diff orpg/dieroller/wod.py @ 0:4385a7d0efd1 grumpy-goblin

Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author sirebral
date Tue, 14 Jul 2009 16:41:58 -0500
parents
children 449a8900f9ac
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/orpg/dieroller/wod.py	Tue Jul 14 16:41:58 2009 -0500
@@ -0,0 +1,87 @@
+## a vs die roller as used by WOD games
+#!/usr/bin/env python
+# Copyright (C) 2000-2001 The OpenRPG Project
+#
+#       openrpg-dev@lists.sourceforge.net
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+# --
+#
+# File: wod.py
+# Author: OpenRPG Dev Team
+# Maintainer:
+# Version:
+#   $Id: wod.py,v 1.14 2007/05/09 19:57:00 digitalxero Exp $
+#
+# Description: WOD die roller
+#
+# Targetthr is the Threshhold target
+# for compatibility with Mage die rolls.
+# Threshhold addition by robert t childers
+from die import *
+
+__version__ = "$Id: wod.py,v 1.14 2007/05/09 19:57:00 digitalxero Exp $"
+
+
+class wod(std):
+    def __init__(self,source=[],target=0,targetthr=0):
+        std.__init__(self,source)
+        self.target = target
+        self.targetthr = targetthr
+
+    def vs(self,target):
+        self.target = target
+        return self
+
+    def thr(self,targetthr):
+        self.targetthr = targetthr
+        return self
+
+    def sum(self):
+        rolls = []
+        s = 0
+        s1 = self.targetthr
+        botch = 0
+        for a in self.data:
+            rolls.extend(a.gethistory())
+        for r in rolls:
+            if r >= self.target or r == 10:
+                s += 1
+                if s1 >0:
+                    s1 -= 1
+                    s -= 1
+                else:
+                    botch = 1
+            elif r == 1:
+                s -= 1
+            if botch == 1 and s < 0:
+                s = 0
+        return s
+
+    def __str__(self):
+        if len(self.data) > 0:
+            myStr = "[" + str(self.data[0])
+            for a in self.data[1:]:
+                myStr += ","
+                myStr += str(a)
+            if self.sum() < 0:
+                myStr += "] vs " +str(self.target)+" result of a botch"
+            elif self.sum() == 0:
+                myStr += "] vs " +str(self.target)+" result of a failure"
+            else:
+                myStr += "] vs " +str(self.target)+" result of (" + str(self.sum()) + ")"
+
+
+        return myStr