Mercurial > traipse_dev
diff orpg/dieroller/trinity.py @ 0:4385a7d0efd1 grumpy-goblin
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author | sirebral |
---|---|
date | Tue, 14 Jul 2009 16:41:58 -0500 |
parents | |
children | 449a8900f9ac |
line wrap: on
line diff
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/orpg/dieroller/trinity.py Tue Jul 14 16:41:58 2009 -0500 @@ -0,0 +1,83 @@ +## a vs die roller as used by WOD games +#!/usr/bin/env python +# Copyright (C) 2000-2001 The OpenRPG Project +# +# openrpg-dev@lists.sourceforge.net +# +# This program is free software; you can redistribute it and/or modify +# it under the terms of the GNU General Public License as published by +# the Free Software Foundation; either version 2 of the License, or +# (at your option) any later version. +# +# This program is distributed in the hope that it will be useful, +# but WITHOUT ANY WARRANTY; without even the implied warranty of +# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +# GNU General Public License for more details. +# +# You should have received a copy of the GNU General Public License +# along with this program; if not, write to the Free Software +# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +# -- +# +# File: trinity.py +# Author: Jacob Matthew, Talisan Creations +# Maintainer: +# Version: +# $Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $ +# +# Description: Aeon Trinity die roller +# Modified from the WoD dieroller "$Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $" +# Targetthr is the Threshhold target +# for compatibility with Mage die rolls. +# Threshhold addition by robert t childers +# Threshhold functionality removed, some tags remain in code. +from die import * + +__version__ = "$Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $" + + +class trinity(std): + def __init__(self,source=[],target=7,targetthr=0): + std.__init__(self,source) + self.target = target + self.targetthr = targetthr + + def vs(self,target): + self.target = target + return self + + def thr(self,targetthr): + self.targetthr = targetthr + return self + + def sum(self): + rolls = [] + s = 0 + b = 0 + for a in self.data: + rolls.extend(a.gethistory()) + for r in rolls: + if r >= self.target: + s += 1 + elif r == 1: + b -= 1 + if s == 0: + return b + else: + return s + + def __str__(self): + if len(self.data) > 0: + myStr = "[" + str(self.data[0]) + for a in self.data[1:]: + myStr += "," + myStr += str(a) + if self.sum() < 0: + myStr += "] result of a (" + str(self.sum()) + ") botch" + elif self.sum() == 0: + myStr += "] result of a failure" + else: + myStr += "] result of (" + str(self.sum()) + ") success" + + + return myStr