comparison orpg/dieroller/base.py @ 171:ff48c2741fe7 beta

Traipse Beta 'OpenRPG' {091210-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Added 7th Sea die roller method; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Includes support for Mythos roller. Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and no reactive settings when Ok is pressed.
author sirebral
date Thu, 10 Dec 2009 22:30:40 -0600
parents
children 60dde67c4ed6 0d9b746b5751
comparison
equal deleted inserted replaced
165:e4a803df4c88 171:ff48c2741fe7
1 #!/usr/bin/env python
2 # Copyright (C) 2000-2001 The OpenRPG Project
3 #
4 # openrpg-dev@lists.sourceforge.net
5 #
6 # This program is free software; you can redistribute it and/or modify
7 # it under the terms of the GNU General Public License as published by
8 # the Free Software Foundation; either version 2 of the License, or
9 # (at your option) any later version.
10 #
11 # This program is distributed in the hope that it will be useful,
12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 # GNU General Public License for more details.
15 #
16 # You should have received a copy of the GNU General Public License
17 # along with this program; if not, write to the Free Software
18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
19 # --
20 #
21 # File: die.py
22 # Author: Andrew Bennett
23 # Maintainer:
24 # Version:
25 # $Id: die.py,v 1.13 2007/03/13 17:53:42 digitalxero Exp $
26 #
27 # Description: This class is used to make working with dice easier
28 #
29
30 __version__ = "$Id: die.py,v 1.13 2007/03/13 17:53:42 digitalxero Exp $"
31
32
33 import random
34 import UserList
35 import copy
36 #import string
37
38 class die_base(UserList.UserList):
39 name = None
40
41 def __init__(self,source = []):
42 if isinstance(source, (int, float, basestring)):
43 s = []
44 s.append(di(source))
45 else:
46 s = source
47 UserList.UserList.__init__(self,s)
48
49
50 def sum(self):
51 s = 0
52 for a in self.data:
53 s += int(a)
54 return s
55
56 def __lshift__(self,other):
57 if type(other) == type(3) or type(other) == type(3.0):
58 o = other
59 elif hasattr(other,"sum"):
60 o = other.sum()
61 else:
62 return None
63
64 result = []
65 for die in self:
66 if die < o:
67 result.append(die)
68 return self.__class__(result)
69
70 def __rshift__(self,other):
71
72 if type(other) == type(3) or type(other) == type(3.0):
73 o = other
74 elif hasattr(other,"sum"):
75 o = other.sum()
76 else:
77 return None
78
79 result = []
80 for die in self:
81 if die > o:
82 result.append(die)
83 return self.__class__(result)
84
85 def __rlshift__(self,other):
86 return self.__rshift__(other)
87
88 def __rrshift__(self,other):
89 return self.__lshift__(other)
90
91
92 def __str__(self):
93 if len(self.data) > 0:
94 myStr = "[" + str(self.data[0])
95 for a in self.data[1:]:
96 myStr += ","
97 myStr += str(a)
98 myStr += "] = (" + str(self.sum()) + ")"
99 else:
100 myStr = "[] = (0)"
101 return myStr
102
103 def __lt__(self,other):
104 if type(other) == type(3) or type(other) == type(3.0):
105 return (self.sum() < other)
106 elif hasattr(other,"sum"):
107 return (self.sum() < other.sum())
108 else:
109 return UserList.UserList.__lt__(self,other)
110
111 def __le__(self,other):
112 if type(other) == type(3) or type(other) == type(3.0):
113 return (self.sum() <= other)
114 elif hasattr(other,"sum"):
115 return (self.sum() <= other.sum())
116 else:
117 return UserList.UserList.__le__(self,other)
118
119 def __eq__(self,other):
120 if type(other) == type(3) or type(other) == type(3.0):
121 return (self.sum() == other)
122 elif hasattr(other,"sum"):
123 return (self.sum() == other.sum())
124 else:
125 return UserList.UserList.__eq__(self,other)
126
127 def __ne__(self,other):
128 if type(other) == type(3) or type(other) == type(3.0):
129 return (self.sum() != other)
130 elif hasattr(other,"sum"):
131 return (self.sum() != other.sum())
132 else:
133 return UserList.UserList.__ne__(self,other)
134
135 def __gt__(self,other):
136 if type(other) == type(3) or type(other) == type(3.0):
137 return (self.sum() > other)
138 elif hasattr(other,"sum"):
139 return (self.sum() > other.sum())
140 else:
141 return UserList.UserList.__gt__(self,other)
142
143 def __ge__(self,other):
144 if type(other) == type(3) or type(other) == type(3.0):
145 return (self.sum() >= other)
146 elif hasattr(other,"sum"):
147 return (self.sum() >= other.sum())
148 else:
149 return UserList.UserList.__ge__(self,other)
150
151 def __cmp__(self,other):
152 # this function included for backwards compatibility
153 # As of 2.1, lists implement the "rich comparison"
154 # methods overloaded above.
155 if type(other) == type(3) or type(other) == type(3.0):
156 return cmp(self.sum(), other)
157 elif hasattr(other,"sum"):
158 return cmp(self.sum(), other.sum())
159 else:
160 return UserList.UserList.__cmp__(self,other)
161
162
163 def __rcmp__(self,other):
164 return self.__cmp__(other)
165
166 def __add__(self,other):
167 mycopy = copy.deepcopy(self)
168 if type(other) == type(3) or type(other) == type(3.0):
169 #if other < 0:
170 # return self.__sub__(-other)
171 #other = [di(other,other)]
172 other = [static_di(other)]
173 #return self.sum() + other
174
175 elif type(other) == type("test"):
176 return self
177 mycopy.extend(other)
178 #result = UserList.UserList.__add__(mycopy,other)
179 return mycopy
180
181 def __iadd__(self,other):
182 return self.__add__(other)
183
184 def __radd__(self,other):
185 mycopy = copy.deepcopy(self)
186 if type(other) == type(3) or type(other) == type(3.0):
187 new_die = di(0)
188 new_die.set_value(other)
189 other = new_die
190 mycopy.insert(0,other)
191 return mycopy
192
193 def __int__(self):
194 return self.sum()
195
196 def __sub__(self,other):
197 mycopy = copy.deepcopy(self)
198 if type(other) == type(3) or type(other) == type(3.0):
199 neg_die = static_di(-other)
200 #neg_die.set_value(-other)
201 other = [neg_die]
202 #return self.sum() - other
203 else:
204 other = -other
205 mycopy.extend(other)
206 return mycopy
207
208 def __rsub__(self,other):
209 mycopy = -copy.deepcopy(self)
210 #print type(other)
211 if type(other) == type(3) or type(other) == type(3.0):
212 new_die = di(0)
213 new_die.set_value(other)
214 other = new_die
215 mycopy.insert(0,other)
216 return mycopy
217
218 def __isub__(self,other):
219 return self.__sub__(other)
220
221 def __mul__(self,other):
222 if type(other) == type(3) or type(other) == type(3.0):
223 return self.sum() * other
224 elif hasattr(other,"sum"):
225 return other.sum() * self.sum()
226 else:
227 return UserList.UserList.__mul__(self,other)
228
229 def __rmul__(self,other):
230 return self.__mul__(other)
231
232 def __div__(self,other):
233 if type(other) == type(3) or type(other) == type(3.0):
234 return float(self.sum()) / other
235 elif hasattr(other,"sum"):
236 return float(self.sum()) / other.sum()
237 else:
238 return UserList.UserList.__div__(self,other)
239
240 def __rdiv__(self,other):
241 if type(other) == type(3) or type(other) == type(3.0):
242 return other / float(self.sum())
243 elif hasattr(other,"sum"):
244 return other.sum() / float(self.sum())
245 else:
246 return UserList.UserList.__rdiv__(self,other)
247
248 def __mod__(self,other):
249 if type(other) == type(3) or type(other) == type(3.0):
250 return self.sum()%other
251 elif hasattr(other,"sum"):
252 return self.sum() % other.sum()
253 else:
254 return UserList.UserList.__mod__(self,other)
255
256 def __rmod__(self,other):
257 if type(other) == type(3) or type(other) == type(3.0):
258 return other % self.sum()
259 elif hasattr(other,"sum"):
260 return other.sum() % self.sum()
261 else:
262 return UserList.UserList.__rmod__(self,other)
263
264 def __neg__(self):
265 for i in range(len(self.data)):
266 self.data[i] = -self.data[i]
267 return self
268
269 def __pos__(self):
270 for i in range(len(self.data)):
271 self.data[i] = +self.data[i]
272 return self
273
274 def __abs__(self):
275 for i in range(len(self.data)):
276 self.data[i] = abs(self.data[i])
277 return self
278 #return abs(self.sum())
279
280 def __pow__(self,other):
281 if type(other) == type(3) or type(other) == type(3.0):
282 return self.sum() ** other
283 elif hasattr(other,"sum"):
284 return self.sum() ** other.sum()
285 else:
286 return UserList.UserList.__pow__(self,other)
287
288
289 def __rpow__(self,other):
290 # We're overloading exponentiation of ints to create "other" number of dice
291
292 if other >= 1:
293 result = self.__class__(self[0].sides)
294 for t in range(other-1):
295 result+=self.__class__(self[0].sides)
296 else:
297 result = None
298
299 return result
300
301 ### di class to handle actual dice
302
303 class di:
304 def __init__(self,sides,min=1):
305 self.sides = sides
306 self.history = None
307 self.value = None
308 self.target = None
309 self.roll(min)
310
311 def __str__(self):
312 if len(self.history) > 1:
313 return str(self.history)
314 else:
315 return str(self.value)
316
317 def __neg__(self):
318 self.value = -self.value
319 for i in range(len(self.history)):
320 self.history[i] = -self.history[i]
321 return self
322
323 def __pos__(self):
324 self.value = +self.value
325 for i in range(len(self.history)):
326 self.history[i] = +self.history[i]
327 return self
328
329 def __abs__(self):
330 self.value = abs(self.value)
331 for i in range(len(self.history)):
332 self.history[i] = abs(self.history[i])
333 return self
334
335 def __repr__(self):
336 if len(self.history) > 1:
337 return str(self.history)
338 else:
339 return str(self.value)
340
341 def __int__(self):
342 return self.value
343
344
345 def __lt__(self,other):
346 if type(other) == type(3) or type(other) == type(3.0):
347 return self.value < other
348 elif hasattr(other,"value"):
349 return self.value < other.value
350 else:
351 return self < other
352
353 def __le__(self,other):
354 if type(other) == type(3) or type(other) == type(3.0):
355 return self.value <= other
356 elif hasattr(other,"value"):
357 return self.value <= other.value
358 else:
359 return self <= other
360
361 def __eq__(self,other):
362 if type(other) == type(3) or type(other) == type(3.0):
363 return self.value == other
364 elif hasattr(other,"value"):
365 return self.value == other.value
366 else:
367 return self == other
368
369 def __ne__(self,other):
370 if type(other) == type(3) or type(other) == type(3.0):
371 return self.value != other
372 elif hasattr(other,"value"):
373 return self.value != other.value
374 else:
375 return self != other
376
377 def __gt__(self,other):
378 if type(other) == type(3) or type(other) == type(3.0):
379 return self.value > other
380 elif hasattr(other,"value"):
381 return self.value > other.value
382 else:
383 return self > other
384
385 def __ge__(self,other):
386 if type(other) == type(3) or type(other) == type(3.0):
387 return self.value >= other
388 elif hasattr(other,"value"):
389 return self.value >= other.value
390 else:
391 return self >= other
392
393 def __cmp__(self,other):
394 # this function included for backwards compatibility
395 # As of 2.1, lists implement the "rich comparison"
396 # methods overloaded above.
397 if type(other) == type(3) or type(other) == type(3.0):
398 return cmp(self.value, other)
399 elif hasattr(other,"value"):
400 return cmp(self.value, other.value)
401 else:
402 return cmp(self,other)
403
404 def roll(self,min=1):
405 if isinstance(self.sides, basestring) and self.sides.lower() == 'f':
406 self.value = random.randint(-1, 1)
407 else:
408 #self.value = random.randint(min, self.sides)
409 self.value = int(random.uniform(min, self.sides+1))
410 self.history = []
411 self.history.append(self.value)
412
413 def extraroll(self):
414 if isinstance(self.sides, basestring) and self.sides.lower() == 'f':
415 result = random.randint(-1, 1)
416 else:
417 #result = random.randint(1, self.sides)
418 result = int(random.uniform(1,self.sides+1))
419
420 self.value += result
421 self.history.append(result)
422
423 def lastroll(self):
424 return self.history[len(self.history)-1]
425
426 def set_value(self,value):
427 self.value = value
428 self.history = []
429 self.history.append(self.value)
430
431 def modify(self,mod):
432 self.value += mod
433 self.history.append(mod)
434
435 def gethistory(self):
436 return self.history[:]
437
438 class static_di(di):
439 def __init__(self,value):
440 di.__init__(self,value,value)
441 self.set_value(value)
442
443 class DieRollers(object):
444 _rollers = {}
445 def __new__(cls):
446 it = cls.__dict__.get("__it__")
447 if it is not None:
448 return it
449 cls.__it__ = it = object.__new__(cls)
450 return it
451
452 def keys(self):
453 return self._rollers.keys()
454
455 def register(self, roller):
456 if not self._rollers.has_key(roller.name):
457 self._rollers[roller.name] = roller
458
459 def __getitem__(self, roller_name):
460 return self._rollers.get(roller_name, None)
461
462 def __setitem__(self, *args):
463 raise AttributeError
464
465 die_rollers = DieRollers()