Mercurial > traipse_dev
view orpg/tools/orpg_sound.py @ 88:763a04270cf6 alpha
Traipse Alpha 'OpenRPG' {090917-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary:
00:
Adds menu changes to draw attention to important updates, errors, or other events. (image info coming soon)
Traipse URL is not included in the repos tab and is set as default.
01:
Fixes Copy for Windows and Linux (finally!!) users.
Fixes incomplete update to Grid and List nodes.
Fixes incomplete update to Chat Commands.
02:
Fixes problems with Remote Image Upload.
Fixes Drop and Drag of Minis to Map
CherryPy can now use any image in the webfiles/ folder and sub-folders.
CherryPy can now Drop and Drag Minis to the Map.
author | sirebral |
---|---|
date | Thu, 17 Sep 2009 04:44:37 -0500 |
parents | c54768cffbd4 |
children |
line wrap: on
line source
from orpg.orpgCore import * from orpg.orpg_wx import * class orpgSound(wx.Panel): def __init__(self, parent): wx.Panel.__init__(self, parent, -1) self.parent = parent self.log = component.get("log") self.settings = component.get('settings') self.log.log("Enter orpgSound", ORPG_DEBUG) # Create some controls try: self.mc = wx.media.MediaCtrl(self, wx.ID_ANY, size=(1,1)) self.OldPlayer = False self.Bind(wx.media.EVT_MEDIA_LOADED, self.OnMediaLoaded) self.log.log("wx.media Used", ORPG_DEBUG) except NotImplementedError: self.OldPlayer = True self.log.log("Old Player Used", ORPG_DEBUG) else: btn2 = wx.Button(self, -1, "Play") self.Bind(wx.EVT_BUTTON, self.OnPlay, btn2) self.playBtn = btn2 self.playBtn.Disable() btn3 = wx.Button(self, -1, "stop") self.Bind(wx.EVT_BUTTON, self.OnStop, btn3) self.stopBtn = btn3 self.playList = wx.Choice(self, wx.ID_ANY) self.playDict = {} self.pslider = wx.Slider(self, wx.ID_ANY, 0, 0, 100, size=wx.Size(100, -1)) self.Bind(wx.EVT_SLIDER, self.onSeek, self.pslider) self.pos = wx.StaticText(self, wx.ID_ANY, "Position:") self.vol = wx.StaticText(self, wx.ID_ANY, "Volume:") self.vslider = wx.Slider(self, wx.ID_ANY, 100, 0, 100, size=wx.Size(50, -1)) self.Bind(wx.EVT_SLIDER, self.onVol, self.vslider) self.log.log("Buttons Created", ORPG_DEBUG) self.loopSound = False self.seeking = False self.lastlen = 0 # setup the layout sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.Add(self.mc, (0,20)) sizer.Add(self.playList, (0,0), span=(1,2)) sizer.Add(btn2, (0,2)) sizer.Add(btn3, (0,3)) sizer.Add(self.pos, (1,0), flag=wx.ALIGN_CENTER) sizer.Add(self.pslider, (1,1), flag=wx.EXPAND) sizer.Add(self.vol, (1,2), flag=wx.ALIGN_CENTER) sizer.Add(self.vslider, (1,3), flag=wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableCol(3) sizer.SetEmptyCellSize((0,0)) self.SetSizer(sizer) self.SetAutoLayout(True) self.log.log("Sizer Set", ORPG_DEBUG) self.Fit() self.Bind(wx.EVT_CHOICE, self.PlaySelected, self.playList) self.Bind(wx.EVT_CLOSE, self.OnClose) self.timer = wx.Timer(self, wx.NewId()) self.Bind(wx.EVT_TIMER, self.OnTimer) self.timer.Start(100) self.log.log("Events Bound", ORPG_DEBUG) self.log.log("Exit orpgSound", ORPG_DEBUG) def play(self, sound_file, type="local", loop_sound=False): self.log.log("Enter orpgSound->play(self, sound_file, type, loop_sound)", ORPG_DEBUG) if self.OldPlayer: if wx.Platform == '__WXMSW__': import winsound self.play_windows(sound_file.replace('&', '&')) elif wx.Platform == '__WXGTK__': self.play_unix(sound_file.replace('&', '&')) else: self.loopSound = loop_sound self.LoadSound(sound_file.replace('&', '&'), type) self.log.log("Exit orpgSound->play(self, sound_file, type, loop_sound)", ORPG_DEBUG) def play_windows(self,sound_file): self.log.log("Enter orpgSound->play_windows(self,sound_file)", ORPG_DEBUG) winsound.PlaySound(sound_file, winsound.SND_FILENAME) self.log.log("Exit orpgSound->play_windows(self,sound_file)", ORPG_DEBUG) def play_unix(self, sound_file): self.log.log("Enter orpgSound->play_unix(self, sound_file)", ORPG_DEBUG) unix_player = self.settings.get_setting('UnixSoundPlayer') if unix_player != '': os.system(unix_player + " " + sound_file) self.log.log("Exit orpgSound->play_unix(self, sound_file)", ORPG_DEBUG) def onSeek(self, evt): self.log.log("Enter orpgSound->onSeek(self, evt)", ORPG_DEBUG) offset = self.pslider.GetValue() self.mc.Seek(offset) self.log.log("Exit orpgSound->onSeek(self, evt)", ORPG_DEBUG) def PlaySelected(self, evt): self.log.log("Enter orpgSound->PlaySelected(self, evt)", ORPG_DEBUG) name = self.playList.GetStringSelection() info = self.playDict[name] sound_file = info[0] pos = info[1] self.mc.LoadURI(sound_file) pane = self.parent._mgr.GetPane("Sound Control Toolbar") pane.window.SetInitialSize() pane.BestSize(pane.window.GetEffectiveMinSize() + (0, 1)) self.parent._mgr.Update() if pos > 0: self.seeking = True wx.CallAfter(self.mc.Pause) self.log.log("Exit orpgSound->PlaySelected(self, evt)", ORPG_DEBUG) def LoadSound(self, sound_file, type="local"): self.log.log("Enter orpgSound->LoadSound(self, sound_file, type)", ORPG_DEBUG) if self.mc.GetState() == wx.media.MEDIASTATE_PLAYING: pos = self.mc.Tell() len = self.mc.Length() self.mc.Stop() if (len-pos) <= 2000: pos = 0 pname = self.playList.GetStringSelection() self.playDict[pname][1] = pos (path, name) = os.path.split(sound_file) if type != "local": self.mc.LoadURI(sound_file) else: self.mc.Load(sound_file) if not self.playDict.has_key(name): self.playList.Append(name) pane = self.parent._mgr.GetPane("Sound Control Toolbar") pane.window.SetInitialSize() pane.BestSize(pane.window.GetEffectiveMinSize() + (0, 1)) self.parent._mgr.Update() self.playDict[name] = [sound_file, 0] self.playList.SetStringSelection(name) self.log.log("Exit orpgSound->LoadSound(self, sound_file, type)", ORPG_DEBUG) return def OnMediaLoaded(self, evt): self.log.log("Enter orpgSound->OnMediaLoaded(self, evt)", ORPG_DEBUG) self.mc.Play() self.playBtn.Enable() self.log.log("Exit orpgSound->OnMediaLoaded(self, evt)", ORPG_DEBUG) def OnPlay(self, evt): self.log.log("Enter orpgSound->OnPlay(self, evt)", ORPG_DEBUG) self.mc.Play() self.log.log("Exit orpgSound->OnPlay(self, evt)", ORPG_DEBUG) def OnStop(self, evt): self.log.log("Enter orpgSound->OnStop(self, evt)", ORPG_DEBUG) self.loopSound = False self.mc.Stop() self.log.log("Exit orpgSound->OnStop(self, evt)", ORPG_DEBUG) def OnClose(self, evt): self.log.log("Enter orpgSound->OnClose(self, evt)", ORPG_DEBUG) self.timer.Stop() del self.timer self.log.log("Exit orpgSound->OnClose(self, evt)", ORPG_DEBUG) def __del__(self): self.timer.Stop() def onVol(self, evt): self.log.log("Enter orpgSound->onVol(self, evt)", ORPG_DEBUG) vol = float(self.vslider.GetValue())/100 self.mc.SetVolume(vol) self.log.log("Exit orpgSound->onVol(self, evt)", ORPG_DEBUG) def OnTimer(self, args): if not self.OldPlayer: if self.mc.GetState() == wx.media.MEDIASTATE_PLAYING and not self.stopBtn.IsEnabled(): self.stopBtn.Enable() elif self.mc.GetState() != wx.media.MEDIASTATE_PLAYING and self.stopBtn.IsEnabled(): self.stopBtn.Disable() if self.mc.Length() > 0 and self.lastlen != self.mc.Length(): self.pslider.SetRange(0, self.mc.Length()) self.lastlen = self.mc.Length() if not self.seeking: self.pslider.SetValue(self.mc.Tell()) if self.mc.GetState() != wx.media.MEDIASTATE_PLAYING and self.loopSound: self.mc.Play() if self.seeking: name = self.playList.GetStringSelection() info = self.playDict[name] if self.mc.Tell() >= info[1]: self.seeking = False else: self.pslider.SetValue(info[1]) wx.CallAfter(self.onSeek, None) elif self.stopBtn.IsShown(): self.playBtn.Hide() self.stopBtn.Hide() return class SoundFrame(wx.Frame): def __init__(self, openrpg): wx.Frame.__init__(self, None, title="Sound Control Toolbar", style=wx.CAPTION | wx.SYSTEM_MENU | wx.STAY_ON_TOP) self.soundCtrl = orpgSound(self, openrpg) sizer = wx.BoxSizer(wx.HORIZONTAL) sizer.Add(self.soundCtrl, 1, wx.EXPAND) self.SetSizer(sizer) self.SetSizer(sizer) self.SetAutoLayout(True) self.Fit() class BlankApp(wx.App): def OnInit(self): self.frame = SoundFrame() self.frame.Show() self.SetTopWindow(self.frame) return True def OnChar(self, event): #Not sure how to determin if only Tab or Shift Tab was used to initiate self.tabgroup.GoNext( self.frame1.FindFocus() ) if __name__ == "__main__": app = BlankApp(0) app.MainLoop()