Mercurial > traipse_dev
diff orpg/gametree/nodehandlers/containers.py @ 138:1ed2feab0db9 alpha
Traipse Alpha 'OpenRPG' {091021-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check
your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !!Alpha Still- Watch out for infinite loops!!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Appended tr_ to ID's to prevent non updated clients from
ruining the fix.
author | sirebral |
---|---|
date | Sat, 21 Nov 2009 03:19:34 -0600 |
parents | 90d19eb43830 |
children | 06f10429eedc |
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--- a/orpg/gametree/nodehandlers/containers.py Wed Nov 18 19:57:52 2009 -0600 +++ b/orpg/gametree/nodehandlers/containers.py Sat Nov 21 03:19:34 2009 -0600 @@ -160,10 +160,11 @@ class group_edit_panel(wx.Panel): def __init__(self, parent, handler): wx.Panel.__init__(self, parent, -1) - self.handler = handler + self.handler = handler + self.outline = wx.StaticBoxSizer(wx.StaticBox(self, -1, "Group"), wx.VERTICAL) + sizer = wx.BoxSizer(wx.VERTICAL) - self.text = { P_TITLE : wx.TextCtrl(self, P_TITLE, handler.xml.get('name')) - } + self.text = {P_TITLE : wx.TextCtrl(self, P_TITLE, handler.xml.get('name')) } sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND) sizer.Add(self.text[P_TITLE], 0, wx.EXPAND) sizer.Add(wx.Size(10,10)) @@ -180,10 +181,10 @@ sizer.Add(radio_c, 0, wx.EXPAND) sizer.Add(wx.Size(10,10)) - sizer.Add(radio_b, 0, wx.EXPAND) - - self.sizer = sizer - self.outline = wx.StaticBox(self,-1,"Group") + sizer.Add(radio_b, 0, wx.EXPAND) + + self.outline.Add(sizer, 0) + self.sizer = self.outline self.SetSizer(self.sizer) self.SetAutoLayout(True) self.Fit() @@ -220,10 +221,10 @@ container_handler.__init__(self, xml, tree_node) def get_design_panel(self,parent): - return tabbed_panel(parent,self,1) + return tabbed_edit_panel(parent, self) def get_use_panel(self,parent): - return tabbed_panel(parent,self,2) + return tabbed_panel(parent, self, 1) class tabbed_panel(orpgTabberWnd): @@ -232,7 +233,6 @@ self.handler = handler self.parent = parent handler.tree.traverse(handler.mytree_node, self.pick_panel, mode, False) - parent.SetSize(self.GetBestSize()) def pick_panel(self, treenode, mode): @@ -240,7 +240,28 @@ if mode == 1: panel = node.get_design_panel(self) else: panel = node.get_use_panel(self) name = node.xml.get("name") - if panel: self.AddPage(panel, name, False) + if panel: self.AddPage(panel, name, False) + +class tabbed_edit_panel(orpgTabberWnd): + def __init__(self, parent, handler): + orpgTabberWnd.__init__(self, parent, style=FNB.FNB_NO_X_BUTTON) + self.handler = handler + self.parent = parent + main_sizer = wx.StaticBoxSizer(wx.StaticBox(self, -1, "Tabber"), wx.VERTICAL) + self.title = wx.TextCtrl(self, 1, handler.xml.get('name')) + main_sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND) + main_sizer.Add(self.title, 0, wx.EXPAND) + self.SetSizer(main_sizer) + self.SetAutoLayout(True) + self.Fit() + self.Bind(wx.EVT_TEXT, self.on_text, id=1) + + def on_text(self,evt): + txt = self.title.GetValue() + if txt != "": + self.handler.xml.set('name',txt) + self.handler.rename(txt) + ################################# ## Splitter container @@ -258,10 +279,6 @@ if child_xml.tag == "splitter_atts": self.xml.remove(child_xml) #Same here! elif child_xml: self.tree.load_xml(child_xml,self.mytree_node) if not self.xml.get('horizontal'): self.xml.set('horizontal', '0') - """if not self.atts: - self.atts = Element('splitter_atts') - self.atts.set("horizontal","0") - self.xml.append(self.atts)""" def get_design_panel(self,parent): return self.build_splitter_wnd(parent, 1) @@ -275,27 +292,16 @@ def build_splitter_wnd(self, parent, mode): self.split = self.xml.get("horizontal") - self.pane = splitter_panel(parent, self) - - self.splitter = MultiSplitterWindow(self.pane, -1, style=wx.SP_LIVE_UPDATE|wx.SP_3DSASH|wx.SP_NO_XP_THEME) - - if self.split == '1': - self.splitter.SetOrientation(wx.VERTICAL) - else: - self.splitter.SetOrientation(wx.HORIZONTAL) - + self.splitter = MultiSplitterWindow(self.pane, -1, + style=wx.SP_LIVE_UPDATE|wx.SP_3DSASH|wx.SP_NO_XP_THEME) + if self.split == '1': self.splitter.SetOrientation(wx.VERTICAL) + else: self.splitter.SetOrientation(wx.HORIZONTAL) self.bestSizex = -1 self.bestSizey = -1 - self.tree.traverse(self.mytree_node, self.doSplit, mode, False) - self.pane.sizer.Add(self.splitter, 1, wx.EXPAND) - - - if mode != 1: - self.pane.hozCheck.Hide() - + if mode != 1: self.pane.hozCheck.Hide() self.pane.SetSize((self.bestSizex, self.bestSizey)) self.pane.Layout() parent.SetSize(self.pane.GetSize()) @@ -305,7 +311,6 @@ node = self.tree.GetPyData(treenode) if mode == 1: tmp = node.get_design_panel(self.splitter) else: tmp = node.get_use_panel(self.splitter) - if self.split == '1': sash = tmp.GetBestSize()[1]+1 self.bestSizey += sash+11 @@ -316,9 +321,7 @@ self.bestSizex += sash if self.bestSizey < tmp.GetBestSize()[1]: self.bestSizey = tmp.GetBestSize()[1]+31 - self.splitter.AppendWindow(tmp, sash) - def get_size_constraint(self): return 1 @@ -327,17 +330,16 @@ wx.Panel.__init__(self, parent, -1) self.handler = handler sizer = wx.BoxSizer(wx.VERTICAL) + self.title = wx.TextCtrl(self, 1, handler.xml.get('name')) self.hozCheck = wx.CheckBox(self, -1, "Horizontal Split") hoz = self.handler.xml.get("horizontal") - if hoz == '1': - self.hozCheck.SetValue(True) - #self.splitsize = wx.BoxSizer(wx.HORIZONTAL) - else: - self.hozCheck.SetValue(False) - #self.splitsize = wx.BoxSizer(wx.VERTICAL) - + if hoz == '1': self.hozCheck.SetValue(True) + else: self.hozCheck.SetValue(False) + + sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND) + sizer.Add(self.title, 0) sizer.Add(self.hozCheck, 0, wx.EXPAND) sizer.Add(wx.Size(10,0)) #sizer.Add(self.splitsize, 1, wx.EXPAND) @@ -345,12 +347,17 @@ self.sizer = sizer self.SetSizer(self.sizer) self.SetAutoLayout(True) - + self.Bind(wx.EVT_TEXT, self.on_text, id=1) self.Bind(wx.EVT_CHECKBOX, self.on_check_box, id=self.hozCheck.GetId()) def on_check_box(self,evt): state = self.hozCheck.GetValue() - if state: - self.handler.xml.set("horizontal", "1") - else: - self.handler.xml.set("horizontal", "0") + if state: self.handler.xml.set("horizontal", "1") + else: self.handler.xml.set("horizontal", "0") + + def on_text(self,evt): + txt = self.title.GetValue() + if txt != "": + self.handler.xml.set('name',txt) + self.handler.rename(txt) +