Mercurial > traipse_dev
view orpg/dieroller/utils.py @ 50:a539bb8371b0 traipse_dev
Forgot the Default Ignore List which killed software before it started.
Is working on Windows XP ok.
author | sirebral |
---|---|
date | Thu, 06 Aug 2009 09:45:34 -0500 |
parents | 4385a7d0efd1 |
children | c54768cffbd4 |
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#!/usr/bin/env python # Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: dieroller/utils.py # Author: OpenRPG Team # Maintainer: # Version: # $Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $ # # Description: Classes to help manage the die roller # __version__ = "$Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $" from die import * from wod import * from d20 import * from hero import * from shadowrun import * from sr4 import * from hackmaster import * from wodex import * from srex import * from gurps import * from runequest import * from savage import * from trinity import * import re rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity'] class roller_manager: def __init__(self,roller_class="d20"): try: self.setRoller(roller_class) except: self.roller_class = "std" def setRoller(self,roller_class): try: rollers.index(roller_class) self.roller_class = roller_class except: raise Exception, "Invalid die roller!" def getRoller(self): return self.roller_class def listRollers(self): return rollers def stdDieToDClass(self,match): s = match.group(0) (num,sides) = s.split('d') if sides.strip().upper() == 'F': sides = "'f'" try: if int(num) > 100 or int(sides) > 10000: return None except: pass return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))" # Use this to convert ndm-style (3d6) dice to d_base format def convertTheDieString(self,s): reg = re.compile("\d+\s*[a-zA-Z]+\s*[\dFf]+") (result, num_matches) = reg.subn(self.stdDieToDClass, s) if num_matches == 0 or result is None: try: s2 = self.roller_class + "(0)." + s test = eval(s2) return s2 except: pass return result def proccessRoll(self,s): return str(eval(self.convertTheDieString(s)))