Mercurial > traipse_dev
annotate orpg/tools/predTextCtrl.py @ 248:1df5912db00c beta tip
Traipse Beta 'OpenRPG' {101205-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
New ShapeShifter PC Sheet
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Update to location.py, allows for more portable references when starting Traipse
Update to the Features node
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to Server, removing wxPython dependencies where not needed
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
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date | Sun, 05 Dec 2010 10:53:30 -0600 |
parents | dd9eeaa22d14 |
children |
rev | line source |
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0
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1 # Copyright (C) 2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: predTextCtrl.py |
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21 # Author: Andrew Bennett |
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22 # Maintainer: Andrew Bennett |
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23 # Version: $id:$ |
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24 # |
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25 # Description: This file contains an extension to the wxPython wx.TextCtrl that provides predictive word completion |
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26 # based on a word file loaded at instantiation. Also, it learns new words as you type, dynamically |
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27 # adjusting a weight for each word based on how often you type it. |
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28 # |
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29 |
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30 ## |
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31 ## Module Loading |
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32 ## |
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33 |
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34 import string |
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35 from orpg.orpg_windows import * |
135 | 36 import wx #wx.SystemSettings.GetMetric(wx.SYS_VSCROLL_X) |
59
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37 from wx.lib.expando import ExpandoTextCtrl |
135 | 38 from orpg.tools.orpg_log import logger, debug |
0
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39 |
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40 # This line added to test CVS commit |
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41 |
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42 ## |
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43 ## Class Definitions |
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44 ## |
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45 |
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46 # This class implements a tree node that represents a letter |
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47 # |
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48 # Defines: |
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49 # __init__(self,filename) |
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50 # |
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51 class Letter: |
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52 def __init__(self,asciiCharIn,parentNodeIn): |
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53 self.asciiChar = asciiCharIn # should be an ASCII char |
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54 self.parentNode = parentNodeIn # should be ref to a class Letter |
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55 self.priority = 0 # should be an int |
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56 self.mostCommon = self # should be a ref to a class Letter |
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57 self.children = {} # should be a ref to a dictionary of class Letter |
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58 |
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59 def __str__(self): |
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60 return self.asciiChar |
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61 |
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62 |
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63 class LetterTreeClass(object): |
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64 |
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65 def __init__(self, singletonKey): |
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66 if not isinstance(singletonKey, _SingletonKey): |
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67 raise invalid_argument(_("Use LetterTree() to get access to singleton")) |
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68 |
184 | 69 self.rootNode = Letter("",None) |
70 self.rootNode.children = {} | |
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71 |
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72 def updateMostCommon(self, target): |
184 | 73 prev = target.parentNode |
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74 while prev: |
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75 if prev.mostCommon is None: |
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76 prev.mostCommon = target |
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77 else: |
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78 if target.priority > prev.mostCommon.priority: |
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79 prev.mostCommon = target |
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80 prev = prev.parentNode |
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81 |
184 | 82 def setWord(self,wordText,priority = 1,sumFlag = 0): |
83 cur = self.rootNode | |
84 for ch in wordText: | |
85 if cur.children.has_key(ch): | |
86 cur = cur.children[ch] | |
87 else: | |
88 newLetter = Letter(ch,cur) | |
89 if cur is self.rootNode: | |
90 newLetter.parentNode = None | |
91 cur.children[ch] = newLetter | |
92 cur = newLetter | |
93 if sumFlag: cur.priority += priority | |
94 else: cur.priority = priority | |
95 self.updateMostCommon(cur) | |
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96 |
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97 def addWord(self,wordText): |
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98 self.setWord(wordText,priority = 1) |
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99 |
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100 def incWord(self,wordText): |
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101 self.setWord(wordText,priority = 1, sumFlag = 1) |
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102 |
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103 def setWordPriority(self,wordText,priority): |
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104 self.setWord(wordText,priority = priority) |
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105 |
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106 |
184 | 107 def findWordNode(self,wordText): |
108 cur = self.rootNode | |
109 for ch in wordText: | |
110 if cur.children.has_key(ch): | |
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111 cur = cur.children[ch] |
184 | 112 else: return None |
113 return cur | |
135 | 114 |
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115 def findWordPriority(self,wordText): |
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116 |
184 | 117 cur = self.findWordNode(wordText) |
118 if cur: return cur.priority | |
119 else: return 0 | |
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120 |
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121 def printTree(self, current=None): |
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122 letters = [] |
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123 if current is None: |
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124 current = self.rootNode |
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125 for l, letter in current.children.iteritems(): |
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126 letters.append(str(letter)) |
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127 if letter.children != {}: |
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128 m = self.printTree(letter) |
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129 letters.append(m) |
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130 return letters |
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131 |
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132 def getPrediction(self,k,cur): |
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133 |
184 | 134 if cur.children.has_key(k) : |
135 cur = cur.children[k] | |
185 | 136 backtrace = cur.mostCommon |
137 returnText = '' | |
184 | 138 while cur is not backtrace: |
139 returnText = backtrace.asciiChar + returnText | |
140 backtrace = backtrace.parentNode | |
141 return returnText | |
142 else: | |
143 return "" | |
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144 |
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145 |
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146 class _SingletonKey(object): |
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147 def __new__(cls, *args, **kwargs): |
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148 if not hasattr(cls, '_inst'): |
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149 cls._inst = super(_SingletonKey, cls).__new__(cls, *args, **kwargs) |
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150 return cls._inst |
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151 |
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152 __key = _SingletonKey() |
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153 LetterTree = LetterTreeClass(__key) |
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154 |
184 | 155 |
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156 class predTextCtrl(ExpandoTextCtrl): |
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157 |
183 | 158 def __init__(self, parent, id = -1, value = "", size = (30,30), style = 0, name = "text", keyHook = None, validator=None): |
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159 if validator: |
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160 ExpandoTextCtrl.__init__(self, parent, id=id, value=value, size=size, style=style, name=name, validator=validator ) |
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161 else: |
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162 ExpandoTextCtrl.__init__(self, parent, id=id, value=value, size=size, style=style, name=name) |
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163 |
183 | 164 |
184 | 165 self.tree = LetterTree |
166 self.parent = parent | |
167 self.cur = self.tree.rootNode | |
168 self.keyHook = keyHook | |
135 | 169 ExpandoTextCtrl._wrapLine = self._wrapLine |
170 | |
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171 |
135 | 172 def _wrapLine(self, line, dc, width): |
173 pte = dc.GetPartialTextExtents(line) | |
174 width -= wx.SystemSettings.GetMetric(wx.SYS_VSCROLL_X) | |
175 idx = 0 | |
176 start = 0 | |
177 count = 0 | |
178 spc = -1 | |
179 while idx < len(pte): | |
144 | 180 if line[idx] == ' ': spc = idx |
135 | 181 if pte[idx] - start > width: |
182 count += 1 | |
183 if spc != -1: | |
184 idx = spc + 1 | |
185 spc = -1 | |
186 start = pte[idx] | |
187 else: | |
188 idx += 1 | |
189 return count | |
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190 |
135 | 191 def findWord(self, insert, st): |
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192 begin = 0 |
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193 for offset in range(insert - 1): |
171 | 194 if st[-(offset + 2)] not in string.ascii_letters: |
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195 begin = insert - (offset + 1) |
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196 break |
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197 return st[begin:insert] |
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198 |
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199 def OnChar(self,event): |
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200 |
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201 if(self.keyHook): |
184 | 202 if self.keyHook(event) == 1: |
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203 self.parent.OnChar(event) |
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204 return |
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205 asciiKey = "" |
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206 if (event.GetKeyCode() < 256) and (event.GetKeyCode() > 19): |
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207 asciiKey = chr(event.GetKeyCode()) |
184 | 208 if asciiKey == "": |
209 if event.GetKeyCode() == wx.WXK_TAB: | |
210 fromPos = toPos = 0 | |
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211 (fromPos,toPos) = self.GetSelection() |
184 | 212 if (toPos - fromPos) == 0: |
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213 self.parent.OnChar(event) |
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214 return |
184 | 215 else: |
216 self.SetInsertionPoint(toPos) | |
217 self.SetSelection(toPos,toPos) | |
218 return | |
94 | 219 |
184 | 220 elif event.GetKeyCode() == wx.WXK_RETURN: |
221 st = self.GetValue() | |
222 newSt = "" | |
223 (startSel,endSel) = self.GetSelection() | |
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224 self.Remove( startSel, endSel ) |
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225 st = string.strip( self.GetValue() ) |
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226 for ch in st: |
171 | 227 if ch not in string.ascii_letters: |
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228 newSt += " " |
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229 else: |
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230 newSt += ch |
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231 for aWord in string.split(newSt): |
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232 self.tree.incWord(string.lower(aWord)) |
184 | 233 self.parent.OnChar(event) |
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234 return |
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235 |
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236 elif event.GetKeyCode() == wx.WXK_RIGHT: |
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237 (startSel,endSel) = self.GetSelection() |
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238 self.SetInsertionPoint(endSel) |
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239 self.parent.OnChar(event) |
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240 return |
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241 |
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242 elif event.GetKeyCode() == wx.WXK_LEFT: |
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243 (startSel,endSel) = self.GetSelection() |
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244 self.SetInsertionPoint(startSel) |
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245 self.parent.OnChar(event) |
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246 return |
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247 else: |
184 | 248 |
249 self.parent.OnChar(event) | |
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250 return |
171 | 251 elif asciiKey in string.ascii_letters: |
184 | 252 (startSel,endSel) = self.GetSelection() |
253 st = self.GetValue() | |
254 front = st[:startSel] | |
255 back = st[endSel:] | |
256 st = front + asciiKey + back | |
257 insert = startSel + 1 | |
258 curWord = "" | |
259 if (len(back) == 0) or (back[0] not in string.ascii_letters): | |
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260 |
184 | 261 curWord = self.findWord(insert,front + asciiKey) |
262 else: | |
263 self.parent.OnChar(event) | |
264 return | |
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265 |
184 | 266 if curWord == "": |
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267 self.parent.OnChar(event) |
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268 return |
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269 |
184 | 270 self.cur = self.tree.findWordNode(string.lower(curWord[:-1])) |
271 if self.cur is None: | |
272 self.parent.OnChar(event) | |
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273 return |
184 | 274 predictText = self.tree.getPrediction(string.lower(asciiKey),self.cur) |
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275 |
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276 if predictText == "": |
184 | 277 self.parent.OnChar(event) |
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278 return |
184 | 279 front = st[:insert] |
280 back = st[insert:] | |
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281 |
184 | 282 st = front + predictText + back |
283 self.SetValue(st) | |
284 self.SetInsertionPoint(insert) | |
285 self.SetSelection(insert,insert+len(predictText)) | |
286 return | |
287 else: | |
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288 |
184 | 289 self.parent.OnChar(event) |
290 return | |
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291 |