annotate orpg/dieroller/rollers/gurps.py @ 171:ff48c2741fe7 beta

Traipse Beta 'OpenRPG' {091210-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Added 7th Sea die roller method; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Includes support for Mythos roller. Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and no reactive settings when Ok is pressed.
author sirebral
date Thu, 10 Dec 2009 22:30:40 -0600
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children dcae32e219f1
rev   line source
171
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1 #This program is free software; you can redistribute it and/or
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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2 #modify it under the terms of the GNU General Public License
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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3 #as published by the Free Software Foundation; either version 2
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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4 #of the License, or (at your option) any later version.
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5 #
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6 #This program is distributed in the hope that it will be useful,
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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7 #but WITHOUT ANY WARRANTY; without even the implied warranty of
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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8 #MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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9 #GNU General Public License for more details.
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10 #
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11 #You should have received a copy of the GNU General Public License
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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12 #along with this program; if not, write to the Free Software
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13 #Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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14 # --
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15 #
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16 # File: gurps.py
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17 # Version:
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18 # $Id: gurps.py,v 1.3
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19 #
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20 # Description: Modified Hero System die roller based on DJM and Heroman's Hero
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21 # dieroller
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22 #
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23 # GURPS is a trademark of Steve Jackson Games, and its rules and art are
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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24 # copyrighted by Steve Jackson Games. All rights are reserved by Steve Jackson
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25 # Games. This game aid is the original creation of Naryt with help from Pyrandon
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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26 # and is released for free distribution, and not for resale, under the
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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27 # permissions granted in the Steve Jackson Games Online Policy.
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28 # http://www.sjgames.com/general/online_policy.html
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29 #
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30 # Errors should be reported to rpg@ormonds.net
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31 #
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32 # Changelog:
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33 # V 1.3 2007/03/23 Thomas M. Edwards <tmedwards@motoslave.net>
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34 # Fixed gurpsskill, gurpsdefaultskill, and gurpssupernatural to correctly
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35 # return a normal failure when the roll is 17 and the effective skill is 27+;
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36 # previously, they would erroneously return a critical failure. This fix also
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37 # corrects the less serious issue whereby rolls of 17 and an effective skill
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38 # of 17-26 would report "failure by X" instead of merely "failure", which is
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39 # wrong as the only reason the roll failed was because a 17 was rolled, not
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40 # because the roll exceeded the effective skill.
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41 # V 1.2 29 October 2006, added defaultskill (Rule of 20 [B344]), supernatural
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42 # (Rule of 16 [B349]). The frightcheck roll is now the actual Fright Check
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43 # (with Rule of 14 [B360]) and a lookup oon the Fright Check Table if needed.
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44 # The fightcheckfail roll is the old Fright Check Table lookup.
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45 # Removes the Help roller as it was nothing but trouble, see
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46 # http://openrpg.wrathof.com/repository/GURPS/GURPS_Roller_1.7.xml for help
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47 # in using this roller.
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48 # V 1 Original gurps release 2006/05/28 00:00:00, modified crit_hit, crit_headblow, crit_miss, crit_unarm, spellfail, frightcheck and help_me
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49 # Corrects numerous descriptions
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50 # v.1 original gurps release by Naryt 2005/10/17 16:34:00
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51
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52 from time import time, clock
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53 import random
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54
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55 from std import std
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56 from orpg.dieroller.base import *
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57
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58
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59 __version__ = "$Id: gurps.py,v 1.5 2007/05/06 16:42:55 digitalxero Exp $"
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60
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61 # gurps
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62
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63 class gurps(std):
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64 name = "gurps"
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65
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66 def __init__(self,source=[]):
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67 std.__init__(self,source)
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68
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69 # these methods return new die objects for specific options
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70
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71 # Original msk roll renamed to be easier to understand/remember
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72 def skill(self,skill,mod):
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73 return gurpsskill(self,skill,mod)
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74
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75 def defaultskill(self,stat,defaultlevel,mod):
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76 return gurpsdefaultskill(self,stat,defaultlevel,mod)
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77
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78 def supernatural(self,skill,resistance,mod):
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79 return gurpssupernatural(self,skill,resistance,mod)
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80
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81 def crit_hit(self):
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82 return gurpscrit_hit(self)
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83
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84 def crit_headblow(self):
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85 return gurpscrit_headblow(self)
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86
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87 def crit_miss(self):
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88 return gurpscrit_miss(self)
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89
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90 def crit_unarm(self):
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91 return gurpscrit_unarm(self)
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92
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93 def spellfail(self):
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94 return gurpsspellfail(self)
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95
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96 def frightcheck(self,level,mod):
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97 return gurpsfrightcheck(self,level,mod)
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98
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99 def frightcheckfail(self,mod):
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100 return gurpsfrightcheckfail(self,mod)
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101
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102 die_rollers.register(gurps)
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103
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104 class gurpsskill(std):
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105 def __init__(self,source=[],skill=0,mod=0):
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106 std.__init__(self,source)
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107 self.skill = skill
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108 self.mod = mod
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109
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110 def is_success(self):
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111 return (((self.sum()) <= self.skill+self.mod) and (self.sum() < 17))
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112
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113 def __str__(self):
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114 myStr = "[" + str(self.data[0])
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115 for a in self.data[1:]:
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116 myStr += ","
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117 myStr += str(a)
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118 myStr +="]"
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119 myStr += " = <b>" + str(self.sum()) + "</b>"
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120 myStr += " vs <b>(" + str(self.skill+self.mod) + ")</b>"
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121
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122 Diff = abs((self.skill+self.mod) - self.sum())
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123
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124 if self.is_success():
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125 if self.sum() == 3 or self.sum() == 4:
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126 myStr += " or less <font color='#ff0000'><b>Critical Success!</b></font> [B556]"
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127 elif self.sum() == 5 and (self.skill+self.mod > 14):
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128 myStr += " or less <font color='#ff0000'><b>Critical Success!</b> by " + str(Diff) +" </font> [B556]"
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129 elif self.sum() == 6 and (self.skill+self.mod > 15):
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130 myStr += " or less <font color='#ff0000'><b>Critical Success!</b> by " + str(Diff) +" </font> [B556]"
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131 else:
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132 myStr += " or less <font color='#ff0000'><b>Success!</b> by " + str(Diff) +" </font>"
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133 else:
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134 if self.sum() == 18:
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135 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b></font> [B556]"
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136 # elif self.sum() == 17 and (self.skill+self.mod < 16):
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137 # myStr += " or less <font color='#ff0000'><b>Critical Failure!</b></font> [B556]"
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138 elif self.sum() == 17:
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139 if (self.skill+self.mod) < 16:
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140 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b></font> [B556]"
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141 else:
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142 myStr += " or less <font color='#ff0000'><b>Failure!</b></font> [B556]"
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143 elif Diff > 9:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
144 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b> by " + str(Diff) +" </font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
145 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
146 myStr += " or less <font color='#ff0000'><b>Failure!</b> by " + str(Diff) +" </font>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
147
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
148 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
149
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
150 class gurpsdefaultskill(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
151 def __init__(self,source=[],stat=0,defaultlevel=0,mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
152 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
153 self.stat = stat
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
154 self.defaultlevel = defaultlevel
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
155 self.mod = mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
156
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
157 def is_success(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
158 if self.stat < 21:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
159 intSkillVal = self.stat + self.defaultlevel + self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
160 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
161 intSkillVal = 20 + self.defaultlevel + self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
162 return (((self.sum()) <= intSkillVal) and (self.sum() < 17))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
163
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
164 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
165 myStr = "[" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
166 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
167 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
168 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
169 myStr +="]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
170 myStr += " = <b>" + str(self.sum()) + "</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
171 strRule = ""
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
172 if self.stat < 21:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
173 intSkillVal = self.stat + self.defaultlevel + self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
174 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
175 intSkillVal = 20 + self.defaultlevel + self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
176 strRule = "<br />Rule of 20 in effect [B173, B344]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
177
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
178 myStr += " vs <b>(" + str(intSkillVal) + ")</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
179
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
180 Diff = abs((intSkillVal) - self.sum())
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
181
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
182 if self.is_success():
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
183 if self.sum() == 3 or self.sum() == 4:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
184 myStr += " or less <font color='#ff0000'><b>Critical Success!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
185 elif self.sum() == 5 and (intSkillVal > 14):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
186 myStr += " or less <font color='#ff0000'><b>Critical Success!</b> by " + str(Diff) +"</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
187 elif self.sum() == 6 and (intSkillVal > 15):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
188 myStr += " or less <font color='#ff0000'><b>Critical Success!</b> by " + str(Diff) +"</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
189 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
190 myStr += " or less <font color='#ff0000'><b>Success!</b> by " + str(Diff) +"</font>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
191 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
192 if self.sum() == 18:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
193 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
194 elif self.sum() == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
195 if intSkillVal < 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
196 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
197 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
198 myStr += " or less <font color='#ff0000'><b>Failure!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
199 elif Diff > 9:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
200 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b> by " + str(Diff) +"</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
201 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
202 myStr += " or less <font color='#ff0000'><b>Failure!</b> by " + str(Diff) +"</font>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
203
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
204 myStr += strRule
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
205 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
206
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
207 class gurpssupernatural(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
208 def __init__(self,source=[],skill=0,resistance=0,mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
209 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
210 self.skill = skill
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
211 self.resistance = resistance
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
212 self.mod = mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
213
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
214 def is_success(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
215 if self.skill+self.mod > 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
216 if self.resistance > 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
217 if self.resistance > self.skill+self.mod:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
218 newSkill = self.skill+self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
219 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
220 newSkill = self.resistance
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
221 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
222 newSkill = 16
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
223 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
224 newSkill = self.skill+self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
225 return (((self.sum()) <= newSkill) and (self.sum() < 17))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
226
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
227 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
228 myStr = "[" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
229 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
230 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
231 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
232 myStr +="]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
233 myStr += " = <b>" + str(self.sum()) + "</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
234 strRule = ""
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
235 if self.skill+self.mod > 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
236 if self.resistance > 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
237 if self.resistance > self.skill+self.mod:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
238 newSkill = self.skill+self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
239 strRule = "<br />Rule of 16: Subject's Resistance is higher than skill, no change in skill [B349]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
240 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
241 newSkill = self.resistance
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
242 strRule = "<br />Rule of 16: Effective skill limited by subject's Resistance [B349]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
243 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
244 newSkill = 16
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
245 strRule = "<br />Rule of 16: Effective skill limited to 16 [B349]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
246 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
247 newSkill = self.skill+self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
248 myStr += " vs <b>(" + str(newSkill) + ")</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
249
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
250 Diff = abs((newSkill) - self.sum())
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
251
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
252 if self.is_success():
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
253 if self.sum() == 3 or self.sum() == 4:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
254 myStr += " or less <font color='#ff0000'><b>Critical Success!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
255 elif self.sum() == 5 and (newSkill > 14):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
256 myStr += " or less <font color='#ff0000'><b>Critical Success!</b> by " + str(Diff) +" </font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
257 elif self.sum() == 6 and (newSkill > 15):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
258 myStr += " or less <font color='#ff0000'><b>Critical Success!</b> by " + str(Diff) +" </font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
259 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
260 myStr += " or less <font color='#ff0000'><b>Success!</b> by " + str(Diff) +" </font>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
261 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
262 if self.sum() == 18:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
263 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
264 elif self.sum() == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
265 if newSkill < 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
266 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
267 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
268 myStr += " or less <font color='#ff0000'><b>Failure!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
269 elif Diff > 9:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
270 myStr += " or less <font color='#ff0000'><b>Critical Failure!</b> by " + str(Diff) +" </font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
271 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
272 myStr += " or less <font color='#ff0000'><b>Failure!</b> by " + str(Diff) +" </font>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
273
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
274 myStr += strRule
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
275 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
276
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
277 class gurpscrit_hit(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
278 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
279 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
280
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
281 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
282 myStr = "[" + str(self.data[0]) #Variable myStr holds text and first we put a [ into it and then adds the first die rolled
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
283 for a in self.data[1:]: #This is a for loop. It will do the next two lines of code for every die (except the first die which we handled in the line above) in the roll.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
284 myStr += "," #Adds a comma after each die
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
285 myStr += str(a) #Adds the value of each die.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
286 myStr += "] = " #Adds ] = to the end of the string (note the += means append to whatever is already stored in the variable
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
287 myStr += str(self.sum()) #Finally we add the actual result of the roll and myStr contains something like [3,2,1] = 6
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
288
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
289 if self.sum() > 8 and self.sum() < 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
290 myStr += " <font color='#ff0000'>The blow inflicts normal damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
291 elif self.sum() == 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
292 myStr += " <font color='#ff0000'>The blow inflicts normal damage, AND victim drops anything they hold--even if no damage penetrates DR.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
293 elif self.sum() == 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
294 myStr += " <font color='#ff0000'>Damage penetrating DR does double shock (-8 max) AND if it hits the victim's limb, it's crippled for 16-HT seconds (unless wound is enough to cripple permanently!).</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
295 elif self.sum() == 13 or self.sum() == 14 or self.sum() == 7:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
296 myStr += " <font color='#ff0000'>If any damage penetrates DR, treat as major wound. See [B420] for major wounds.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
297 elif self.sum() == 6 or self.sum() == 15:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
298 myStr += " <font color='#ff0000'>The blow inflicts maximum normal damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
299 elif self.sum() == 5 or self.sum() == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
300 myStr += " <font color='#ff0000'>The blow inflicts double damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
301 elif self.sum() == 4 or self.sum() == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
302 myStr += " <font color='#ff0000'>The victim's DR protects at half value, rounded down, after applying any armor divisors.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
303 elif self.sum() == 3 or self.sum() == 18 :
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
304 myStr += " <font color='#ff0000'>The blow inflicts triple damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
305
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
306 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
307
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
308 class gurpscrit_headblow(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
309 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
310 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
311
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
312 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
313 myStr = "[" + str(self.data[0]) #Variable myStr holds text and first we put a [ into it and then adds the first die rolled
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
314 for a in self.data[1:]: #This is a for loop. It will do the next two lines of code for every die (except the first die which we handled in the line above) in the roll.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
315 myStr += "," #Adds a comma after each die
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
316 myStr += str(a) #Adds the value of each die.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
317 myStr += "] = " #Adds ] = to the end of the string (note the += means append to whatever is already stored in the variable
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
318 myStr += str(self.sum()) #Finally we add the actual result of the roll and myStr contains something like [3,2,1] = 6
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
319
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
320 if self.sum() > 8 and self.sum() < 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
321 myStr += " <font color='#ff0000'>The blow inflicts normal damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
322 elif self.sum() == 12 or self.sum() == 13:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
323 myStr += " <font color='#ff0000'>Normal damage to the head, BUT if any penetrates DR victim is scarred (-1 to appearance, -2 if burning or corrosive attacks) OR, if <i>crushing</i> then victim deafened [see B422 for duration].</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
324 elif self.sum() == 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
325 myStr += " <font color='#ff0000'>Normal damage to head, but victim knocked off balance: must Do Nothing until next turn (but can defend).</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
326 elif self.sum() == 14:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
327 myStr += " <font color='#ff0000'>Normal damage to head, but victim drops their weapon. If holding two weapons, roll randomly for which one is dropped.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
328 elif self.sum() == 6 or self.sum() == 7:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
329 myStr += " <font color='#ff0000'>If you aimed for face or skull, you hit an eye [B399]; otherwise, DR only half effective & if even 1 point damage penetrates it's a major wound [B420]. If you hit an eye and that should be impossible, treat as if a <b>4</b> were rolled, see [B556].</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
330 elif self.sum() == 15:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
331 myStr += " <font color='#ff0000'>The blow inflicts maximum normal damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
332 elif self.sum() == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
333 myStr += " <font color='#ff0000'>The blow inflicts double damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
334 elif self.sum() == 4 or self.sum() == 5:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
335 myStr += " <font color='#ff0000'>The victim's DR protects at half value, rounded up, after applying armor divisors AND if even 1 point penetrates it's a major wound [B420].</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
336 elif self.sum() == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
337 myStr += " <font color='#ff0000'>The victim's DR protects at half value, rounded up, after applying any armor divisors.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
338 elif self.sum() == 3:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
339 myStr += " <font color='#ff0000'>The blow inflicts maximum normal damage AND ignores all DR.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
340 elif self.sum() == 18:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
341 myStr += " <font color='#ff0000'>The blow inflicts triple damage.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
342
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
343 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
344
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
345 class gurpscrit_miss(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
346 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
347 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
348
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
349 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
350 myStr = "[" + str(self.data[0]) #Variable myStr holds text and first we put a [ into it and then adds the first die rolled
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
351 for a in self.data[1:]: #This is a for loop. It will do the next two lines of code for every die (except the first die which we handled in the line above) in the roll.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
352 myStr += "," #Adds a comma after each die
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
353 myStr += str(a) #Adds the value of each die.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
354 myStr += "] = " #Adds ] = to the end of the string (note the += means append to whatever is already stored in the variable
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
355 myStr += str(self.sum()) #Finally we add the actual result of the roll and myStr contains something like [3,2,1] = 6
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
356
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
357 if self.sum() > 8 and self.sum() < 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
358 myStr += " <font color='#ff0000'>You drop your weapon (& a <i>cheap</i> weapon breaks).</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
359 elif self.sum() == 12 or self.sum() == 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
360 myStr += " <font color='#ff0000'>Your weapon turns in your hand; must Ready it before it can be used again.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
361 elif self.sum() == 13 or self.sum() == 7:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
362 myStr += " <font color='#ff0000'>You lose your balance & can do nothing else (not even free actions) until next turn; all defenses -2 until next turn.</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
363 elif self.sum() == 14:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
364 yrdStr = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
365 myStr += " <font color='#ff0000'>A <i>swung</i> weapon flies from hand " + yrdStr + " yards (50% chance straight forward/backward) anyone on the target of the flying weapon makes a DX roll or takes half-damage; a <i>thrust</i> or <i>ranged</i> weapon is dropped (& a <i>cheap</i> weapon breaks).</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
366 elif self.sum() == 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
367 myStr += " <font color='#ff0000'>You hit yourself in arm or leg (50/50 chance), doing half damage; if impaling, piercing, or ranged attack, then roll again (if you hit yourself again then use that result).</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
368 elif self.sum() == 15:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
369 myStr += " <font color='#ff0000'>You strain your shoulder! Weapon arm crippled for 30 min; do not drop weapon, but that arm is useless.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
370 elif self.sum() == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
371 myStr += " <font color='#ff0000'>If <i>melee attack,</i> you fall down! If <i>ranged attack,</i> you lose your balance & can do nothing until next turn & all defenses -2 until next turn.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
372 elif self.sum() == 5:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
373 myStr += " <font color='#ff0000'>You hit yourself in the arm or leg (50/50 chance), doing normal damage; if impaling, piercing, or ranged attack, then roll again (if you hit yourself again then use that result).</font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
374 elif self.sum() == 4 or self.sum() == 3 or self.sum() == 17 or self.sum() == 18:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
375 broke = int(random.uniform(3,19))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
376 if broke >=5 and broke <=16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
377 brokestr = "it is dropped."
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
378 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
379 brokestr = "the weapon also breaks!"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
380 myStr += " <font color='#ff0000'>A normal weapon breaks [B485]; if solid crushing weapon OR fine, very fine, or magical weapon " + brokestr + "</font> [B556] Note, second for roll non-normal weapons already fingured into this result."
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
381
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
382 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
383
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
384 class gurpscrit_unarm(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
385 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
386 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
387
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
388 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
389 myStr = "[" + str(self.data[0]) #Variable myStr holds text and first we put a [ into it and then adds the first die rolled
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
390 for a in self.data[1:]: #This is a for loop. It will do the next two lines of code for every die (except the first die which we handled in the line above) in the roll.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
391 myStr += "," #Adds a comma after each die
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
392 myStr += str(a) #Adds the value of each die.
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
393 myStr += "] = " #Adds ] = to the end of the string (note the += means append to whatever is already stored in the variable
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
394 myStr += str(self.sum()) #Finally we add the actual result of the roll and myStr contains something like [3,2,1] = 6
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
395
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
396 if self.sum() > 8 and self.sum() < 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
397 myStr += " <font color='#ff0000'>You lose your balance; you can do nothing else (not even free actions) until next turn, and all defenses -2 until next turn.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
398 elif self.sum() == 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
399 myStr += " <font color='#ff0000'>You trip; make a DX roll to avoid falling at -4 if kicking or twice the normal penatly for a technique that normally requires a DX to avoid injury on even a normal failure (e.g., Jump Kick).</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
400 elif self.sum() == 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
401 myStr += " <font color='#ff0000'>You fall down!</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
402 elif self.sum() == 13:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
403 myStr += " <font color='#ff0000'>You drop your guard: all defenses -2 for the next turn & any Evaluate bonus or Feint penalties against you are doubled. This is obvious to those around you.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
404 elif self.sum() == 7 or self.sum() == 14:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
405 myStr += " <font color='#ff0000'>You stumble: <i>If attacking,</i> you advance one yard past opponent with them behind you (you are facing away); <i>if parrying</i> you fall down!</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
406 elif self.sum() == 15:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
407 mslStr = str(int(random.uniform(1,4)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
408 myStr += " <font color='#ff0000'>You tear a muscle; " + mslStr + " HT damage to the limb used to attack (to one limb if two used to attack), & -3 to use it (-1 w/high pain thresh); also all atacks & defenses -1 until next turn. If neck was injured -3 (-1 w/high pain thresh) applies to ALL actions.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
409 elif self.sum() == 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
410 myStr += " <font color='#ff0000'>You hit a solid object (wall, floor, etc.) & take crushing damage equalt to 1/2 of (your thrusting damage - your DR) (<i>EXCEPTION:</i> If attacking with natural weapons, such as claws or teeth, they <i>break</i> -1 damage on future attacks until you heal (for recovery, B422).</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
411 elif self.sum() == 5 or self.sum() == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
412 myStr += " <font color='#ff0000'>You hit a solid object (wall, floor, etc.) & take crushing damage = your thrusting damage - your DR (<i>EXCEPTION:</i> if opponent using impaling weapon, you fall on it & take damage based on your ST). If attacking an opponent who is using an impaling weapon, you fall on <i>his weapon</i>. You suffer the weapon's normal damage based on <i>your</i> <b>ST</b>.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
413 elif self.sum() == 4:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
414 myStr += " <font color='#ff0000'>If attacking or parrying with a limb, you strain the limb: 1 HP damage & it's crippled for 30 min. If biting, butting, etc., have moderate neck pain (B428) for next 20-HT min minimum of 1 minute.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
415 elif self.sum() == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
416 myStr += " <font color='#ff0000'>If attacking or parrying with a limb, you strain the limb: 1 HP damage & it's crippled for 30 min. If IQ 3-5 animal, it loses its nerve & flees on next turn or surrenders if cornered.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
417 elif self.sum() == 3 or self.sum() == 18 :
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
418 myStr += " <font color='#ff0000'>You knock yourself out! Roll vs. HT every 30 min. to recover.</font> [B557]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
419
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
420 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
421
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
422 class gurpsspellfail(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
423 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
424 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
425
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
426 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
427 myStr = "[" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
428 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
429 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
430 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
431 myStr +="]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
432 myStr += " = <b>" + str(self.sum()) + "</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
433
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
434 if self.sum() == 10 or self.sum() == 11:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
435 myStr += " <font color='#ff0000'>Spell produces nothing but a loud noise, bright flash, awful odor, etc.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
436 elif self.sum() == 9:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
437 myStr += " <font color='#ff0000'>Spell fails entirely. Caster is stunned (IQ roll to recover).</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
438 elif self.sum() == 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
439 myStr += " <font color='#ff0000'>Spell produces a weak and useless shadow of the intended effect.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
440 elif self.sum() == 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
441 myStr += " <font color='#ff0000'>Spell fails entirely. Caster takes 1 point of damage.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
442 elif self.sum() == 13:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
443 myStr += " <font color='#ff0000'>Spell produces the reverse of the intended effect.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
444 elif self.sum() == 7:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
445 myStr += " <font color='#ff0000'>Spell affects someone or something other than the intended subject.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
446 elif self.sum() == 14:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
447 myStr += " <font color='#ff0000'>Spell seems to work, but it is only a useless illusion.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
448 elif self.sum() == 5 or self.sum() == 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
449 myStr += " <font color='#ff0000'>Spell is cast on one of the caster's companions (if harmful) or a random nearby foe (if beneficial).</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
450 elif self.sum() == 15 or self.sum() == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
451 myStr += " <font color='#ff0000'>Spell has the reverse of the intended, on the wrong target. Roll randomly.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
452 elif self.sum() == 4:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
453 myStr += " <font color='#ff0000'>Spell is cast on caster (if harmful) or on a random nearby foe (if beneficial).</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
454 elif self.sum() == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
455 myStr += " <font color='#ff0000'>Spell fails entirely. Caster temporarily forgets the spell. Make a weekly IQ roll (after a week passes) until the spell is remembered.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
456 elif self.sum() == 3:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
457 myStr += " <font color='#ff0000'>Spell fails entirely. Caster takes 1d of injury.</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
458 elif self.sum() == 18:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
459 myStr += " <font color='#ff0000'>Spell fails entirely. A demon or other malign entity appears and attacks the caster. (GM may waive this if the caster and spell were both lily-white, pure good in intent.)</font> [B236]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
460
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
461 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
462
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
463 class gurpsfrightcheck(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
464 def __init__(self,source=[],skill=0,mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
465 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
466 self.skill = skill
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
467 self.mod = mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
468
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
469 def is_success(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
470 return (((self.sum()) <= self.skill+self.mod) and (self.sum() < 14))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
471
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
472 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
473 myStr = "[" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
474 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
475 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
476 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
477 myStr +="]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
478 myStr += " = <b>" + str(self.sum()) + "</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
479
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
480 if self.skill+self.mod < 14:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
481 myStr += " vs <b>(" + str(self.skill+self.mod) + ")</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
482 Diff = abs((self.skill+self.mod) - self.sum())
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
483 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
484 myStr += " vs <b>(13)</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
485 Diff = abs(13 - self.sum())
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
486
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
487 if self.is_success():
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
488 if self.sum() == 3 or self.sum() == 4:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
489 myStr += " or less <font color='#ff0000'><b>Critical Success!</b></font> [B556]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
490 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
491 myStr += " or less <font color='#ff0000'><b>Success!</b> by " + str(Diff) +" </font>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
492 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
493 myStr += " or less <font color='#ff0000'><b>Failure!</b> by " + str(Diff) +" </font>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
494
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
495 if self.skill + self.mod > 13:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
496 myStr += " Rule of 14 in effect [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
497
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
498 if not(self.is_success()):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
499 intD1 = int(random.uniform(1,7))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
500 intD2 = int(random.uniform(1,7))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
501 intD3 = int(random.uniform(1,7))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
502 intFright = intD1 + intD2 + intD3 + Diff
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
503 myStr += "<br />Rolling on Fright Check Table<br />[" + str(intD1) + "," + str(intD2) + "," + str(intD3) + "] ==> " + str(intFright - Diff) + " + " + str(Diff) + " = " + str(intFright) + "<br />"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
504 if intFright < 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
505 myStr += "<font color='#ff0000'>Stunned for one second, then recover automatically.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
506 elif intFright < 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
507 myStr += "<font color='#ff0000'>Stunned for one second. Every second after that, roll vs. unmodified Will to snap out of it.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
508 elif intFright < 10:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
509 myStr += "<font color='#ff0000'>Stunned for one second. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
510 elif intFright == 10:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
511 strStun = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
512 myStr += "<font color='#ff0000'>Stunned for " + strStun + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
513 elif intFright == 11:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
514 strStun = str(int(random.uniform(2,13)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
515 myStr += "<font color='#ff0000'>Stunned for " + strStun + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
516 elif intFright == 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
517 myStr += "<font color='#ff0000'>Lose your lunch. Treat this as retching for (25-HT) seconds, and then roll vs. HT each second to recover [B428].</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
518 elif intFright == 13:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
519 myStr += "<font color='#ff0000'>Acquire a new mental quirk.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
520 elif intFright < 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
521 strFP = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
522 strSeconds = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
523 myStr += "<font color='#ff0000'>Lose " + strFP + " FP, and stunned for " + strSeconds + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
524 elif intFright == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
525 strSeconds = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
526 myStr += "<font color='#ff0000'>Stunned for " + strSeconds + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it. Acquire a new mental quirk.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
527 elif intFright == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
528 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
529 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes. Every minute after that roll vs. HT to recover.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
530 elif intFright == 18:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
531 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
532 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes and roll vs. HT immediately. On a failed roll, take 1 HP of injury as you collapse. Every minute after that roll vs. HT to recover.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
533 elif intFright == 19:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
534 strMinutes = str(int(random.uniform(2,13)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
535 myStr += "<font color='#ff0000'>Severe faint, lasting for " + strMinutes + " minutes. Every minute after that roll vs. HT to recover. Take 1 HP of injury.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
536 elif intFright == 20:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
537 strMinutes = str(int(random.uniform(4,25)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
538 strFP = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
539 myStr += "<font color='#ff0000'>Faint bordering on shock, lastering for " + strMinutes + " minutes. Also, lose " + strFP + " FP.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
540 elif intFright == 21:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
541 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
542 myStr += "<font color='#ff0000'>Panic. You run around screaming, sit down and cry, or do something else equally pointless for " + strMinutes + " minutes. Every minute after that, roll vs. unmodified Will to snap out of it.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
543 elif intFright == 22:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
544 myStr += "<font color='#ff0000'>Acquire a new -10-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
545 elif intFright == 23:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
546 myStr += "<font color='#ff0000'>Acquire a new -10-point Phobia (B148) or other -10-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
547 elif intFright == 24:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
548 myStr += "<font color='#ff0000'>Major physical effect, set by the GM: hair turns white, age five years overnight, go partially deaf, etc. (Acquire -15 points worth of physical disadvantages. Each year of aging = -3 points.)</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
549 elif intFright == 25 :
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
550 myStr += "<font color='#ff0000'>If you already have a Phobia or other mental disadvantage that is logically related to the frightening incident, your self-control number becomes one step worse. If not, or if your self-control number is already 6, add a new -10-point Phobia or other -10-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
551 elif intFright == 26:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
552 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
553 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes and roll vs. HT immediately. On a failed roll, take 1 HP of injury as you collapse. Every minute after that roll vs. HT to recover. Also acquire a new -10-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
554 elif intFright == 27:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
555 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
556 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes and roll vs. HT immediately. On a failed roll, take 1 HP of injury as you collapse. Every minute after that roll vs. HT to recover. Also acquire a new -10-point Phobia (B148) or other -10-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
557 elif intFright == 28:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
558 myStr += "<font color='#ff0000'>Light coma. You fall unconscious, rolling vs. HT every 30 minutes to recover. For 6 hours after you come to, all skill rolls and attribute checks are at -2.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
559 elif intFright == 29:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
560 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
561 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
562 elif intFright == 30:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
563 strDays = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
564 myStr += "<font color='#ff0000'>Catatonia. Stare into space for " + strDays + " days. Then roll vs. HT. On a failed roll, remain catatonic for another " + strDays + " days, and so on. If you have no medical care, lose 1 HP the first day, 2 HP the second day and so on. If you survive and awaken, all skill rolls and attribute checks are at -2 for as many days as the catatonia lasted.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
565 elif intFright == 31:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
566 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
567 strFP = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
568 strInjury = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
569 myStr += "<font color='#ff0000'>Seizure. You lose control of your body and fall to the ground in a fit lasting " + strMinutes + " minutes and costing " + strFP + " FP. Also, roll vs. HT. On a failure, take " + strInjury + " HP of injury. On a critical failure, you also lose 1 HT <i>permanently</i>.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
570 elif intFright == 32:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
571 strInjury = str(int(random.uniform(2,13)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
572 myStr += "<font color='#ff0000'>Stricken. You fall to the ground, taking " + strInjury + " HP of injury in the form of a mild heart attack or stroke.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
573 elif intFright == 33:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
574 myStr += "<font color='#ff0000'>Total panic. You are out of control; you might do anything (GM rolls 3d: the higher the roll, the more useless your reaction). For instance, you might jump off a cliff to avoid the monster. If you survive your first reaction, roll vs. Will to come out of the panic. If you fail, the GM rolls again for another panic reaction, and so on!</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
575 elif intFright == 34:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
576 myStr += "<font color='#ff0000'>Acquire a new -15-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
577 elif intFright == 35:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
578 myStr += "<font color='#ff0000'>Acquire a new -15-point Phobia (B148) or other -15-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
579 elif intFright == 36:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
580 myStr += "<font color='#ff0000'>Severe physical effect, set by the GM. (Acquire -20 points worth of physical disadvantages, aging = -3 per year).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
581 elif intFright == 37:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
582 myStr += "<font color='#ff0000'>Severe physical effect, set by the GM. (Acquire -30 points worth of physical disadvantages, aging = -3 per year).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
583 elif intFright == 39:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
584 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
585 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover. Also acquire a new -15-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
586 elif intFright == 39:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
587 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
588 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover. Also acquire a new -15-point Phobia (B148) or other -15-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
589 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
590 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
591 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover. Also acquire a new -15-point Phobia (B148) or other -15-point mental disadvantage. Also lose 1 point of IQ <i>permanently</i>. This automatically reduces all IQ-based skill, including magic spells, by 1.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
592 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
593
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
594 class gurpsfrightcheckfail(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
595 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
596 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
597 self.mod = mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
598
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
599 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
600 myStr = "[" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
601 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
602 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
603 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
604 myStr +="] + " + str(self.mod)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
605 intFright = self.sum() + self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
606 myStr += " = <b>" + str(intFright) + "</b> "
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
607
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
608 if intFright < 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
609 myStr += "<font color='#ff0000'>Stunned for one second, then recover automatically.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
610 elif intFright < 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
611 myStr += "<font color='#ff0000'>Stunned for one second. Every second after that, roll vs. unmodified Will to snap out of it.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
612 elif intFright < 10:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
613 myStr += "<font color='#ff0000'>Stunned for one second. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
614 elif intFright == 10:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
615 strStun = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
616 myStr += "<font color='#ff0000'>Stunned for " + strStun + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B360]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
617 elif intFright == 11:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
618 strStun = str(int(random.uniform(2,13)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
619 myStr += "<font color='#ff0000'>Stunned for " + strStun + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
620 elif intFright == 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
621 myStr += "<font color='#ff0000'>Lose your lunch. Treat this as retching for (25-HT) seconds, and then roll vs. HT each second to recover [B428].</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
622 elif intFright == 13:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
623 myStr += "<font color='#ff0000'>Acquire a new mental quirk.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
624 elif intFright < 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
625 strFP = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
626 strSeconds = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
627 myStr += "<font color='#ff0000'>Lose " + strFP + " FP, and stunned for " + strSeconds + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
628 elif intFright == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
629 strSeconds = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
630 myStr += "<font color='#ff0000'>Stunned for " + strSeconds + " seconds. Every second after that, roll vs. Will, plus whatever bonuses or penalties you had on your original roll, to snap out of it. Acquire a new mental quirk.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
631 elif intFright == 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
632 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
633 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes. Every minute after that roll vs. HT to recover.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
634 elif intFright == 18:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
635 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
636 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes and roll vs. HT immediately. On a failed roll, take 1 HP of injury as you collapse. Every minute after that roll vs. HT to recover.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
637 elif intFright == 19:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
638 strMinutes = str(int(random.uniform(2,13)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
639 myStr += "<font color='#ff0000'>Severe faint, lasting for " + strMinutes + " minutes. Every minute after that roll vs. HT to recover. Take 1 HP of injury.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
640 elif intFright == 20:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
641 strMinutes = str(int(random.uniform(4,25)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
642 strFP = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
643 myStr += "<font color='#ff0000'>Faint bordering on shock, lastering for " + strMinutes + " minutes. Also, lose " + strFP + " FP.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
644 elif intFright == 21:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
645 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
646 myStr += "<font color='#ff0000'>Panic. You run around screaming, sit down and cry, or do something else equally pointless for " + strMinutes + " minutes. Every minute after that, roll vs. unmodified Will to snap out of it.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
647 elif intFright == 22:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
648 myStr += "<font color='#ff0000'>Acquire a new -10-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
649 elif intFright == 23:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
650 myStr += "<font color='#ff0000'>Acquire a new -10-point Phobia (B148) or other -10-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
651 elif intFright == 24:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
652 myStr += "<font color='#ff0000'>Major physical effect, set by the GM: hair turns white, age five years overnight, go partially deaf, etc. (Acquire -15 points worth of physical disadvantages. Each year of aging = -3 points.)</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
653 elif intFright == 25 :
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
654 myStr += "<font color='#ff0000'>If you already have a Phobia or other mental disadvantage that is logically related to the frightening incident, your self-control number becomes one step worse. If not, or if your self-control number is already 6, add a new -10-point Phobia or other -10-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
655 elif intFright == 26:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
656 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
657 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes and roll vs. HT immediately. On a failed roll, take 1 HP of injury as you collapse. Every minute after that roll vs. HT to recover. Also acquire a new -10-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
658 elif intFright == 27:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
659 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
660 myStr += "<font color='#ff0000'>Faint for " + strMinutes + " minutes and roll vs. HT immediately. On a failed roll, take 1 HP of injury as you collapse. Every minute after that roll vs. HT to recover. Also acquire a new -10-point Phobia (B148) or other -10-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
661 elif intFright == 28:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
662 myStr += "<font color='#ff0000'>Light coma. You fall unconscious, rolling vs. HT every 30 minutes to recover. For 6 hours after you come to, all skill rolls and attribute checks are at -2.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
663 elif intFright == 29:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
664 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
665 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
666 elif intFright == 30:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
667 strDays = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
668 myStr += "<font color='#ff0000'>Catatonia. Stare into space for " + strDays + " days. Then roll vs. HT. On a failed roll, remain catatonic for another " + strDays + " days, and so on. If you have no medical care, lose 1 HP the first day, 2 HP the second day and so on. If you survive and awaken, all skill rolls and attribute checks are at -2 for as many days as the catatonia lasted.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
669 elif intFright == 31:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
670 strMinutes = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
671 strFP = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
672 strInjury = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
673 myStr += "<font color='#ff0000'>Seizure. You lose control of your body and fall to the ground in a fit lasting " + strMinutes + " minutes and costing " + strFP + " FP. Also, roll vs. HT. On a failure, take " + strInjury + " HP of injury. On a critical failure, you also lose 1 HT <i>permanently</i>.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
674 elif intFright == 32:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
675 strInjury = str(int(random.uniform(2,13)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
676 myStr += "<font color='#ff0000'>Stricken. You fall to the ground, taking " + strInjury + " HP of injury in the form of a mild heart attack or stroke.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
677 elif intFright == 33:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
678 myStr += "<font color='#ff0000'>Total panic. You are out of control; you might do anything (GM rolls 3d: the higher the roll, the more useless your reaction). For instance, you might jump off a cliff to avoid the monster. If you survive your first reaction, roll vs. Will to come out of the panic. If you fail, the GM rolls again for another panic reaction, and so on!</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
679 elif intFright == 34:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
680 myStr += "<font color='#ff0000'>Acquire a new -15-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
681 elif intFright == 35:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
682 myStr += "<font color='#ff0000'>Acquire a new -15-point Phobia (B148) or other -15-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
683 elif intFright == 36:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
684 myStr += "<font color='#ff0000'>Severe physical effect, set by the GM. (Acquire -20 points worth of physical disadvantages, aging = -3 per year).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
685 elif intFright == 37:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
686 myStr += "<font color='#ff0000'>Severe physical effect, set by the GM. (Acquire -30 points worth of physical disadvantages, aging = -3 per year).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
687 elif intFright == 39:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
688 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
689 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover. Also acquire a new -15-point Delusion (B130).</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
690 elif intFright == 39:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
691 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
692 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover. Also acquire a new -15-point Phobia (B148) or other -15-point mental disadvantage.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
693 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
694 strHours = str(int(random.uniform(1,7)))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
695 myStr += "<font color='#ff0000'>Coma. You fall unconcious for " + strHours + " hours. At the end of the " + strHours + " hours, roll vs. HT to recover. Continue to roll every " + strHours + " hours until you recover. Also acquire a new -15-point Phobia (B148) or other -15-point mental disadvantage. Also lose 1 point of IQ <i>permanently</i>. This automatically reduces all IQ-based skill, including magic spells, by 1.</font> [B361]"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
696
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
697 return myStr