view plugins/xxsimpleinit.py @ 63:c160f26ecf65 ornery-dev

Traipse Dev 'OpenRPG' {090817-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: Minor fixes to plugins. Hidden Die Roll no longer prints out data to the terminal. Bug fix in Simple Init; if the Auto Advance check was off and members were added, buttons would remain disabled. Added new CSS classes to Simple Init posts. Fix to Chat Log so log parses CSS classes correctly. Added Text Color button from Core; background color defaults to your settings. Fix to Alias Lib so panes have a minimum size.
author sirebral
date Mon, 17 Aug 2009 00:56:02 -0500
parents 4385a7d0efd1
children c54768cffbd4
line wrap: on
line source

import os
import orpg.pluginhandler
from orpg.orpgCore import *
import wx

class Plugin(orpg.pluginhandler.PluginHandler):
    # Initialization subroutine.
    #
    # !self : instance of self
    # !openrpg : instance of the the base openrpg control
    def __init__(self, plugindb, parent):
        orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent)
        self.orpgframe = open_rpg.get_component('frame')

        # The Following code should be edited to contain the proper information
        self.name = 'Simple Init'
        self.author = 'Dj Gilcrease + Tyler Starke'
        self.help = 'This is a simplistic Init tool that does not rely on Chat message parsing'

        #You can set variables below here. Always set them to a blank value in this section. Use plugin_enabled
        #to set their proper values.

    def plugin_menu(self):
        self.menu = wx.Menu()

        self.toggle = self.menu.AppendCheckItem(wx.ID_ANY, 'Show')
        self.topframe.Bind(wx.EVT_MENU, self.on_init, self.toggle)
        self.toggle.Check(True)


    def plugin_enabled(self):
        self.plugin_addcommand('/inittoggle', self.on_init, '- This will Show or Hide the Init window')
        self.plugin_addcommand('/rollinit', self.rollInit, '- This will roll a new set of Inits', False)
        self.plugin_addcommand('/startcombat', self.startInit, '- This will start the combat', False)
        self.plugin_addcommand('/nextplayer', self.advanceInit, '- This will advance the Initiative to the next Player', False)
        self.plugin_addcommand('/stopcombat', self.stopInit, '- This will end the combat', False)
        self.plugin_addcommand('/pausecombat', self.pauseInit, '- This will pause the auto Advancer', False)

        self.InitSaves = self.plugindb.GetDict("xxsimpleinit", "InitSaves", {})
        self.frame = InitFrame(self)
        self.frame.Show()
        self.advanceTimer = wx.Timer(self.frame, wx.NewId())
        self.frame.Bind(wx.EVT_TIMER, self.advanceInit, self.advanceTimer)
        self.buttonTimer = wx.Timer(self.frame, wx.NewId())
        self.frame.Bind(wx.EVT_TIMER, self.buttonCheck, self.buttonTimer)
        self.buttonTimer.Start(250)
        self.autoAdvancePaused = False

    def plugin_disabled(self):
        self.plugin_removecmd('/inittoggle')
        self.plugin_removecmd('/rollinit')
        self.plugin_removecmd('/startcombat')
        self.plugin_removecmd('/nextplayer')
        self.plugin_removecmd('/stopcombat')
        self.plugin_removecmd('/pausecombat')

        self.advanceTimer.Stop()
        del self.advanceTimer

        self.buttonTimer.Stop()
        del self.buttonTimer

        try: self.frame.Destroy()
        except: pass

    def on_init(self, cmdargs):
        if self.frame.IsShown():
            self.toggle.Check(False)
            self.frame.Hide()
        else:
            self.toggle.Check(True)
            self.frame.Show()

    def startInit(self, evt=None):
        if self.frame.initList.GetItemCount() == 0:
            self.chat.InfoPost('You need to add some stuff to the Init list before you start')
            return

        if not self.frame.startButton.IsEnabled():
            self.chat.InfoPost('Combat Round has already started! You must Stop the current combat to start a new one.')
            return

        self.orpgframe.Freeze()
        self.frame.Freeze()
        self.frame.nextButton.Enable()
        self.frame.stopButton.Enable()
        self.frame.startButton.Disable()
        self.frame.rollButton.Disable()
        self.frame.autoAdvanceCheck.Disable()
        self.frame.autoAdvanceList.Disable()
        self.frame.autoAdvanceToggle.Enable()
        self.frame.addButton.Disable()
        self.frame.editButton.Disable()
        self.frame.deleteButton.Disable()
        self.frame.saveButton.Disable()
        self.frame.loadButton.Disable()
        self.frame.clearButton.Disable()

        self.frame.currentInit = -1
        self.round = 0

        self.chat.Post('<center><font color="#00ff00"><b>== START COMBAT ==</b></font></center>', True, True, c='simpleinit-combat')
        self.advanceInit()
        self.frame.Thaw()

        if self.frame.autoAdvanceCheck.IsChecked():
            time = int(60000*int(self.frame.autoAdvanceList.GetStringSelection()))
            self.advanceTimer.Start(time)
        else:
            self.frame.addButton.Enable()
            self.frame.editButton.Enable()
            self.frame.deleteButton.Enable()

        if self.frame.IsShown():
            wx.CallAfter(self.frame.SetFocus)

        wx.CallAfter(self.orpgframe.Thaw)

    def stopInit(self, evt=None):
        if not self.frame.stopButton.IsEnabled():
            self.chat.InfoPost('Combat is already ended!')
            return

        self.frame.Freeze()
        self.frame.nextButton.Disable()
        self.frame.stopButton.Disable()
        self.frame.startButton.Enable()
        self.frame.rollButton.Enable()
        self.frame.autoAdvanceCheck.Enable()
        self.frame.autoAdvanceList.Enable()
        self.frame.autoAdvanceToggle.Disable()
        self.frame.addButton.Enable()
        self.frame.editButton.Enable()
        self.frame.deleteButton.Enable()
        self.frame.saveButton.Enable()
        self.frame.loadButton.Enable()
        self.frame.clearButton.Enable()

        for i in xrange(0, self.frame.initList.GetItemCount()):
            self.frame.currentInit = i
            if self.frame.currentInit.type == 'Effect':
                self.frame.initList.DeleteItem(i)

        self.frame.currentInit = 0

        if self.autoAdvancePaused and self.frame.autoAdvanceCheck.IsChecked():
            self.pauseInit('No Adv')
        self.frame.Thaw()

        self.advanceTimer.Stop()
        self.chat.Post('<center><font color="#ff0000" ><b>== END COMBAT ==</b></font></center>', True, True, c='simpleinit-combat')

    def advanceInit(self, evt=None):
        if not self.frame.nextButton.IsEnabled():
            self.chat.InfoPost('You must first Start combat inorder to advance the initiative turn!')
            return

        self.frame.currentInit = self.frame.initIdx+1
        if self.frame.currentInit.type == 'Effect':
            newDur = str(int(self.frame.currentInit.duration)-1)
            self.frame.initList.SetStringItem(self.frame.initIdx, 2, newDur)
            msg = '<br><table width="100%" border="1"><tr><td align="center"><center><u><b><font color="#ff0000" >EFFECT NOTICE</font></b></u></center></td></tr>'
            msg += '<tr><td align="center"><font color="#000000">' + self.frame.currentInit.name + ' has ' + newDur + ' rounds remaining</font></td></tr></table><br />'
            self.chat.Post(msg, True, True, c='simpleinit-effect')
            wx.CallAfter(self.advanceInit)
        else:
            msg = '<table width="100%" border="1"><tr><td align="center"><u><font color="#ff0000" ><b>' + self.frame.nextMessage.GetValue() + '</b></font></u></td></tr>'
            msg += '<tr><td align="center"><b><font color="#ff0000">' + str(self.frame.initIdx+1) + ':</font> '
            msg += '<font color="#0000ff">(' + self.frame.currentInit.init + ')</font> '
            msg += '<font color="#000000">' + self.frame.currentInit.name + '</b></font></td></tr></table><br />'
            self.chat.Post(msg, True, True, c='simpleinit-pc')

        if self.frame.currentInit.type == 'Effect' and int(self.frame.currentInit.duration) <= 0:
            self.frame.Freeze()
            cidx = self.frame.initIdx
            self.frame.initList.DeleteItem(cidx)
            self.frame.currentInit = cidx
            self.frame.Thaw()

    def pauseInit(self, evt=None):
        self.frame.Freeze()
        if not self.autoAdvancePaused:
            self.frame.autoAdvanceToggle.SetLabel('Resume Auto Advance')
            self.autoAdvancePaused = True
            self.advanceTimer.Stop()
            self.frame.nextButton.Disable()
            self.frame.addButton.Enable()
            self.frame.editButton.Enable()
            self.frame.deleteButton.Enable()
        else:
            self.frame.autoAdvanceToggle.SetLabel('Pause Auto Advance')
            self.frame.nextButton.Enable()
            self.frame.addButton.Disable()
            self.frame.editButton.Disable()
            self.frame.deleteButton.Disable()
            self.autoAdvancePaused = False
            if evt != 'No Adv':
                self.advanceInit()
            self.advanceTimer.Start()
        self.frame.Thaw()

    def newRound(self):
        self.round += 1
        msg = '<br><hr><font color="#ff0000" ><b>End of Round #' + str(self.round-1) + ', Starting Round #' + str(self.round) + '</b></font><hr>'
        self.chat.Post(msg, True, True)

    def rollD20Init(self):
        if not self.frame.rollButton.IsEnabled():
            self.chat.InfoPost("You cannot roll new Inits at this time")
            return
        self.orpgframe.Freeze()
        self.frame.Freeze()
        msg = '<br><center><font color="#0000ff" ><b>== START INIT LIST ==</b></font></center><br>'
        msg += '<font color="#000000"><b>'
        for i in xrange(0, self.frame.initList.GetItemCount()):
            self.frame.currentInit = i
            if self.frame.currentInit.manual == 'No':
                initRoll = self.chat.ParseDice('[1d20' + self.frame.currentInit.initMod + ']')

                initRoll = initRoll.split('(')
                initRoll = initRoll[1].replace(')','')
                self.frame.initList.SetStringItem(i, 4, initRoll)
                self.frame.initList.SetItemData(i, int(initRoll))
            else:
                initRoll = self.frame.currentInit.init

            if self.frame.currentInit.type != 'Effect':
                msg += '<br>' + self.frame.currentInit.name + ' = <font color="#ff0000">' + initRoll + '</font>'

        msg += '</b></font><br>'

        self.frame.initList.SortItems(self.frame.initSort)
        msg += '<center><font color="#0000ff" ><b>== END INIT LIST ==</b></center></font>'
        self.chat.Post(msg, True, True, c='simpleinit-lst')

        self.frame.Thaw()
        if self.frame.IsShown():
            wx.CallAfter(self.frame.SetFocus)
        wx.CallAfter(self.orpgframe.Thaw)

    #Events
    def rollInit(self, evt):
        if self.frame.initRollType.GetStringSelection() == 'd20':
            self.rollD20Init()

    def buttonCheck(self, evt):
        if self.frame.initList.GetItemCount() == 0:
            self.frame.Freeze()
            self.advanceTimer.Stop()
            self.frame.startButton.Disable()
            self.frame.rollButton.Disable()
            self.frame.nextButton.Disable()
            self.frame.stopButton.Disable()
            self.frame.editButton.Disable()
            self.frame.deleteButton.Disable()
            self.frame.saveButton.Disable()
            self.frame.clearButton.Disable()
            self.frame.Thaw()
        elif not self.frame.stopButton.IsEnabled():
                self.frame.startButton.Enable()
                self.frame.rollButton.Enable()
                self.frame.editButton.Enable()
                self.frame.deleteButton.Enable()
                self.frame.saveButton.Enable()
                self.frame.clearButton.Enable()
        if self.autoAdvancePaused:
            return

        if not self.frame.autoAdvanceCheck.IsChecked():
            self.frame.autoAdvanceToggle.Disable()
            self.autoAdvancePaused = True
        elif self.frame.autoAdvanceCheck.IsChecked() and self.frame.stopButton.IsEnabled():
            self.frame.autoAdvanceToggle.Enable()

class InitFrame(wx.Frame):
    def __init__(self, plugin):
        self.plugin = plugin
	self.toggle = plugin.toggle
        self.log = open_rpg.get_component('log')
        self.log.log("Enter InitFrame", ORPG_DEBUG)

        wx.Frame.__init__(self, None, wx.ID_ANY, title="Simple Init", style=wx.DEFAULT_FRAME_STYLE)
        self.SetOwnBackgroundColour('#EFEFEF')

        self.dir_struct = open_rpg.get_component('dir_struct')
        self.settings = open_rpg.get_component('settings')
        self.xml = open_rpg.get_component('xml')
        self.validate = open_rpg.get_component('validate')

        self.Freeze()
        self.buildMenu()
        self.buildButtons()
        self.buildGUI()
        wx.CallAfter(self.InitSetup)

        self.Bind(wx.EVT_CLOSE, self.onCloseWindow)

        self.log.log("Exit InitFrame", ORPG_DEBUG)

    def InitSetup(self):
        self.chat = open_rpg.get_component('chat')
        self.gametree = open_rpg.get_component('tree')
        self.map = open_rpg.get_component('map')
        self.session = open_rpg.get_component('session')

        self.initIdx = -1
        self.Thaw()

    def initSort(self, item1, item2):
        if item1 == item2:
            return 0
        elif item1 > item2:
            return -1
        elif item1 < item2:
            return 1

        return 0

    def onCloseWindow(self, evt):
        self.Hide()
	self.toggle.Check(False)

    def buildMenu(self):
        self.log.log("Enter InitFrame->buildMenu(self)", ORPG_DEBUG)

        initmenu = wx.Menu()

        item = wx.MenuItem(initmenu, wx.ID_ANY, "Add\tInsert", "Add")
        self.Bind(wx.EVT_MENU, self.OnMB_InitAdd, item)
        initmenu.AppendItem(item)

        item = wx.MenuItem(initmenu, wx.ID_ANY, "Edit\tCtrl+E", "Edit")
        self.Bind(wx.EVT_MENU, self.OnMB_InitEdit, item)
        initmenu.AppendItem(item)

        item = wx.MenuItem(initmenu, wx.ID_ANY, "Delete\tCtrl+D", "Delete")
        self.Bind(wx.EVT_MENU, self.OnMB_InitDelete, item)
        initmenu.AppendItem(item)

        item = wx.MenuItem(initmenu, wx.ID_ANY, "Clear\tCtrl+C", "Clear")
        self.Bind(wx.EVT_MENU, self.OnMB_InitClear, item)
        initmenu.AppendItem(item)

        initmenu.AppendSeparator()

        item = wx.MenuItem(initmenu, wx.ID_ANY, "Next\tEnter", "Next")
        self.Bind(wx.EVT_MENU, self.plugin.advanceInit, item)
        initmenu.AppendItem(item)

        initmenu.AppendSeparator()

        item = wx.MenuItem(initmenu, wx.ID_ANY, "Save\tCtrl+S", "Save Current Init List")
        self.Bind(wx.EVT_MENU, self.OnMB_InitSave, item)
        initmenu.AppendItem(item)

        item = wx.MenuItem(initmenu, wx.ID_ANY, "Load", "Load New Init List")
        self.Bind(wx.EVT_MENU, self.OnMB_InitLoad, item)
        initmenu.AppendItem(item)

        menu = wx.MenuBar()
        menu.Append(initmenu, "&Init")

        self.SetMenuBar(menu)

        self.log.log("Exit InitFrame->buildMenu(self)", ORPG_DEBUG)

    def buildButtons(self):
        self.log.log("Enter InitFrame->buildButtons(self)", ORPG_DEBUG)

        self.autoAdvanceCheck = wx.CheckBox(self, wx.ID_ANY, "")
        self.autoAdvanceCheck.SetValue(True)
        self.autoAdvanceList = wx.Choice(self, wx.ID_ANY, choices=['1','2','3','4','5'])
        self.autoAdvanceList.SetSelection(2)
        self.autoAdvanceToggle = wx.Button(self, wx.ID_ANY, "Pause Auto Advance")
        self.Bind(wx.EVT_BUTTON, self.plugin.pauseInit, self.autoAdvanceToggle)
        self.autoAdvanceToggle.Disable()

        self.psizer = wx.BoxSizer(wx.HORIZONTAL)
        self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Auto Advance"), 0, wx.ALIGN_CENTER|wx.ALL, 5)
        self.psizer.Add(self.autoAdvanceCheck, 0, wx.ALIGN_CENTER|wx.ALL, 0)
        self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Every"), 0, wx.ALIGN_CENTER|wx.ALL, 5)
        self.psizer.Add(self.autoAdvanceList, 0, wx.ALIGN_CENTER|wx.ALL, 0)
        self.psizer.Add(wx.StaticText(self, wx.ID_ANY, "Minutes"), 0, wx.ALIGN_CENTER|wx.ALL, 5)
        self.psizer.Add(self.autoAdvanceToggle, 0, wx.ALIGN_CENTER|wx.ALL, 10)

        self.addButton = wx.Button(self, wx.ID_ANY, "Add")
        self.Bind(wx.EVT_BUTTON, self.OnMB_InitAdd, self.addButton)
        self.editButton = wx.Button(self, wx.ID_ANY, "Edit")
        self.editButton.Disable()
        self.Bind(wx.EVT_BUTTON, self.OnMB_InitEdit, self.editButton)
        self.deleteButton = wx.Button(self, wx.ID_ANY, "Delete")
        self.deleteButton.Disable()
        self.Bind(wx.EVT_BUTTON, self.OnMB_InitDelete, self.deleteButton)
        self.saveButton = wx.Button(self, wx.ID_ANY, "Save")
        self.saveButton.Disable()
        self.Bind(wx.EVT_BUTTON, self.OnMB_InitSave, self.saveButton)
        self.loadButton = wx.Button(self, wx.ID_ANY, "Load")
        self.Bind(wx.EVT_BUTTON, self.OnMB_InitLoad, self.loadButton)
        self.clearButton = wx.Button(self, wx.ID_ANY, "Clear")
        self.clearButton.Disable()
        self.Bind(wx.EVT_BUTTON, self.OnMB_InitClear, self.clearButton)


        self.esizer = wx.BoxSizer(wx.VERTICAL)
        self.esizer.Add(self.addButton, 0, wx.EXPAND|wx.ALL, 2)
        self.esizer.Add(self.editButton, 0, wx.EXPAND|wx.ALL, 3)
        self.esizer.Add(self.deleteButton, 0, wx.EXPAND|wx.ALL, 2)
        self.esizer.Add(self.saveButton, 0, wx.EXPAND|wx.ALL, 3)
        self.esizer.Add(self.loadButton, 0, wx.EXPAND|wx.ALL, 2)
        self.esizer.Add(self.clearButton, 0, wx.EXPAND|wx.ALL, 3)

        self.rollButton = wx.Button(self, wx.ID_ANY, "Roll New Inits")
        self.Bind(wx.EVT_BUTTON, self.plugin.rollInit, self.rollButton)
        self.startButton = wx.Button(self, wx.ID_ANY, "Start")
        self.Bind(wx.EVT_BUTTON, self.plugin.startInit, self.startButton)
        self.nextButton = wx.Button(self, wx.ID_ANY, "Next")
        self.nextButton.Disable()
        self.Bind(wx.EVT_BUTTON, self.plugin.advanceInit, self.nextButton)
        self.stopButton = wx.Button(self, wx.ID_ANY, "Stop")
        self.stopButton.Disable()
        self.Bind(wx.EVT_BUTTON, self.plugin.stopInit, self.stopButton)

        self.asizer = wx.BoxSizer(wx.HORIZONTAL)
        self.asizer.Add(self.rollButton, 0, wx.EXPAND|wx.ALL, 5)
        self.asizer.Add(self.startButton, 0, wx.EXPAND|wx.ALL, 5)
        self.asizer.Add(self.nextButton, 0, wx.EXPAND|wx.ALL, 5)
        self.asizer.Add(self.stopButton, 0, wx.EXPAND|wx.ALL, 5)

        self.log.log("Exit InitFrame->buildButtons(self)", ORPG_DEBUG)

    def buildGUI(self):
        self.log.log("Enter InitFrame->buildGUI(self)", ORPG_DEBUG)

        sizer = wx.GridBagSizer(hgap=1, vgap=1)

        self.initList = wx.ListCtrl(self, wx.ID_ANY, style=wx.LC_SINGLE_SEL|wx.LC_REPORT|wx.LC_HRULES)
        self.initList.InsertColumn(0, "Name")
        self.initList.InsertColumn(1, "Type")
        self.initList.InsertColumn(2, "Duration")
        self.initList.InsertColumn(3, "Init Mod")
        self.initList.InsertColumn(4, "Init")
        self.initList.InsertColumn(5, "Manualy Set")
        self.Bind(wx.EVT_LIST_ITEM_SELECTED, self.selectInit, self.initList)
        self.Bind(wx.EVT_LIST_ITEM_DESELECTED, self.deselectInit, self.initList)
        self.Bind(wx.EVT_LIST_ITEM_ACTIVATED, self.OnMB_InitEdit, self.initList)
        self.Bind(wx.EVT_LIST_ITEM_FOCUSED, self.Test, self.initList)

        self.nextMessage = wx.TextCtrl(self, wx.ID_ANY, "UP NEXT FOR THE KILLING")
        msgsizer = wx.BoxSizer(wx.HORIZONTAL)
        msgsizer.Add(wx.StaticText(self, wx.ID_ANY, "Next Message"), 0, wx.ALIGN_CENTER|wx.ALL, 5)
        msgsizer.Add(self.nextMessage, 1, wx.EXPAND|wx.ALL, 5)

        self.initRollType = wx.Choice(self, wx.ID_ANY, choices=['d20'])
        self.initRollType.SetSelection(0)

        sizer.Add(self.psizer, (0,0), flag=wx.EXPAND)
        sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Init Roll Type'), (0,1), flag=wx.ALIGN_BOTTOM|wx.ALIGN_CENTER_HORIZONTAL)
        sizer.Add(msgsizer, (1,0), flag=wx.EXPAND)
        sizer.Add(self.initRollType, (1,1), flag=wx.ALIGN_CENTER)
        sizer.Add(self.initList, (2,0), flag=wx.EXPAND)
        sizer.Add(self.esizer, (2,1), flag=wx.EXPAND)
        sizer.Add(self.asizer, (3,0), flag=wx.EXPAND)
        sizer.AddGrowableCol(0)
        sizer.AddGrowableRow(2)

        self.SetSizer(sizer)
        self.SetAutoLayout(True)
        self.Fit()

        self.log.log("Exit InitFrame->buildGUI(self)", ORPG_DEBUG)

    def updateInit(self, init, type):
        reset = False
        if not self.startButton.IsEnabled() and self.initList.GetItemCount() > 0:
            reset = True
            name = self.currentInit.name


        self.Freeze()

        if type == 'Add':
            i = self.initList.InsertStringItem(self.initList.GetItemCount(), init.name)
            self.initList.SetStringItem(i, 1, init.type)
            self.initList.SetStringItem(i, 2, init.duration)
            self.initList.SetStringItem(i, 3, init.initMod)
            self.initList.SetStringItem(i, 4, init.init)
            self.initList.SetStringItem(i, 5, init.manual)
            self.initList.SetItemData(i, init)
        else:
            self.initList.SetStringItem(self.initIdx, 0, init.name)
            self.initList.SetStringItem(self.initIdx, 1, init.type)
            self.initList.SetStringItem(self.initIdx, 2, init.duration)
            self.initList.SetStringItem(self.initIdx, 3, init.initMod)
            self.initList.SetStringItem(self.initIdx, 4, init.init)
            self.initList.SetStringItem(self.initIdx, 5, init.manual)
            self.initList.SetItemData(self.initIdx, init)

        self.initList.SortItems(self.initSort)
        self.initList.SetColumnWidth(0, wx.LIST_AUTOSIZE)
        self.initList.SetColumnWidth(1, wx.LIST_AUTOSIZE)
        self.initList.SetColumnWidth(2, wx.LIST_AUTOSIZE)
        self.initList.SetColumnWidth(3, wx.LIST_AUTOSIZE)

        if reset:
            for i in xrange(0, self.initList.GetItemCount()):
                self.currentInit = i
                if self.currentInit.name == name and type == 'Add':
                    break
                elif  self.currentInit.name == name and type == 'Edit':
                    self.currentInit = self.initIdx-1
                    break

            self.initList.Select(self.initIdx)
        else:
            self.currentInit = 0
        self.Thaw()

    #Events
    def Test(self, evt):
        pass

    def selectInit(self, evt):
        self.currentInit = evt.GetIndex()
        self.initList.SetItemState(self.initIdx, 0, wx.LIST_STATE_SELECTED)

    def deselectInit(self, evt):
        #self.currentInit = -1
        evt.Skip()

    def OnMB_InitAdd(self, evt):
        addeditwnd = AddEditWnd(self, Init('New'), 'Add')
        addeditwnd.Show()

    def OnMB_InitEdit(self, evt):
        addeditwnd = AddEditWnd(self, self.currentInit, 'Edit')
        addeditwnd.Show()

    def OnMB_InitDelete(self, evt):
        if self.initIdx != -1:
            self.initList.DeleteItem(self.initIdx)
            self.currentInit = 0

    def OnMB_InitClear(self, evt):
        self.initList.DeleteAllItems()
        self.initIdx = -1

    def OnMB_InitSave(self, evt):
        dlg = wx.TextEntryDialog(self, "Please Name This Init List", "New Init List")
        if dlg.ShowModal() == wx.ID_OK:
            saveas = dlg.GetValue()
            dlg.Destroy()
        else:
            dlg.Destroy()
            return

        self.Freeze()
        cidx = self.initIdx
        self.plugin.InitSaves[saveas] = []
        for i in xrange(0, self.initList.GetItemCount()):
            self.currentInit = i
            cinit = {}
            cinit['name'] = self.currentInit.name
            cinit['type'] = self.currentInit.type
            cinit['duration'] = self.currentInit.duration
            cinit['initMod'] = self.currentInit.initMod
            cinit['init'] = self.currentInit.init
            cinit['manual'] = self.currentInit.manual
            self.plugin.InitSaves[saveas].append(cinit)

        self.currentInit = cidx
        self.Thaw()

        self.plugin.plugindb.SetDict("xxsimpleinit", "InitSaves", self.plugin.InitSaves)


    def OnMB_InitLoad(self, evt):
        dlg = wx.Dialog(self, wx.ID_ANY, "Load Init List")
        sz = wx.BoxSizer(wx.HORIZONTAL)
        sz.Add(wx.StaticText(dlg, wx.ID_ANY, 'Select the Init List to Load'), 0, wx.ALIGN_CENTER)
        selectList = wx.Choice(dlg, wx.ID_ANY, choices=self.plugin.InitSaves.keys())
        selectList.SetSelection(0)
        sz.Add(selectList, 0, wx.EXPAND)
        sz.Add(wx.Button(dlg, wx.ID_OK, 'Load'), 0)
        sz.Add(wx.Button(dlg, wx.ID_CANCEL, 'Cancel'), 0)
        dlg.Show()

        dlg.SetSizer(sz)
        dlg.SetAutoLayout(True)
        dlg.Fit()

        if dlg.ShowModal() == wx.ID_OK:
            load = selectList.GetStringSelection()
            dlg.Destroy()
        else:
            dlg.Destroy()
            return

        self.Freeze()
        self.OnMB_InitClear(None)
        for newInit in self.plugin.InitSaves[load]:
            init = Init(newInit['name'], newInit['type'], newInit['duration'], newInit['initMod'], newInit['init'], newInit['manual'])
            self.updateInit(init, 'Add')
            del init

        self.initList.SortItems(self.initSort)
        self.currentInit = 0
        self.Thaw()

    #Getter/Setter
    def GetSelectedInit(self):
        return Init(self.initList.GetItem(self.initIdx, 0).GetText(),\
                self.initList.GetItem(self.initIdx, 1).GetText(),\
                self.initList.GetItem(self.initIdx, 2).GetText(),\
                self.initList.GetItem(self.initIdx, 3).GetText(),\
                self.initList.GetItem(self.initIdx, 4).GetText(),\
                self.initList.GetItem(self.initIdx, 5).GetText())

    def SetSelectedInit(self, idx):
        for i in xrange(0, self.initList.GetItemCount()):
            self.initList.SetItemBackgroundColour(i, (255,255,255))

        if idx >= self.initList.GetItemCount():
            self.initIdx = 0
            self.plugin.newRound()
        else:
            self.initIdx = idx

        if self.initIdx != -1:
            self.initList.SetItemBackgroundColour(self.initIdx, (0,255,0))

    #Properties
    currentInit = property(GetSelectedInit, SetSelectedInit)

class Init:
    def __init__(self, *args, **kwargs):
        """__init__(self, name, type='Player', duration='0', initMod='+0', init='0', manual='No')"""
        if kwargs.has_key('name'):
            self.name = kwargs['name']
        else:
            try:
                self.name = args[0]
            except:
                print 'Exception: Invalid initilization of ' + __name__ + ' Message. Missing name'

        try:
            self.type = args[1]
        except:
            if kwargs.has_key('type'):
                self.type = kwargs['type']
            else:
                self.type = 'Player'

        try:
            self.duration = args[2]
        except:
            if kwargs.has_key('duration'):
                self.duration = kwargs['duration']
            else:
                self.duration = '0'

        try:
            self.initMod = args[3]
        except:
            if kwargs.has_key('initMod'):
                self.initMod = kwargs['initMod']
            else:
                self.initMod = '0'

        try:
            self.init = args[4]
        except:
            if kwargs.has_key('init'):
                self.init = kwargs['init']
            else:
                self.init = '0'

        try:
            self.manual = args[5]
        except:
            if kwargs.has_key('manual'):
                self.manual = kwargs['manual']
            else:
                self.manual = 'No'

    def __int__(self):
        return int(self.init)


class AddEditWnd(wx.Frame):
    def __init__(self, parent, Init, edittype="Add"):
        self.parent = parent
        self.edittype = edittype
        if edittype == 'Add':
            wndTitle = 'Add New Initiative Member'
        else:
            wndTitle = 'Edit Initive Member'

        wx.Frame.__init__(self, parent, wx.ID_ANY, title=wndTitle, style=wx.DEFAULT_FRAME_STYLE|wx.STAY_ON_TOP)
        #self.MakeModal(True)
        self.SetOwnBackgroundColour('#EFEFEF')

        self.currentInit = Init

        self.Freeze()
        self.buildGUI()
        self.Thaw()

    def buildGUI(self):
        sizer = wx.GridBagSizer(hgap=1, vgap=1)
        sizer.SetEmptyCellSize((0,0))

        self.stDuration = wx.StaticText(self, wx.ID_ANY, 'Duration')
        self.stInitiative = wx.StaticText(self, wx.ID_ANY, 'Initiative')

        sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Name'), (0,0), flag=wx.ALIGN_BOTTOM)
        sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Type'), (0,1), flag=wx.ALIGN_BOTTOM)
        sizer.Add(self.stDuration, (0,2), flag=wx.ALIGN_BOTTOM)
        sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Int Mod'), (0,3), flag=wx.ALIGN_BOTTOM)
        sizer.Add(self.stInitiative, (0,4), flag=wx.ALIGN_BOTTOM)
        sizer.Add(wx.StaticText(self, wx.ID_ANY, 'Manualy Set'), (0,5), flag=wx.ALIGN_BOTTOM)

        self.name = wx.TextCtrl(self, wx.ID_ANY)
        self.type = wx.Choice(self, wx.ID_ANY, choices=['Player', 'NPC', 'Effect'])
        self.type.SetSelection(0)
        self.Bind(wx.EVT_CHOICE, self.typeSelect, self.type)
        self.duration = wx.TextCtrl(self, wx.ID_ANY, '', size=(40,-1))
        self.duration.SetMaxLength(4)
        self.duration.Bind(wx.EVT_CHAR, self.validateNumber)
        self.initMod = wx.Choice(self, wx.ID_ANY, choices=['-20', '-19', '-18', '-17', '-16', '-15', '-14', '-13', '-12', '-11', '-10', '-9', '-8', '-7', '-6', '-5', '-4', '-3', '-2', '-1', '+0', '+1', '+2', '+3', '+4', '+5', '+6', '+7', '+8', '+9','+10', '+11', '+12', '+13', '+14', '+15', '+16', '+17', '+18', '+19', '+20'])
        self.initMod.SetSelection(20)
        self.initiative = wx.TextCtrl(self, wx.ID_ANY, '0', size=(40,-1))
        self.initiative.SetMaxLength(4)
        self.initiative.Bind(wx.EVT_CHAR, self.validateNumber)
        self.manual = wx.Choice(self, wx.ID_ANY, choices=['No', 'Yes'])
        self.manual.SetSelection(0)
        self.Bind(wx.EVT_CHOICE, self.manualSelect, self.manual)

        self.initiative.Hide()
        self.stInitiative.Hide()
        self.stDuration.Hide()
        self.duration.Hide()

        if self.edittype == 'Edit':
            self.name.SetValue(self.currentInit.name)
            self.type.SetStringSelection(self.currentInit.type)
            self.duration.SetValue(self.currentInit.duration)
            self.initMod.SetStringSelection(self.currentInit.initMod)
            self.initiative.SetValue(self.currentInit.init)
            self.manual.SetStringSelection(self.currentInit.manual)

            self.manualSelect(None)
            self.typeSelect(None)

        sizer.Add(self.name, (1,0), flag=wx.ALIGN_CENTER)
        sizer.Add(self.type, (1,1), flag=wx.ALIGN_CENTER)
        sizer.Add(self.duration, (1,2), flag=wx.ALIGN_CENTER)
        sizer.Add(self.initMod, (1,3), flag=wx.ALIGN_CENTER)
        sizer.Add(self.initiative, (1,4), flag=wx.ALIGN_CENTER)
        sizer.Add(self.manual, (1,5), flag=wx.ALIGN_CENTER)

        self.okButton = wx.Button(self, wx.ID_OK, 'Ok')
        self.cancelButton = wx.Button(self, wx.ID_CANCEL, 'Cancel')

        sizer.Add(self.okButton, (0,6), flag=wx.EXPAND)
        sizer.Add(self.cancelButton, (1,6))
        self.Bind(wx.EVT_BUTTON, self.onOK, self.okButton)
        self.Bind(wx.EVT_BUTTON, self.onCancel, self.cancelButton)

        self.SetSizer(sizer)
        self.SetAutoLayout(True)
        self.Fit()


    #Events
    def validateNumber(self, evt):
        if evt.GetKeyCode() == wx.WXK_DELETE or evt.GetKeyCode() == wx.WXK_BACK or (evt.GetKeyCode() < 256 and chr(evt.GetKeyCode()) in string.digits):
            evt.Skip()
        else:
            wx.Bell()

    def manualSelect(self, evt):
        if self.manual.GetStringSelection() == 'Yes':
            self.initiative.Show()
            self.stInitiative.Show()
        else:
            self.initiative.Hide()
            self.stInitiative.Hide()

        self.Fit()

    def typeSelect(self, evt):
        if self.type.GetStringSelection() == 'Effect':
            self.stDuration.Show()
            self.duration.Show()
        else:
            self.stDuration.Hide()
            self.duration.Hide()

        self.Fit()

    def onOK(self, evt):
        self.currentInit.name = self.name.GetValue()
        self.currentInit.type = self.type.GetStringSelection()
        self.currentInit.duration = self.duration.GetValue()
        self.currentInit.initMod = self.initMod.GetStringSelection()
        self.currentInit.init = self.initiative.GetValue()
        self.currentInit.manual = self.manual.GetStringSelection()
        self.parent.updateInit(self.currentInit, self.edittype)
        self.Close()

    def onCancel(self, evt):
        self.Close()