view upmana/mercurial/parsers.py @ 160:52100f68dfe1 beta

Traipse Beta 'OpenRPG' {091126-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. *Whiteboard from Core not showing* default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories
author sirebral
date Thu, 26 Nov 2009 14:25:47 -0600
parents dcf4fbe09b70
children
line wrap: on
line source

# parsers.py - Python implementation of parsers.c
#
# Copyright 2009 Matt Mackall <mpm@selenic.com> and others
#
# This software may be used and distributed according to the terms of the
# GNU General Public License version 2, incorporated herein by reference.

from node import bin, nullid, nullrev
import util
import struct, zlib

_pack = struct.pack
_unpack = struct.unpack
_compress = zlib.compress
_decompress = zlib.decompress
_sha = util.sha1

def parse_manifest(mfdict, fdict, lines):
    for l in lines.splitlines():
        f, n = l.split('\0')
        if len(n) > 40:
            fdict[f] = n[40:]
            mfdict[f] = bin(n[:40])
        else:
            mfdict[f] = bin(n)

def parse_index(data, inline):
    def gettype(q):
        return int(q & 0xFFFF)

    def offset_type(offset, type):
        return long(long(offset) << 16 | type)

    indexformatng = ">Qiiiiii20s12x"

    s = struct.calcsize(indexformatng)
    index = []
    cache = None
    nodemap = {nullid: nullrev}
    n = off = 0
    # if we're not using lazymap, always read the whole index
    l = len(data) - s
    append = index.append
    if inline:
        cache = (0, data)
        while off <= l:
            e = _unpack(indexformatng, data[off:off + s])
            nodemap[e[7]] = n
            append(e)
            n += 1
            if e[1] < 0:
                break
            off += e[1] + s
    else:
        while off <= l:
            e = _unpack(indexformatng, data[off:off + s])
            nodemap[e[7]] = n
            append(e)
            n += 1
            off += s

    e = list(index[0])
    type = gettype(e[0])
    e[0] = offset_type(0, type)
    index[0] = tuple(e)

    # add the magic null revision at -1
    index.append((0, 0, 0, -1, -1, -1, -1, nullid))

    return index, nodemap, cache

def parse_dirstate(dmap, copymap, st):
    parents = [st[:20], st[20: 40]]
    # deref fields so they will be local in loop
    format = ">cllll"
    e_size = struct.calcsize(format)
    pos1 = 40
    l = len(st)

    # the inner loop
    while pos1 < l:
        pos2 = pos1 + e_size
        e = _unpack(">cllll", st[pos1:pos2]) # a literal here is faster
        pos1 = pos2 + e[4]
        f = st[pos2:pos1]
        if '\0' in f:
            f, c = f.split('\0')
            copymap[f] = c
        dmap[f] = e[:4]
    return parents