Mercurial > traipse_dev
annotate orpg/mapper/background.py @ 248:1df5912db00c beta tip
Traipse Beta 'OpenRPG' {101205-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Closed)
New Features:
New to Map, can re-order Grid, Miniatures, and Whiteboard layer draw order
New to Server GUI, can now clear log
New Earthdawn Dieroller
New IronClaw roller, sheet, and image
New ShapeShifter PC Sheet
Updates:
Update to Warhammer PC Sheet. Rollers set as macros. Should work with little maintanence.
Update to Browser Server window. Display rooms with ' " & cleaner
Update to Server. Handles ' " & cleaner
Update to Dieroller. Cleaner, more effecient expression system
Update to Hidden Die plugin, allows for non standard dice rolls
Update to location.py, allows for more portable references when starting Traipse
Update to the Features node
Fixes:
Fix to InterParse that was causing an Infernal Loop with Namespace Internal
Fix to XML data, removed old Minidom and switched to Element Tree
Fix to Server that was causing eternal attempt to find a Server ID, in Register Rooms thread
Fix to Server, removing wxPython dependencies where not needed
Fix to metaservers.xml file not being created
Fix to Single and Double quotes in Whiteboard text
Fix to Background images not showing when using the Image Server
Fix to Duplicate chat names appearing
Fix to Server GUI's logging output
Fix to FNB.COLORFUL_TABS bug
Fix to Gametree for XSLT Sheets
Fix to Gametree for locating gametree files
Fix to Send to Chat from Gametree
Fix to Gametree, renaming and remapping operates correctly
Fix to aliaslib, prevents error caused when SafeHTML is sent None
author | sirebral |
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date | Sun, 05 Dec 2010 10:53:30 -0600 |
parents | 9230a33defd9 |
children |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: background.py |
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21 # Author: Chris Davis |
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22 # Maintainer: |
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23 # Version: |
184 | 24 # $Id: background.py,v Traipse 'Ornery-Orc' prof.ebral Exp $ |
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25 # |
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26 # Description: This file contains some of the basic definitions for the chat |
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27 # utilities in the orpg project. |
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28 # |
184 | 29 __version__ = "$Id: background.py,v Traipse 'Ornery-Orc' prof.ebral Exp $" |
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30 |
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31 from base import * |
152 | 32 import thread, urllib, os.path, time, mimetypes |
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33 |
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34 from orpg.orpgCore import component |
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35 from orpg.tools.orpg_log import logger |
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36 from orpg.tools.orpg_settings import settings |
212 | 37 from xml.etree.ElementTree import fromstring |
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38 |
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39 ##----------------------------- |
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40 ## background layer |
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41 ##----------------------------- |
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42 |
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43 BG_NONE = 0 |
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44 BG_TEXTURE = 1 |
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45 BG_IMAGE = 2 |
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46 BG_COLOR = 3 |
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47 |
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48 class layer_back_ground(layer_base): |
140 | 49 |
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50 def __init__(self, canvas): |
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51 self.canvas = canvas |
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52 self.log = component.get('log') |
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53 layer_base.__init__(self) |
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54 self.canvas = canvas |
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55 self.r_h = RGBHex() |
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56 self.clear() |
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57 |
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58 def error_loading_image(self, image): |
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59 msg = "Unable to load image:" + `image` |
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60 dlg = wx.MessageDialog(self.canvas,msg,'File not Found',wx.ICON_EXCLAMATION) |
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61 dlg.ShowModal() |
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62 dlg.Destroy() |
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63 |
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64 def clear(self): |
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65 self.type = BG_NONE |
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66 self.bg_bmp = None |
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67 self.bg_color = None |
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68 self.img_path = None |
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69 self.local = False |
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70 self.localPath = '' |
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71 self.localTime = -1 |
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72 self.isUpdated = True |
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73 |
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74 def get_type(self): |
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75 return self.type |
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76 |
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77 def get_img_path(self): |
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78 if self.img_path: return self.img_path |
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79 else: return "" |
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80 |
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81 def get_color(self): |
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82 hexcolor = "#FFFFFF" |
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83 if self.bg_color: |
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84 (red,green,blue) = self.bg_color.Get() |
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85 hexcolor = self.r_h.hexstring(red, green, blue) |
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86 return hexcolor |
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87 |
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88 def set_texture(self, path): |
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89 self.isUpdated = True |
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90 self.type = BG_TEXTURE |
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91 if self.img_path != path: |
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92 try: |
140 | 93 self.bg_bmp = ImageHandler.load(path, "texture", 0).ConvertToBitmap() |
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94 if self.bg_bmp == None: |
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95 logger.general("Invalid image type!") |
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96 raise Exception, "Invalid image type!" |
20 | 97 except: self.error_loading_image(path) |
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98 self.img_path = path |
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99 |
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100 def set_image(self, path, scale): |
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101 self.isUpdated = True |
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102 self.type = BG_IMAGE |
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103 if self.img_path != path: |
140 | 104 self.bg_bmp = ImageHandler.load(path, "background", 0).ConvertToBitmap() |
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105 try: |
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106 if self.bg_bmp == None: |
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107 logger.general("Invalid image type!") |
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108 raise Exception, "Invalid image type!" |
20 | 109 except: self.error_loading_image(path) |
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110 self.img_path = path |
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111 return (self.bg_bmp.GetWidth(),self.bg_bmp.GetHeight()) |
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112 |
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113 def set_color(self, color): |
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114 self.isUpdated = True |
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115 self.type = BG_COLOR |
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116 (r,g,b) = color.Get() |
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117 self.bg_color = cmpColour(r,g,b) |
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118 self.canvas.SetBackgroundColour(self.bg_color) |
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119 |
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120 def layerDraw(self, dc, scale, topleft, size): |
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121 if self.bg_bmp == None or not self.bg_bmp.Ok() or ((self.type != BG_TEXTURE) and (self.type != BG_IMAGE)): |
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122 return False |
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123 dc2 = wx.MemoryDC() |
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124 dc2.SelectObject(self.bg_bmp) |
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125 topLeft = [int(topleft[0]/scale), int(topleft[1]/scale)] |
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126 topRight = [int((topleft[0]+size[0]+1)/scale)+1, int((topleft[1]+size[1]+1)/scale)+1] |
20 | 127 if (topRight[0] > self.canvas.size[0]): topRight[0] = self.canvas.size[0] |
128 if (topRight[1] > self.canvas.size[1]): topRight[1] = self.canvas.size[1] | |
0
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129 bmpW = self.bg_bmp.GetWidth() |
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130 bmpH = self.bg_bmp.GetHeight() |
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131 if self.type == BG_TEXTURE: |
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132 x = (topLeft[0]/bmpW)*bmpW |
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133 y1 = int(topLeft[1]/bmpH)*bmpH |
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134 if x < topLeft[0]: |
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135 posx = topLeft[0] |
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136 cl = topLeft[0]-x |
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137 else: |
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138 cl = 0 |
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139 posx = x |
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140 while x < topRight[0]: |
20 | 141 if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] |
142 else: cr = 0 | |
0
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143 y = int(topLeft[1]/bmpH)*bmpH |
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144 if y < topLeft[1]: |
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145 posy = topLeft[1] |
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146 ct = topLeft[1]-y |
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147 else: |
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148 ct = 0 |
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149 posy = y |
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150 while y < topRight[1]: |
20 | 151 if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] |
152 else: cb = 0 | |
0
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153 newW = bmpW-cr-cl |
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154 newH = bmpH-cb-ct |
20 | 155 if newW < 0: newW = 0 |
156 if newH < 0: newH = 0 | |
0
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157 dc.DrawBitmap(self.bg_bmp, posx, posy) |
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158 dc.Blit(posx, posy, newW, newH, dc2, cl, ct) |
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159 ct = 0 |
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160 y = y+bmpH |
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161 posy = y |
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162 cl = 0 |
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163 x = x+bmpW |
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164 posx = x |
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165 elif self.type == BG_IMAGE: |
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166 x = 0 |
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167 y = 0 |
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168 if x < topLeft[0]: |
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169 posx = topLeft[0] |
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170 cl = topLeft[0]-x |
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171 else: |
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172 cl = 0 |
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173 posx = x |
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174 if y < topLeft[1]: |
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175 posy = topLeft[1] |
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176 ct = topLeft[1]-y |
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177 else: |
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178 ct = 0 |
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179 posy = y |
20 | 180 if x+bmpW > topRight[0]: cr = x+bmpW-topRight[0] |
181 else: cr = 0 | |
182 if y+bmpH > topRight[1]: cb = y+bmpH-topRight[1] | |
183 else: cb = 0 | |
0
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184 newW = bmpW-cr-cl |
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185 newH = bmpH-cb-ct |
20 | 186 if newW < 0: newW = 0 |
187 if newH < 0: newH = 0 | |
0
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188 dc.DrawBitmap(self.bg_bmp, posx, posy) |
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189 dc.Blit(posx, posy, newW, newH, dc2, cl, ct) |
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190 dc2.SelectObject(wx.NullBitmap) |
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191 del dc2 |
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192 return True |
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193 |
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194 def layerToXML(self, action="update"): |
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195 xml_str = "<bg" |
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196 if self.bg_color != None: |
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197 (red,green,blue) = self.bg_color.Get() |
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198 hexcolor = self.r_h.hexstring(red, green, blue) |
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199 xml_str += ' color="' + hexcolor + '"' |
20 | 200 if self.img_path != None: xml_str += ' path="' + urllib.quote(self.img_path).replace('%3A', ':') + '"' |
201 if self.type != None: xml_str += ' type="' + str(self.type) + '"' | |
0
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202 if self.local and self.img_path != None: |
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203 xml_str += ' local="True"' |
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204 xml_str += ' localPath="' + urllib.quote(self.localPath).replace('%3A', ':') + '"' |
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205 xml_str += ' localTime="' + str(self.localTime) + '"' |
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206 xml_str += "/>" |
76
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More clean up. Images now posts a Chat Info post if image doesn't load.
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20
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207 logger.debug(xml_str) |
0
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208 if (action == "update" and self.isUpdated) or action == "new": |
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209 self.isUpdated = False |
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210 return xml_str |
20 | 211 else: return '' |
0
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212 |
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213 def layerTakeDOM(self, xml_dom): |
236 | 214 bg_type = xml_dom.get("type") |
215 urlpath = xml_dom.get('path') | |
216 color = xml_dom.get("color") | |
217 | |
218 if urlpath != None: | |
219 path = urllib.unquote(xml_dom.get("path")) | |
220 logger.debug("path=" + path) | |
221 | |
222 if color != None: | |
223 logger.debug("color=" + color) | |
224 r,g,b = self.r_h.rgb_tuple(color) | |
0
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225 self.set_color(cmpColour(r,g,b)) |
236 | 226 |
227 if bg_type != None: | |
228 logger.debug("type=" + bg_type) | |
229 bg_type = int(xml_dom.get("type")) | |
230 if bg_type == BG_TEXTURE: | |
20 | 231 if path != "": self.set_texture(path) |
236 | 232 elif bg_type == BG_IMAGE: |
20 | 233 if path != "": self.set_image(path, 1) |
236 | 234 elif bg_type == BG_NONE: self.clear() |
235 if xml_dom.get('local') == 'True' and os.path.exists(urllib.unquote(xml_dom.get('localPath'))): | |
236 self.localPath = urllib.unquote(xml_dom.get('localPath')) | |
0
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237 self.local = True |
236 | 238 self.localTime = int(xml_dom.get('localTime')) |
0
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239 if self.localTime-time.time() <= 144000: |
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240 file = open(self.localPath, "rb") |
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241 imgdata = file.read() |
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242 file.close() |
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243 filename = os.path.split(self.localPath) |
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244 (imgtype,j) = mimetypes.guess_type(filename[1]) |
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245 postdata = urllib.urlencode({'filename':filename[1], 'imgdata':imgdata, 'imgtype':imgtype}) |
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246 thread.start_new_thread(self.upload, (postdata, self.localPath, type)) |
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247 |
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248 def upload(self, postdata, filename, type): |
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249 self.lock.acquire() |
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250 if type == 'Image' or type == 'Texture': |
212 | 251 url = settings.get_setting('ImageServerBaseURL') |
0
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252 file = urllib.urlopen(url, postdata) |
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253 recvdata = file.read() |
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254 file.close() |
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255 try: |
212 | 256 xml_dom = fromstring(recvdata) |
257 if xml_dom.tag == 'path': | |
258 path = xml_dom.get('url') | |
0
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259 path = urllib.unquote(path) |
20 | 260 if type == 'Image': self.set_image(path, 1) |
261 else: self.set_texture(path) | |
0
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262 self.localPath = filename |
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263 self.local = True |
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264 self.localTime = time.time() |
212 | 265 else: print xml_dom.get('msg') |
0
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266 except Exception, e: |
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267 print e |
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268 print recvdata |
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269 self.lock.release() |