Mercurial > traipse_dev
comparison orpg/dieroller/base.py @ 212:13054be69834 beta
Traipse Beta 'OpenRPG' {100428-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
author | sirebral |
---|---|
date | Wed, 28 Apr 2010 08:08:09 -0500 |
parents | dcae32e219f1 |
children | 56c1f2729413 |
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194:44ef45e77880 | 212:13054be69834 |
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124 # methods overloaded above. | 124 # methods overloaded above. |
125 if type(other) == type(3) or type(other) == type(3.0): return cmp(self.sum(), other) | 125 if type(other) == type(3) or type(other) == type(3.0): return cmp(self.sum(), other) |
126 elif hasattr(other,"sum"): return cmp(self.sum(), other.sum()) | 126 elif hasattr(other,"sum"): return cmp(self.sum(), other.sum()) |
127 else: return UserList.UserList.__cmp__(self,other) | 127 else: return UserList.UserList.__cmp__(self,other) |
128 | 128 |
129 | |
130 def __rcmp__(self,other): | 129 def __rcmp__(self,other): |
131 return self.__cmp__(other) | 130 return self.__cmp__(other) |
132 | 131 |
133 def __add__(self,other): | 132 def __add__(self,other): |
134 mycopy = copy.deepcopy(self) | 133 mycopy = copy.deepcopy(self) |
228 return result | 227 return result |
229 | 228 |
230 ### di class to handle actual dice | 229 ### di class to handle actual dice |
231 | 230 |
232 class di: | 231 class di: |
233 def __init__(self,sides,min=1): | 232 def __init__(self, sides, min=1): |
234 self.sides = sides | 233 self.sides = sides |
235 self.history = None | 234 self.history = None |
236 self.value = None | 235 self.value = None |
237 self.target = None | 236 self.target = None |
238 self.roll(min) | 237 self.roll(min) |
261 if len(self.history) > 1: return str(self.history) | 260 if len(self.history) > 1: return str(self.history) |
262 else: return str(self.value) | 261 else: return str(self.value) |
263 | 262 |
264 def __int__(self): | 263 def __int__(self): |
265 return self.value | 264 return self.value |
266 | |
267 | 265 |
268 def __lt__(self,other): | 266 def __lt__(self,other): |
269 if type(other) == type(3) or type(other) == type(3.0): return self.value < other | 267 if type(other) == type(3) or type(other) == type(3.0): return self.value < other |
270 elif hasattr(other,"value"): return self.value < other.value | 268 elif hasattr(other,"value"): return self.value < other.value |
271 else: return self < other | 269 else: return self < other |