Mercurial > traipse_dev
view orpg/dieroller/utils.py @ 29:72f7c5904fbf traipse_dev
Update Manager moves into Beta 0.2 as the code is cleaned up some.
The Update Manager is nearly ready to be placed into Grumpy Goblin, though
it is not functioning 100%. It will provide users an opportunity to skip
the update process, grab new repos, and update by choice.
author | sirebral |
---|---|
date | Sun, 02 Aug 2009 00:37:23 -0500 |
parents | 4385a7d0efd1 |
children | c54768cffbd4 |
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#!/usr/bin/env python # Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: dieroller/utils.py # Author: OpenRPG Team # Maintainer: # Version: # $Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $ # # Description: Classes to help manage the die roller # __version__ = "$Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $" from die import * from wod import * from d20 import * from hero import * from shadowrun import * from sr4 import * from hackmaster import * from wodex import * from srex import * from gurps import * from runequest import * from savage import * from trinity import * import re rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity'] class roller_manager: def __init__(self,roller_class="d20"): try: self.setRoller(roller_class) except: self.roller_class = "std" def setRoller(self,roller_class): try: rollers.index(roller_class) self.roller_class = roller_class except: raise Exception, "Invalid die roller!" def getRoller(self): return self.roller_class def listRollers(self): return rollers def stdDieToDClass(self,match): s = match.group(0) (num,sides) = s.split('d') if sides.strip().upper() == 'F': sides = "'f'" try: if int(num) > 100 or int(sides) > 10000: return None except: pass return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))" # Use this to convert ndm-style (3d6) dice to d_base format def convertTheDieString(self,s): reg = re.compile("\d+\s*[a-zA-Z]+\s*[\dFf]+") (result, num_matches) = reg.subn(self.stdDieToDClass, s) if num_matches == 0 or result is None: try: s2 = self.roller_class + "(0)." + s test = eval(s2) return s2 except: pass return result def proccessRoll(self,s): return str(eval(self.convertTheDieString(s)))