Mercurial > traipse_dev
view orpg/tools/orpg_sound.py @ 26:65c5cb9be59c traipse_dev
This patch fixes the known issue with users not being able to set their name
in the settings menu. This version also cleans up the themes settings in
main.py and preps for Ornery Orc. Some cleaning was done with
orpg_settings.py also
author | sirebral |
---|---|
date | Fri, 31 Jul 2009 00:44:10 -0500 |
parents | 4385a7d0efd1 |
children | c54768cffbd4 |
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from orpg.orpgCore import * from orpg.orpg_wx import * class orpgSound(wx.Panel): def __init__(self, parent): wx.Panel.__init__(self, parent, -1) self.parent = parent self.log = open_rpg.get_component("log") self.settings = open_rpg.get_component('settings') self.log.log("Enter orpgSound", ORPG_DEBUG) # Create some controls try: self.mc = wx.media.MediaCtrl(self, wx.ID_ANY, size=(1,1)) self.OldPlayer = False self.Bind(wx.media.EVT_MEDIA_LOADED, self.OnMediaLoaded) self.log.log("wx.media Used", ORPG_DEBUG) except NotImplementedError: self.OldPlayer = True self.log.log("Old Player Used", ORPG_DEBUG) else: btn2 = wx.Button(self, -1, "Play") self.Bind(wx.EVT_BUTTON, self.OnPlay, btn2) self.playBtn = btn2 self.playBtn.Disable() btn3 = wx.Button(self, -1, "stop") self.Bind(wx.EVT_BUTTON, self.OnStop, btn3) self.stopBtn = btn3 self.playList = wx.Choice(self, wx.ID_ANY) self.playDict = {} self.pslider = wx.Slider(self, wx.ID_ANY, 0, 0, 100, size=wx.Size(100, -1)) self.Bind(wx.EVT_SLIDER, self.onSeek, self.pslider) self.pos = wx.StaticText(self, wx.ID_ANY, "Position:") self.vol = wx.StaticText(self, wx.ID_ANY, "Volume:") self.vslider = wx.Slider(self, wx.ID_ANY, 100, 0, 100, size=wx.Size(50, -1)) self.Bind(wx.EVT_SLIDER, self.onVol, self.vslider) self.log.log("Buttons Created", ORPG_DEBUG) self.loopSound = False self.seeking = False self.lastlen = 0 # setup the layout sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.Add(self.mc, (0,20)) sizer.Add(self.playList, (0,0), span=(1,2)) sizer.Add(btn2, (0,2)) sizer.Add(btn3, (0,3)) sizer.Add(self.pos, (1,0), flag=wx.ALIGN_CENTER) sizer.Add(self.pslider, (1,1), flag=wx.EXPAND) sizer.Add(self.vol, (1,2), flag=wx.ALIGN_CENTER) sizer.Add(self.vslider, (1,3), flag=wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableCol(3) sizer.SetEmptyCellSize((0,0)) self.SetSizer(sizer) self.SetAutoLayout(True) self.log.log("Sizer Set", ORPG_DEBUG) self.Fit() self.Bind(wx.EVT_CHOICE, self.PlaySelected, self.playList) self.Bind(wx.EVT_CLOSE, self.OnClose) self.timer = wx.Timer(self, wx.NewId()) self.Bind(wx.EVT_TIMER, self.OnTimer) self.timer.Start(100) self.log.log("Events Bound", ORPG_DEBUG) self.log.log("Exit orpgSound", ORPG_DEBUG) def play(self, sound_file, type="local", loop_sound=False): self.log.log("Enter orpgSound->play(self, sound_file, type, loop_sound)", ORPG_DEBUG) if self.OldPlayer: if wx.Platform == '__WXMSW__': import winsound self.play_windows(sound_file.replace('&', '&')) elif wx.Platform == '__WXGTK__': self.play_unix(sound_file.replace('&', '&')) else: self.loopSound = loop_sound self.LoadSound(sound_file.replace('&', '&'), type) self.log.log("Exit orpgSound->play(self, sound_file, type, loop_sound)", ORPG_DEBUG) def play_windows(self,sound_file): self.log.log("Enter orpgSound->play_windows(self,sound_file)", ORPG_DEBUG) winsound.PlaySound(sound_file, winsound.SND_FILENAME) self.log.log("Exit orpgSound->play_windows(self,sound_file)", ORPG_DEBUG) def play_unix(self, sound_file): self.log.log("Enter orpgSound->play_unix(self, sound_file)", ORPG_DEBUG) unix_player = self.settings.get_setting('UnixSoundPlayer') if unix_player != '': os.system(unix_player + " " + sound_file) self.log.log("Exit orpgSound->play_unix(self, sound_file)", ORPG_DEBUG) def onSeek(self, evt): self.log.log("Enter orpgSound->onSeek(self, evt)", ORPG_DEBUG) offset = self.pslider.GetValue() self.mc.Seek(offset) self.log.log("Exit orpgSound->onSeek(self, evt)", ORPG_DEBUG) def PlaySelected(self, evt): self.log.log("Enter orpgSound->PlaySelected(self, evt)", ORPG_DEBUG) name = self.playList.GetStringSelection() info = self.playDict[name] sound_file = info[0] pos = info[1] self.mc.LoadURI(sound_file) pane = self.parent._mgr.GetPane("Sound Control Toolbar") pane.window.SetInitialSize() pane.BestSize(pane.window.GetEffectiveMinSize() + (0, 1)) self.parent._mgr.Update() if pos > 0: self.seeking = True wx.CallAfter(self.mc.Pause) self.log.log("Exit orpgSound->PlaySelected(self, evt)", ORPG_DEBUG) def LoadSound(self, sound_file, type="local"): self.log.log("Enter orpgSound->LoadSound(self, sound_file, type)", ORPG_DEBUG) if self.mc.GetState() == wx.media.MEDIASTATE_PLAYING: pos = self.mc.Tell() len = self.mc.Length() self.mc.Stop() if (len-pos) <= 2000: pos = 0 pname = self.playList.GetStringSelection() self.playDict[pname][1] = pos (path, name) = os.path.split(sound_file) if type != "local": self.mc.LoadURI(sound_file) else: self.mc.Load(sound_file) if not self.playDict.has_key(name): self.playList.Append(name) pane = self.parent._mgr.GetPane("Sound Control Toolbar") pane.window.SetInitialSize() pane.BestSize(pane.window.GetEffectiveMinSize() + (0, 1)) self.parent._mgr.Update() self.playDict[name] = [sound_file, 0] self.playList.SetStringSelection(name) self.log.log("Exit orpgSound->LoadSound(self, sound_file, type)", ORPG_DEBUG) return def OnMediaLoaded(self, evt): self.log.log("Enter orpgSound->OnMediaLoaded(self, evt)", ORPG_DEBUG) self.mc.Play() self.playBtn.Enable() self.log.log("Exit orpgSound->OnMediaLoaded(self, evt)", ORPG_DEBUG) def OnPlay(self, evt): self.log.log("Enter orpgSound->OnPlay(self, evt)", ORPG_DEBUG) self.mc.Play() self.log.log("Exit orpgSound->OnPlay(self, evt)", ORPG_DEBUG) def OnStop(self, evt): self.log.log("Enter orpgSound->OnStop(self, evt)", ORPG_DEBUG) self.loopSound = False self.mc.Stop() self.log.log("Exit orpgSound->OnStop(self, evt)", ORPG_DEBUG) def OnClose(self, evt): self.log.log("Enter orpgSound->OnClose(self, evt)", ORPG_DEBUG) self.timer.Stop() del self.timer self.log.log("Exit orpgSound->OnClose(self, evt)", ORPG_DEBUG) def __del__(self): self.timer.Stop() def onVol(self, evt): self.log.log("Enter orpgSound->onVol(self, evt)", ORPG_DEBUG) vol = float(self.vslider.GetValue())/100 self.mc.SetVolume(vol) self.log.log("Exit orpgSound->onVol(self, evt)", ORPG_DEBUG) def OnTimer(self, args): if not self.OldPlayer: if self.mc.GetState() == wx.media.MEDIASTATE_PLAYING and not self.stopBtn.IsEnabled(): self.stopBtn.Enable() elif self.mc.GetState() != wx.media.MEDIASTATE_PLAYING and self.stopBtn.IsEnabled(): self.stopBtn.Disable() if self.mc.Length() > 0 and self.lastlen != self.mc.Length(): self.pslider.SetRange(0, self.mc.Length()) self.lastlen = self.mc.Length() if not self.seeking: self.pslider.SetValue(self.mc.Tell()) if self.mc.GetState() != wx.media.MEDIASTATE_PLAYING and self.loopSound: self.mc.Play() if self.seeking: name = self.playList.GetStringSelection() info = self.playDict[name] if self.mc.Tell() >= info[1]: self.seeking = False else: self.pslider.SetValue(info[1]) wx.CallAfter(self.onSeek, None) elif self.stopBtn.IsShown(): self.playBtn.Hide() self.stopBtn.Hide() return class SoundFrame(wx.Frame): def __init__(self, openrpg): wx.Frame.__init__(self, None, title="Sound Control Toolbar", style=wx.CAPTION | wx.SYSTEM_MENU | wx.STAY_ON_TOP) self.soundCtrl = orpgSound(self, openrpg) sizer = wx.BoxSizer(wx.HORIZONTAL) sizer.Add(self.soundCtrl, 1, wx.EXPAND) self.SetSizer(sizer) self.SetSizer(sizer) self.SetAutoLayout(True) self.Fit() class BlankApp(wx.App): def OnInit(self): self.frame = SoundFrame() self.frame.Show() self.SetTopWindow(self.frame) return True def OnChar(self, event): #Not sure how to determin if only Tab or Shift Tab was used to initiate self.tabgroup.GoNext( self.frame1.FindFocus() ) if __name__ == "__main__": app = BlankApp(0) app.MainLoop()