diff orpg/dieroller/trinity.py @ 0:4385a7d0efd1 grumpy-goblin

Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author sirebral
date Tue, 14 Jul 2009 16:41:58 -0500
parents
children 449a8900f9ac
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/orpg/dieroller/trinity.py	Tue Jul 14 16:41:58 2009 -0500
@@ -0,0 +1,83 @@
+## a vs die roller as used by WOD games
+#!/usr/bin/env python
+# Copyright (C) 2000-2001 The OpenRPG Project
+#
+#       openrpg-dev@lists.sourceforge.net
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+# --
+#
+# File: trinity.py
+# Author: Jacob Matthew, Talisan Creations
+# Maintainer:
+# Version:
+#   $Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $
+#
+# Description: Aeon Trinity die roller
+# Modified from the WoD dieroller "$Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $"
+# Targetthr is the Threshhold target
+# for compatibility with Mage die rolls.
+# Threshhold addition by robert t childers
+# Threshhold functionality removed, some tags remain in code.
+from die import *
+
+__version__ = "$Id: trinity.py,v 1.2 2007/05/05 05:30:10 digitalxero Exp $"
+
+
+class trinity(std):
+   def __init__(self,source=[],target=7,targetthr=0):
+       std.__init__(self,source)
+       self.target = target
+       self.targetthr = targetthr
+
+   def vs(self,target):
+       self.target = target
+       return self
+
+   def thr(self,targetthr):
+       self.targetthr = targetthr
+       return self
+
+   def sum(self):
+       rolls = []
+       s = 0
+       b = 0
+       for a in self.data:
+           rolls.extend(a.gethistory())
+       for r in rolls:
+           if r >= self.target:
+               s += 1
+           elif r == 1:
+               b -= 1
+       if s == 0:
+           return b
+       else:
+           return s
+
+   def __str__(self):
+       if len(self.data) > 0:
+           myStr = "[" + str(self.data[0])
+           for a in self.data[1:]:
+               myStr += ","
+               myStr += str(a)
+           if self.sum() < 0:
+               myStr += "] result of a (" + str(self.sum()) + ") botch"
+           elif self.sum() == 0:
+               myStr += "] result of a failure"
+           else:
+               myStr += "] result of (" + str(self.sum()) + ") success"
+
+
+       return myStr