Mercurial > traipse_dev
view orpg/gametree/nodehandlers/containers.py @ 131:90d19eb43830 alpha
Traipse Alpha 'OpenRPG' {091003-03}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds
fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of
the user.
Update Summary (Cleaning up for Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
**Pretty important update that can help remove thousands of dead children from your gametree.
**Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now.
Check your gametree and look for dead children!!
(Apparently I pasted from the OpenRPG folder. Wrong! Pro's or not, they need to eventually see the read text in
their own debugger console.)
Dead Node Children, now that's a
O O
-v-v- Happy Halloween!
author | sirebral |
---|---|
date | Tue, 03 Nov 2009 21:30:36 -0600 |
parents | d54e1328dbb1 |
children | 1ed2feab0db9 |
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# Copyright (C) 2000-2001 The OpenRPG Project # # openrpg-dev@lists.sourceforge.net # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. # -- # # File: containers.py # Author: Chris Davis # Maintainer: # Version: # $Id: containers.py,v 1.43 2007/08/08 19:17:17 digitalxero Exp $ # # Description: The file contains code for the container nodehandlers # from core import * from wx.lib.splitter import MultiSplitterWindow ########################## ## base contiainer ########################## class container_handler(node_handler): """ should not be used! only a base class! <nodehandler name='?' module='core' class='container_handler' /> """ def __init__(self, xml, tree_node): node_handler.__init__(self, xml, tree_node) self.load_children() def load_children(self): for child_xml in self.xml: self.tree.load_xml(child_xml,self.mytree_node) def check_map_aware(self, treenode, evt): node = self.tree.GetPyData(treenode) if hasattr(node,"map_aware") and node.map_aware(): node.on_send_to_map(evt) def on_send_to_map(self, evt): self.tree.traverse(self.mytree_node, self.check_map_aware, evt) def checkChildToMap(self, treenode, evt): node = self.tree.GetPyData(treenode) if hasattr(node,"map_aware") and node.map_aware(): self.mapcheck = True def checkToMapMenu(self): self.mapcheck = False self.tree.traverse(self.mytree_node, self.checkChildToMap) return self.mapcheck def on_drop(self,evt): drag_obj = self.tree.drag_obj if drag_obj == self or self.tree.is_parent_node(self.mytree_node,drag_obj.mytree_node): return opt = wx.MessageBox("Add node as child?","Container Node",wx.YES_NO|wx.CANCEL) if opt == wx.YES: drop_xml = self.tree.drag_obj.delete() self.xml.insert(0, drop_xml) self.tree.load_xml(drop_xml, self.mytree_node) self.tree.Expand(self.mytree_node) elif opt == wx.NO: node_handler.on_drop(self,evt) def gen_html(self, treenode, evt): node = self.tree.GetPyData(treenode) self.html_str += "<p>" + node.tohtml() def tohtml(self): self.html_str = "<table border=\"1\" ><tr><td>" self.html_str += "<b>"+self.xml.get("name") + "</b>" self.html_str += "</td></tr>\n" self.html_str += "<tr><td>" self.tree.traverse(self.mytree_node, self.gen_html, recurse=False) self.html_str += "</td></tr></table>" return self.html_str def get_size_constraint(self): return 2 ########################## ## group node handler ########################## class group_handler(container_handler): """ group nodehandler to be used as a placeholder for other nodehandlers. This handler will continue parsing child xml data. <nodehandler name='?' module='core' class='group_handler' /> """ def __init__(self, xml, tree_node): container_handler.__init__(self, xml, tree_node) def load_children(self): self.atts = None for child_xml in self.xml: if child_xml.get == "group_atts": #having the group attributes as a child is bad! self.xml.remove(child_xml) elif child_xml: self.tree.load_xml(child_xml, self.mytree_node) if not self.xml.get('cols'): self.xml.set('cols', '1') if not self.xml.get('border'): self.xml.set('border', '1') """ if not self.atts: self.atts = Element('group_atts') self.atts.set("cols","1") self.atts.set("border","1") self.xml.append(self.atts)""" def get_design_panel(self,parent): return group_edit_panel(parent,self) def on_use(self,evt): return def gen_html(self, treenode, evt): node = self.tree.GetPyData(treenode) if self.i not in self.tdatas: self.tdatas[self.i] = '' self.tdatas[self.i] += "<P>" + node.tohtml() self.i += 1 if self.i >= self.cols: self.i = 0 def tohtml(self): cols = self.xml.get("cols") border = self.xml.get("border") self.html_str = "<table border=\""+border+"\" ><tr><td colspan=\""+cols+"\">" self.html_str += "<font size=4>"+self.xml.get("name") + "</font>" self.html_str += "</td></tr>\n<tr>" self.cols = int(cols) self.i = 0 self.tdatas = {} self.tree.traverse(self.mytree_node, self.gen_html, recurse=False) for td in self.tdatas: self.html_str += "<td valign=\"top\" >" + self.tdatas[td] + "</td>\n"; self.html_str += "</tr></table>" return self.html_str GROUP_COLS = wx.NewId() GROUP_BOR = wx.NewId() class group_edit_panel(wx.Panel): def __init__(self, parent, handler): wx.Panel.__init__(self, parent, -1) self.handler = handler sizer = wx.BoxSizer(wx.VERTICAL) self.text = { P_TITLE : wx.TextCtrl(self, P_TITLE, handler.xml.get('name')) } sizer.Add(wx.StaticText(self, -1, "Title:"), 0, wx.EXPAND) sizer.Add(self.text[P_TITLE], 0, wx.EXPAND) sizer.Add(wx.Size(10,10)) radio_c = wx.RadioBox(self, GROUP_COLS, "Columns", choices=["1","2","3","4"]) cols = handler.xml.get("cols") if cols != "": radio_c.SetSelection(int(cols)-1) radio_b = wx.RadioBox(self, GROUP_BOR, "Border", choices=["no","yes"]) border = handler.xml.get("border") if border != "": radio_b.SetSelection(int(border)) sizer.Add(radio_c, 0, wx.EXPAND) sizer.Add(wx.Size(10,10)) sizer.Add(radio_b, 0, wx.EXPAND) self.sizer = sizer self.outline = wx.StaticBox(self,-1,"Group") self.SetSizer(self.sizer) self.SetAutoLayout(True) self.Fit() parent.SetSize(self.GetBestSize()) self.Bind(wx.EVT_TEXT, self.on_text, id=P_TITLE) self.Bind(wx.EVT_RADIOBOX, self.on_radio_box, id=GROUP_BOR) self.Bind(wx.EVT_RADIOBOX, self.on_radio_box, id=GROUP_COLS) def on_radio_box(self,evt): id = evt.GetId() index = evt.GetInt() if id == GROUP_COLS: self.handler.xml.set("cols",str(index+1)) elif id == GROUP_BOR: self.handler.xml.set("border",str(index)) def on_text(self,evt): id = evt.GetId() if id == P_TITLE: txt = self.text[id].GetValue() if txt != "": self.handler.xml.set('name',txt) self.handler.rename(txt) ########################## ## tabber node handler ########################## class tabber_handler(container_handler): """ <nodehandler name='?' module='containers' class='tabber_handler' />""" def __init__(self, xml, tree_node): container_handler.__init__(self, xml, tree_node) def get_design_panel(self,parent): return tabbed_panel(parent,self,1) def get_use_panel(self,parent): return tabbed_panel(parent,self,2) class tabbed_panel(orpgTabberWnd): def __init__(self, parent, handler, mode): orpgTabberWnd.__init__(self, parent, style=FNB.FNB_NO_X_BUTTON) self.handler = handler self.parent = parent handler.tree.traverse(handler.mytree_node, self.pick_panel, mode, False) parent.SetSize(self.GetBestSize()) def pick_panel(self, treenode, mode): node = self.handler.tree.GetPyData(treenode) if mode == 1: panel = node.get_design_panel(self) else: panel = node.get_use_panel(self) name = node.xml.get("name") if panel: self.AddPage(panel, name, False) ################################# ## Splitter container ################################# class splitter_handler(container_handler): """ <nodehandler name='?' module='containers' class='splitter_handler' />""" def __init__(self,xml,tree_node): container_handler.__init__(self,xml,tree_node) def load_children(self): self.atts = None for child_xml in self.xml: if child_xml.tag == "splitter_atts": self.xml.remove(child_xml) #Same here! elif child_xml: self.tree.load_xml(child_xml,self.mytree_node) if not self.xml.get('horizontal'): self.xml.set('horizontal', '0') """if not self.atts: self.atts = Element('splitter_atts') self.atts.set("horizontal","0") self.xml.append(self.atts)""" def get_design_panel(self,parent): return self.build_splitter_wnd(parent, 1) def get_use_panel(self,parent): return self.build_splitter_wnd(parent, 2) def on_drop(self,evt): drag_obj = self.tree.drag_obj container_handler.on_drop(self,evt) def build_splitter_wnd(self, parent, mode): self.split = self.xml.get("horizontal") self.pane = splitter_panel(parent, self) self.splitter = MultiSplitterWindow(self.pane, -1, style=wx.SP_LIVE_UPDATE|wx.SP_3DSASH|wx.SP_NO_XP_THEME) if self.split == '1': self.splitter.SetOrientation(wx.VERTICAL) else: self.splitter.SetOrientation(wx.HORIZONTAL) self.bestSizex = -1 self.bestSizey = -1 self.tree.traverse(self.mytree_node, self.doSplit, mode, False) self.pane.sizer.Add(self.splitter, 1, wx.EXPAND) if mode != 1: self.pane.hozCheck.Hide() self.pane.SetSize((self.bestSizex, self.bestSizey)) self.pane.Layout() parent.SetSize(self.pane.GetSize()) return self.pane def doSplit(self, treenode, mode): node = self.tree.GetPyData(treenode) if mode == 1: tmp = node.get_design_panel(self.splitter) else: tmp = node.get_use_panel(self.splitter) if self.split == '1': sash = tmp.GetBestSize()[1]+1 self.bestSizey += sash+11 if self.bestSizex < tmp.GetBestSize()[0]: self.bestSizex = tmp.GetBestSize()[0]+10 else: sash = tmp.GetBestSize()[0]+1 self.bestSizex += sash if self.bestSizey < tmp.GetBestSize()[1]: self.bestSizey = tmp.GetBestSize()[1]+31 self.splitter.AppendWindow(tmp, sash) def get_size_constraint(self): return 1 class splitter_panel(wx.Panel): def __init__(self, parent, handler): wx.Panel.__init__(self, parent, -1) self.handler = handler sizer = wx.BoxSizer(wx.VERTICAL) self.hozCheck = wx.CheckBox(self, -1, "Horizontal Split") hoz = self.handler.xml.get("horizontal") if hoz == '1': self.hozCheck.SetValue(True) #self.splitsize = wx.BoxSizer(wx.HORIZONTAL) else: self.hozCheck.SetValue(False) #self.splitsize = wx.BoxSizer(wx.VERTICAL) sizer.Add(self.hozCheck, 0, wx.EXPAND) sizer.Add(wx.Size(10,0)) #sizer.Add(self.splitsize, 1, wx.EXPAND) self.sizer = sizer self.SetSizer(self.sizer) self.SetAutoLayout(True) self.Bind(wx.EVT_CHECKBOX, self.on_check_box, id=self.hozCheck.GetId()) def on_check_box(self,evt): state = self.hozCheck.GetValue() if state: self.handler.xml.set("horizontal", "1") else: self.handler.xml.set("horizontal", "0")