view plugins/cherrypy/_cpthreadinglocal.py @ 233:196853e0f455 alpha

Traipse Alpha 'OpenRPG' {100615-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Closed) New Features: New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order New to Server GUI, can now clear log Updates: Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence. Fixes: Fix to InterParse that was causing an Infernal Loop with Namespace Internal Fix to XML data, removed old Minidom and switched to Element Tree Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread Fix to metaservers.xml file not being created Fix to Single and Double quotes in Whiteboard text Fix to Background images not showing when using the Image Server Fix to Duplicate chat names appearing Fix to Server GUI's logging output Fix to FNB.COLORFUL_TABS bug.
author sirebral
date Tue, 15 Jun 2010 16:17:11 -0500
parents 4385a7d0efd1
children
line wrap: on
line source

# This is a backport of Python-2.4's threading.local() implementation

"""Thread-local objects

(Note that this module provides a Python version of thread
 threading.local class.  Depending on the version of Python you're
 using, there may be a faster one available.  You should always import
 the local class from threading.)

Thread-local objects support the management of thread-local data.
If you have data that you want to be local to a thread, simply create
a thread-local object and use its attributes:

  >>> mydata = local()
  >>> mydata.number = 42
  >>> mydata.number
  42

You can also access the local-object's dictionary:

  >>> mydata.__dict__
  {'number': 42}
  >>> mydata.__dict__.setdefault('widgets', [])
  []
  >>> mydata.widgets
  []

What's important about thread-local objects is that their data are
local to a thread. If we access the data in a different thread:

  >>> log = []
  >>> def f():
  ...     items = mydata.__dict__.items()
  ...     items.sort()
  ...     log.append(items)
  ...     mydata.number = 11
  ...     log.append(mydata.number)

  >>> import threading
  >>> thread = threading.Thread(target=f)
  >>> thread.start()
  >>> thread.join()
  >>> log
  [[], 11]

we get different data.  Furthermore, changes made in the other thread
don't affect data seen in this thread:

  >>> mydata.number
  42

Of course, values you get from a local object, including a __dict__
attribute, are for whatever thread was current at the time the
attribute was read.  For that reason, you generally don't want to save
these values across threads, as they apply only to the thread they
came from.

You can create custom local objects by subclassing the local class:

  >>> class MyLocal(local):
  ...     number = 2
  ...     initialized = False
  ...     def __init__(self, **kw):
  ...         if self.initialized:
  ...             raise SystemError('__init__ called too many times')
  ...         self.initialized = True
  ...         self.__dict__.update(kw)
  ...     def squared(self):
  ...         return self.number ** 2

This can be useful to support default values, methods and
initialization.  Note that if you define an __init__ method, it will be
called each time the local object is used in a separate thread.  This
is necessary to initialize each thread's dictionary.

Now if we create a local object:

  >>> mydata = MyLocal(color='red')

Now we have a default number:

  >>> mydata.number
  2

an initial color:

  >>> mydata.color
  'red'
  >>> del mydata.color

And a method that operates on the data:

  >>> mydata.squared()
  4

As before, we can access the data in a separate thread:

  >>> log = []
  >>> thread = threading.Thread(target=f)
  >>> thread.start()
  >>> thread.join()
  >>> log
  [[('color', 'red'), ('initialized', True)], 11]

without affecting this thread's data:

  >>> mydata.number
  2
  >>> mydata.color
  Traceback (most recent call last):
  ...
  AttributeError: 'MyLocal' object has no attribute 'color'

Note that subclasses can define slots, but they are not thread
local. They are shared across threads:

  >>> class MyLocal(local):
  ...     __slots__ = 'number'

  >>> mydata = MyLocal()
  >>> mydata.number = 42
  >>> mydata.color = 'red'

So, the separate thread:

  >>> thread = threading.Thread(target=f)
  >>> thread.start()
  >>> thread.join()

affects what we see:

  >>> mydata.number
  11

>>> del mydata
"""

# Threading import is at end

class _localbase(object):
    __slots__ = '_local__key', '_local__args', '_local__lock'

    def __new__(cls, *args, **kw):
        self = object.__new__(cls)
        key = '_local__key', 'thread.local.' + str(id(self))
        object.__setattr__(self, '_local__key', key)
        object.__setattr__(self, '_local__args', (args, kw))
        object.__setattr__(self, '_local__lock', RLock())

        if args or kw and (cls.__init__ is object.__init__):
            raise TypeError("Initialization arguments are not supported")

        # We need to create the thread dict in anticipation of
        # __init__ being called, to make sire we don't cal it
        # again ourselves.
        dict = object.__getattribute__(self, '__dict__')
        currentThread().__dict__[key] = dict

        return self

def _patch(self):
    key = object.__getattribute__(self, '_local__key')
    d = currentThread().__dict__.get(key)
    if d is None:
        d = {}
        currentThread().__dict__[key] = d
        object.__setattr__(self, '__dict__', d)

        # we have a new instance dict, so call out __init__ if we have
        # one
        cls = type(self)
        if cls.__init__ is not object.__init__:
            args, kw = object.__getattribute__(self, '_local__args')
            cls.__init__(self, *args, **kw)
    else:
        object.__setattr__(self, '__dict__', d)

class local(_localbase):

    def __getattribute__(self, name):
        lock = object.__getattribute__(self, '_local__lock')
        lock.acquire()
        try:
            _patch(self)
            return object.__getattribute__(self, name)
        finally:
            lock.release()

    def __setattr__(self, name, value):
        lock = object.__getattribute__(self, '_local__lock')
        lock.acquire()
        try:
            _patch(self)
            return object.__setattr__(self, name, value)
        finally:
            lock.release()

    def __delattr__(self, name):
        lock = object.__getattribute__(self, '_local__lock')
        lock.acquire()
        try:
            _patch(self)
            return object.__delattr__(self, name)
        finally:
            lock.release()


    def __del__():
        threading_enumerate = enumerate
        __getattribute__ = object.__getattribute__

        def __del__(self):
            key = __getattribute__(self, '_local__key')

            try:
                threads = list(threading_enumerate())
            except:
                # if enumerate fails, as it seems to do during
                # shutdown, we'll skip cleanup under the assumption
                # that there is nothing to clean up
                return

            for thread in threads:
                try:
                    __dict__ = thread.__dict__
                except AttributeError:
                    # Thread is dying, rest in peace
                    continue

                if key in __dict__:
                    try:
                        del __dict__[key]
                    except KeyError:
                        pass # didn't have anything in this thread

        return __del__
    __del__ = __del__()

from threading import currentThread, enumerate, RLock