comparison orpg/gametree/nodehandlers/rpg_grid.py @ 176:537a6bbac9bd alpha

Traipse Alpha 'OpenRPG' {100113-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Keeping up with Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core Added 7th Sea die roller method; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Includes support for Mythos roller New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Alpha!!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and no reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode
author sirebral
date Wed, 13 Jan 2010 02:50:22 -0600
parents fd6415b8243e
children ff19dd30064b
comparison
equal deleted inserted replaced
175:fd6415b8243e 176:537a6bbac9bd
364 GRID_BOR = wx.NewId() 364 GRID_BOR = wx.NewId()
365 class rpg_grid_panel(wx.Panel): 365 class rpg_grid_panel(wx.Panel):
366 def __init__(self, parent, handler): 366 def __init__(self, parent, handler):
367 wx.Panel.__init__(self, parent, -1) 367 wx.Panel.__init__(self, parent, -1)
368 self.handler = handler 368 self.handler = handler
369 self.grid = rpg_grid(self,handler) 369 self.grid = rpg_grid(self, handler)
370 label = handler.xml.get('name') 370 label = handler.xml.get('name')
371 self.main_sizer = wx.BoxSizer(wx.VERTICAL) 371 self.main_sizer = wx.BoxSizer(wx.VERTICAL)
372 self.main_sizer.Add(wx.StaticText(self, -1, label+": "), 0, wx.EXPAND) 372 self.main_sizer.Add(wx.StaticText(self, -1, label+": "), 0, wx.EXPAND)
373 self.main_sizer.Add(self.grid,1,wx.EXPAND) 373 self.main_sizer.Add(self.grid,1,wx.EXPAND)
374 self.SetSizer(self.main_sizer) 374 self.SetSizer(self.main_sizer)
437 self.ez_tree = orpg.gametree.gametree 437 self.ez_tree = orpg.gametree.gametree
438 self.temp_wnd = self.ez_tree.game_tree(self.do_tree, self.ez_tree.EZ_REF) 438 self.temp_wnd = self.ez_tree.game_tree(self.do_tree, self.ez_tree.EZ_REF)
439 #self.temp_wnd.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick) ## Remove for Alpha ## 439 #self.temp_wnd.Bind(wx.EVT_LEFT_DCLICK, self.on_ldclick) ## Remove for Alpha ##
440 self.temp_wnd.load_tree(settings.get("gametree")) 440 self.temp_wnd.load_tree(settings.get("gametree"))
441 self.do_tree.Show() 441 self.do_tree.Show()
442
443 def get_grid_ref(self, obj, complete):
444 self.temp_wnd.Freeze()
445 self.grid_ref = complete
446 self.mini_grid = wx.Frame(self, -1, 'Mini Grid')
447 self.temp_grid = obj.get_use_panel(self.mini_grid)
448 self.temp_grid.grid.Bind(wx.grid.EVT_GRID_CELL_LEFT_DCLICK, self.on_grid_ldclick)
449 self.mini_grid.Show()
450
451 def on_grid_ldclick(self, evt):
452 complete = self.grid_ref
453 row = str(evt.GetRow()+1)
454 col = str(evt.GetCol()+1)
455 complete = complete[:len(complete)-2] + '::'+'('+row+','+col+')'+complete[len(complete)-2:]
456 self.value_entry.AppendText(complete); self.reload_options()
442 457
443 def on_ldclick(self, evt): 458 def on_ldclick(self, evt):
444 self.rename_flag = 0 459 self.rename_flag = 0
445 pt = evt.GetPosition() 460 pt = evt.GetPosition()
446 (item, flag) = self.temp_wnd.HitTest(pt) 461 (item, flag) = self.temp_wnd.HitTest(pt)
471 del end[0], start[0] 486 del end[0], start[0]
472 if len(start) == 0 or len(end) == 0: break 487 if len(start) == 0 or len(end) == 0: break
473 complete = "!!" 488 complete = "!!"
474 for e in end: complete += e +'::' 489 for e in end: complete += e +'::'
475 complete = complete + obj.xml.get('name') + '!!' 490 complete = complete + obj.xml.get('name') + '!!'
476 if do != 'None': self.value_entry.AppendText(complete); self.reload_options() 491 if do != 'None':
492 if obj.xml.get('class') == 'rpg_grid_handler':
493 self.get_grid_ref(obj, complete)
494 else: self.value_entry.AppendText(complete); self.reload_options()
477 self.do_tree.Destroy() 495 self.do_tree.Destroy()
478 if do == 'None': 496 if do == 'None':
479 wx.MessageBox('Invalid Reference', 'Error') 497 wx.MessageBox('Invalid Reference', 'Error')
480 ##### ##### 498 ##### #####
481 499