Mercurial > traipse_dev
view start_server.py @ 241:6919a88b788c beta
Traipse Beta 'OpenRPG' {100811-02}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closing/Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner.
Update to Dieroller. Cleaner, more effecient expression system.
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
author | sirebral |
---|---|
date | Wed, 11 Aug 2010 14:12:47 -0500 |
parents | dcf4fbe09b70 |
children |
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#!/usr/bin/env python import os import string import sys import time import gc import getopt import traceback # Simple usuage text for request via help or command line errors def usage( retValue ): print "\nUsage: \n[-d --directory directory] - Directory of where to load config files\n" + \ "[-n Server Name]\n" + \ "[-p]\n" + \ "[-l Lobby Boot Password]\n" + \ "[-r Run From???]\n" + \ "[-h --help]\n\n" + \ "[-m --manual]\n\n" +\ "Where -p is used to request meta registration. If -p is given, the boot\n" + \ "password and server name MUST be provided. If no options are given, user\n" + \ "will be prompted for information.\n\n" sys.exit( retValue ) import orpg.networking.mplay_server import orpg.networking.meta_server_lib print __name__ if __name__ == '__main__' or __name__ == 'start_server': gc.set_debug(gc.DEBUG_UNCOLLECTABLE) gc.enable() orpg_server = orpg.networking.mplay_server.mplay_server() lobby_boot_pwd = orpg_server.boot_pwd server_directory = orpg_server.userPath server_reg = orpg_server.be_registered server_name = orpg_server.serverName manualStart = False # See if we have command line arguments in need of processing try: (opts, args) = getopt.getopt( sys.argv[1:], "n:phml:m:d:", ["help","manual","directory="] ) for o, a in opts: if o in ("-d", "--directory"): if (a[(len(a)-1):len(a)] != os.sep): a = a + os.sep if not (os.access(a, os.W_OK) and os.path.isdir(a)): print "*** ERROR *** Directory '" + a + "' Either doesn't exist, or you don't have permission to write to it." sys.exit(1) server_directory = a # Server Name if o in ( "-n", ): server_name = a # Post server to meta if o in ( "-p", ): server_reg = 'Y' # Lobby Password if o in ( "-l", ): lobby_boot_pwd = a # Help if o in ( "-h", "--help" ): usage( 0 ) #Dont Auto Init Server if o in ("-m", "--manual"): manualStart = True except: print usage( 1 ) # start server! orpg_server.serverName = server_name orpg_server.be_registered = server_reg orpg_server.boot_pwd = lobby_boot_pwd orpg_server.userPath = server_directory orpg_server.remoteadmin = 1 if not manualStart: orpg_server.initServer() print "-----------------------------------------------------" print "Type 'help' or '?' or 'h' for server console commands" print "-----------------------------------------------------" opt = "None" orpg_server.console_log() try: while (opt != "kill") and ( opt != "quit"): opt = raw_input("action?:") words = opt.split() if opt == "initserver": userpath = raw_input("Please enter the directory you wish to load files from [myfile]:") orpg_server.initServer(userPath=userpath) elif opt == "broadcast": msg = raw_input("Message:") orpg_server.broadcast(msg) elif opt == "dump": orpg_server.player_dump() elif opt == "dump groups": orpg_server.groups_list() elif opt == "get lobby boot password": print "Lobby boot password is: " + orpg_server.groups['0'].boot_pwd print elif opt == "register": msg = raw_input("Enter server name: ") orpg_server.register(msg) elif opt == "unregister": orpg_server.unregister() elif opt == "set lobby boot password": lobby_boot_pwd = raw_input("Enter boot password for the Lobby: ") orpg_server.groups['0'].boot_pwd = lobby_boot_pwd elif len(words) == 2 and words[0] == "group": orpg_server.group_dump(words[1]) elif opt == "help" or opt == "?" or opt == "h": orpg_server.print_help() elif opt == "search": msg = raw_input("Pattern:") orpg_server.search(msg) elif opt == "remove room": print "Removing a room will kick everyone in that room off your server." print "You might consider going to that room and letting them know what you are about to do." groupnumber = raw_input("Room group number:") orpg_server.remove_room(groupnumber) elif opt == "remotekill": if orpg_server.toggleRemoteKill(): print "Remote Kill has been allowed!" else: print "Remote Kill has been disallowed" elif opt == "uptime": orpg_server.uptime() elif opt == "roompasswords": print orpg_server.RoomPasswords() elif opt == "list": orpg_server.player_list() elif opt == "log": orpg_server.console_log() elif opt == "log meta": orpg_server.toggleMetaLogging() elif len(words) > 0 and words[0] == "logfile": if len(words) > 1: if words[1] == "off": orpg_server.NetworkLogging(0) elif words[1] == "on": orpg_server.NetworkLogging(1) elif words[1] == "split": orpg_server.NetworkLogging(2) else: print "<command useage> logfile [off|on|split]" else: print orpg_server.NetworkLoggingStatus() elif (len(words) > 0 and words[0]) == "monitor": if len(words) >1: print "Attempting to monitor client \""+str(words[1])+"\"" orpg_server.monitor(words[1]) else: print "<command useage> monitor (player id #)" elif opt == "purge clients": try: orpg_server.kick_all_clients() except Exception, e: traceback.print_exc() elif len(words)>0 and words[0] == "zombie": if len(words) > 1: if words[1] == "set": if len(words) > 2: try: t = int(words[2]) orpg_server.zombie_time = t print ("--> Zombie auto-kick time set to "+str(t)+" minutes"); except Exception, e: print "Invalid zombie time!" traceback.print_exc() else: orpg_server.zombie_time = 480 print "--> Zombie auto-kick time set to default (480 mins)"; else: print "<command useage> zombie [set [mins]]" else: timeout = int(orpg_server.zombie_time) print ("--> Zombie auto-kick time set to "+str(timeout)+" minutes. Use \"zombie set [min]\" to change."); elif opt == "kick": kick_id = raw_input("Kick Player # ") kick_msg = raw_input("Reason(optional): ") orpg_server.admin_kick(kick_id,kick_msg) elif opt == "ban": ban_id = raw_input("Ban Player # ") ban_msg = raw_input("Reason(optional): ") orpg_server.admin_ban(ban_id, ban_msg) elif opt == "sendsize": send_len = raw_input("Send Size # ") orpg_server.admin_setSendSize(send_len) elif opt == "remoteadmin": if orpg_server.toggleRemoteAdmin(): print "Remote Admin has been allowed!" else: print "Remote Admin has been disallowed" elif opt == "togglelobbysound": if orpg_server.admin_toggleSound(): print "Sending a lobby sound has been enabled!" print 'Playing: ' + orpg_server.lobbySound else: print "Sending a lobby sound has been disabled" elif opt == "lobbysound": soundfile = raw_input("Sound File URL: ") orpg_server.admin_soundFile(soundfile) else: if (opt == "kill") or (opt == "quit"): orpg_server.saveBanList() print ("Closing down OpenRPG server. Please wait...") else: print ("[UNKNOWN COMMAND: \""+opt+"\" ]") except Exception, e: print "EXCEPTION: "+str(e) traceback.print_exc() raw_input("press <enter> key to terminate program") orpg_server.kill_server()