Mercurial > traipse_dev
view plugins/xxchatnotify.py @ 73:7b752c9d0c28 ornery-dev
Alias Lib is now really stable. Awesome tool! Fix to Chat Notify, plugin now sets Plugin DB settings correctly.
author | sirebral |
---|---|
date | Thu, 20 Aug 2009 08:41:29 -0500 |
parents | c54768cffbd4 |
children | 6debef714365 |
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import os import orpg.pluginhandler import wx from orpg.orpgCore import * class Plugin(orpg.pluginhandler.PluginHandler): #Attempting to pass the orpgFrame so that we can Bind events, not working. def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) # The Following code should be edited to contain the proper information self.name = 'Chat Notification' self.author = 'Dj Gilcrease' self.help = 'This plugin with either play a sound when a new chat message comes in, flash the taskbar or both' def plugin_menu(self): #Plugin Menu self.menu = wx.Menu() self.notifyToggle = self.menu.AppendCheckItem(wx.ID_ANY, 'On') self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyToggle) notify = wx.Menu() self.notifyBeep = notify.AppendRadioItem(wx.ID_ANY, 'Beep') self.notifyFlash = notify.AppendRadioItem(wx.ID_ANY, 'Flash') self.notifyBoth = notify.AppendRadioItem(wx.ID_ANY, 'Both') self.menu.AppendMenu(wx.ID_ANY, 'Notify', notify) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBeep) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyFlash) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBoth) notifyType = wx.Menu() self.notifyAll = notifyType.AppendRadioItem(wx.ID_ANY, 'All') self.notifyWhisper = notifyType.AppendRadioItem(wx.ID_ANY, 'Whisper') self.menu.AppendMenu(wx.ID_ANY, 'Type', notifyType) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyAll) self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyWhisper) def on_settings(self, evt): if self.notifyToggle.IsChecked() == False: self.notify = 'Off' self.plugindb.SetString('xxchatnotify', 'notify', self.notify) return if self.notifyBeep.IsChecked() == True: self.notify ='beep' elif self.notifyFlash.IsChecked() == True: self.notify = 'flash' elif self.notifyBoth.IsChecked() == True: self.notify = 'both' if self.notifyAll.IsChecked() == True: self.type = 'all' elif self.notifyWhisper.IsChecked() == True: self.type = 'whisper' self.plugindb.SetString('xxchatnotify', 'notify', self.notify) self.plugindb.SetString('xxchatnotify', 'type', self.type) def plugin_enabled(self): self.plugin_addcommand('/notify', self.on_notify, 'beep | flash | both | off | type all|whisper | clearsound | lsound soundfile [Local Sound Files only] | rsound http://to.sound.file [Remote Sound Files only] - This command turns on the chat notification. You can use sound files and flash by issuing /notify both') self.notify = self.plugindb.GetString('xxchatnotify', 'notify', string) or 'off' self.type = self.plugindb.GetString('xxchatnotify', 'type', string) or 'beep' self.mainframe = component.get('frame') self.sound_player = component.get('sound') self.soundloc = self.plugindb.GetString('xxchatnotify', 'soundloc', 'local') self.soundfile = self.plugindb.GetString('xxchatnotify', 'soundfile', 'None') self.chat_settings() def chat_settings(self): self.notifyToggle.Check(True) if self.notify == 'beep': self.notifyBeep.Check(True) elif self.notify == 'flash': self.notifyFlash.Check(True) elif self.notify == 'both': self.notifyBoth.Check(True) else: self.notifyToggle.Check(False) if self.type == 'all': self.notifyAll.Check(True) elif self.type == 'whisper': self.notifyWhisper.Check(True) def plugin_disabled(self): self.plugin_removecmd('/notify') def on_notify(self, cmdargs): args = cmdargs.split(None, 2) if len(args) == 0: self.chat.InfoPost('You must specify if you want it to beep, flash, both or be turned off or specify if you want to be notified for all messages or just whispers') if args[0] == 'type': self.type = args[1] self.plugindb.SetString('xxchatnotify', 'type', self.type) self.chat.InfoPost('Setting Notification on Message type to ' + args[1]) self.chat_settings() return elif args[0] == 'lsound': self.soundloc = 'local' self.soundfile = orpg.dirpath.dir_struct['plugins'] + args[1] self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Setting Sound file to ' + self.soundfile) self.notify = 'beep' return elif args[0] == 'rsound': self.soundloc = 'remote' self.soundfile = args[1] self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Setting Sound file to ' + self.soundfile) self.notify = 'beep' return elif args[0] == 'clearsound': self.soundloc = 'local' self.soundfile = 'None' self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) self.chat.InfoPost('Clearing Sound file') self.notify = 'off' return self.notify = args[0] self.plugindb.SetString('xxchatnotify', 'notify', self.notify) self.chat.InfoPost('Setting Notification type to ' + args[0]) self.chat_settings() def plugin_incoming_msg(self, text, type, name, player): if (self.notify == 'beep' or self.notify == 'both') and (self.type == 'all' or type == 2): if self.soundfile == 'None': wx.CallAfter(wx.Bell) wx.CallAfter(wx.Bell) else: wx.CallAfter(self.sound_player.play, self.soundfile, self.soundloc) if (self.notify == 'flash' or self.notify == 'both') and (self.type == 'all' or type == 2): wx.CallAfter(self.mainframe.RequestUserAttention) return text, type, name