. Since that doesn't play # well with makefile() (where wfile and rfile are set in SocketServer.py) we explicitly set # the request socket to blocking request, client_address = self.socket.accept() if hasattr(request,'setblocking'): request.setblocking(1) return request, client_address