diff orpg/tools/toolBars.py @ 66:c54768cffbd4 ornery-dev

Traipse Dev 'OpenRPG' {090818-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc''s main goal is to offer more advanced features and enhance the productivity of the user. Update Summary: *Unstable* This is the first wave of Code Refinement updates. Includes new material from Core Beta; new debugger material (partially implemented), beginnings of switch to etree, TerminalWriter, and a little more. open_rpg has been renamed to component; functioning now as component.get(), component.add(), component.delete(). This version has known bugs, specifically with the gametree and nodes. I think the XML files where not removed during testing of Core and switching back.
author sirebral
date Tue, 18 Aug 2009 06:33:37 -0500
parents 551cd440acce
children dcae32e219f1
line wrap: on
line diff
--- a/orpg/tools/toolBars.py	Mon Aug 17 06:56:31 2009 -0500
+++ b/orpg/tools/toolBars.py	Tue Aug 18 06:33:37 2009 -0500
@@ -33,7 +33,7 @@
 ##
 from inputValidator import *
 import string
-import orpg.dirpath
+from orpg.dirpath import dir_struct
 
 # DICE stuff
 TB_IDC_D4 = wx.NewId()
@@ -56,12 +56,12 @@
         wx.Panel.__init__(self, parent, id, size=size)
         self.callback = callBack
         self.mapmode = 1
-        self.modeicons = [orpg.dirpath.dir_struct["icon"]+"move.gif",
-            orpg.dirpath.dir_struct["icon"]+"draw.gif",
-            orpg.dirpath.dir_struct["icon"]+"tape.gif"]
+        self.modeicons = [dir_struct["icon"]+"move.gif",
+            dir_struct["icon"]+"draw.gif",
+            dir_struct["icon"]+"tape.gif"]
         # Make a sizer for everything to belong to
         self.sizer = wx.BoxSizer( wx.HORIZONTAL )
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"move.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"move.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         self.butt = wx.BitmapButton( self, TB_MAP_MODE, bm )
         self.sizer.Add( self.butt,0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_MAP_MODE)
@@ -98,31 +98,31 @@
         self.numDieText = wx.TextCtrl( self, TB_IDC_NUMDICE, "1", size= wx.Size(50, 25),
                                       validator=MathOnlyValidator() )
         self.sizer.Add( self.numDieText, 1, wx.EXPAND | wx.ALIGN_LEFT )
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"b_d4.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"b_d4.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         butt = wx.BitmapButton( self, TB_IDC_D4, bm, size=(bm.GetWidth(), bm.GetHeight()) )
         self.sizer.Add( butt, 0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_IDC_D4)
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"b_d6.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"b_d6.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         butt = wx.BitmapButton( self, TB_IDC_D6, bm, size=(bm.GetWidth(), bm.GetHeight()) )
         self.sizer.Add( butt, 0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_IDC_D6)
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"b_d8.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"b_d8.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         butt = wx.BitmapButton( self, TB_IDC_D8, bm, size=(bm.GetWidth(), bm.GetHeight()) )
         self.sizer.Add( butt, 0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_IDC_D8)
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"b_d10.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"b_d10.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         butt = wx.BitmapButton( self, TB_IDC_D10, bm, size=(bm.GetWidth(), bm.GetHeight()) )
         self.sizer.Add( butt, 0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_IDC_D10)
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"b_d12.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"b_d12.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         butt = wx.BitmapButton( self, TB_IDC_D12, bm, size=(bm.GetWidth(), bm.GetHeight()) )
         self.sizer.Add( butt, 0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_IDC_D12)
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"b_d20.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"b_d20.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         butt = wx.BitmapButton( self, TB_IDC_D20, bm, size=(bm.GetWidth(), bm.GetHeight()) )
         self.sizer.Add( butt, 0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_IDC_D20)
-        bm = wx.Image(orpg.dirpath.dir_struct["icon"]+"b_d100.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
+        bm = wx.Image(dir_struct["icon"]+"b_d100.gif", wx.BITMAP_TYPE_GIF).ConvertToBitmap()
         butt = wx.BitmapButton( self, TB_IDC_D100, bm, size=(bm.GetWidth(), bm.GetHeight()) )
         self.sizer.Add( butt, 0, wx.ALIGN_CENTER )
         self.Bind(wx.EVT_BUTTON, self.onToolBarClick, id=TB_IDC_D100)