Mercurial > traipse_dev
annotate plugins/xxchatnotify.py @ 248:1df5912db00c beta tip
Traipse Beta 'OpenRPG' {101205-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
New ShapeShifter PC Sheet
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Update to location.py, allows for more portable references when starting Traipse
Update to the Features node
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to Server, removing wxPython dependencies where not needed
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
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date | Sun, 05 Dec 2010 10:53:30 -0600 |
parents | 6debef714365 |
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rev | line source |
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0
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1 import os |
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2 import orpg.pluginhandler |
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3 import wx |
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4 from orpg.orpgCore import * |
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5 |
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6 class Plugin(orpg.pluginhandler.PluginHandler): #Attempting to pass the orpgFrame so that we can Bind events, not working. |
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7 def __init__(self, plugindb, parent): |
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8 orpg.pluginhandler.PluginHandler.__init__(self, plugindb, parent) |
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9 |
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10 # The Following code should be edited to contain the proper information |
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11 self.name = 'Chat Notification' |
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12 self.author = 'Dj Gilcrease' |
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13 self.help = 'This plugin with either play a sound when a new chat message comes in, flash the taskbar or both' |
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14 |
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15 def plugin_menu(self): |
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16 #Plugin Menu |
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17 self.menu = wx.Menu() |
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18 self.notifyToggle = self.menu.AppendCheckItem(wx.ID_ANY, 'On') |
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19 self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyToggle) |
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20 |
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21 notify = wx.Menu() |
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22 self.notifyBeep = notify.AppendRadioItem(wx.ID_ANY, 'Beep') |
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23 self.notifyFlash = notify.AppendRadioItem(wx.ID_ANY, 'Flash') |
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24 self.notifyBoth = notify.AppendRadioItem(wx.ID_ANY, 'Both') |
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25 self.menu.AppendMenu(wx.ID_ANY, 'Notify', notify) |
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26 self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBeep) |
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27 self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyFlash) |
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28 self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyBoth) |
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29 |
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30 notifyType = wx.Menu() |
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31 self.notifyAll = notifyType.AppendRadioItem(wx.ID_ANY, 'All') |
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32 self.notifyWhisper = notifyType.AppendRadioItem(wx.ID_ANY, 'Whisper') |
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33 self.menu.AppendMenu(wx.ID_ANY, 'Type', notifyType) |
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34 self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyAll) |
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35 self.topframe.Bind(wx.EVT_MENU, self.on_settings, self.notifyWhisper) |
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36 |
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37 def on_settings(self, evt): |
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38 if self.notifyToggle.IsChecked() == False: |
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39 self.notify = 'Off' |
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40 self.plugindb.SetString('xxchatnotify', 'notify', self.notify) |
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41 return |
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42 if self.notifyBeep.IsChecked() == True: |
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43 self.notify ='beep' |
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44 elif self.notifyFlash.IsChecked() == True: |
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45 self.notify = 'flash' |
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46 elif self.notifyBoth.IsChecked() == True: |
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47 self.notify = 'both' |
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48 if self.notifyAll.IsChecked() == True: |
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49 self.type = 'all' |
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50 elif self.notifyWhisper.IsChecked() == True: |
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51 self.type = 'whisper' |
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52 self.plugindb.SetString('xxchatnotify', 'notify', self.notify) |
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53 self.plugindb.SetString('xxchatnotify', 'type', self.type) |
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54 |
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55 |
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56 def plugin_enabled(self): |
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57 self.plugin_addcommand('/notify', self.on_notify, 'beep | flash | both | off | type all|whisper | clearsound | lsound soundfile [Local Sound Files only] | rsound http://to.sound.file [Remote Sound Files only] - This command turns on the chat notification. You can use sound files and flash by issuing /notify both') |
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58 self.notify = self.plugindb.GetString('xxchatnotify', 'notify', string) or 'off' |
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59 self.type = self.plugindb.GetString('xxchatnotify', 'type', string) or 'beep' |
66 | 60 self.mainframe = component.get('frame') |
61 self.sound_player = component.get('sound') | |
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62 self.soundloc = self.plugindb.GetString('xxchatnotify', 'soundloc', 'local') |
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63 self.soundfile = self.plugindb.GetString('xxchatnotify', 'soundfile', 'None') |
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64 self.chat_settings() |
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65 |
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66 def chat_settings(self): |
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67 self.notifyToggle.Check(True) |
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68 if self.notify == 'beep': |
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69 self.notifyBeep.Check(True) |
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70 elif self.notify == 'flash': |
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71 self.notifyFlash.Check(True) |
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72 elif self.notify == 'both': |
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73 self.notifyBoth.Check(True) |
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74 else: |
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75 self.notifyToggle.Check(False) |
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76 if self.type == 'all': |
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77 self.notifyAll.Check(True) |
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78 elif self.type == 'whisper': |
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79 self.notifyWhisper.Check(True) |
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80 |
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81 def plugin_disabled(self): |
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82 self.plugin_removecmd('/notify') |
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83 |
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84 def on_notify(self, cmdargs): |
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85 args = cmdargs.split(None, 2) |
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86 |
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87 if len(args) == 0: |
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88 self.chat.InfoPost('You must specify if you want it to beep, flash, both or be turned off or specify if you want to be notified for all messages or just whispers') |
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89 |
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90 if args[0] == 'type': |
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91 self.type = args[1] |
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92 self.plugindb.SetString('xxchatnotify', 'type', self.type) |
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93 self.chat.InfoPost('Setting Notification on Message type to ' + args[1]) |
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94 self.chat_settings() |
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95 return |
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96 elif args[0] == 'lsound': |
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97 self.soundloc = 'local' |
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98 self.soundfile = orpg.dirpath.dir_struct['plugins'] + args[1] |
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99 self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) |
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100 self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) |
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101 self.chat.InfoPost('Setting Sound file to ' + self.soundfile) |
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102 self.notify = 'beep' |
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103 return |
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104 elif args[0] == 'rsound': |
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105 self.soundloc = 'remote' |
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106 self.soundfile = args[1] |
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107 self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) |
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108 self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) |
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109 self.chat.InfoPost('Setting Sound file to ' + self.soundfile) |
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110 self.notify = 'beep' |
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111 return |
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112 elif args[0] == 'clearsound': |
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113 self.soundloc = 'local' |
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114 self.soundfile = 'None' |
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115 self.plugindb.SetString('xxchatnotify', 'soundfile', self.soundfile) |
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116 self.plugindb.GetString('xxchatnotify', 'soundloc', self.soundloc) |
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117 self.chat.InfoPost('Clearing Sound file') |
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118 self.notify = 'off' |
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119 return |
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120 |
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121 |
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122 self.notify = args[0] |
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123 self.plugindb.SetString('xxchatnotify', 'notify', self.notify) |
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124 self.chat.InfoPost('Setting Notification type to ' + args[0]) |
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125 self.chat_settings() |
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126 |
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127 |
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128 def plugin_incoming_msg(self, text, type, name, player): |
193 | 129 if not self.topframe.IsActive(): |
130 if (self.notify == 'beep' or self.notify == 'both') and (self.type == 'all' or type == 2): | |
131 if self.soundfile == 'None': | |
132 wx.CallAfter(wx.Bell) | |
133 wx.CallAfter(wx.Bell) | |
134 else: | |
135 wx.CallAfter(self.sound_player.play, self.soundfile, self.soundloc) | |
136 if (self.notify == 'flash' or self.notify == 'both') and (self.type == 'all' or type == 2): | |
137 wx.CallAfter(self.mainframe.RequestUserAttention) | |
0
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138 return text, type, name |
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139 |
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140 |