annotate orpg/mapper/base_msg.py @ 181:fa18af3e04b9 alpha

Traipse Alpha 'OpenRPG' {100115-01} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Keeping up with Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core New DieRoller portability for odd Dice Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Fri, 15 Jan 2010 20:37:03 -0600
parents 06f10429eedc
children b633f4c64aae 81d0bfd5e800
rev   line source
0
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1 # Copyright (C) 2000-2001 The OpenRPG Project
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2 #
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3 # openrpg-dev@lists.sourceforge.net
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4 #
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5 # This program is free software; you can redistribute it and/or modify
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6 # it under the terms of the GNU General Public License as published by
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7 # the Free Software Foundation; either version 2 of the License, or
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8 # (at your option) any later version.
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9 #
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10 # This program is distributed in the hope that it will be useful,
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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13 # GNU General Public License for more details.
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14 #
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15 # You should have received a copy of the GNU General Public License
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16 # along with this program; if not, write to the Free Software
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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18 # --
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19 #
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20 # File: mapper/base_msg.py
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21 # Author: Chris Davis
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22 # Maintainer:
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23 # Version:
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24 # $Id: base_msg.py,v 1.9 2007/03/09 14:11:55 digitalxero Exp $
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25 #
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26 # Description:
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27 #
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28 __version__ = "$Id: base_msg.py,v 1.9 2007/03/09 14:11:55 digitalxero Exp $"
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29
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30 from threading import RLock
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31 from orpg.networking.mplay_client import *
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32 from xml.etree.ElementTree import ElementTree, Element
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33
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34 class map_element_msg_base:
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35 # This is a base class
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36
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37 def __init__(self,reentrant_lock_object = None):
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38
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39 if not hasattr(self,"tagname"):
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40 raise Exception, "This is a virtual class that cannot be directly instantiated. Set self.tagname in derived class."
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41
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42 self._props = {}
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43 # This is a dictionary that holds (value,changed) 2-tuples, indexed by attribute
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44 # Avoid manipulating these values directly. Instead, use the provided accessor methods.
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45 # If there is not one that suits your needs, please add one to this class and
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46 # use it instead.
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47
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48 self.children = {}
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49 # This next clause will set self.p_lock to a passed-in RLock object, if present.
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50 # Otherwise, it will create it's very own for this instance.
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51 # Using a passed in object is useful to protect an entire <map/> element from
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52 # being changed by another thread when any part of it is being change by another
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53 # thread. Just pass the map_msg's p_lock object in to it's descendents.
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54 if reentrant_lock_object: self.p_lock = reentrant_lock_object
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55 else: self.p_lock = RLock()
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56
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57 def clear(self):
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58 self.p_lock.acquire()
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59
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60 for child in self.children.keys():
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61 self.children[child].clear()
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62 self.children[child] = None
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63 del self.children[child]
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64
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65 for p in self._props.keys(): self._props[p] = None
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66
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67 self.p_lock.release()
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68
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69 #########################################
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70 # Accessor functions begin
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71
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72 # Access single property
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73
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74 def init_prop(self,prop,value): # set's the changed flag to False and assigns
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75 self.p_lock.acquire()
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76 self._props[prop] = (value, 0)
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77 self.p_lock.release()
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78
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79 def set_prop(self,prop,value): # set's the changed flag to True and assigns
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80 self.p_lock.acquire()
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81 self._props[prop] = (value, 1)
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82 self.p_lock.release()
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83
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84 def get_prop(self,prop): # returns None if prop not found
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85 self.p_lock.acquire()
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86 if prop in self._props.keys():
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87 (p,c) = self._props[prop]
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88 self.p_lock.release()
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89 return p
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90 else: self.p_lock.release(); return None
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91
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92 def is_prop_changed(self,prop): # returns None if prop not found
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93 self.p_lock_acquire()
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94 if prop in self._props.keys():
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95 (p,c) = self._props[prop]
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96 self.p_lock.release()
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97 return c
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98 else: self.p_lock.release(); return None
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99
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100 def get_child(self,key): # returns None if key not found in children list
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101 self.p_lock_acquire()
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102 if self.children.has_key(key):
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103 self.p_lock.release()
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104 return self.children[key]
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105 else:
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106 self.p_lock.release()
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107 return None
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108
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109 # Access multiple properties
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110 def init_props(self,props): # same as init_prop(), but takes dictionary of props
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111 self.p_lock.acquire()
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112 for k in props.keys(): self._props[k] = (props[k],0)
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113 self.p_lock.release()
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114
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115 def set_props(self,props): # same as set_prop(), but takes dictionary of props
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116 self.p_lock.acquire()
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117 for k in props.keys(): self._props[k] = (props[k],1)
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118 self.p_lock.release()
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119
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120 def get_all_props(self): # returns dictionary of all properties, regardless of change
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121 self.p_lock.acquire()
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122 result = {}
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123 for k in self._props.keys():
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124 (p,c) = self._props[k]
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125 result[k] = p
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126 self.p_lock.release()
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127 return result
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128
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129 def get_changed_props(self): # returns dictionary of all properties that have been changed
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130 self.p_lock.acquire()
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131 result = {}
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132 for k in self._props.keys():
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133 (p,c) = self._props[k]
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134 if c: result[k] = p
0
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135 self.p_lock.release()
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136 return result
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137
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138 def get_children(self): # returns dictionary of children
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139 return self.children
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140
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141 # Accessor functions end
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142 #########################################
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143
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144 #########################################
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145 # XML emitters begin
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146 def get_all_xml(self,action="new",output_action = 0): # outputs a tag with all attributes it contains
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147 self.p_lock.acquire()
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148 xml_str = "<" + self.tagname
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149 if action and output_action: xml_str += " action='" + action + "'"
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150 for k in self._props.keys():
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151 (p,c) = self._props[k]
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152 if k != "action" or not action: xml_str += " " + k + "='" + p + "'"
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153 if self.children:
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154 xml_str += ">"
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155 for child in self.children.keys(): xml_str += self.children[child].get_all_xml(action)
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156 xml_str += "</" + self.tagname + ">"
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157 else: xml_str += "/>"
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158 self.p_lock.release()
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159 return xml_str
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160
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161 def get_changed_xml(self,action="update",output_action = 0): # outputs a tag with all changed attributes
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162 self.p_lock.acquire()
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163 xml_str = "<" + self.tagname
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164 if action and output_action:
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165 xml_str += " action='" + action + "'"
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166
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167 # if present, always send the id, even if it didn't change
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168 if self._props.has_key("id"):
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169 (p,c) = self._props["id"]
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170 xml_str += " id='" + p + "'"
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171 for k in self._props.keys():
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172 (p,c) = self._props[k]
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173 if (k != "id" or k != "action") and c == 1: xml_str += " " + k + "='" + p + "'"
0
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174 if self.children:
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175 xml_str += ">"
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176 for child in self.children.keys(): xml_str += self.children[child].get_changed_xml(action)
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177 xml_str += "</" + self.tagname + ">"
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178 else: xml_str += "/>"
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179 self.p_lock.release()
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180 return xml_str
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181
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182 # convenience method to use if only this tag is modified
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183 # outputs a <map/> element containing only the changes to this tag
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184 def standalone_update_text(self,update_id_string):
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185 buffer = "<map id='" + update_id_string + "'>"
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186 buffer += self.get_changed_xml("update")
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187 buffer += "<map/>"
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188 return buffer
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189
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190 # XML emitters end
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191 #########################################
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192
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193 #########################################
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194 # XML importers begin
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195
139
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196 def _from_dom(self,xml_dom,prop_func):
0
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197 self.p_lock.acquire()
139
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198 if iselement(xml_dom): ## Uses new Element Tree style
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199 if xml_dom.tag == self.tagname:
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200 if xml_dom.attrib:
151
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201 for k in xml_dom.attrib: prop_func(k,xml_dom.get(k))
139
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202 elif not iselement(xml_dom): ## Uses old DOM style (deprecated!!)
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203 if xml_dom.tagName == self.tagname:
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204 if xml_dom.getAttributeKeys():
151
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205 for k in xml_dom.getAttributeKeys(): prop_func(k,xml_dom.getAttribute(k))
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206 else:
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207 self.p_lock.release()
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208 raise Exception, "Error attempting to modify a " + self.tagname + " from a non-<" + self.tagname + "/> element"
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209 self.p_lock.release()
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210
139
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211 def init_from_dom(self,xml_dom):
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212 # xml_dom must be pointing to an empty tag. Override in a derived class for <map/> and other similar tags.
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213 self._from_dom(xml_dom,self.init_prop)
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214
139
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215 def set_from_dom(self,xml_dom):
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216 # xml_dom must be pointing to an empty tag. Override in a derived class for <map/> and other similar tags
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217 self._from_dom(xml_dom,self.set_prop)
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218
139
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219 def init_from_xml(self,xml):
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220 xml_dom = parseXml(xml)
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221 node_list = xml_dom.getElementsByTagName(self.tagname)
122
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222 if len(node_list) < 1: print "Warning: no <" + self.tagname + "/> elements found in DOM."
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223 else:
139
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224 while len(node_list): self.init_from_dom(node_list.pop())
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225 if xml_dom: xml_dom.unlink()
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226
139
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227 def set_from_xml(self,xml):
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228 xml_dom = parseXml(xml)
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229 node_list = xml_dom.getElementsByTagName(self.tagname)
122
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230 if len(node_list) < 1: print "Warning: no <" + self.tagname + "/> elements found in DOM."
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231 else:
122
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232 while len(node_list): self.set_from_dom(node_list.pop())
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233 if xml_dom: xml_dom.unlink()
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234
0
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235 # XML importers end
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236 #########################################