view orpg/mapper/base.py @ 71:449a8900f9ac ornery-dev

Code refining almost completed, for this round. Some included files are still in need of some clean up, but this is test worthy.
author sirebral
date Thu, 20 Aug 2009 03:00:39 -0500
parents 072ffc1d466f
children dcae32e219f1
line wrap: on
line source

# Copyright (C) 2000-2001 The OpenRPG Project
#
#    openrpg-dev@lists.sourceforge.net
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
# --
#
# File: mapper/base.py
# Author: Chris Davis
# Maintainer:
# Version:
#   $Id: base.py,v 1.18 2007/02/12 02:29:08 digitalxero Exp $
#
# Description:
#
__version__ = "$Id: base.py,v 1.18 2007/02/12 02:29:08 digitalxero Exp $"

from images import ImageHandler
from orpg.tools.rgbhex import *
from orpg.orpg_windows import *
from math import *
from threading import Lock
import time

class cmpPoint(wx.Point):
    def __init__(self,*_args,**_kwargs):
        wx.Point.__init__(self,*_args,**_kwargs)

    def __cmp__(self,other):
        try:
            if self.x < other.x: return -1
            elif self.x > other.x: return 1
            elif self.y < other.y: return -1
            elif self.y > other.y: return 1
            else: return 0
        except: return -2

class cmpColour(wx.Colour):
    def __init__(self,*_args,**_kwargs):
        wx.Colour.__init__(self,*_args,**_kwargs)

    def __cmp__(self,other):
        try:
            (r,g,b) = self.Get()
            my_value = b*256*256 + g*256 + r
            (r,g,b) = other.Get()
            other_value = b*256*256 + g*256 + r
            if my_value < other_value: return -1
            elif my_value > other_value: return 1
            else: return 0
        except: return -2

class protectable_attributes:

    def __init__(self):
        self._set("_protected_attr",[])

    def _set(self,name,value):
        self.__dict__[name] = value

    def __setattr__(self,name,value):
        if name in self._protected_attr:
            full_name = "_protect_" + name
            if hasattr(self,full_name):
                (p,c) = getattr(self,full_name)
                if p != value: self._set(full_name,(value,1))
            else: self._set(full_name,(value,1))
        else: self._set(name,value)

    def __getattr__(self,name):
        if name in self._protected_attr:
            (p,c) = self.__dict__["_protect_" + name]
            return p
        else: raise AttributeError

    def _clean_attr(self,name):
        if name in self._protected_attr:
            (p,c) = self.__dict__["_protect_" + name]
            self._set("_protect_" + name,(p,0))

    def _dirty_attr(self,name):
        if name in self._protected_attr:
            (p,c) = self.__dict__["_protect_" + name]
            self._set("_protect_" + name,(p,1))

    def _changed_attr(self):
        changed = {}
        for name in self._protected_attr:
            (p,c) = self.__dict__["_protect_" + name]
            if c: changed[name] = p
        return changed

    def _clean_all_attr(self):
        for name in self._protected_attr:
            (p,c) = self.__dict__["_protect_" + name]
            self._set("_protect_" + name,(p,0))

    def _dirty_all_attr(self):
        for name in self._protected_attr:
            (p,c) = self.__dict__["_protect_" + name]
            self._set("_protect_" + name,(p,1))

##-----------------------------
## base class for layer objects
##-----------------------------

class layer_base:

    def __init__(self):
        self.lock = Lock()

    def layerDraw(self,dc,scale='',topleft='',size=''):
        pass

    def layerToXML(self, action):
        pass

    def layerTakeDOM(self, xml_dom):
        pass

    def hit_test(self,pos):
        pass