comparison orpg/dieroller/utils.py @ 164:d263c8ff4d7c beta

Traipse Beta 'OpenRPG' {091202-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Added 7th Sea die roller method; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Includes support for Mythos roller. Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and no reactive settings when Ok is pressed.
author sirebral
date Wed, 02 Dec 2009 21:21:34 -0600
parents 3b6888bb53b5
children
comparison
equal deleted inserted replaced
162:e3714f232f2f 164:d263c8ff4d7c
40 from srex import * 40 from srex import *
41 from gurps import * 41 from gurps import *
42 from runequest import * 42 from runequest import *
43 from savage import * 43 from savage import *
44 from trinity import * 44 from trinity import *
45 from mythos import *
45 import re 46 import re
46 47
47 rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity'] 48 rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity', 'mythos']
48 49
49 class roller_manager: 50 class roller_manager:
50 51
51 def __init__(self,roller_class="d20"): 52 def __init__(self,roller_class="d20"):
52 try: self.setRoller(roller_class) 53 try: self.setRoller(roller_class)
68 return rollers 69 return rollers
69 70
70 71
71 def stdDieToDClass(self,match): 72 def stdDieToDClass(self,match):
72 s = match.group(0) 73 s = match.group(0)
73 (num,sides) = s.split('d') 74 num_sides = s.split('d')
75 if len(num_sides) > 1: num_sides; num = num_sides[0]; sides = num_sides[1]
76 else: return self.non_stdDieToDClass(s) # Use a non standard converter.
74 77
75 if sides.strip().upper() == 'F': sides = "'f'" 78 if sides.strip().upper() == 'F': sides = "'f'"
76 try: 79 try:
77 if int(num) > 100 or int(sides) > 10000: 80 if int(num) > 100 or int(sides) > 10000: return None
78 return None
79 except: pass 81 except: pass
80 return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))" 82 return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))"
83
84
85 def non_stdDieToDClass(self, s):
86 num_sides = s.split('v')
87 if len(num_sides) > 1:
88 num_sides; num = num_sides[0]; sides = num_sides[1]
89 if self.roller_class == 'stry': sides = '12'; target = num_sides[1]
90 elif self.roller_class == 'wod': sides = '10'; target = num_sides[1]
91 return "("+num.strip()+"**"+self.roller_class+"("+sides.strip()+")).vs("+target+")"
92 num_sides = s.split('k')
93 if len(num_sides) > 1:
94 num_sides; num = num_sides[0]; sides = '10'; target = num_sides[1]
95 return "("+num.strip()+"**"+self.roller_class+"("+sides.strip()+")).takeHighest("+target+").open(10)"
96
81 97
82 # Use this to convert ndm-style (3d6) dice to d_base format 98 # Use this to convert ndm-style (3d6) dice to d_base format
83 99
84 def convertTheDieString(self,s): 100 def convertTheDieString(self,s):
85 reg = re.compile("(?:\d+|\([0-9\*/\-\+]+\))\s*[a-zA-Z]+\s*[\dFf]+") 101 reg = re.compile("(?:\d+|\([0-9\*/\-\+]+\))\s*[a-zA-Z]+\s*[\dFf]+")