Mercurial > traipse_dev
view plugins/xxsimpleinit.py @ 33:3687514e0218 traipse_dev
I actally forgot the Update Manager's new package. Sorry.
Here it is!
author | sirebral |
---|---|
date | Sun, 02 Aug 2009 17:13:45 -0500 |
parents | 4385a7d0efd1 |
children | c160f26ecf65 |
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import os import orpg.pluginhandler from orpg.orpgCore import * import wx class Plugin(orpg.pluginhandler.PluginHandler): # Initialization subroutine. # # !self : instance of self # !openrpg : instance of the the base openrpg control def __init__(self, plugindb, parent): orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) self.orpgframe = open_rpg.get_component('frame') # The Following code should be edited to contain the proper information self.name = 'Simple Init' self.author = 'Dj Gilcrease' self.help = 'This is a simplistic Init tool that does not relie on Chat message parsing' #You can set variables below here. Always set them to a blank value in this section. Use plugin_enabled #to set their proper values. def plugin_menu(self): self.menu = wx.Menu() self.toggle = self.menu.AppendCheckItem(wx.ID_ANY, 'Show') self.topframe.Bind(wx.EVT_MENU, self.on_init, self.toggle) self.toggle.Check(True) def plugin_enabled(self): self.plugin_addcommand('/inittoggle', self.on_init, '- This will Show or Hide the Init window') self.plugin_addcommand('/rollinit', self.rollInit, '- This will roll a new set of Inits', False) self.plugin_addcommand('/startcombat', self.startInit, '- This will start the combat', False) self.plugin_addcommand('/nextplayer', self.advanceInit, '- This will advance the Initiative to the next Player', False) self.plugin_addcommand('/stopcombat', self.stopInit, '- This will end the combat', False) self.plugin_addcommand('/pausecombat', self.pauseInit, '- This will pause the auto Advancer', False) self.InitSaves = self.plugindb.GetDict("xxsimpleinit", "InitSaves", {}) self.frame = InitFrame(self) self.frame.Show() self.advanceTimer = wx.Timer(self.frame, wx.NewId()) self.frame.Bind(wx.EVT_TIMER, self.advanceInit, self.advanceTimer) self.buttonTimer = wx.Timer(self.frame, wx.NewId()) self.frame.Bind(wx.EVT_TIMER, self.buttonCheck, self.buttonTimer) self.buttonTimer.Start(250) self.autoAdvancePaused = False #self.PluginMenu() def plugin_disabled(self): self.plugin_removecmd('/inittoggle') self.plugin_removecmd('/rollinit') self.plugin_removecmd('/startcombat') self.plugin_removecmd('/nextplayer') self.plugin_removecmd('/stopcombat') self.plugin_removecmd('/pausecombat') self.advanceTimer.Stop() del self.advanceTimer self.buttonTimer.Stop() del self.buttonTimer try: self.frame.Destroy() except: pass def on_init(self, cmdargs): if self.frame.IsShown(): self.toggle.Check(False) self.frame.Hide() else: self.toggle.Check(True) self.frame.Show() print self.toggle.IsChecked() def startInit(self, evt=None): if self.frame.initList.GetItemCount() == 0: self.chat.InfoPost('You need to add some stuff to the Init list before you start') return if not self.frame.startButton.IsEnabled(): self.chat.InfoPost('Combat Round has already started! You must Stop the current combat to start a new one.') return self.orpgframe.Freeze() self.frame.Freeze() self.frame.nextButton.Enable() self.frame.stopButton.Enable() self.frame.startButton.Disable() self.frame.rollButton.Disable() self.frame.autoAdvanceCheck.Disable() self.frame.autoAdvanceList.Disable() self.frame.autoAdvanceToggle.Enable() self.frame.addButton.Disable() self.frame.editButton.Disable() self.frame.deleteButton.Disable() self.frame.saveButton.Disable() self.frame.loadButton.Disable() self.frame.clearButton.Disable() self.frame.currentInit = -1 self.round = 0 self.chat.Post('<font color="#00ff00" size="4"><b>============ START COMBAT ============</b></font>', True, True) self.advanceInit() self.frame.Thaw() if self.frame.autoAdvanceCheck.IsChecked(): time = int(60000*int(self.frame.autoAdvanceList.GetStringSelection())) self.advanceTimer.Start(time) else: self.frame.addButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() if self.frame.IsShown(): wx.CallAfter(self.frame.SetFocus) wx.CallAfter(self.orpgframe.Thaw) def stopInit(self, evt=None): if not self.frame.stopButton.IsEnabled(): self.chat.InfoPost('Combat is already ended!') return self.frame.Freeze() self.frame.nextButton.Disable() self.frame.stopButton.Disable() self.frame.startButton.Enable() self.frame.rollButton.Enable() self.frame.autoAdvanceCheck.Enable() self.frame.autoAdvanceList.Enable() self.frame.autoAdvanceToggle.Disable() self.frame.addButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() self.frame.saveButton.Enable() self.frame.loadButton.Enable() self.frame.clearButton.Enable() for i in xrange(0, self.frame.initList.GetItemCount()): self.frame.currentInit = i if self.frame.currentInit.type == 'Effect': self.frame.initList.DeleteItem(i) self.frame.currentInit = 0 if self.autoAdvancePaused and self.frame.autoAdvanceCheck.IsChecked(): self.pauseInit('No Adv') self.frame.Thaw() self.advanceTimer.Stop() self.chat.Post('<font color="#ff0000" size="4"><b>============ END COMBAT ============</b></font>', True, True) def advanceInit(self, evt=None): if not self.frame.nextButton.IsEnabled(): self.chat.InfoPost('You must first Start combat inorder to advance the initiative turn!') return self.frame.currentInit = self.frame.initIdx+1 if self.frame.currentInit.type == 'Effect': newDur = str(int(self.frame.currentInit.duration)-1) self.frame.initList.SetStringItem(self.frame.initIdx, 2, newDur) msg = '<br><table width="100%" border="1"><tr><td align="center"><center><u><b><font color="#ff0000" size="4">EFFECT NOTICE</font></b></u></center></td></tr>' msg += '<tr><td align="center"><font color="#000000">' + self.frame.currentInit.name + ' has ' + newDur + ' rounds remaining</font></td></tr></table>' self.chat.Post(msg, True, True) wx.CallAfter(self.advanceInit) else: msg = '<br><table width="100%" border="1"><tr><td align="center"><center><u><font color="#ff0000" size="4"><b>' + self.frame.nextMessage.GetValue() + '</b></font></u></center></td></tr>' msg += '<tr><td align="center"><b><font size="3"><font color="#ff0000">' + str(self.frame.initIdx+1) + ':</font> ' msg += '<font color="#0000ff">(' + self.frame.currentInit.init + ')</font> ' msg += '<font color="#000000">' + self.frame.currentInit.name + '</b></font></font></td></tr></table>' self.chat.Post(msg, True, True) if self.frame.currentInit.type == 'Effect' and int(self.frame.currentInit.duration) <= 0: self.frame.Freeze() cidx = self.frame.initIdx self.frame.initList.DeleteItem(cidx) self.frame.currentInit = cidx self.frame.Thaw() def pauseInit(self, evt=None): self.frame.Freeze() if not self.autoAdvancePaused: self.frame.autoAdvanceToggle.SetLabel('Resume Auto Advance') self.autoAdvancePaused = True self.advanceTimer.Stop() self.frame.nextButton.Disable() self.frame.addButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() else: self.frame.autoAdvanceToggle.SetLabel('Pause Auto Advance') self.frame.nextButton.Enable() self.frame.addButton.Disable() self.frame.editButton.Disable() self.frame.deleteButton.Disable() self.autoAdvancePaused = False if evt != 'No Adv': self.advanceInit() self.advanceTimer.Start() self.frame.Thaw() def newRound(self): self.round += 1 msg = '<br><hr><font color="#ff0000" size="4"><b>End of Round #' + str(self.round-1) + ', Starting Round #' + str(self.round) + '</b></font><hr>' self.chat.Post(msg, True, True) def rollD20Init(self): if not self.frame.rollButton.IsEnabled(): self.chat.InfoPost("You cannot roll new Inits at this time") return self.orpgframe.Freeze() self.frame.Freeze() msg = '<br><font color="#0000ff" size="4"><b>============ START INIT LIST ============</b></font><br>' msg += '<font color="#000000"><b>' for i in xrange(0, self.frame.initList.GetItemCount()): self.frame.currentInit = i if self.frame.currentInit.manual == 'No': initRoll = self.chat.ParseDice('[1d20' + self.frame.currentInit.initMod + ']') initRoll = initRoll.split('(') initRoll = initRoll[1].replace(')','') self.frame.initList.SetStringItem(i, 4, initRoll) self.frame.initList.SetItemData(i, int(initRoll)) else: initRoll = self.frame.currentInit.init if self.frame.currentInit.type != 'Effect': msg += '<br>' + self.frame.currentInit.name + ' = <font color="#ff0000">' + initRoll + '</font>' msg += '</b></font><br>' self.frame.initList.SortItems(self.frame.initSort) msg += '<font color="#0000ff" size="4"><b>============ END INIT LIST ============</b></font>' self.chat.Post(msg, True, True) self.frame.Thaw() if self.frame.IsShown(): wx.CallAfter(self.frame.SetFocus) wx.CallAfter(self.orpgframe.Thaw) #Events def rollInit(self, evt): if self.frame.initRollType.GetStringSelection() == 'd20': self.rollD20Init() def buttonCheck(self, evt): if self.autoAdvancePaused: return if self.frame.initList.GetItemCount() == 0: self.frame.Freeze() self.advanceTimer.Stop() self.frame.startButton.Disable() self.frame.rollButton.Disable() self.frame.nextButton.Disable() self.frame.stopButton.Disable() self.frame.editButton.Disable() self.frame.deleteButton.Disable() self.frame.saveButton.Disable() self.frame.clearButton.Disable() self.frame.Thaw() elif not self.frame.stopButton.IsEnabled(): self.frame.startButton.Enable() self.frame.rollButton.Enable() self.frame.editButton.Enable() self.frame.deleteButton.Enable() self.frame.saveButton.Enable() self.frame.clearButton.Enable() if not self.frame.autoAdvanceCheck.IsChecked(): self.frame.autoAdvanceToggle.Disable() self.autoAdvancePaused = True elif self.frame.autoAdvanceCheck.IsChecked() and self.frame.stopButton.IsEnabled(): self.frame.autoAdvanceToggle.Enable() class InitFrame(wx.Frame): def __init__(self, plugin): self.plugin = plugin self.toggle = plugin.toggle self.log = open_rpg.get_component('log') self.log.log("Enter InitFrame", ORPG_DEBUG) wx.Frame.__init__(self, None, wx.ID_ANY, title="Simple Init", style=wx.DEFAULT_FRAME_STYLE) self.SetOwnBackgroundColour('#EFEFEF') self.dir_struct = open_rpg.get_component('dir_struct') self.settings = open_rpg.get_component('settings') self.xml = open_rpg.get_component('xml') self.validate = open_rpg.get_component('validate') self.Freeze() self.buildMenu() self.buildButtons() self.buildGUI() wx.CallAfter(self.InitSetup) self.Bind(wx.EVT_CLOSE, self.onCloseWindow) self.log.log("Exit InitFrame", ORPG_DEBUG) def InitSetup(self): self.chat = open_rpg.get_component('chat') self.gametree = open_rpg.get_component('tree') self.map = open_rpg.get_component('map') self.session = open_rpg.get_component('session') self.initIdx = -1 self.Thaw() def initSort(self, item1, item2): if item1 == item2: return 0 elif item1 > item2: return -1 elif item1 < item2: return 1 return 0 def onCloseWindow(self, evt): self.Hide() self.toggle.Check(False) def buildMenu(self): self.log.log("Enter InitFrame->buildMenu(self)", ORPG_DEBUG) initmenu = wx.Menu() item = wx.MenuItem(initmenu, wx.ID_ANY, "Add\tInsert", "Add") self.Bind(wx.EVT_MENU, self.OnMB_InitAdd, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Edit\tCtrl+E", "Edit") self.Bind(wx.EVT_MENU, self.OnMB_InitEdit, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Delete\tCtrl+D", "Delete") self.Bind(wx.EVT_MENU, self.OnMB_InitDelete, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Clear\tCtrl+C", "Clear") self.Bind(wx.EVT_MENU, self.OnMB_InitClear, item) initmenu.AppendItem(item) initmenu.AppendSeparator() item = wx.MenuItem(initmenu, wx.ID_ANY, "Next\tEnter", "Next") self.Bind(wx.EVT_MENU, self.plugin.advanceInit, item) initmenu.AppendItem(item) initmenu.AppendSeparator() item = wx.MenuItem(initmenu, wx.ID_ANY, "Save\tCtrl+S", "Save Current Init List") self.Bind(wx.EVT_MENU, self.OnMB_InitSave, item) initmenu.AppendItem(item) item = wx.MenuItem(initmenu, wx.ID_ANY, "Load", "Load New Init List") self.Bind(wx.EVT_MENU, self.OnMB_InitLoad, item) initmenu.AppendItem(item) menu = wx.MenuBar() menu.Append(initmenu, "&Init") self.SetMenuBar(menu) self.log.log("Exit InitFrame->buildMenu(self)", ORPG_DEBUG) def buildButtons(self): self.log.log("Enter InitFrame->buildButtons(self)", ORPG_DEBUG) self.autoAdvanceCheck = wx.CheckBox(self, wx.ID_ANY, "") self.autoAdvanceCheck.SetValue(True) self.autoAdvanceList = wx.Choice(self, wx.ID_ANY, choices=['1','2','3','4','5']) self.autoAdvanceList.SetSelection(2) self.autoAdvanceToggle = wx.Button(self, wx.ID_ANY, "Pause Auto Advance") self.Bind(wx.EVT_BUTTON, self.plugin.pauseInit, self.autoAdvanceToggle) self.autoAdvanceToggle.Disable() self.psizer = wx.BoxSizer(wx.HORIZONTAL) self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Auto Advance"), 0, wx.ALIGN_CENTER|wx.ALL, 5) self.psizer.Add(self.autoAdvanceCheck, 0, wx.ALIGN_CENTER|wx.ALL, 0) self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Every"), 0, wx.ALIGN_CENTER|wx.ALL, 5) self.psizer.Add(self.autoAdvanceList, 0, wx.ALIGN_CENTER|wx.ALL, 0) self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Minutes"), 0, wx.ALIGN_CENTER|wx.ALL, 5) self.psizer.Add(self.autoAdvanceToggle, 0, wx.ALIGN_CENTER|wx.ALL, 10) self.addButton = wx.Button(self, wx.ID_ANY, "Add") self.Bind(wx.EVT_BUTTON, self.OnMB_InitAdd, self.addButton) self.editButton = wx.Button(self, wx.ID_ANY, "Edit") self.editButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitEdit, self.editButton) self.deleteButton = wx.Button(self, wx.ID_ANY, "Delete") self.deleteButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitDelete, self.deleteButton) self.saveButton = wx.Button(self, wx.ID_ANY, "Save") self.saveButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitSave, self.saveButton) self.loadButton = wx.Button(self, wx.ID_ANY, "Load") self.Bind(wx.EVT_BUTTON, self.OnMB_InitLoad, self.loadButton) self.clearButton = wx.Button(self, wx.ID_ANY, "Clear") self.clearButton.Disable() self.Bind(wx.EVT_BUTTON, self.OnMB_InitClear, self.clearButton) self.esizer = wx.BoxSizer(wx.VERTICAL) self.esizer.Add(self.addButton, 0, wx.EXPAND|wx.ALL, 2) self.esizer.Add(self.editButton, 0, wx.EXPAND|wx.ALL, 3) self.esizer.Add(self.deleteButton, 0, wx.EXPAND|wx.ALL, 2) self.esizer.Add(self.saveButton, 0, wx.EXPAND|wx.ALL, 3) self.esizer.Add(self.loadButton, 0, wx.EXPAND|wx.ALL, 2) self.esizer.Add(self.clearButton, 0, wx.EXPAND|wx.ALL, 3) self.rollButton = wx.Button(self, wx.ID_ANY, "Roll New Inits") self.Bind(wx.EVT_BUTTON, self.plugin.rollInit, self.rollButton) self.startButton = wx.Button(self, wx.ID_ANY, "Start") self.Bind(wx.EVT_BUTTON, self.plugin.startInit, self.startButton) self.nextButton = wx.Button(self, wx.ID_ANY, "Next") self.nextButton.Disable() self.Bind(wx.EVT_BUTTON, self.plugin.advanceInit, self.nextButton) self.stopButton = wx.Button(self, wx.ID_ANY, "Stop") self.stopButton.Disable() self.Bind(wx.EVT_BUTTON, self.plugin.stopInit, self.stopButton) self.asizer = wx.BoxSizer(wx.HORIZONTAL) self.asizer.Add(self.rollButton, 0, wx.EXPAND|wx.ALL, 5) self.asizer.Add(self.startButton, 0, wx.EXPAND|wx.ALL, 5) self.asizer.Add(self.nextButton, 0, wx.EXPAND|wx.ALL, 5) self.asizer.Add(self.stopButton, 0, wx.EXPAND|wx.ALL, 5) self.log.log("Exit InitFrame->buildButtons(self)", ORPG_DEBUG) def buildGUI(self): self.log.log("Enter InitFrame->buildGUI(self)", ORPG_DEBUG) sizer = wx.GridBagSizer(hgap=1, vgap=1) self.initList = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_SINGLE_SEL|wx.LC_REPORT|wx.LC_HRULES) self.initList.InsertColumn(0, "Name") self.initList.InsertColumn(1, "Type") self.initList.InsertColumn(2, "Duration") self.initList.InsertColumn(3, "Init Mod") self.initList.InsertColumn(4, "Init") self.initList.InsertColumn(5, "Manualy Set") self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.selectInit, self.initList) self.Bind(wx.EVT_LIST_ITEM_DESELECTED, self.deselectInit, self.initList) self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.OnMB_InitEdit, self.initList) self.Bind(wx.EVT_LIST_ITEM_FOCUSED, self.Test, self.initList) self.nextMessage = wx.TextCtrl(self, wx.ID_ANY, "UP NEXT FOR THE KILLING") msgsizer = wx.BoxSizer(wx.HORIZONTAL) msgsizer.Add(wx.StaticText(self, wx.ID_ANY, "Next Message"), 0, wx.ALIGN_CENTER|wx.ALL, 5) msgsizer.Add(self.nextMessage, 1, wx.EXPAND|wx.ALL, 5) self.initRollType = wx.Choice(self, wx.ID_ANY, choices=['d20']) self.initRollType.SetSelection(0) sizer.Add(self.psizer, (0,0), flag=wx.EXPAND) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Init Roll Type'), (0,1), flag=wx.ALIGN_BOTTOM|wx.ALIGN_CENTER_HORIZONTAL) sizer.Add(msgsizer, (1,0), flag=wx.EXPAND) sizer.Add(self.initRollType, (1,1), flag=wx.ALIGN_CENTER) sizer.Add(self.initList, (2,0), flag=wx.EXPAND) sizer.Add(self.esizer, (2,1), flag=wx.EXPAND) sizer.Add(self.asizer, (3,0), flag=wx.EXPAND) sizer.AddGrowableCol(0) sizer.AddGrowableRow(2) self.SetSizer(sizer) self.SetAutoLayout(True) self.Fit() self.log.log("Exit InitFrame->buildGUI(self)", ORPG_DEBUG) def updateInit(self, init, type): reset = False if not self.startButton.IsEnabled() and self.initList.GetItemCount() > 0: reset = True name = self.currentInit.name self.Freeze() if type == 'Add': i = self.initList.InsertStringItem(self.initList.GetItemCount(), init.name) self.initList.SetStringItem(i, 1, init.type) self.initList.SetStringItem(i, 2, init.duration) self.initList.SetStringItem(i, 3, init.initMod) self.initList.SetStringItem(i, 4, init.init) self.initList.SetStringItem(i, 5, init.manual) self.initList.SetItemData(i, init) else: self.initList.SetStringItem(self.initIdx, 0, init.name) self.initList.SetStringItem(self.initIdx, 1, init.type) self.initList.SetStringItem(self.initIdx, 2, init.duration) self.initList.SetStringItem(self.initIdx, 3, init.initMod) self.initList.SetStringItem(self.initIdx, 4, init.init) self.initList.SetStringItem(self.initIdx, 5, init.manual) self.initList.SetItemData(self.initIdx, init) self.initList.SortItems(self.initSort) self.initList.SetColumnWidth(0, wx.LIST_AUTOSIZE) self.initList.SetColumnWidth(1, wx.LIST_AUTOSIZE) self.initList.SetColumnWidth(2, wx.LIST_AUTOSIZE) self.initList.SetColumnWidth(3, wx.LIST_AUTOSIZE) if reset: for i in xrange(0, self.initList.GetItemCount()): self.currentInit = i if self.currentInit.name == name and type == 'Add': break elif self.currentInit.name == name and type == 'Edit': self.currentInit = self.initIdx-1 break self.initList.Select(self.initIdx) else: self.currentInit = 0 self.Thaw() #Events def Test(self, evt): pass def selectInit(self, evt): self.currentInit = evt.GetIndex() self.initList.SetItemState(self.initIdx, 0, wx.LIST_STATE_SELECTED) def deselectInit(self, evt): #self.currentInit = -1 evt.Skip() def OnMB_InitAdd(self, evt): addeditwnd = AddEditWnd(self, Init('New'), 'Add') addeditwnd.Show() def OnMB_InitEdit(self, evt): addeditwnd = AddEditWnd(self, self.currentInit, 'Edit') addeditwnd.Show() def OnMB_InitDelete(self, evt): if self.initIdx != -1: self.initList.DeleteItem(self.initIdx) self.currentInit = 0 def OnMB_InitClear(self, evt): self.initList.DeleteAllItems() self.initIdx = -1 def OnMB_InitSave(self, evt): dlg = wx.TextEntryDialog(self, "Please Name This Init List", "New Init List") if dlg.ShowModal() == wx.ID_OK: saveas = dlg.GetValue() dlg.Destroy() else: dlg.Destroy() return self.Freeze() cidx = self.initIdx self.plugin.InitSaves[saveas] = [] for i in xrange(0, self.initList.GetItemCount()): self.currentInit = i cinit = {} cinit['name'] = self.currentInit.name cinit['type'] = self.currentInit.type cinit['duration'] = self.currentInit.duration cinit['initMod'] = self.currentInit.initMod cinit['init'] = self.currentInit.init cinit['manual'] = self.currentInit.manual self.plugin.InitSaves[saveas].append(cinit) self.currentInit = cidx self.Thaw() self.plugin.plugindb.SetDict("xxsimpleinit", "InitSaves", self.plugin.InitSaves) def OnMB_InitLoad(self, evt): dlg = wx.Dialog(self, wx.ID_ANY, "Load Init List") sz = wx.BoxSizer(wx.HORIZONTAL) sz.Add(wx.StaticText(dlg, wx.ID_ANY, 'Select the Init List to Load'), 0, wx.ALIGN_CENTER) selectList = wx.Choice(dlg, wx.ID_ANY, choices=self.plugin.InitSaves.keys()) selectList.SetSelection(0) sz.Add(selectList, 0, wx.EXPAND) sz.Add(wx.Button(dlg, wx.ID_OK, 'Load'), 0) sz.Add(wx.Button(dlg, wx.ID_CANCEL, 'Cancel'), 0) dlg.Show() dlg.SetSizer(sz) dlg.SetAutoLayout(True) dlg.Fit() if dlg.ShowModal() == wx.ID_OK: load = selectList.GetStringSelection() dlg.Destroy() else: dlg.Destroy() return self.Freeze() self.OnMB_InitClear(None) for newInit in self.plugin.InitSaves[load]: init = Init(newInit['name'], newInit['type'], newInit['duration'], newInit['initMod'], newInit['init'], newInit['manual']) self.updateInit(init, 'Add') del init self.initList.SortItems(self.initSort) self.currentInit = 0 self.Thaw() #Getter/Setter def GetSelectedInit(self): return Init(self.initList.GetItem(self.initIdx, 0).GetText(),\ self.initList.GetItem(self.initIdx, 1).GetText(),\ self.initList.GetItem(self.initIdx, 2).GetText(),\ self.initList.GetItem(self.initIdx, 3).GetText(),\ self.initList.GetItem(self.initIdx, 4).GetText(),\ self.initList.GetItem(self.initIdx, 5).GetText()) def SetSelectedInit(self, idx): for i in xrange(0, self.initList.GetItemCount()): self.initList.SetItemBackgroundColour(i, (255,255,255)) if idx >= self.initList.GetItemCount(): self.initIdx = 0 self.plugin.newRound() else: self.initIdx = idx if self.initIdx != -1: self.initList.SetItemBackgroundColour(self.initIdx, (0,255,0)) #Properties currentInit = property(GetSelectedInit, SetSelectedInit) class Init: def __init__(self, *args, **kwargs): """__init__(self, name, type='Player', duration='0', initMod='+0', init='0', manual='No')""" if kwargs.has_key('name'): self.name = kwargs['name'] else: try: self.name = args[0] except: print 'Exception: Invalid initilization of ' + __name__ + ' Message. Missing name' try: self.type = args[1] except: if kwargs.has_key('type'): self.type = kwargs['type'] else: self.type = 'Player' try: self.duration = args[2] except: if kwargs.has_key('duration'): self.duration = kwargs['duration'] else: self.duration = '0' try: self.initMod = args[3] except: if kwargs.has_key('initMod'): self.initMod = kwargs['initMod'] else: self.initMod = '0' try: self.init = args[4] except: if kwargs.has_key('init'): self.init = kwargs['init'] else: self.init = '0' try: self.manual = args[5] except: if kwargs.has_key('manual'): self.manual = kwargs['manual'] else: self.manual = 'No' def __int__(self): return int(self.init) class AddEditWnd(wx.Frame): def __init__(self, parent, Init, edittype="Add"): self.parent = parent self.edittype = edittype if edittype == 'Add': wndTitle = 'Add New Initiative Member' else: wndTitle = 'Edit Initive Member' wx.Frame.__init__(self, parent, wx.ID_ANY, title=wndTitle, style=wx.DEFAULT_FRAME_STYLE|wx.STAY_ON_TOP) #self.MakeModal(True) self.SetOwnBackgroundColour('#EFEFEF') self.currentInit = Init self.Freeze() self.buildGUI() self.Thaw() def buildGUI(self): sizer = wx.GridBagSizer(hgap=1, vgap=1) sizer.SetEmptyCellSize((0,0)) self.stDuration = wx.StaticText(self, wx.ID_ANY, 'Duration') self.stInitiative = wx.StaticText(self, wx.ID_ANY, 'Initiative') sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Name'), (0,0), flag=wx.ALIGN_BOTTOM) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Type'), (0,1), flag=wx.ALIGN_BOTTOM) sizer.Add(self.stDuration, (0,2), flag=wx.ALIGN_BOTTOM) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Int Mod'), (0,3), flag=wx.ALIGN_BOTTOM) sizer.Add(self.stInitiative, (0,4), flag=wx.ALIGN_BOTTOM) sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Manualy Set'), (0,5), flag=wx.ALIGN_BOTTOM) self.name = wx.TextCtrl(self, wx.ID_ANY) self.type = wx.Choice(self, wx.ID_ANY, choices=['Player', 'NPC', 'Effect']) self.type.SetSelection(0) self.Bind(wx.EVT_CHOICE, self.typeSelect, self.type) self.duration = wx.TextCtrl(self, wx.ID_ANY, '', size=(40,-1)) self.duration.SetMaxLength(4) self.duration.Bind(wx.EVT_CHAR, self.validateNumber) self.initMod = wx.Choice(self, wx.ID_ANY, choices=['-20', '-19', '-18', '-17', '-16', '-15', '-14', '-13', '-12', '-11', '-10', '-9', '-8', '-7', '-6', '-5', '-4', '-3', '-2', '-1', '+0', '+1', '+2', '+3', '+4', '+5', '+6', '+7', '+8', '+9','+10', '+11', '+12', '+13', '+14', '+15', '+16', '+17', '+18', '+19', '+20']) self.initMod.SetSelection(20) self.initiative = wx.TextCtrl(self, wx.ID_ANY, '0', size=(40,-1)) self.initiative.SetMaxLength(4) self.initiative.Bind(wx.EVT_CHAR, self.validateNumber) self.manual = wx.Choice(self, wx.ID_ANY, choices=['No', 'Yes']) self.manual.SetSelection(0) self.Bind(wx.EVT_CHOICE, self.manualSelect, self.manual) self.initiative.Hide() self.stInitiative.Hide() self.stDuration.Hide() self.duration.Hide() if self.edittype == 'Edit': self.name.SetValue(self.currentInit.name) self.type.SetStringSelection(self.currentInit.type) self.duration.SetValue(self.currentInit.duration) self.initMod.SetStringSelection(self.currentInit.initMod) self.initiative.SetValue(self.currentInit.init) self.manual.SetStringSelection(self.currentInit.manual) self.manualSelect(None) self.typeSelect(None) sizer.Add(self.name, (1,0), flag=wx.ALIGN_CENTER) sizer.Add(self.type, (1,1), flag=wx.ALIGN_CENTER) sizer.Add(self.duration, (1,2), flag=wx.ALIGN_CENTER) sizer.Add(self.initMod, (1,3), flag=wx.ALIGN_CENTER) sizer.Add(self.initiative, (1,4), flag=wx.ALIGN_CENTER) sizer.Add(self.manual, (1,5), flag=wx.ALIGN_CENTER) self.okButton = wx.Button(self, wx.ID_OK, 'Ok') self.cancelButton = wx.Button(self, wx.ID_CANCEL, 'Cancel') sizer.Add(self.okButton, (0,6), flag=wx.EXPAND) sizer.Add(self.cancelButton, (1,6)) self.Bind(wx.EVT_BUTTON, self.onOK, self.okButton) self.Bind(wx.EVT_BUTTON, self.onCancel, self.cancelButton) self.SetSizer(sizer) self.SetAutoLayout(True) self.Fit() #Events def validateNumber(self, evt): if evt.GetKeyCode() == wx.WXK_DELETE or evt.GetKeyCode() == wx.WXK_BACK or (evt.GetKeyCode() < 256 and chr(evt.GetKeyCode()) in string.digits): evt.Skip() else: wx.Bell() def manualSelect(self, evt): if self.manual.GetStringSelection() == 'Yes': self.initiative.Show() self.stInitiative.Show() else: self.initiative.Hide() self.stInitiative.Hide() self.Fit() def typeSelect(self, evt): if self.type.GetStringSelection() == 'Effect': self.stDuration.Show() self.duration.Show() else: self.stDuration.Hide() self.duration.Hide() self.Fit() def onOK(self, evt): self.currentInit.name = self.name.GetValue() self.currentInit.type = self.type.GetStringSelection() self.currentInit.duration = self.duration.GetValue() self.currentInit.initMod = self.initMod.GetStringSelection() self.currentInit.init = self.initiative.GetValue() self.currentInit.manual = self.manual.GetStringSelection() self.parent.updateInit(self.currentInit, self.edittype) self.Close() def onCancel(self, evt): self.Close()