view orpg/dieroller/utils.py @ 29:72f7c5904fbf traipse_dev

Update Manager moves into Beta 0.2 as the code is cleaned up some. The Update Manager is nearly ready to be placed into Grumpy Goblin, though it is not functioning 100%. It will provide users an opportunity to skip the update process, grab new repos, and update by choice.
author sirebral
date Sun, 02 Aug 2009 00:37:23 -0500
parents 4385a7d0efd1
children c54768cffbd4
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#!/usr/bin/env python
# Copyright (C) 2000-2001 The OpenRPG Project
#
#       openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: dieroller/utils.py
# Author: OpenRPG Team
# Maintainer:
# Version:
#   $Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $
#
# Description: Classes to help manage the die roller
#

__version__ = "$Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $"

from die import *
from wod import *
from d20 import *
from hero import *
from shadowrun import *
from sr4 import *
from hackmaster import *
from wodex import *
from srex import *
from gurps import *
from runequest import *
from savage import *
from trinity import *

import re

rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity']

class roller_manager:
    def __init__(self,roller_class="d20"):
        try:
            self.setRoller(roller_class)
        except:
            self.roller_class = "std"

    def setRoller(self,roller_class):
        try:
            rollers.index(roller_class)
            self.roller_class = roller_class
        except:
            raise Exception, "Invalid die roller!"

    def getRoller(self):
        return self.roller_class

    def listRollers(self):
        return rollers

    def stdDieToDClass(self,match):
        s = match.group(0)
        (num,sides) = s.split('d')

        if sides.strip().upper() == 'F':
            sides = "'f'"

        try:
            if int(num) > 100 or int(sides) > 10000:
                return None
        except:
            pass

        return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))"

    #  Use this to convert ndm-style (3d6) dice to d_base format
    def convertTheDieString(self,s):
        reg = re.compile("\d+\s*[a-zA-Z]+\s*[\dFf]+")
        (result, num_matches) = reg.subn(self.stdDieToDClass, s)
        if num_matches == 0 or result is None:
            try:
                s2 = self.roller_class + "(0)." + s
                test = eval(s2)
                return s2
            except:
                pass
        return result


    def proccessRoll(self,s):
        return str(eval(self.convertTheDieString(s)))