Mercurial > traipse_dev
comparison orpg/networking/mplay_server.py @ 183:0d9b746b5751 beta
Traipse Beta 'OpenRPG' {100115-00}
Traipse is a distribution of OpenRPG that is designed to be easy to
setup and go. Traipse also makes it easy for developers to work on code
without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy'
and adds fixes to the code. 'Ornery-Orc's main goal is to offer more
advanced features and enhance the productivity of the user.
Update Summary (Beta)
New Features:
Added Bookmarks
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from
FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
New TrueDebug Class in orpg_log (See documentation for usage)
Portable Mercurial
Tip of the Day added, from Core and community
New Reference Syntax added for custom PC sheets
New Child Reference for gametree
New Parent Reference for gametree
New Gametree Recursion method, mapping, context sensitivity, and
effeciency..
New Features node with bonus nodes and Node Referencing help added
Dieroller structure from Core
New DieRoller portability for odd Dice
Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)]
New 'Mythos' System die roller added
Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)].
Included for Mythos roller also
New Warhammer FRPG Die Roller (Special thanks to Puu-san for the
support)
New EZ_Tree Reference system. Push a button, Traipse the tree, get a
reference (Beta!)
Fixes:
Fix to Text based Server
Fix to Remote Admin Commands
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Fix to Map from gametree not showing to all clients
Fix to gametree about menus
Fix to Password Manager check on startup
Fix to PC Sheets from tool nodes. They now use the tabber_panel
Fix to Whiteboard ID to prevent random line or text deleting.
Fixes to Server, Remote Server, and Server GUI
Fix to Update Manager; cleaner clode for saved repositories
Fixes made to Settings Panel and now reactive settings when Ok is
pressed
Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of
a Splice
Fix to Use panel of Forms and Tabbers. Now longer enters design mode
Fix made Image Fetching. New fetching image and new failed image
Modified ID's to prevent non updated clients from ruining the fix.
default_manifest.xml renamed to default_upmana.xml
author | sirebral |
---|---|
date | Fri, 15 Jan 2010 23:01:42 -0600 |
parents | 6081bdc2b8d5 |
children | dcae32e219f1 |
comparison
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172:8834425a85b0 | 183:0d9b746b5751 |
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2143 for k in keys: self.del_player(k, str(group)) | 2143 for k in keys: self.del_player(k, str(group)) |
2144 self.check_group("0", str(group)) | 2144 self.check_group("0", str(group)) |
2145 except: pass | 2145 except: pass |
2146 | 2146 |
2147 def send(self,msg,player,group): | 2147 def send(self,msg,player,group): |
2148 debug(msg) | |
2148 self.players[player].send(msg,player,group) | 2149 self.players[player].send(msg,player,group) |
2149 | 2150 |
2150 def send_to_all(self,from_id,data): | 2151 def send_to_all(self,from_id,data): |
2151 try: | 2152 try: |
2152 self.p_lock.acquire() | 2153 self.p_lock.acquire() |
2157 except Exception, e: | 2158 except Exception, e: |
2158 traceback.print_exc() | 2159 traceback.print_exc() |
2159 self.log_msg("Exception: send_to_all(): " + str(e)) | 2160 self.log_msg("Exception: send_to_all(): " + str(e)) |
2160 | 2161 |
2161 def send_to_group(self, from_id, group_id, data): | 2162 def send_to_group(self, from_id, group_id, data): |
2162 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"'><font color='#FF0000'>" + data + "</font>") | 2163 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"' /><font color='#FF0000'>" + data + "</font>") |
2163 data = ServerPlugins.postParseIncoming(data) #Function breaks here. | 2164 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
2165 debug(data) | |
2164 try: | 2166 try: |
2165 self.p_lock.acquire() | 2167 self.p_lock.acquire() |
2166 keys = self.groups[group_id].get_player_ids() | 2168 keys = self.groups[group_id].get_player_ids() |
2167 self.p_lock.release() | 2169 self.p_lock.release() |
2168 for k in keys: | 2170 for k in keys: |
2518 try: | 2520 try: |
2519 keys = self.groups.keys() | 2521 keys = self.groups.keys() |
2520 keys.sort(id_compare) | 2522 keys.sort(id_compare) |
2521 for k in keys: | 2523 for k in keys: |
2522 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" | 2524 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" |
2523 groutstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" | 2525 groupstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" |
2524 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" | 2526 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" |
2525 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" | 2527 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" |
2526 pl += groupstring | 2528 pl += groupstring |
2527 ids = self.groups[k].get_player_ids() | 2529 ids = self.groups[k].get_player_ids() |
2528 ids.sort(id_compare) | 2530 ids.sort(id_compare) |