Mercurial > traipse_dev
annotate orpg/networking/mplay_server.py @ 140:e842a5f1b775 beta
Traipse Beta 'OpenRPG' {091123-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Beta)
Added Bookmarks
Fix to Remote Admin Commands
Minor fix to text based Server
Fix to Pretty Print, from Core
Fix to Splitter Nodes not being created
Fix to massive amounts of images loading, from Core
Added 'boot' command to remote admin
Added confirmation window for sent nodes
Minor changes to allow for portability to an OpenSUSE linux OS
Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG
Zoom Mouse plugin added
Images added to Plugin UI
Switching to Element Tree
Map efficiency, from FlexiRPG
Added Status Bar to Update Manager
default_manifest.xml renamed to default_upmana.xml
Cleaner clode for saved repositories
New TrueDebug Class in orpg_log (See documentation for usage)
Mercurial's hgweb folder is ported to upmana
Pretty important update that can help remove thousands of dead children from your gametree.
Children, <forms />, <group_atts />, <horizontal />, <cols />, <rows />, <height />, etc... are all tags now. Check
your gametree and look for dead children!!
New Gametree Recursion method, mapping, and context sensitivity. !Infinite Loops return error instead of freezing the
software!
New Syntax added for custom PC sheets
Tip of the Day added, from Core and community
Fixed Whiteboard ID to prevent random line or text deleting. Modified ID's to prevent non updated clients from
ruining the fix.
author | sirebral |
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date | Mon, 23 Nov 2009 03:36:26 -0600 |
parents | dcf4fbe09b70 |
children | 6081bdc2b8d5 |
rev | line source |
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0
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1 #!/usr/bin/python2.1 |
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2 # Copyright (C) 2000-2001 The OpenRPG Project |
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3 # |
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4 # openrpg-dev@lists.sourceforge.net |
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5 # |
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6 # This program is free software; you can redistribute it and/or modify |
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7 # it under the terms of the GNU General Public License as published by |
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8 # the Free Software Foundation; either version 2 of the License, or |
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9 # (at your option) any later version. |
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10 # |
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11 # This program is distributed in the hope that it will be useful, |
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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14 # GNU General Public License for more details. |
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15 # |
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16 # You should have received a copy of the GNU General Public License |
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17 # along with this program; if not, write to the Free Software |
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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19 # -- |
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20 # |
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21 # File: mplay_server.py |
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22 # Author: Chris Davis |
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23 # Maintainer: |
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24 # Version: |
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25 # $Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $ |
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26 # |
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27 # Description: This file contains the code for the server of the multiplayer |
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28 # features in the orpg project. |
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29 # |
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30 |
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31 |
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32 # 04-15-2005 [Snowdog]: Added patch from Brandan Yares (xeriar). Reference: patch tracker id #1182076 |
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33 |
135 | 34 from __future__ import with_statement |
35 | |
0
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36 __version__ = "$Id: mplay_server.py,v 1.155 2008/01/24 03:52:03 digitalxero Exp $" |
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37 |
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38 #!/usr/bin/env python |
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39 """ |
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40 <msg to='' from='' group_id='' /> |
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41 <player id='' ip='' group_id='' name='' action='new,del,group,update' status="" version=""/> |
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42 <group id='' name='' pwd='' players='' action='new,del,update' /> |
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43 <create_group from='' pwd='' name='' /> |
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44 <join_group from='' pwd='' group_id='' /> |
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45 <role action='set,get,display' player='' group_id='' boot_pwd='' role=''/> |
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46 """ |
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47 |
135 | 48 import re, gc, cgi, sys, string, time, urllib, traceback |
100 | 49 |
50 from mplay_client import * | |
51 from mplay_client import MPLAY_LENSIZE | |
52 from orpg.dirpath import dir_struct | |
53 import orpg.tools.validate | |
54 | |
0
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55 from orpg.mapper.map_msg import * |
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56 from threading import Lock, RLock |
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57 from struct import pack, unpack, calcsize |
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58 from meta_server_lib import * |
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59 |
135 | 60 from xml.etree.ElementTree import ElementTree, Element, iselement |
61 from xml.etree.ElementTree import fromstring, tostring, parse, XML | |
62 | |
63 from orpg.tools.orpg_log import logger, crash, debug | |
64 from orpg.tools.decorators import debugging | |
0
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65 |
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66 # Snag the version number |
100 | 67 from orpg.orpg_version import VERSION, PROTOCOL_VERSION, CLIENT_STRING, SERVER_MIN_CLIENT_VERSION |
0
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68 |
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69 #Plugins |
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70 from server_plugins import ServerPlugins |
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71 |
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72 def id_compare(a,b): |
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73 "converts strings to intergers for list sort comparisons for group and player ids so they end up in numeric order" |
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74 return cmp(int(a),int(b)) |
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75 |
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76 |
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77 class game_group(object): |
135 | 78 def __init__(self, id, name, pwd, desc="", boot_pwd="", |
79 minVersion="", mapFile=None, messageFile=None, persist=0): | |
0
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80 self.id = id |
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81 self.name = name |
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82 self.desc = desc |
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83 self.minVersion = minVersion |
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84 self.messageFile = messageFile |
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85 self.players = [] |
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86 self.pwd = pwd |
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87 self.boot_pwd = boot_pwd |
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88 self.game_map = map_msg() |
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89 self.lock = Lock() |
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90 self.moderated = 0 |
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91 self.voice = {} |
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92 self.persistant = persist |
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93 self.mapFile = None |
135 | 94 ### Needs to use Element Tree closer |
140 | 95 if mapFile != None: tree = parse(mapFile) |
96 else: tree = parse(dir_struct["template"] + "default_map.xml") | |
97 tree = tree.getroot() | |
98 self.game_map.init_from_xml(tostring(tree)) | |
0
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99 |
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100 def save_map(self): |
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101 if self.mapFile is not None and self.persistant == 1 and self.mapFile.find("default_map.xml") == -1: |
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102 f = open(self.mapFile, "w") |
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103 f.write(self.game_map.get_all_xml()) |
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104 f.close() |
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105 |
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106 def add_player(self,id): |
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107 self.players.append(id) |
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108 |
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109 def remove_player(self,id): |
135 | 110 if self.voice.has_key(id): del self.voice[id] |
0
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111 self.players.remove(id) |
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112 |
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113 def get_num_players(self): |
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114 num = len(self.players) |
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115 return num |
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116 |
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117 def get_player_ids(self): |
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118 tmp = self.players |
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119 return tmp |
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120 |
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121 def check_pwd(self,pwd): |
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122 return (pwd==self.pwd) |
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123 |
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124 def check_boot_pwd(self,pwd): |
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125 return (pwd==self.boot_pwd) |
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126 |
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127 def check_version(self,ver): |
100 | 128 if (self.minVersion == ""): return 1 |
0
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129 minVersion=self.minVersion.split('.') |
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130 version=ver.split('.') |
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131 for i in xrange(min(len(minVersion),len(version))): |
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132 w=max(len(minVersion[i]),len(version[i])) |
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133 v1=minVersion[i].rjust(w); |
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134 v2=version[i].rjust(w); |
100 | 135 if v1<v2: return 1 |
136 if v1>v2: return 0 | |
0
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137 if len(minVersion)>len(version): |
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138 return 0 |
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139 return 1 |
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140 |
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141 #depreciated - see send_group_list() |
135 | 142 def toxml(self, act="new"): |
0
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143 # Please don't add the boot_pwd to the xml, as this will give it away to players watching their console |
135 | 144 el = Element('group') |
145 el.set('id', self.id) | |
146 el.set('name', self.name) | |
147 el.set('pwd', str(self.pwd!="")) | |
148 el.set('players', str(self.get_num_players())) | |
149 el.set('action', act) | |
150 return tostring(el) | |
0
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151 |
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152 class client_stub(client_base): |
135 | 153 def __init__(self, inbox, sock, props, log): |
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154 client_base.__init__(self) |
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155 self.ip = props['ip'] |
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156 self.role = props['role'] |
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157 self.id = props['id'] |
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158 self.group_id = props['group_id'] |
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159 self.name = props['name'] |
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160 self.version = props['version'] |
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161 self.protocol_version = props['protocol_version'] |
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162 self.client_string = props['client_string'] |
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163 self.inbox = inbox |
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164 self.sock = sock |
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165 self.timeout_time = None |
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166 self.log_console = log |
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167 self.ignorelist = {} |
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168 |
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169 # implement from our base class |
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170 def isServer( self ): |
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171 return 1 |
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172 |
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173 def clear_timeout(self): |
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174 self.timeout_time = None |
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175 |
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176 def check_time_out(self): |
100 | 177 if self.timeout_time==None: self.timeout_time = time.time() |
0
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178 curtime = time.time() |
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179 diff = curtime - self.timeout_time |
100 | 180 if diff > 1800: return 1 |
181 else: return 0 | |
0
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182 |
135 | 183 def send(self, msg, player, group): |
0
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184 if self.get_status() == MPLAY_CONNECTED: |
135 | 185 #el = Element('msg') |
186 #el.set('to', player) | |
187 #el.set('from', '0') | |
188 #el.set('group_id', group) | |
140 | 189 #el.append(msg) |
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190 self.outbox.put("<msg to='" + player + "' from='0' group_id='" + group + "' />" + msg) |
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191 |
135 | 192 def change_group(self, group_id, groups): |
0
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193 old_group_id = str(self.group_id) |
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194 groups[group_id].add_player(self.id) |
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195 groups[old_group_id].remove_player(self.id) |
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196 self.group_id = group_id |
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197 self.outbox.put(self.toxml('group')) |
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198 msg = groups[group_id].game_map.get_all_xml() |
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199 self.send(msg,self.id,group_id) |
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200 return old_group_id |
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201 |
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202 def self_message(self,act): |
135 | 203 self.send(act, self.id, self.group_id) |
0
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204 |
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205 def take_dom(self,xml_dom): |
135 | 206 self.name = xml_dom.get("name") |
207 self.text_status = xml_dom.get("status") | |
0
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208 |
100 | 209 """ |
0
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210 ###################################################################### |
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211 ###################################################################### |
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212 ## |
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213 ## |
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214 ## MPLAY SERVER |
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215 ## |
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216 ## |
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217 ###################################################################### |
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218 ###################################################################### |
100 | 219 """ |
0
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220 |
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221 class mplay_server: |
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222 def __init__(self, log_console=None, name=None): |
135 | 223 logger._set_log_level = 16 |
224 logger._set_log_to_console(True) | |
0
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225 self.log_to_console = 1 |
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226 self.log_console = log_console |
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227 self.alive = 1 |
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228 self.players = {} |
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229 self.listen_event = Event() |
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230 self.incoming_event = Event() |
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231 self.incoming = Queue.Queue(0) |
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232 self.p_lock = RLock() |
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233 self.next_player_id = 1 |
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234 self.plugin_player_id = -1 |
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235 self.next_group_id = 100 |
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236 self.metas = {} # This holds the registerThread objects for each meta |
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237 self.be_registered = 0 # Status flag for whether we want to be registered. |
135 | 238 self.serverName = name # Name of this server in the metas |
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239 self.boot_pwd = "" |
135 | 240 self.server_address = None # IP or Name of server to post to the meta. None means the meta will auto-detect it. |
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241 self.defaultMessageFile = None |
66 | 242 self.userPath = dir_struct["user"] |
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243 self.lobbyMapFile = "Lobby_map.xml" |
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244 self.lobbyMessageFile = "LobbyMessage.html" |
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245 self.banFile = "ban_list.xml" |
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246 self.show_meta_messages = 0 |
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247 self.log_network_messages = 0 |
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248 self.allow_room_passwords = 1 |
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249 self.silent_auto_kick = 0 |
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250 self.zombie_time = 480 #time in minutes before a client is considered a ZOMBIE |
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251 self.minClientVersion = SERVER_MIN_CLIENT_VERSION |
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252 self.maxSendSize = 1024 |
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253 self.server_port = OPENRPG_PORT |
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254 self.allowRemoteKill = False |
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255 self.allowRemoteAdmin = True |
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256 self.sendLobbySound = False |
100 | 257 self.lobbySound = 'http://www.digitalxero.net/music/mus_tavern1.bmu' ##used? |
0
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258 |
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259 def initServer(self, **kwargs): |
100 | 260 for atter, value in kwargs.iteritems(): setattr(self, atter, value) |
71
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261 validate.config_file( self.lobbyMapFile, "default_Lobby_map.xml" ) |
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262 validate.config_file( self.lobbyMessageFile, "default_LobbyMessage.html" ) |
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263 self.server_start_time = time.time() |
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264 |
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265 # Since the server is just starting here, we read in the XML configuration |
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266 # file. Notice the lobby is still created here by default. |
100 | 267 self.groups = { '0': game_group('0','Lobby','', |
268 'The game lobby', '', '', self.userPath + self.lobbyMapFile, | |
269 self.userPath + self.lobbyMessageFile, 1)} | |
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270 # Make sure the server's name gets set, in case we are being started from |
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271 # elsewhere. Basically, if it's passed in, we'll over ride what we were |
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272 # prompted for. This should never really happen at any rate. |
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273 |
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274 self.initServerConfig() |
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275 self.listen_sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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276 self.listen_sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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277 self.listen_thread = thread.start_new_thread(self.listenAcceptThread, (0,)) |
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278 self.in_thread = thread.start_new_thread(self.message_handler,(0,)) |
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279 |
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280 # Starts the player reaper thread. See self.player_reaper_thread_func() for more explanation |
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281 self.player_reaper_thread = thread.start_new_thread(self.player_reaper_thread_func,(0,)) |
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282 thread.start_new_thread(self.PluginThread,()) |
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283 self.svrcmds = {} |
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284 self.initsvrcmds() |
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285 self.ban_list = {} |
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286 self.initBanList() |
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287 |
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288 def addsvrcmd(self, cmd, function): |
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289 if not self.svrcmds.has_key(cmd): |
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290 self.svrcmds[cmd] = {} |
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291 self.svrcmds[cmd]['function'] = function |
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292 |
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293 def initsvrcmds(self): |
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294 self.addsvrcmd('msg', self.incoming_msg_handler) |
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295 self.addsvrcmd('player', self.incoming_player_handler) |
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296 self.addsvrcmd('admin', self.remote_admin_handler) |
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297 self.addsvrcmd('alter', self.do_alter) |
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298 self.addsvrcmd('role', self.do_role) |
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299 self.addsvrcmd('ping', self.do_ping) |
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300 self.addsvrcmd('system', self.do_system) |
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301 self.addsvrcmd('join_group', self.join_group) |
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302 self.addsvrcmd('create_group', self.create_group) |
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303 self.addsvrcmd('moderate', self.moderate_group) |
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304 self.addsvrcmd('plugin', self.plugin_msg_handler) |
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305 self.addsvrcmd('sound', self.sound_msg_handler) |
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306 |
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307 # This method reads in the server's ban list added by Darren |
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308 def initBanList( self ): |
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309 self.log_msg("Processing Ban List File...") |
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310 |
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311 # make sure the server_ini.xml exists! |
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312 validate.config_file(self.banFile, "default_ban_list.xml" ) |
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313 |
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314 # try to use it. |
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315 try: |
135 | 316 self.banDom = parse(self.userPath + 'ban_list.xml') |
317 self.banDoc = self.banDom.getroot() | |
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318 |
135 | 319 for element in self.banDom.findall('banned'): |
320 playerName = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
321 playerIP = element.get('ip') | |
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322 self.ban_list[playerIP] = {} |
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323 self.ban_list[playerIP]['ip'] = playerIP |
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324 self.ban_list[playerIP]['name'] = playerName |
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325 self.log_msg(str(playerName) + " " + str(playerIP) + " is banned.") |
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326 self.saveBanList() |
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327 except Exception, e: |
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328 self.log_msg("Exception in initBanList() " + str(e)) |
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329 |
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330 # This method writes out the server's ban list added by Darren |
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331 def saveBanList( self ): |
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332 self.log_msg("Saving Ban List File...") |
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333 |
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334 # try to use it. |
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335 try: |
135 | 336 etreeEl = Element('server') |
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337 for ip in self.ban_list: |
135 | 338 el = Element('banned') |
339 el.set('name', str(self.ban_list[ip]['name'].replace("&", "&").replace("<", "<").replace(""", '"').replace(">", ">"))) | |
340 el.set('ip', str(self.ban_list[ip]['ip'])) | |
341 etreeEl.append(el) | |
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342 file = open(self.userPath + self.banFile ,"w") |
135 | 343 file.write(tostring(etreeEl)) |
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344 file.close() |
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345 except Exception, e: |
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346 self.log_msg("Exception in saveBanList() " + str(e)) |
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347 |
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348 # This method reads in the server's configuration file and reconfigs the server |
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349 # as needed, over-riding any default values as requested. |
135 | 350 |
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351 def initServerConfig(self): |
135 | 352 debug(log=False) |
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353 self.log_msg("Processing Server Configuration File... " + self.userPath) |
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354 # make sure the server_ini.xml exists! |
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355 validate.config_file( "server_ini.xml", "default_server_ini.xml" ) |
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356 # try to use it. |
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357 try: |
135 | 358 self.configDom = parse(self.userPath + 'server_ini.xml') |
359 self.configDoc = self.configDom.getroot() | |
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360 if hasattr(self, 'bootPassword'): self.boot_pwd = self.bootPassword |
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361 else: |
135 | 362 if self.configDoc.get("admin"): self.boot_pwd = self.configDoc.get("admin") |
363 elif self.configDoc.get("boot"): self.boot_pwd = self.configDoc.get("boot") | |
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364 if len(self.boot_pwd) < 1: self.boot_pwd = raw_input("Enter admin password: ") |
135 | 365 if not hasattr(self, 'reg') and self.configDoc.get("register"): |
366 self.reg = self.configDoc.get("register") | |
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367 if not len(self.reg) > 0 or self.reg[0].upper() not in ("Y", "N"): |
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368 opt = raw_input("Do you want to post your server to the OpenRPG Meta Server list? (y,n) ") |
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369 if len(opt) and (opt[0].upper() == 'Y'): self.reg = 'Y' |
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370 else: self.reg = 'N' |
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371 LobbyName = 'Lobby' |
100 | 372 |
135 | 373 if self.configDoc.get("lobbyname"): LobbyName = self.configDoc.get("lobbyname") |
374 map_node = service_node = self.configDoc.findall("map")[0] | |
375 msg_node = service_node = self.configDoc.findall("message")[0] | |
376 mapFile = map_node.get('file') | |
377 msgFile = msg_node.get('file') | |
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378 if mapFile == '': mapFile = 'Lobby_map.xml' |
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379 if msgFile == '': msgFile = 'LobbyMessage.html' |
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380 # Update the lobby with the passwords if they've been specified |
100 | 381 |
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382 if len(self.boot_pwd): |
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383 self.groups = {'0': game_group( '0', LobbyName, "", 'The game lobby', self.boot_pwd, "", |
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384 self.userPath + mapFile.replace("myfiles/", ""), |
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385 self.userPath + msgFile.replace("myfiles/", ""), 1 ) |
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386 } |
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387 |
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388 # set ip or dns name to send to meta server |
135 | 389 service_node = self.configDoc.findall("service")[0] |
390 address = service_node.get("address") | |
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391 address = address.lower() |
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392 if address == "" or address == "hostname/address" or address == "localhost": self.server_address = None |
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393 else: self.server_address = address |
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394 self.server_port = OPENRPG_PORT |
135 | 395 if service_node.get("port"): self.server_port = int(service_node.get("port")) |
396 if self.configDoc.get("name") and len(self.configDoc.get("name")) > 0 : | |
397 self.name = self.configDoc.get("name") | |
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398 else: |
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399 if self.reg[0].upper() == "Y": |
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400 if self.name == None: self.name = raw_input("Server Name? ") |
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401 self.register() |
100 | 402 """ |
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403 # Get the minimum openrpg version from config if available |
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404 # if it isn't set min version to internal default. |
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405 # |
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406 # server_ini.xml entry for version tag... |
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407 # <version min="x.x.x"> |
100 | 408 """ |
409 | |
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410 try: |
135 | 411 mver = self.configDoc.findall("version")[0] |
412 self.minClientVersion = mver.get("min") | |
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413 except: self.minClientVersion = SERVER_MIN_CLIENT_VERSION #from orpg/orpg_version.py |
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414 self.defaultMessageFile = "" |
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415 # This try/except bit is to allow older versions of python to continue without a list error. |
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416 |
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417 |
100 | 418 """ |
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419 #------------------------[ START <AUTOKICK> TAG PROCESSING ]-------------- |
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420 # Auto-kick option defaults for silent booting and |
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421 # setting the default zombie-client delay time --Snowdog 9/05 |
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422 # |
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423 # server_ini.xml entry for autikick tag... |
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424 # <autokick silent=["no","yes"] delay="(# of seconds)"> |
100 | 425 """ |
0
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426 |
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427 try: |
135 | 428 ak = self.configDoc.findall("autokick")[0] |
429 if ak.get("silent"): | |
430 if ((ak.get("silent")).lower() == "yes"): self.silent_auto_kick = 1 | |
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431 else: self.silent_auto_kick = 0 |
135 | 432 if ak.get("delay"): |
0
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433 try: |
135 | 434 delay = int(ak.get("delay")) |
0
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435 self.zombie_time = delay |
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436 except: |
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437 #delay value cannot be converted into an int use defaut |
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438 self.zombie_time = 480 #(default 8 mins) |
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439 self.log_msg("**WARNING** Error with autokick delay string using default (480 sec)") |
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440 |
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441 except: |
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442 self.silent_auto_kick = 0 #(default to off) |
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443 self.zombie_time = 480 #(default 8 mins) |
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444 self.log_msg("**WARNING** Error loading autokick settings... using defaults") |
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445 |
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446 alk = "" |
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447 if (self.silent_auto_kick == 1): alk = "(Silent Mode)" |
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448 self.log_msg("Auto Kick: Delay="+str(self.zombie_time) + " " + alk) |
100 | 449 """------------------------[ END <AUTOKICK> TAG PROCESSING ]--------------""" |
92 | 450 |
451 | |
100 | 452 """ |
0
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453 #-------------------------------[ START <ROOM_DEFAULT> TAG PROCESSING ]-------------------- |
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454 # |
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455 # New room_defaults configuration option used to set various defaults |
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456 # for all user created rooms on the server. Incorporates akomans older |
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457 # default room message code (from above) --Snowdog 11/03 |
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458 # |
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459 # option syntax |
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460 # <room_defaults passwords="yes" map="myfiles/LobbyMap.xml" message="myfiles/LobbyMessage.html" /> |
100 | 461 """ |
0
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462 |
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463 #default settings for tag options... |
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464 roomdefault_msg = str(self.defaultMessageFile) #no message is the default |
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465 roomdefault_map = "" #use lobby map as default |
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466 roomdefault_pass = 1 #allow passwords |
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467 |
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468 |
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469 #pull information from config file DOM |
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470 try: |
135 | 471 roomdefaults = self.configDom.findall("room_defaults")[0] |
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472 try: |
135 | 473 setting = roomdefaults.findall('passwords')[0] |
474 rpw = setting.get('allow') | |
0
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475 if rpw == "no" or rpw == "0": |
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476 roomdefault_pass = 0 |
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477 self.log_msg("Room Defaults: Disallowing Passworded Rooms") |
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478 else: self.log_msg("Room Defaults: Allowing Passworded Rooms") |
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479 except: self.log_msg("Room Defaults: [Warning] Allowing Passworded Rooms") |
0
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480 try: |
135 | 481 setting = roomdefaults.findall('map')[0] |
140 | 482 mapper = setting.get('file') |
483 if mapper != "": | |
484 roomdefault_map = self.userPath + mapper.replace("myfiles/", "") | |
485 self.log_msg("Room Defaults: Using " + str(mapper) + " for room map") | |
100 | 486 except: self.log_msg("Room Defaults: [Warning] Using Default Map") |
0
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487 |
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488 try: |
135 | 489 setting = roomdefaults.findall('message')[0] |
490 msg = setting.get('file') | |
0
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491 if msg != "": |
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492 if msg[:4].lower() == 'http': roomdefault_msg = msg |
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493 else: roomdefault_msg = self.userPath + msg.replace("myfiles/", "") |
0
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494 self.log_msg("Room Defaults: Using " + str(msg) + " for room messages") |
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495 except: print ("Room Defaults: [Warning] Using Default Message") |
0
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496 except: |
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497 traceback.print_exc() |
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498 self.log_msg("**WARNING** Error loading default room settings from configuration file. Using internal defaults.") |
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499 |
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500 #set the defaults |
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501 if roomdefault_msg != "" or roomdefault_msg != None: |
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502 self.defaultMessageFile = roomdefault_msg #<room_defaults> tag superceeds older <newrooms> tag |
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503 else: self.defaultMessageFile = None |
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504 if roomdefault_map != "" or roomdefault_map != None: |
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505 self.defaultMapFile = roomdefault_map #<room_defaults> tag superceeds older <newrooms> tag |
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506 else: self.defaultMapFile = None |
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507 |
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508 ##### room default map not handled yet. SETTING IGNORED |
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509 if roomdefault_pass == 0: self.allow_room_passwords = 0 |
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510 else: self.allow_room_passwords = 1 |
100 | 511 """-------------------------------[ END <ROOM_DEFAULT> TAG PROCESSING ]--------------------""" |
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512 |
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513 ###Server Cheat message |
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514 try: |
135 | 515 cheat_node = self.configDoc.findall("cheat")[0] |
516 self.cheat_msg = cheat_node.get("text") | |
0
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517 except: |
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518 self.cheat_msg = "**FAKE ROLL**" |
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519 self.log_msg("**WARNING** <cheat txt=\"\"> tag missing from server configuration file. Using empty string.") |
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520 |
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521 # should validate protocal |
135 | 522 validate_protocol_node = self.configDom.findall("validate_protocol") |
0
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523 self.validate_protocol = 1 |
135 | 524 if(validate_protocol_node): self.validate_protocol = (validate_protocol_node[0].get("value") == "True") |
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525 if(self.validate_protocol != 1): self.log_msg("Protocol Validation: OFF") |
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526 self.makePersistentRooms() |
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527 self.log_msg("Server Configuration File: Processing Completed.") |
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528 except Exception, e: |
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529 traceback.print_exc() |
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530 self.log_msg("Exception in initServerConfig() " + str(e)) |
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531 |
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532 def makePersistentRooms(self): |
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533 'Creates rooms on the server as defined in the server config file.' |
135 | 534 for element in self.configDom.findall('room'): |
535 roomName = element.get('name') | |
536 roomPassword = element.get('password') | |
537 bootPassword = element.get('boot') | |
0
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538 |
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539 # Conditionally check for minVersion attribute |
135 | 540 if element.get('minVersion'): minVersion = element.get('minVersion') |
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541 else: minVersion = "" |
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542 |
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543 # Extract the map filename attribute from the map node |
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544 # we only care about the first map element found -- others are ignored |
135 | 545 mapElement = element.findall('map')[0] |
546 mapFile = self.userPath + mapElement.get('file').replace("myfiles/", "") | |
547 messageElement = element.findall('message')[0] | |
548 messageFile = messageElement.get('file') | |
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549 if messageFile[:4] != 'http': messageFile = self.userPath + messageFile.replace("myfiles/", "") |
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550 |
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551 # Make sure we have a message to even mess with |
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552 if(len(messageFile) == 0): messageFile = self.defaultMessageFile |
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553 if(len(mapFile) == 0): mapFile = self.defaultMapFile |
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554 moderated = 0 |
135 | 555 if element.get('moderated') and element.get('moderated').lower() == "true": moderated = 1 |
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556 |
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557 #create the new persistant group |
100 | 558 self.new_group(roomName, roomPassword, |
559 bootPassword, minVersion, mapFile, | |
560 messageFile, persist = 1, moderated=moderated) | |
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561 |
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562 def isPersistentRoom(self, id): |
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563 'Returns True if the id is a persistent room (other than the lobby), otherwise, False.' |
100 | 564 """ |
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565 # altered persistance tracking from simple room id based to per-group setting |
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566 # allows arbitrary rooms to be marked as persistant without needing the self.persistRoomThreshold |
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567 # -- Snowdog 4/04 |
100 | 568 """ |
0
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569 try: |
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570 id = str(id) #just in case someone sends an int instead of a str into the function |
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571 if id not in self.groups: return 0 #invalid room, can't be persistant |
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572 pr = (self.groups[id]).persistant |
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573 return pr |
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574 except: |
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575 self.log_msg("Exception occured in isPersistentRoom(self,id)") |
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576 return 0 |
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577 |
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578 #----------------------------------------------------- |
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579 # Toggle Meta Logging -- Added by Snowdog 4/03 |
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580 #----------------------------------------------------- |
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581 def toggleMetaLogging(self): |
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582 if self.show_meta_messages != 0: |
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583 self.log_msg("Meta Server Logging: OFF") |
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584 self.show_meta_messages = 0 |
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585 else: |
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586 self.log_msg("Meta Server Logging: ON") |
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587 self.show_meta_messages = 1 |
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588 |
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589 |
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590 #----------------------------------------------------- |
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591 # Start/Stop Network Logging to File -- Added by Snowdog 4/03 |
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592 #----------------------------------------------------- |
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593 def NetworkLogging(self, mode = 0): |
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594 if mode == 0: |
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595 self.log_msg("Network Logging: OFF") |
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596 self.log_network_messages = 0 |
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597 elif mode == 1: |
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598 self.log_msg("Network Logging: ON (composite logfile)") |
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599 self.log_network_messages = 1 |
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600 elif mode == 2: |
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601 self.log_msg("Network Logging: ON (split logfiles)") |
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602 self.log_network_messages = 2 |
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603 else: return |
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604 #when log mode changes update all connection stubs |
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605 for n in self.players: |
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606 try: self.players[n].EnableMessageLogging = mode |
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607 except: self.log_msg("Error changing Message Logging Mode for client #" + str(self.players[n].id)) |
100 | 608 |
0
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609 def NetworkLoggingStatus(self): |
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610 if self.log_network_messages == 0: return "Network Traffic Log: Off" |
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611 elif self.log_network_messages == 1: return "Network Traffic Log: Logging (composite file)" |
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612 elif self.log_network_messages == 2: return "Network Traffic Log: Logging (inbound/outbound files)" |
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613 else: self.log_msg("Network Traffic Log: [Unknown]") |
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614 |
135 | 615 def register_callback(instance, xml_dom = None, source=None): |
0
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616 if xml_dom: # if we get something |
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617 if source == getMetaServerBaseURL(): # if the source of this DOM is the authoritative meta |
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618 try: |
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619 metacache_lock.acquire() |
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620 curlist = getRawMetaList() # read the raw meta cache lines into a list |
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621 updateMetaCache(xml_dom) # update the cache from the xml |
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622 newlist = getRawMetaList() # read it into a second list |
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623 finally: |
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624 metacache_lock.release() |
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625 |
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626 if newlist != curlist: # If the two lists aren't identical |
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627 # then something has changed. |
100 | 628 instance.register() # Call self.register() |
0
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629 # which will force a re-read of the meta cache and |
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630 # redo the registerThreads |
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631 else: instance.register() |
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632 |
100 | 633 # Eventually, reset the MetaServerBaseURL here |
92 | 634 |
100 | 635 """ |
0
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636 ## Added to help clean up parser errors in the XML on clients |
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637 ## due to characters that break welformedness of the XML from |
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638 ## the meta server. |
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639 ## NOTE: this is a stopgap measure -SD |
100 | 640 """ |
0
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641 def clean_published_servername(self, name): |
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642 #clean name of all apostrophes and quotes |
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643 badchars = "\"\\`><" |
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644 for c in badchars: name = name.replace(c,"") |
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645 return name |
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646 |
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647 def registerRooms(self, args=None): |
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648 rooms = '' |
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649 id = '0' |
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650 time.sleep(500) |
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651 for rnum in self.groups.keys(): |
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652 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][name]":self.groups[rnum].name, |
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653 "room_data[rooms][" + str(rnum) + "][pwd]":str(self.groups[rnum].pwd != "")})+'&' |
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654 for pid in self.groups[rnum].players: |
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655 rooms += urllib.urlencode( {"room_data[rooms][" + str(rnum) + "][players]["+str(pid)+"]":self.players[pid].name,})+'&' |
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656 for meta in self.metas.keys(): |
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657 while id == '0': |
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658 id, cookie = self.metas[meta].getIdAndCookie() |
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659 data = urllib.urlencode( {"room_data[server_id]":id, |
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660 "act":'registerrooms'}) |
135 | 661 get_server_dom(data+'&'+rooms, self.metas[meta].path, string=True) |
0
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662 |
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663 def register(self,name_given=None): |
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664 if name_given == None: name = self.name |
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665 else: self.name = name = name_given |
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666 name = self.clean_published_servername(name) |
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667 |
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668 # Set up the value for num_users |
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669 if self.players: num_players = len(self.players) |
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670 else: num_players = 0 |
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671 |
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672 # request only Meta servers compatible with version 2 |
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673 metalist = getMetaServers(versions=["2"]) |
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674 if self.show_meta_messages != 0: |
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675 self.log_msg("Found these valid metas:") |
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676 for meta in metalist: self.log_msg("Meta:" + meta) |
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677 |
100 | 678 """ |
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679 # Go through the list and see if there is already a running register |
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680 # thread for the meta. |
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681 # If so, call it's register() method |
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682 # If not, start one, implicitly calling the new thread's register() method |
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683 |
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684 # iterate through the currently running metas and prune any |
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685 # not currently listed in the Meta Server list. |
100 | 686 """ |
687 | |
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688 if self.show_meta_messages != 0: self.log_msg( "Checking running register threads for outdated metas.") |
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689 for meta in self.metas.keys(): |
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690 if self.show_meta_messages != 0: self.log_msg("meta:" + meta + ": ") |
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691 if not meta in metalist: # if the meta entry running is not in the list |
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692 if self.show_meta_messages != 0: self.log_msg( "Outdated. Unregistering and removing") |
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693 self.metas[meta].unregister() |
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694 del self.metas[meta] |
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695 else: |
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696 if self.show_meta_messages != 0: self.log_msg( "Found in current meta list. Leaving intact.") |
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697 |
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698 # Now call register() for alive metas or start one if we need one |
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|
699 for meta in metalist: |
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700 if self.metas.has_key(meta) and self.metas[meta] and self.metas[meta].isAlive(): |
100 | 701 self.metas[meta].register(name=name, |
702 realHostName=self.server_address, | |
703 num_users=num_players) | |
0
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704 else: |
100 | 705 self.metas[meta] = registerThread(name=name, realHostName=self.server_address, |
706 num_users=num_players, MetaPath=meta, port=self.server_port, | |
707 register_callback=self.register_callback) | |
0
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708 self.metas[meta].start() |
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709 |
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710 #The register Rooms thread |
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|
711 self.be_registered = 1 |
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712 thread.start_new_thread(self.registerRooms,(0,)) |
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713 |
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714 def unregister(self): |
100 | 715 """ |
0
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716 # loop through all existing meta entries |
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717 # Don't rely on getMetaServers(), as a server may have been |
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718 # removed since it was started. In that case, then the meta |
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719 # would never get unregistered. |
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720 # |
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721 # Instead, loop through all existing meta threads and unregister them |
100 | 722 """ |
0
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723 |
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724 for meta in self.metas.values(): |
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725 if meta and meta.isAlive(): meta.unregister() |
0
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726 self.be_registered = 0 |
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727 |
100 | 728 """ |
56
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729 # This method runs as it's own thread and does the group_member_check every |
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730 # sixty seconds. This should eliminate zombies that linger when no one is |
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731 # around to spook them. GC: Frequency has been reduced as I question how valid |
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732 # the implementation is as it will only catch a very small segment of lingering |
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733 # connections. |
100 | 734 """ |
0
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735 def player_reaper_thread_func(self,arg): |
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736 while self.alive: |
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737 time.sleep(60) |
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738 self.p_lock.acquire() |
56
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739 for group in self.groups.keys(): self.check_group_members(group) |
0
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740 self.p_lock.release() |
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741 |
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742 #This thread runs ever 250 miliseconds, and checks various plugin stuff |
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743 def PluginThread(self): |
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744 while self.alive: |
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745 self.p_lock.acquire() |
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|
746 players = ServerPlugins.getPlayer() |
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|
747 for player in players: |
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748 if player is not None: pass #Do something here so they can show up in the chat room for non web users' |
0
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749 data = ServerPlugins.preParseOutgoing() |
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750 for msg in data: |
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751 try: |
135 | 752 xml_dom = fromstring(msg).getroot() |
753 if xml_dom.get('from') and int(xml_dom.get('from')) > -1: | |
754 xml_dom.set('from', '-1') | |
755 xml_dom.set('to', 'all') | |
0
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756 self.incoming_msg_handler(xml_dom, msg) |
56
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757 except: pass |
0
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758 self.p_lock.release() |
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759 time.sleep(0.250) |
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|
760 |
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761 def sendMsg( self, sock, msg, useCompression=False, cmpType=None): |
135 | 762 """Very simple function that will properly encode and send a message to the |
0
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763 remote on the specified socket.""" |
135 | 764 if not useCompression and cmpType != None: |
0
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765 mpacket = cmpType.compress(msg) |
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|
766 lpacket = pack('!i', len(mpacket)) |
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|
767 sock.send(lpacket) |
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|
768 offset = 0 |
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769 while offset < len(mpacket): |
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770 slice = buffer(mpacket, offset, len(mpacket)-offset) |
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771 sent = sock.send(slice) |
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|
772 offset += sent |
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|
773 sentm = offset |
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774 else: |
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775 length = len( msg ) # Calculate our message length |
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776 lp = pack('!i', length) # Encode the message length into network byte order |
0
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|
777 try: |
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778 sentl = sock.send( lp ) # Send the encoded length |
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779 sentm = sock.send( msg ) # Now, send the message the the length was describing |
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780 except socket.error, e: self.log_msg( e ) |
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|
781 except Exception, e: self.log_msg( e ) |
0
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|
782 |
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783 |
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|
784 def recvData( self, sock, readSize ): |
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|
785 """Simple socket receive method. This method will only return when the exact |
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786 byte count has been read from the connection, if remote terminates our |
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787 connection or we get some other socket exception.""" |
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|
788 data = "" |
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789 offset = 0 |
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|
790 try: |
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791 while offset != readSize: |
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792 frag = sock.recv( readSize - offset ) |
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793 rs = len( frag ) # See if we've been disconnected |
0
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794 if rs <= 0: |
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795 # Loudly raise an exception because we've been disconnected! |
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796 raise IOError, "Remote closed the connection!" |
56
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797 else: # Continue to build complete message |
0
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798 offset += rs |
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799 data += frag |
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800 except socket.error, e: |
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801 self.log_msg("Socket Error: recvData(): " + e ) |
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802 data = "" |
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803 return data |
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|
804 |
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|
805 def recvMsg(self, sock, useCompression=False, cmpType=None): |
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|
806 """This method now expects to receive a message having a 4-byte prefix length. It will ONLY read |
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807 completed messages. In the event that the remote's connection is terminated, it will throw an |
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|
808 exception which should allow for the caller to more gracefully handles this exception event. |
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|
809 |
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810 Because we use strictly reading ONLY based on the length that is told to use, we no longer have to |
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811 worry about partially adjusting for fragmented buffers starting somewhere within a buffer that we've |
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812 read. Rather, it will get ONLY a whole message and nothing more. Everything else will remain buffered |
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813 with the OS until we attempt to read the next complete message.""" |
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|
814 |
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815 msgData = "" |
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|
816 try: |
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|
817 lenData = self.recvData( sock, MPLAY_LENSIZE ) |
100 | 818 (length,) = unpack('!i', lenData) # Now, convert to a usable form |
819 msgData = self.recvData( sock, length ) # Read exactly the remaining amount of data | |
0
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820 try: |
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|
821 if useCompression and cmpType != None: msgData = cmpType.decompress(msgData) |
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|
822 except: traceback.print_exc() |
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823 except Exception, e: self.log_msg( "Exception: recvMsg(): " + str(e) ) |
0
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824 return msgData |
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825 |
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|
826 def kill_server(self): |
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827 self.alive = 0 |
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828 self.log_msg("Server stopping...") |
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829 self.unregister() # unregister from the Meta |
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|
830 for p in self.players.itervalues(): |
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|
831 p.disconnect() |
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832 self.incoming.put("<system/>") |
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833 for g in self.groups.itervalues(): |
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|
834 g.save_map() |
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|
835 try: |
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|
836 ip = socket.gethostbyname(socket.gethostname()) |
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|
837 kill = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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|
838 kill.connect((ip, self.server_port)) |
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|
839 |
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840 # Now, send the "system" command using the correct protocol format |
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841 self.sendMsg( kill, "<system/>" ) |
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842 kill.close() |
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843 except: |
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844 pass |
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845 |
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846 self.listen_sock.close() |
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847 self.listen_event.wait(10) |
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848 self.incoming_event.wait(10) |
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849 self.log_msg("Server stopped!") |
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|
850 |
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851 def log_msg(self,msg): |
135 | 852 debug(parents=True) |
0
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853 if self.log_to_console: |
100 | 854 if self.log_console: self.log_console(msg) |
855 else: print str(msg) | |
0
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856 |
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857 def print_help(self): |
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858 print |
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859 print "Commands: " |
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860 print "'kill' or 'quit' - to stop the server" |
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861 print "'broadcast' - broadcast a message to all players" |
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862 print "'list' - list players and groups" |
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863 print "'dump' - to dump player data" |
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864 print "'dump groups' - to list the group names and ids only" |
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865 print "'group n' - to list details about one group only" |
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866 print "'register' - To register the server as name. Also used to change the server's name if registered." |
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867 print "'unregister' - To remove this server from the list of servers" |
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868 print "'get lobby boot password' - to show the Lobby's boot password" |
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869 print "'set lobby boot password' - to set the Lobby's boot password" |
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870 print "'log' - toggles logging to the console off or on" |
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871 print "'log meta' - toggles logging of meta server messages on or off" |
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872 print "'logfile [off|on|split]' - timestamped network traffic log" |
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873 print "'remove room' - to remove a room from the server" |
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874 print "'kick' - kick a player from the server" |
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875 print "'ban' - ban a player from the server" |
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876 print "'remotekill' - This will toggle the ability to kill the server via the /admin command" |
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877 print "'monitor (#)' - monitors raw network I/O stream to specific client" |
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|
878 print "'purge clients' - boots all connected clients off the server immediately" |
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|
879 print "'zombie [set [min]]' - view/set the auto-kick time for zombie clients" |
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|
880 #drop any clients that are idle for more than 8 hours |
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|
881 #as these are likely dead clientskick' - kick a player from the server" |
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|
882 print "'uptime' - reports how long server has been running" |
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|
883 print "'roompasswords' - allow/disallow room passwords (toggle)" |
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884 print "'search' - will prompt for pattern and display results" |
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885 print "'sendsize' - will ajust the send size limit" |
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|
886 print "'remoteadmin' - will toggle remote admin commands" |
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|
887 print "'togglelobbysound' - Will turn on or off the Auto sending of a sound to all players who join the loby" |
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888 print "'lobbysound' - Lets you specify which sound file to send to players joining the lobby" |
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|
889 print "'help' or '?' or 'h' - for this help message" |
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|
890 print |
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|
891 |
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|
892 def broadcast(self,msg): |
135 | 893 self.send_to_all("0","<msg to='all' from='0' group_id='1'><font color='#FF0000'>" + msg + "</font></msg>") |
0
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|
894 |
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|
895 def console_log(self): |
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|
896 if self.log_to_console == 1: |
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|
897 print "console logging now off" |
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|
898 self.log_to_console = 0 |
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|
899 else: |
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|
900 print "console logging now on" |
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|
901 self.log_to_console = 1 |
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|
902 |
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|
903 def groups_list(self): |
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|
904 self.p_lock.acquire() |
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|
905 try: |
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|
906 keys = self.groups.keys() |
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|
907 for k in keys: |
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|
908 pw = "-" |
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|
909 pr = " -" |
100 | 910 if self.groups[k].pwd != "": pw = "P" |
911 if self.isPersistentRoom( k ): pr = " S" #using S for static (P for persistant conflicts with password) | |
0
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|
912 print "Group: " + k + pr + pw + ' Name: ' + self.groups[k].name |
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|
913 print |
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|
914 except Exception, e: |
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|
915 self.log_msg(str(e)) |
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|
916 self.p_lock.release() |
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|
917 |
100 | 918 """ |
919 #---------------------------------------------------------------- | |
920 # Monitor Function -- Added by snowdog 2/05 | |
921 #---------------------------------------------------------------- | |
922 """ | |
0
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|
923 def monitor(self, pid, mode=1 ): |
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|
924 "allows monitoring of a specific user(s) network i/o" |
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|
925 #if mode is not set to 1 then monitor adds toggles the state |
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|
926 #of monitoring on the given user |
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|
927 if (mode == 1): |
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|
928 for p in self.players: |
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|
929 try: p.monitor("off") |
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|
930 except: pass |
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|
931 try: |
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|
932 r = (self.players[pid]).set_traffic_monitor("toggle") |
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|
933 self.log_msg("Monitor: Mode=" + str(r) + " on Player #" + str(pid)) |
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|
934 except: |
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|
935 self.log_msg("Monitor: Invalid Player ID") |
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|
936 traceback.print_exc() |
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|
937 |
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|
938 def search(self,patern): |
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|
939 keys = self.groups.keys() |
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|
940 print "Search results:" |
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|
941 for k in keys: |
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|
942 ids = self.groups[k].get_player_ids() |
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|
943 for id in ids: |
100 | 944 if self.players[id].id.find(patern)>-1: self.print_player_info(self.players[id]) |
945 elif self.players[id].name.find(patern)>-1: self.print_player_info(self.players[id]) | |
946 elif self.players[id].ip.find(patern)>-1: self.print_player_info(self.players[id]) | |
947 elif self.players[id].group_id.find(patern)>-1: self.print_player_info(self.players[id]) | |
948 elif self.players[id].role.find(patern)>-1: self.print_player_info(self.players[id]) | |
949 elif self.players[id].version.find(patern)>-1: self.print_player_info(self.players[id]) | |
950 elif self.players[id].protocol_version.find(patern)>-1: self.print_player_info(self.players[id]) | |
951 elif self.players[id].client_string.find(patern)>-1: self.print_player_info(self.players[id]) | |
0
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952 |
135 | 953 def obtain_by_id(self, id, objects): |
954 ### Alpha ### Basic way to obtain information for the Server GUI, currently reports the Client String only | |
955 return self.players[id].client_string | |
956 | |
0
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|
957 def print_player_info(self,player): |
100 | 958 print player.id, player.name, player.ip, player.group_id, player.role, player.version, player.protocol_version, player.client_string |
92 | 959 |
100 | 960 """ |
0
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|
961 #---------------------------------------------------------------- |
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|
962 # Uptime Function -- Added by snowdog 4/03 |
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|
963 #---------------------------------------------------------------- |
100 | 964 """ |
0
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|
965 def uptime(self , mode = 0): |
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|
966 "returns string containing how long server has been in operation" |
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967 ut = time.time() - self.server_start_time |
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968 d = int(ut/86400) |
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969 h = int( (ut-(86400*d))/3600 ) |
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|
970 m = int( (ut-(86400*d)-(3600*h))/60) |
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971 s = int( (ut-(86400*d)-(3600*h)-(60*m)) ) |
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|
972 uts = str( "This server has been running for:\n " + str(d) + " days " + str(h) + " hours " + str(m) + " min. " + str(s) + " sec. [" + str(int(ut)) + " seconds]") |
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|
973 if mode == 0: print uts |
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|
974 else: return uts |
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|
975 |
100 | 976 """ |
0
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|
977 #----------------------------------------------------- |
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|
978 # Toggle Room Password Allow -- Added by Snowdog 11/03 |
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|
979 #----------------------------------------------------- |
100 | 980 """ |
0
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|
981 def RoomPasswords(self): |
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982 if self.allow_room_passwords != 0: |
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983 self.allow_room_passwords = 0 |
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984 return "Client Created Room Passwords: Disallowed" |
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|
985 else: |
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986 self.allow_room_passwords = 1 |
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|
987 return "Client Created Room Passwords: Allowed" |
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|
988 |
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|
989 def group_dump(self,k): |
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|
990 self.p_lock.acquire() |
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|
991 try: |
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|
992 print "Group: " + k |
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993 print " Name: %s" % self.groups[k].name |
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994 print " Desc: %s" % self.groups[k].desc |
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995 print " Pass: %s" % self.groups[k].pwd |
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|
996 print " Boot: %s" % self.groups[k].boot_pwd |
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997 print " Moderated: %s" % self.groups[k].moderated |
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998 print " Map: %s" % self.groups[k].game_map.get_all_xml() |
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|
999 print |
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|
1000 except Exception, e: |
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|
1001 self.log_msg(str(e)) |
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|
1002 self.p_lock.release() |
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|
1003 |
100 | 1004 """ |
0
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|
1005 #---------------------------------------------------------------- |
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|
1006 # Player List -- Added by snowdog 4/03 |
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|
1007 #---------------------------------------------------------------- |
100 | 1008 """ |
0
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|
1009 def player_list(self): |
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|
1010 "display a condensed list of players on the server" |
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1011 self.p_lock.acquire() |
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|
1012 try: |
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|
1013 print "------------[ PLAYER LIST ]------------" |
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|
1014 keys = self.groups.keys() |
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|
1015 keys.sort(id_compare) |
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1016 for k in keys: |
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1017 groupstring = "Group " + str(k) + ": " + self.groups[k].name |
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|
1018 if self.groups[k].pwd != "": |
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|
1019 groupstring += " (Pass: \"" + self.groups[k].pwd + "\" )" |
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|
1020 print groupstring |
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|
1021 ids = self.groups[k].get_player_ids() |
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|
1022 ids.sort(id_compare) |
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|
1023 for id in ids: |
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|
1024 if self.players.has_key(id): |
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|
1025 print " (%s)%s [IP: %s] %s (%s)" % ((self.players[id]).id, (self.players[id]).name, (self.players[id]).ip, (self.players[id]).idle_status(), (self.players[id]).connected_time_string()) |
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|
1026 else: |
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|
1027 self.groups[k].remove_player(id) |
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|
1028 print "Bad Player Ref (#" + id + ") in group" |
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|
1029 if len(ids) > 0: print "" |
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|
1030 print "--------------------------------------" |
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|
1031 print "\nStatistics: groups: " + str(len(self.groups)) + " players: " + str(len(self.players)) |
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|
1032 except Exception, e: |
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|
1033 self.log_msg(str(e)) |
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|
1034 self.p_lock.release() |
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|
1035 |
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|
1036 |
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|
1037 def player_dump(self): |
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|
1038 self.p_lock.acquire() |
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|
1039 try: |
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|
1040 keys = self.groups.keys() |
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|
1041 for k in keys: |
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|
1042 print "Group: %s %s (pass: \"%s\")" % (str(k),self.groups[k].name, self.groups[k].pwd) |
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|
1043 ids = self.groups[k].get_player_ids() |
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|
1044 for id in ids: |
100 | 1045 if self.players.has_key(id): print str(self.players[id]) |
0
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|
1046 else: |
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|
1047 self.groups[k].remove_player(id) |
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|
1048 print "Bad Player Ref (#" + id + ") in group" |
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|
1049 except Exception, e: |
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|
1050 self.log_msg(str(e)) |
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|
1051 self.p_lock.release() |
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|
1052 |
135 | 1053 def update_request(self,newsock, xml_dom): |
0
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|
1054 # handle reconnects |
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|
1055 self.log_msg( "update_request() has been called." ) |
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|
1056 |
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|
1057 # get player id |
135 | 1058 id = xml_dom.get("id") |
1059 group_id = xml_dom.get("group_id") | |
0
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|
1060 self.p_lock.acquire() |
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|
1061 if self.players.has_key(id): |
100 | 1062 self.sendMsg(newsock, self.players[id].toxml("update"), |
1063 self.players[id].useCompression, | |
1064 self.players[id].compressionType ) | |
0
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|
1065 self.players[id].reset(newsock) |
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|
1066 self.players[id].clear_timeout() |
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|
1067 need_new = 0 |
100 | 1068 else: need_new = 1 |
0
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|
1069 self.p_lock.release() |
135 | 1070 if need_new: self.new_request(newsock, xml_dom) |
0
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|
1071 else: |
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|
1072 msg = self.groups[group_id].game_map.get_all_xml() |
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|
1073 self.send(msg,id,group_id) |
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|
1074 |
135 | 1075 def new_request(self,newsock, xml_dom, LOBBY_ID='0'): |
0
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|
1076 #build client stub |
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|
1077 props = {} |
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|
1078 # Don't trust what the client tells us...trust what they connected as! |
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1079 props['ip'] = socket.gethostbyname( newsock.getpeername()[0] ) |
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|
1080 |
135 | 1081 props['role'] = xml_dom.get("role") or 'GM' |
1082 props['name'] = xml_dom.get("name") | |
0
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|
1083 props['group_id'] = LOBBY_ID |
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|
1084 props['id'] = str(self.next_player_id) |
135 | 1085 props['version'] = xml_dom.get("version") |
1086 props['protocol_version'] = xml_dom.get("protocol_version") | |
1087 props['client_string'] = xml_dom.get("client_string") | |
100 | 1088 |
0
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|
1089 self.next_player_id += 1 |
135 | 1090 new_stub = client_stub(self.incoming, newsock, props, self.log_console) |
1091 if xml_dom.get('useCompression'): | |
0
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|
1092 new_stub.useCompression = True |
135 | 1093 if xml_dom.get('cmpType'): |
1094 cmpType = xml_dom.get('cmpType') | |
100 | 1095 if cmpBZ2 and cmpType == 'bz2': new_stub.compressionType = bz2 |
1096 elif cmpZLIB and cmpType == 'zlib': new_stub.compressionType = zlib | |
1097 else: new_stub.compressionType = None | |
1098 else: new_stub.compressionType = bz2 | |
1099 else: new_stub.useCompression = False | |
0
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|
1100 |
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|
1101 #update newly create client stub with network logging state |
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|
1102 new_stub.EnableMessageLogging = self.log_network_messages |
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1103 self.sendMsg(newsock, new_stub.toxml("new"), False, None) |
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|
1104 |
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|
1105 # send confirmation |
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|
1106 data = self.recvMsg(newsock, new_stub.useCompression, new_stub.compressionType) |
140 | 1107 try: xml_dom = XML(data) |
0
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|
1108 except Exception, e: |
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1109 print e |
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1110 (remote_host,remote_port) = newsock.getpeername() |
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1111 bad_xml_string = "Your client sent an illegal message to the server and will be disconnected. " |
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1112 bad_xml_string += "Please report this bug to the development team at:<br /> " |
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1113 bad_xml_string += "<a href=\"http://sourceforge.net/tracker/?group_id=2237&atid=102237\">OpenRPG bugs " |
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1114 bad_xml_string += "(http://sourceforge.net/tracker/?group_id=2237&atid=102237)</a><br />" |
140 | 1115 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + bad_xml_string, |
1116 new_stub.useCompression, new_stub.compressionType) | |
0
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1117 |
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1118 time.sleep(2) |
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1119 newsock.close() |
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1120 print "Error in parse found from " + str(remote_host) + ". Disconnected." |
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1121 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1122 print "Exception=" + str(e) |
135 | 1123 #if xml_dom: xml_dom.unlink() |
0
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1124 return |
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1125 |
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1126 #start threads and store player |
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1127 allowed = 1 |
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1128 version_string = "" |
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1129 |
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1130 if ((props['protocol_version'] != PROTOCOL_VERSION) and self.validate_protocol): |
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1131 version_string = "Sorry, this server can't handle your client version. (Protocol mismatch)<br />" |
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1132 allowed = 0 |
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1133 |
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1134 if not self.checkClientVersion(props['version']): |
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1135 version_string = "Sorry, your client is out of date. <br />" |
100 | 1136 version_string += "This server requires your client be version " |
1137 version_string += "" + self.minClientVersion + " or higher to connect.<br />" | |
0
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1138 allowed = 0 |
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1139 |
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1140 if not allowed: |
100 | 1141 version_string += " Please go to <a href='http://www.assembla.com/traipse'>" |
1142 version_string += "http://www.assembla.com/traipse</a> to find a compatible client.<br />" | |
1143 version_string += "If you can't find a compatible client on the website, " | |
1144 version_string += "chances are that the server is running an unreleased development " | |
1145 version_string += "version for testing purposes.<br />" | |
0
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1146 |
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1147 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + version_string, new_stub.useCompression, new_stub.compressionType) |
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1148 # Give messages time to flow |
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1149 time.sleep(1) |
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1150 self.log_msg("Connection terminating due to version incompatibility with client (ver: " + props['version'] + " protocol: " + props['protocol_version'] + ")" ) |
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1151 newsock.close() |
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1152 return None |
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1153 |
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1154 ip = props['ip'] |
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1155 if self.ban_list.has_key(ip): |
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1156 banmsg = "You have been banned from this server.<br />" |
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1157 cmsg = "Banned Client: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1158 self.log_msg(cmsg) |
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1159 allowed = 0 |
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1160 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='0' group_id='0' />" + banmsg, new_stub.useCompression, new_stub.compressionType) |
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1161 # Give messages time to flow |
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1162 time.sleep(1) |
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1163 newsock.close() |
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1164 return None |
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1165 |
100 | 1166 """ |
0
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1167 #---- Connection order changed by Snowdog 1/05 |
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1168 #---- Attempt to register player and send group data |
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1169 #---- before displaying lobby message |
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1170 #---- Does not solve the Blackhole bug but under some conditions may |
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1171 #---- allow for a graceful server response. -SD |
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1172 |
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1173 #---- changed method of sending group names to user 8/05 |
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1174 #---- black hole bug causes the group information to not be sent |
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1175 #---- to clients. Not sure why the group messages were being sent to the |
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1176 #---- incomming message queue, when they should be sent directly to user |
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1177 #---- Does not solve the black hole bug totally -SD |
100 | 1178 """ |
0
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1179 |
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1180 try: |
135 | 1181 if xml_dom.get("id") == props['id']: |
0
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1182 new_stub.initialize_threads() |
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1183 self.p_lock.acquire() |
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1184 self.players[props['id']] = new_stub |
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1185 self.groups[LOBBY_ID].add_player(props['id']) #always add to lobby on connection. |
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1186 self.send_group_list(props['id']) |
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1187 self.send_player_list(props['id'],LOBBY_ID) |
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1188 self.p_lock.release() |
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1189 msg = self.groups[LOBBY_ID].game_map.get_all_xml() |
135 | 1190 self.send(msg, props['id'], LOBBY_ID) |
1191 self.send_to_group(props['id'], LOBBY_ID, self.players[props['id']].toxml('new')) | |
1192 self.return_room_roles(props['id'], LOBBY_ID) | |
0
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1193 |
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1194 # Re-initialize the role for this player incase they came from a different server |
135 | 1195 self.handle_role("set", props['id'], "GM", self.groups[LOBBY_ID].boot_pwd, LOBBY_ID) |
0
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1196 cmsg = "Client Connect: (" + str(props['id']) + ") " + str(props['name']) + " [" + str(props['ip']) + "]" |
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1197 self.log_msg(cmsg) |
56
c7f04d3c76f5
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1198 cmsg = ("connect", props) ################################################# |
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1199 self.log_msg(cmsg) |
0
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1200 |
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1201 # If already registered then re-register, thereby updating the Meta |
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1202 # on the number of players |
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1203 if self.be_registered: |
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1204 self.register() |
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1205 except: |
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1206 traceback.print_exc() |
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1207 |
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1208 #something didn't go right. Notify client and drop the connection |
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1209 err_string = "<center>" |
135 | 1210 err_string += "<hr><b>The server has encountered an error while processing your connection request.</b><hr>" |
0
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1211 err_string += "<br /><i>You are being disconnected from the server.</i><br />" |
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1212 err_string += "This error may represent a problem with the server. If you continue to get this message " |
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1213 err_string += "please contact the servers administrator to correct the issue.</center> " |
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1214 self.sendMsg( newsock, "<msg to='" + props['id'] + "' from='" + props['id'] + "' group_id='0' />" + err_string, new_stub.useCompression, new_stub.compressionType ) |
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1215 time.sleep(2) |
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1216 newsock.close() |
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1217 |
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1218 # Display the lobby message |
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1219 self.SendLobbyMessage(newsock,props['id']) |
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1220 |
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1221 def checkClientVersion(self, clientversion): |
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1222 minv = self.minClientVersion.split('.') |
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1223 cver = clientversion.split('.') |
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1224 for i in xrange(min(len(minv),len(cver))): |
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1225 w=max(len(minv[i]),len(cver[i])) |
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1226 v1=minv[i].rjust(w); |
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1227 v2=cver[i].rjust(w); |
100 | 1228 if v1<v2: return 1 |
1229 if v1>v2: return 0 | |
1230 if len(minv)>len(cver): return 0 | |
0
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1231 return 1 |
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1232 |
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1233 def SendLobbyMessage(self, socket, player_id): |
100 | 1234 """ |
0
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1235 # Display the lobby message |
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1236 # prepend this server's version string to the the lobby message |
100 | 1237 """ |
0
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1238 try: |
100 | 1239 lobbyMsg = "You have connected to an <a href=\"http://www.openrpg.com\">OpenRPG</a> " |
1240 lobbyMsg += "server, version '" + VERSION + "'" | |
0
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1241 |
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1242 # See if we have a server name to report! |
135 | 1243 if len(self.serverName): lobbyMsg += ", named '" + self.serverName + "'." |
1244 else: lobbyMsg += "." | |
0
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1245 |
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1246 # Add extra line spacing |
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1247 lobbyMsg += "\n\n" |
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1248 |
100 | 1249 try: validate.config_file("LobbyMessage.html","default_LobbyMessage.html") |
1250 except: pass | |
0
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1251 else: |
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1252 open_msg = open( self.userPath + "LobbyMessage.html", "r" ) |
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1253 lobbyMsg += open_msg.read() |
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1254 open_msg.close() |
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1255 |
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1256 # Send the server's lobby message to the client no matter what |
100 | 1257 self.sendMsg(socket, "<msg to='" + player_id + "' from='0' group_id='0' />" + lobbyMsg, |
1258 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1259 if self.sendLobbySound: |
100 | 1260 self.sendMsg(socket, '<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />', |
1261 self.players[player_id].useCompression, self.players[player_id].compressionType) | |
0
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1262 return |
100 | 1263 except: traceback.print_exc() |
1264 """ | |
0
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1265 # End of lobby message code |
100 | 1266 """ |
0
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1267 |
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1268 |
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1269 def listenAcceptThread(self,arg): |
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1270 # Set up the socket to listen on. |
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1271 try: |
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1272 self.log_msg("\nlisten thread running...") |
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1273 adder = "" |
100 | 1274 if self.server_address is not None: adder = self.server_address |
0
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1275 self.listen_sock.bind(('', self.server_port)) |
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1276 self.listen_sock.listen(5) |
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1277 |
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1278 except Exception, e: |
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1279 self.log_msg(("Error binding request socket!", e)) |
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1280 self.alive = 0 |
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1281 |
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1282 while self.alive: |
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1283 # Block on the socket waiting for a new connection |
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1284 try: |
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|
1285 (newsock, addr) = self.listen_sock.accept() |
100 | 1286 """ |
0
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1287 ## self.log_msg("New connection from " + str(addr)+ ". Interfacing with server...") |
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1288 |
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1289 # Now that we've accepted a new connection, we must immediately spawn a new |
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1290 # thread to handle it...otherwise we run the risk of having a DoS shoved into |
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1291 # our face! :O After words, this thread is dead ready for another connection |
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1292 # accept to come in. |
100 | 1293 """ |
0
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1294 thread.start_new_thread(self.acceptedNewConnectionThread, ( newsock, addr )) |
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1295 |
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1296 except: |
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1297 print "The following exception caught accepting new connection:" |
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1298 traceback.print_exc() |
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1299 |
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1300 # At this point, we're done and cleaning up. |
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1301 self.log_msg("server socket listening thread exiting...") |
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1302 self.listen_event.set() |
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1303 |
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1304 def acceptedNewConnectionThread( self, newsock, addr ): |
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1305 """Once a new connection comes in and is accepted, this thread starts up to handle it.""" |
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|
1306 # Initialize xml_dom |
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|
1307 xml_dom = None |
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|
1308 data = None |
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|
1309 |
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|
1310 # get client info and send othe client info |
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1311 # If this receive fails, this thread should exit without even attempting to process it |
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1312 self.log_msg("Connection from " + str(addr) + " has been accepted. Waiting for data...") |
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1313 data = self.recvMsg( newsock ) |
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1314 if data=="" or data == None: |
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1315 self.log_msg("Connection from " + str(addr) + " failed. Closing connection.") |
100 | 1316 try: newsock.close() |
0
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1317 except Exception, e: |
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|
1318 self.log_msg( str(e) ) |
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|
1319 print str(e) |
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|
1320 return #returning causes connection thread instance to terminate |
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|
1321 if data == "<system/>": |
100 | 1322 try: newsock.close() |
1323 except: pass | |
0
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1324 return #returning causes connection thread instance to terminate |
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|
1325 # Clear out the xml_dom in preparation for new stuff, if necessary |
135 | 1326 """try: if xml_dom: xml_dom.unlink() |
0
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|
1327 |
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1328 except: |
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1329 self.log_msg( "The following exception caught unlinking xml_dom:") |
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|
1330 self.log_msg("Continuing") |
100 | 1331 try: newsock.close() |
1332 except: pass | |
0
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1333 return #returning causes connection thread instance to terminate |
135 | 1334 # Parse the XML received from the connecting client""" |
0
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|
1335 try: |
135 | 1336 xml_dom = XML(data) |
0
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|
1337 |
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1338 except: |
100 | 1339 try: newsock.close() |
1340 except: pass | |
0
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1341 self.log_msg( "Error in parse found from " + str(addr) + ". Disconnected.") |
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1342 self.log_msg(" Offending data(" + str(len(data)) + "bytes)=" + data) |
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1343 self.log_msg( "Exception:") |
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|
1344 traceback.print_exc() |
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1345 return #returning causes connection thread instance to terminate |
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|
1346 |
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|
1347 # Determine the correct action and execute it |
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1348 try: |
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1349 # get action |
135 | 1350 action = xml_dom.get("action") |
0
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1351 |
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1352 # Figure out what type of connection we have going on now |
135 | 1353 if action == "new": self.new_request(newsock, xml_dom) |
1354 elif action == "update": self.update_request(newsock, xml_dom) | |
100 | 1355 else: self.log_msg("Unknown Join Request!") |
0
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|
1356 |
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1357 except Exception, e: |
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1358 print "The following message: " + str(data) |
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1359 print "from " + str(addr) + " created the following exception: " |
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1360 traceback.print_exc() |
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1361 return #returning causes connection thread instance to terminate |
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1362 |
100 | 1363 """ |
0
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|
1364 #======================================================== |
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|
1365 # |
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|
1366 # Message_handler |
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|
1367 # |
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1368 #======================================================== |
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1369 # |
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1370 # Changed thread organization from one continuous parsing/handling thread |
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1371 # to multiple expiring parsing/handling threads to improve server performance |
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1372 # and player load capacity -- Snowdog 3/04 |
100 | 1373 """ |
0
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1374 |
135 | 1375 def message_handler(self, arg): |
0
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1376 xml_dom = None |
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|
1377 self.log_msg( "message handler thread running..." ) |
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1378 while self.alive: |
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1379 data = None |
100 | 1380 try: data=self.incoming.get(0) |
0
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1381 except Queue.Empty: |
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|
1382 time.sleep(0.5) #sleep 1/2 second |
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1383 continue |
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1384 |
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1385 bytes = len(data) |
100 | 1386 if bytes <= 0: continue |
0
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diff
changeset
|
1387 try: |
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|
1388 thread.start_new_thread(self.parse_incoming_dom,(str(data),)) |
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|
1389 #data has been passed... unlink from the variable references |
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|
1390 #so data in passed objects doesn't change (python passes by reference) |
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|
1391 del data |
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|
1392 data = None |
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|
1393 except Exception, e: |
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|
1394 self.log_msg(str(e)) |
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|
1395 self.log_msg("message handler thread exiting...") |
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|
1396 self.incoming_event.set() |
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|
1397 |
135 | 1398 def parse_incoming_dom(self, data): |
0
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1399 end = data.find(">") #locate end of first element of message |
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|
1400 head = data[:end+1] |
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|
1401 xml_dom = None |
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1402 try: |
135 | 1403 xml_dom = XML(head) |
1404 self.message_action(xml_dom, data) | |
0
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1405 |
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|
1406 except Exception, e: |
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|
1407 print "Error in parse of inbound message. Ignoring message." |
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1408 print " Offending data(" + str(len(data)) + "bytes)=" + data |
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1409 print "Exception=" + str(e) |
135 | 1410 |
0
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1411 def message_action(self, xml_dom, data): |
135 | 1412 tag_name = xml_dom.tag |
1413 if self.svrcmds.has_key(tag_name): self.svrcmds[tag_name]['function'](xml_dom, data) | |
100 | 1414 else: raise Exception, "Not a valid header!" |
0
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|
1415 #Message Action thread expires and closes here. |
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|
1416 return |
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|
1417 |
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1418 def do_alter(self, xml_dom, data): |
135 | 1419 target = xml_dom.get("key") or 'None' |
1420 value = xml_dom.get("val") or 'None' | |
1421 player = xml_dom.get("plr") or 'None' | |
1422 group_id = xml_dom.get("gid") or 'None' | |
1423 boot_pwd = xml_dom.get("bpw") or 'None' | |
0
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1424 actual_boot_pwd = self.groups[group_id].boot_pwd |
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|
1425 |
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1426 if self.allow_room_passwords == 0: |
100 | 1427 msg ="<msg to='" + player + "' from='0' group_id='0' /> " |
1428 msg += "Room passwords have been disabled by the server administrator." | |
0
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1429 self.players[player].outbox.put(msg) |
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|
1430 return |
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|
1431 elif boot_pwd == actual_boot_pwd: |
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|
1432 if target == "pwd": |
100 | 1433 lmessage = "Room password changed to from " + self.groups[group_id].pwd + " to " + value + " by " + player |
0
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|
1434 self.groups[group_id].pwd = value |
100 | 1435 msg ="<msg to='" + player + "' from='0' group_id='0' /> Room password changed to " + value + "." |
0
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1436 self.players[player].outbox.put(msg) |
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|
1437 self.log_msg(lmessage) |
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|
1438 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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1439 elif target == "name": |
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|
1440 # Check for & in name. We want to allow this because of its common |
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1441 # use in d&d games |
135 | 1442 result = self.change_group_name(group_id, value, player) |
0
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1443 msg ="<msg to='" + player + "' from='0' group_id='0' />" + result |
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1444 self.players[player].outbox.put(msg) |
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|
1445 else: |
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|
1446 msg ="<msg to='" + player + "' from='0' group_id='0'>Invalid Administrator Password." |
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|
1447 self.players[player].outbox.put(msg) |
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|
1448 |
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|
1449 def do_role(self, xml_dom, data): |
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|
1450 role = "" |
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|
1451 boot_pwd = "" |
135 | 1452 act = xml_dom.get("action") |
1453 player = xml_dom.get("player") | |
1454 group_id = xml_dom.get("group_id") | |
0
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|
1455 if act == "set": |
135 | 1456 role = xml_dom.get("role") |
1457 boot_pwd = xml_dom.get("boot_pwd") | |
0
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|
1458 if group_id != "0": |
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|
1459 self.handle_role(act, player, role, boot_pwd, group_id) |
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|
1460 self.log_msg(("role", (player, role))) |
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|
1461 |
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|
1462 def do_ping(self, xml_dom, data): |
135 | 1463 player = xml_dom.get("player") |
1464 group_id = xml_dom.get("group_id") | |
0
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|
1465 sent_time = "" |
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|
1466 msg = "" |
135 | 1467 try: sent_time = xml_dom.get("time") |
100 | 1468 except: pass |
1469 if sent_time != "": msg ="<ping time='" + str(sent_time) + "' />" #because a time was sent return a ping response | |
0
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|
1470 else: |
100 | 1471 msg ="<msg to='" + player + "' from='" + player + "' group_id='" + group_id + "'>" |
1472 msg += "<font color='#FF0000'>PONG!?!</font>" | |
0
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|
1473 self.players[player].outbox.put(msg) |
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|
1474 |
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|
1475 def do_system(self, xml_dom, data): |
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|
1476 pass |
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|
1477 |
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|
1478 def moderate_group(self,xml_dom,data): |
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|
1479 try: |
135 | 1480 action = xml_dom.get("action") |
1481 from_id = xml_dom.get("from") | |
1482 if xml_dom.get("pwd"): pwd=xml_dom.get("pwd") | |
100 | 1483 else: pwd="" |
0
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|
1484 group_id=self.players[from_id].group_id |
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|
1485 if action == "list": |
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|
1486 if (self.groups[group_id].moderated): |
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|
1487 msg = "" |
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|
1488 for i in self.groups[group_id].voice.keys(): |
100 | 1489 if msg != "": msg +=", " |
1490 if self.players.has_key(i): msg += '('+i+') '+self.players[i].name | |
1491 else: del self.groups[group_id].voice[i] | |
1492 if (msg != ""): msg = "The following users may speak in this room: " + msg | |
1493 else: msg = "No people are currently in this room with the ability to chat" | |
0
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|
1494 self.players[from_id].self_message(msg) |
100 | 1495 else: self.players[from_id].self_message("This room is currently unmoderated") |
1496 elif action == 'enable' or 'disable' or 'addvoice' or 'delvoice': | |
1497 #condenses password check --TaS 2009 | |
0
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|
1498 if not self.groups[group_id].check_boot_pwd(pwd): |
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|
1499 self.players[from_id].self_message("Failed - incorrect admin password") |
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|
1500 return |
100 | 1501 if action == 'enable': |
1502 self.groups[group_id].moderated = 1 | |
1503 self.players[from_id].self_message("This channel is now moderated") | |
1504 if action == 'disable': | |
1505 self.groups[group_id].moderated = 0 | |
1506 self.players[from_id].self_message("This channel is now unmoderated") | |
1507 if action == 'addvoice': | |
135 | 1508 users = xml_dom.get("users").split(',') |
100 | 1509 for i in users: self.groups[group_id].voice[i.strip()]=1 |
1510 if action == 'delvoice': | |
135 | 1511 users = xml_dom.get("users").split(',') |
100 | 1512 for i in users: |
1513 if self.groups[group_id].voice.has_key(i.strip()): del self.groups[group_id].voice[i.strip()] | |
0
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|
1514 else: |
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|
1515 print "Bad input: " + data |
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|
1516 except Exception,e: |
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|
1517 self.log_msg(str(e)) |
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|
1518 |
135 | 1519 def join_group(self, xml_dom, data): |
0
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|
1520 try: |
135 | 1521 from_id = xml_dom.get("from") |
1522 pwd = xml_dom.get("pwd") | |
1523 group_id = xml_dom.get("group_id") | |
0
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|
1524 ver = self.players[from_id].version |
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|
1525 allowed = 1 |
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|
1526 |
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|
1527 if not self.groups[group_id].check_version(ver): |
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|
1528 allowed = 0 |
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|
1529 msg = 'failed - invalid client version ('+self.groups[group_id].minVersion+' or later required)' |
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|
1530 |
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|
1531 if not self.groups[group_id].check_pwd(pwd): |
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|
1532 allowed = 0 |
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|
1533 #tell the clients password manager the password failed -- SD 8/03 |
135 | 1534 pm = "<password signal='fail' type='room' id='" + group_id + "' data=''/>" |
0
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|
1535 self.players[from_id].outbox.put(pm) |
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|
1536 msg = 'failed - incorrect room password' |
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|
1537 |
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|
1538 if not allowed: |
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|
1539 self.players[from_id].self_message(msg) |
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|
1540 #the following line makes sure that their role is reset to normal, |
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|
1541 #since it is briefly set to lurker when they even TRY to change |
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|
1542 #rooms |
135 | 1543 msg = "<role action='update' id='" + from_id + "' role='" + self.players[from_id].role + "' />" |
0
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|
1544 self.players[from_id].outbox.put(msg) |
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|
1545 return |
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|
1546 |
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|
1547 #move the player into their new group. |
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|
1548 self.move_player(from_id, group_id) |
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|
1549 except Exception, e: |
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|
1550 self.log_msg(str(e)) |
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|
1551 |
100 | 1552 """ |
0
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|
1553 # move_player function -- added by Snowdog 4/03 |
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|
1554 # |
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|
1555 # Split join_group function in half. separating the player validation checks |
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|
1556 # from the actual group changing code. Done primarily to impliment |
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|
1557 # boot-from-room-to-lobby behavior in the server. |
100 | 1558 """ |
0
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|
1559 |
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|
1560 def move_player(self, from_id, group_id ): |
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|
1561 "move a player from one group to another" |
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|
1562 try: |
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|
1563 try: |
135 | 1564 if group_id == "0": self.players[from_id].role = "GM" |
1565 else: self.players[from_id].role = "Lurker" | |
0
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|
1566 except Exception, e: |
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|
1567 print "exception in move_player() " |
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|
1568 traceback.print_exc() |
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|
1569 |
135 | 1570 old_group_id = self.players[from_id].change_group(group_id, self.groups) |
1571 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
1572 self.send_to_group(from_id, group_id, self.players[from_id].toxml('new')) | |
0
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|
1573 self.check_group(from_id, old_group_id) |
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|
1574 |
100 | 1575 """ |
0
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|
1576 # Here, if we have a group specific lobby message to send, push it on |
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|
1577 # out the door! Make it put the message then announce the player...just |
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|
1578 # like in the lobby during a new connection. |
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|
1579 # -- only do this check if the room id is within range of known persistent id thresholds |
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|
1580 #also goes ahead if there is a defaultRoomMessage --akoman |
100 | 1581 """ |
0
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|
1582 |
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|
1583 if self.isPersistentRoom(group_id) or self.defaultMessageFile != None: |
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|
1584 try: |
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|
1585 if self.groups[group_id].messageFile[:4] == 'http': |
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|
1586 data = urllib.urlretrieve(self.groups[group_id].messageFile) |
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|
1587 roomMsgFile = open(data[0]) |
100 | 1588 else: roomMsgFile = open(self.groups[group_id].messageFile, "r") |
0
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|
1589 roomMsg = roomMsgFile.read() |
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|
1590 roomMsgFile.close() |
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|
1591 urllib.urlcleanup() |
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|
1592 |
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|
1593 except Exception, e: |
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|
1594 roomMsg = "" |
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|
1595 self.log_msg(str(e)) |
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|
1596 |
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|
1597 # Spit that darn message out now! |
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|
1598 self.players[from_id].outbox.put("<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg) |
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|
1599 if self.sendLobbySound and group_id == '0': |
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|
1600 self.players[from_id].outbox.put('<sound url="' + self.lobbySound + '" group_id="0" from="0" loop="True" />') |
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|
1601 # Now, tell everyone that we've arrived |
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|
1602 self.send_to_all('0', self.groups[group_id].toxml('update')) |
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|
1603 # this line sends a handle role message to change the players role |
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|
1604 self.send_player_list(from_id,group_id) |
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|
1605 #notify user about others in the room |
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|
1606 self.return_room_roles(from_id,group_id) |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
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|
1607 self.log_msg(("join_group", (self.groups[group_id].name, group_id, from_id))) |
0
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|
1608 self.handle_role("set", from_id, self.players[from_id].role, self.groups[group_id].boot_pwd, group_id) |
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|
1609 except Exception, e: |
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|
1610 self.log_msg(str(e)) |
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|
1611 thread.start_new_thread(self.registerRooms,(0,)) |
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|
1612 |
135 | 1613 def return_room_roles(self, from_id, group_id): |
0
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|
1614 for m in self.players.keys(): |
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|
1615 if self.players[m].group_id == group_id: |
135 | 1616 try: msg = "<role action='update' id='" + self.players[m].id + "' role='" + self.players[m].role + "' />" |
1617 except: exit() | |
0
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|
1618 self.players[from_id].outbox.put(msg) |
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|
1619 |
100 | 1620 """ |
0
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|
1621 # This is pretty much the same thing as the create_group method, however, |
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|
1622 # it's much more generic whereas the create_group method is tied to a specific |
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|
1623 # xml message. Ack! This version simply creates the groups, it does not |
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|
1624 # send them to players. Also note, both these methods have race |
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|
1625 # conditions written all over them. Ack! Ack! |
100 | 1626 """ |
0
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|
1627 def new_group( self, name, pwd, boot, minVersion, mapFile, messageFile, persist = 0, moderated=0 ): |
135 | 1628 group_id = str(self.next_group_id) |
0
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|
1629 self.next_group_id += 1 |
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|
1630 self.groups[group_id] = game_group( group_id, name, pwd, "", boot, minVersion, mapFile, messageFile, persist ) |
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|
1631 self.groups[group_id].moderated = moderated |
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|
1632 ins = "" |
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|
1633 if persist !=0: ins="Persistant " |
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|
1634 lmsg = "Creating " + ins + "Group... (" + str(group_id) + ") " + str(name) |
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|
1635 self.log_msg( lmsg ) |
135 | 1636 self.log_msg(("create_group", (str(name), int(group_id), pwd, 0) )) |
0
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|
1637 |
135 | 1638 def change_group_name(self, gid, name, pid): |
0
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|
1639 "Change the name of a group" |
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|
1640 # Check for & in name. We want to allow this because of its common |
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|
1641 # use in d&d games. |
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|
1642 try: |
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|
1643 loc = name.find("&") |
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|
1644 oldloc = 0 |
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|
1645 while loc > -1: |
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|
1646 loc = name.find("&",oldloc) |
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|
1647 if loc > -1: |
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|
1648 b = name[:loc] |
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|
1649 e = name[loc+1:] |
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|
1650 value = b + "&" + e |
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|
1651 oldloc = loc+1 |
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|
1652 loc = name.find("'") |
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|
1653 oldloc = 0 |
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|
1654 while loc > -1: |
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|
1655 loc = name.find("'",oldloc) |
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|
1656 if loc > -1: |
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|
1657 b = name[:loc] |
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|
1658 e = name[loc+1:] |
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changeset
|
1659 name = b + "'" + e |
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|
1660 oldloc = loc+1 |
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|
1661 loc = name.find('"') |
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|
1662 oldloc = 0 |
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changeset
|
1663 while loc > -1: |
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diff
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|
1664 loc = name.find('"',oldloc) |
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changeset
|
1665 if loc > -1: |
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|
1666 b = name[:loc] |
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|
1667 e = name[loc+1:] |
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|
1668 name = b + """ + e |
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|
1669 oldloc = loc+1 |
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|
1670 oldroomname = self.groups[gid].name |
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|
1671 self.groups[gid].name = str(name) |
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|
1672 lmessage = "Room name changed to from \"" + oldroomname + "\" to \"" + name + "\"" |
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|
1673 self.log_msg(lmessage + " by " + str(pid) ) |
135 | 1674 self.log_msg(("update_group", (str(name), group_id, False))) |
1675 | |
0
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|
1676 self.send_to_all('0',self.groups[gid].toxml('update')) |
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1677 return lmessage |
100 | 1678 except: return "An error occured during rename of room!" |
0
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|
1679 thread.start_new_thread(self.registerRooms,(0,)) |
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1680 |
135 | 1681 def create_group(self, xml_dom, data): |
1682 #try: | |
1683 from_id = xml_dom.get("from") | |
1684 pwd = xml_dom.get("pwd") | |
1685 name = xml_dom.get("name") | |
1686 boot_pwd = xml_dom.get("boot_pwd") | |
1687 minVersion = xml_dom.get("min_version") | |
1688 #added var reassign -- akoman | |
1689 messageFile = self.defaultMessageFile | |
0
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|
1690 |
135 | 1691 # see if passwords are allowed on this server and null password if not |
1692 if self.allow_room_passwords != 1: pwd = "" | |
0
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|
1693 |
135 | 1694 # Check for & in name. We want to allow this because of its common |
1695 # use in d&d games. | |
0
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1696 |
135 | 1697 loc = name.find("&") |
1698 oldloc = 0 | |
1699 while loc > -1: | |
1700 loc = name.find("&",oldloc) | |
1701 if loc > -1: | |
1702 b = name[:loc] | |
1703 e = name[loc+1:] | |
1704 name = b + "&" + e | |
1705 oldloc = loc+1 | |
1706 loc = name.find("'") | |
1707 oldloc = 0 | |
1708 while loc > -1: | |
1709 loc = name.find("'",oldloc) | |
1710 if loc > -1: | |
1711 b = name[:loc] | |
1712 e = name[loc+1:] | |
1713 name = b + "'" + e | |
1714 oldloc = loc+1 | |
1715 loc = name.find('"') | |
1716 oldloc = 0 | |
1717 while loc > -1: | |
1718 loc = name.find('"',oldloc) | |
1719 if loc > -1: | |
1720 b = name[:loc] | |
1721 e = name[loc+1:] | |
1722 name = b + """ + e | |
1723 oldloc = loc+1 | |
1724 group_id = str(self.next_group_id) | |
1725 self.next_group_id += 1 | |
1726 | |
1727 self.groups[group_id] = game_group(group_id, name, pwd, "", boot_pwd, minVersion, None, messageFile) | |
1728 self.groups[group_id].voice[from_id]=1 | |
1729 self.players[from_id].outbox.put(self.groups[group_id].toxml('new')) | |
1730 old_group_id = self.players[from_id].change_group(group_id, self.groups) | |
1731 self.send_to_group(from_id, old_group_id, self.players[from_id].toxml('del')) | |
1732 self.check_group(from_id, old_group_id) | |
1733 self.send_to_all(from_id,self.groups[group_id].toxml('new')) | |
1734 self.send_to_all('0',self.groups[group_id].toxml('update')) | |
1735 self.handle_role("set",from_id,"GM", boot_pwd, group_id) | |
1736 lmsg = "Creating Group... (" + str(group_id) + ") " + str(name) | |
1737 self.log_msg( lmsg ) | |
1738 jmsg = "moving to room " + str(group_id) + "." | |
1739 self.log_msg( jmsg ) | |
1740 self.log_msg(("create_group", (str(name), group_id, from_id, 'No' if pwd == '' else 'Yes'))) | |
1741 #even creators of the room should see the HTML --akoman | |
1742 #edit: jan10/03 - was placed in the except statement. Silly me. | |
1743 if self.defaultMessageFile != None: | |
1744 if self.defaultMessageFile[:4] == 'http': | |
1745 data = urllib.urlretrieve(self.defaultMessageFile) | |
1746 open_msg = open(data[0]) | |
1747 urllib.urlcleanup() | |
1748 else: open_msg = open( self.defaultMessageFile, "r" ) | |
1749 roomMsg = open_msg.read() | |
1750 open_msg.close() | |
1751 # Send the rooms message to the client no matter what | |
1752 self.players[from_id].outbox.put( "<msg to='" + from_id + "' from='0' group_id='" + group_id + "' />" + roomMsg ) | |
1753 #except Exception, e: self.log_msg( "Exception: create_group(): " + str(e)) | |
0
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1754 thread.start_new_thread(self.registerRooms,(0,)) |
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1755 |
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1756 def check_group(self, from_id, group_id): |
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1757 try: |
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1758 if group_id not in self.groups: return |
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1759 if group_id == '0': |
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1760 self.send_to_all("0",self.groups[group_id].toxml('update')) |
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1761 return #never remove lobby *sanity check* |
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1762 if not self.isPersistentRoom(group_id) and self.groups[group_id].get_num_players() == 0: |
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1763 self.send_to_all("0",self.groups[group_id].toxml('del')) |
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1764 del self.groups[group_id] |
56
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1765 self.log_msg(("delete_group", (group_id, from_id))) |
100 | 1766 else: self.send_to_all("0",self.groups[group_id].toxml('update')) |
0
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1767 #The register Rooms thread |
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1768 thread.start_new_thread(self.registerRooms,(0,)) |
100 | 1769 except Exception, e: self.log_msg(str(e)) |
0
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1770 |
135 | 1771 def del_player(self, id, group_id): |
0
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1772 try: |
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1773 dmsg = "Client Disconnect: (" + str(id) + ") " + str(self.players[id].name) |
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1774 self.players[id].disconnect() |
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1775 self.groups[group_id].remove_player(id) |
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1776 del self.players[id] |
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1777 self.log_msg(dmsg) |
56
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1778 self.log_msg(("disconnect",id)) |
100 | 1779 """ |
0
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1780 # If already registered then re-register, thereby updating the Meta |
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1781 # on the number of players |
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1782 # Note: Upon server shutdown, the server is first unregistered, so |
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1783 # this code won't be repeated for each player being deleted. |
100 | 1784 """ |
0
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1785 if self.be_registered: |
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|
1786 self.register() |
100 | 1787 except Exception, e: self.log_msg(str(e)) |
0
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1788 self.log_msg("Explicit garbage collection shows %s undeletable items." % str(gc.collect())) |
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1789 |
135 | 1790 def incoming_player_handler(self, xml_dom, data): |
1791 id = xml_dom.get("id") | |
1792 act = xml_dom.get("action") | |
0
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1793 group_id = self.players[id].group_id |
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1794 ip = self.players[id].ip |
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1795 self.log_msg("Player with IP: " + str(ip) + " joined.") |
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1796 ServerPlugins.setPlayer(self.players[id]) |
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1797 self.send_to_group(id,group_id,data) |
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1798 if act=="new": |
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1799 try: |
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1800 self.send_player_list(id,group_id) |
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1801 self.send_group_list(id) |
100 | 1802 except Exception, e: traceback.print_exc() |
0
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1803 elif act=="del": |
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|
1804 self.del_player(id,group_id) |
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1805 self.check_group(id, group_id) |
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1806 elif act=="update": |
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1807 self.players[id].take_dom(xml_dom) |
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1808 self.log_msg(("update", {"id": id, |
135 | 1809 "name": xml_dom.get("name"), |
1810 "status": xml_dom.get("status"), | |
1811 "role": xml_dom.get("role"), | |
0
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1812 "ip": str(ip), |
135 | 1813 "group": xml_dom.get("group_id"), |
1814 "room": xml_dom.get("name"), | |
1815 "boot": xml_dom.get("rm_boot"), | |
1816 "version": xml_dom.get("version"), | |
1817 "ping": xml_dom.get("time") \ | |
0
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1818 })) |
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|
1819 |
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1820 def strip_cheat_roll(self, string): |
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|
1821 try: |
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1822 cheat_regex = re.compile('&#91;(.*?)&#93;') |
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1823 string = cheat_regex.sub( r'[ ' + self.cheat_msg + " \\1 " + self.cheat_msg + ' ]', string) |
100 | 1824 except: pass |
0
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|
1825 return string |
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1826 |
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1827 def strip_body_tags(self, string): |
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1828 try: |
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1829 bodytag_regex = re.compile('<\/?body(.*?)>') |
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1830 string = bodytag_regex.sub('', string) |
100 | 1831 except: pass |
0
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1832 return string |
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1833 |
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1834 def msgTooLong(self, length): |
100 | 1835 if length > self.maxSendSize and not self.maxSendSize == 0: return True |
0
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1836 return False |
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1837 |
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1838 def incoming_msg_handler(self,xml_dom,data): |
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1839 xml_dom, data = ServerPlugins.preParseIncoming(xml_dom, data) |
135 | 1840 ########################################################### |
1841 to_id = xml_dom.get("to") | |
1842 from_id = xml_dom.get("from") | |
1843 group_id = xml_dom.get("group_id") | |
0
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1844 end = data.find(">") |
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1845 msg = data[end+1:] |
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1846 |
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1847 if from_id == "0" or len(from_id) == 0: |
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1848 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1849 return None |
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1850 |
100 | 1851 """ check for < body to prevent someone from changing the background""" |
0
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1852 data = self.strip_body_tags(data) |
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1853 |
100 | 1854 """check for [ and ] codes which are often used to cheat with dice.""" |
0
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1855 if self.players[from_id].role != "GM": |
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1856 data = self.strip_cheat_roll(data) |
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1857 |
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1858 if group_id == '0' and self.msgTooLong(len(msg) and msg[:5] == '<chat'): |
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1859 self.send("Your message was too long, break it up into smaller parts please", from_id, group_id) |
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1860 self.log_msg('Message Blocked from Player: ' + self.players[from_id].name + ' attempting to send a message longer then ' + str(self.maxSendSize)) |
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1861 return |
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1862 |
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1863 if msg[:4] == '<map': |
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|
1864 if group_id == '0': |
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1865 #attempt to change lobby map. Illegal operation. |
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1866 self.players[from_id].self_message('The lobby map may not be altered.') |
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1867 elif to_id.lower() == 'all': |
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1868 #valid map for all players that is not the lobby. |
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1869 self.send_to_group(from_id,group_id,data) |
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1870 self.groups[group_id].game_map.init_from_xml(msg) |
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1871 else: |
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1872 #attempting to send map to specific individuals which is not supported. |
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1873 self.players[from_id].self_message('Invalid map message. Message not sent to others.') |
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1874 |
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1875 elif msg[:6] == '<boot ': |
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1876 self.handle_boot(from_id,to_id,group_id,msg) |
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1877 |
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1878 else: |
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1879 if to_id == 'all': |
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1880 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1881 self.players[from_id].self_message('This room is moderated - message not sent to others') |
100 | 1882 else: self.send_to_group(from_id,group_id,data) |
1883 else: self.players[to_id].outbox.put(data) | |
0
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1884 self.check_group_members(group_id) |
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1885 return |
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1886 |
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1887 def sound_msg_handler(self, xml_dom, data): |
135 | 1888 from_id = xml_dom.get("from") |
1889 group_id = xml_dom.get("group_id") | |
100 | 1890 if group_id != 0: self.send_to_group(from_id, group_id, data) |
0
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1891 |
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1892 def plugin_msg_handler(self,xml_dom,data): |
135 | 1893 to_id = xml_dom.get("to") |
1894 from_id = xml_dom.get("from") | |
1895 group_id = xml_dom.get("group_id") | |
0
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1896 end = data.find(">") |
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1897 msg = data[end+1:] |
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1898 |
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1899 if from_id == "0" or len(from_id) == 0: |
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1900 print "WARNING!! Message received with an invalid from_id. Message dropped." |
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1901 return None |
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1902 if to_id == 'all': |
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1903 if self.groups[group_id].moderated and not self.groups[group_id].voice.has_key(from_id): |
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1904 self.players[from_id].self_message('This room is moderated - message not sent to others') |
100 | 1905 else: self.send_to_group(from_id, group_id, msg) |
1906 else: self.players[to_id].outbox.put(msg) | |
0
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1907 self.check_group_members(group_id) |
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1908 return |
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1909 |
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1910 def handle_role(self, act, player, role, given_boot_pwd, group_id): |
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1911 if act == "display": |
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1912 msg = "<msg to=\"" + player + "\" from=\"0\" group_id=\"" + group_id + "\" />" |
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1913 msg += "Displaying Roles<br /><br /><u>Role</u>   <u>Player</u><br />" |
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1914 keys = self.players.keys() |
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1915 for m in keys: |
100 | 1916 if self.players[m].group_id == group_id: msg += self.players[m].role + " " + self.players[m].name + "<br />" |
0
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1917 self.send(msg,player,group_id) |
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1918 elif act == "set": |
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1919 try: |
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1920 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1921 if self.players[player].group_id == group_id: |
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1922 if actual_boot_pwd == given_boot_pwd: |
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1923 self.log_msg( "Administrator passwords match -- changing role") |
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1924 |
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1925 # Send update role event to all |
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1926 msg = "<role action=\"update\" id=\"" + player + "\" role=\"" + role + "\" />" |
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1927 self.send_to_group("0", group_id, msg) |
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1928 self.players[player].role = role |
100 | 1929 if (role.lower() == "gm" or role.lower() == "player"): self.groups[group_id].voice[player]=1 |
0
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1930 else: |
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1931 #tell the clients password manager the password failed -- SD 8/03 |
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1932 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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1933 self.players[player].outbox.put(pm) |
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1934 self.log_msg( "Administrator passwords did not match") |
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1935 except Exception, e: |
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1936 print e |
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1937 print "Error executing the role change" |
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1938 print "due to the following exception:" |
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1939 traceback.print_exc() |
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1940 print "Ignoring boot message" |
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1941 |
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1942 def handle_boot(self,from_id,to_id,group_id,msg): |
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1943 xml_dom = None |
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1944 try: |
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1945 given_boot_pwd = None |
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1946 try: |
135 | 1947 xml_dom = XML(msg) |
1948 given_boot_pwd = xml_dom.get("boot_pwd") | |
0
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1949 |
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1950 except: |
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1951 print "Error in parse of boot message, Ignoring." |
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1952 print "Exception: " |
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1953 traceback.print_exc() |
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1954 |
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1955 try: |
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1956 actual_boot_pwd = self.groups[group_id].boot_pwd |
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1957 server_admin_pwd = self.groups["0"].boot_pwd |
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1958 self.log_msg("Actual boot pwd = " + actual_boot_pwd) |
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1959 self.log_msg("Given boot pwd = " + given_boot_pwd) |
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1960 |
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1961 if self.players[to_id].group_id == group_id: |
100 | 1962 """ |
0
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1963 ### ---CHANGES BY SNOWDOG 4/03 --- |
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1964 ### added boot to lobby code. |
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1965 ### if boot comes from lobby dump player from the server |
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1966 ### any user in-room boot will dump to lobby instead |
100 | 1967 """ |
0
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1968 if given_boot_pwd == server_admin_pwd: |
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1969 # Send a message to everyone in the room, letting them know someone has been booted |
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1970 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from server...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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1971 self.log_msg("boot_msg:" + boot_msg) |
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1972 self.send_to_group( "0", group_id, boot_msg ) |
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1973 time.sleep( 1 ) |
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1974 self.log_msg("Booting player " + str(to_id) + " from server.") |
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1975 |
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1976 # Send delete player event to all |
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1977 self.send_to_group("0",group_id,self.players[to_id].toxml("del")) |
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1978 |
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1979 # Remove the player from local data structures |
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1980 self.del_player(to_id,group_id) |
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1981 |
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1982 # Refresh the group data |
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1983 self.check_group(to_id, group_id) |
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1984 |
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1985 elif actual_boot_pwd == given_boot_pwd: |
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1986 # Send a message to everyone in the room, letting them know someone has been booted |
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1987 boot_msg = "<msg to='all' from='%s' group_id='%s'/><font color='#FF0000'>Booting '(%s) %s' from room...</font>" % (from_id, group_id, to_id, self.players[to_id].name) |
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1988 self.log_msg("boot_msg:" + boot_msg) |
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1989 self.send_to_group( "0", group_id, boot_msg ) |
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|
1990 time.sleep( 1 ) |
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1991 |
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1992 #dump player into the lobby |
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1993 self.move_player(to_id,"0") |
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1994 |
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1995 # Refresh the group data |
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1996 self.check_group(to_id, group_id) |
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1997 else: |
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1998 #tell the clients password manager the password failed -- SD 8/03 |
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1999 pm = "<password signal=\"fail\" type=\"admin\" id=\"" + group_id + "\" data=\"\"/>" |
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2000 self.players[from_id].outbox.put(pm) |
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2001 print "boot passwords did not match" |
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2002 |
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2003 except Exception, e: |
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2004 traceback.print_exc() |
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2005 self.log_msg('Exception in handle_boot() ' + str(e)) |
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2006 |
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2007 finally: |
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2008 try: |
100 | 2009 if xml_dom: xml_dom.unlink() |
0
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2010 except Exception, e: |
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2011 traceback.print_exc() |
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2012 self.log_msg('Exception in xml_dom.unlink() ' + str(e)) |
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2013 |
100 | 2014 """ |
0
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2015 # admin_kick function -- by Snowdog 4/03 |
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2016 # 9/17/05 updated to allow stealth boots (no client chat announce) -SD |
100 | 2017 """ |
0
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2018 def admin_kick(self, id, message="", silent = 0 ): |
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2019 "Kick a player from a server from the console" |
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2020 |
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2021 try: |
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2022 group_id = self.players[id].group_id |
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2023 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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2024 boot_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Kicking '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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2025 self.log_msg("boot_msg:" + boot_msg) |
100 | 2026 if (silent == 0): self.send_to_group( "0", group_id, boot_msg ) |
0
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2027 time.sleep( 1 ) |
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|
2028 |
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2029 self.log_msg("kicking player " + str(id) + " from server.") |
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2030 # Send delete player event to all |
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2031 self.send_to_group("0",group_id,self.players[id].toxml("del")) |
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2032 |
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2033 # Remove the player from local data structures |
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2034 self.del_player(id,group_id) |
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|
2035 |
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|
2036 # Refresh the group data |
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|
2037 self.check_group(id, group_id) |
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|
2038 |
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|
2039 except Exception, e: |
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|
2040 traceback.print_exc() |
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2041 self.log_msg('Exception in admin_kick() ' + str(e)) |
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2042 |
100 | 2043 ### Alpha ### Addition added to assist in Un Banning users. |
2044 def admin_build_banlist(self): | |
2045 validate.config_file("ban_list.xml", "default_ban_list.xml" ) | |
135 | 2046 configDom = parse(dir_struct["user"] + 'ban_list.xml') |
100 | 2047 self.ban_list = {} |
135 | 2048 for element in configDom.findall('banned'): |
2049 player = element.get('name').replace("&", "&").replace("<", "<").replace('"', """).replace(">", ">") | |
2050 ip = element.get('ip') | |
100 | 2051 self.ban_list[ip] = {} |
2052 self.ban_list[ip]['ip'] = ip | |
135 | 2053 self.ban_list[ip]['name'] = element.get('name') |
100 | 2054 ################ |
92 | 2055 |
0
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|
2056 def admin_banip(self, ip, name="", silent = 0): |
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|
2057 "Ban a player from a server from the console" |
140 | 2058 self.admin_build_banlist() ### Alpha ### |
0
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|
2059 try: |
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|
2060 self.ban_list[ip] = {} |
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|
2061 self.ban_list[ip]['ip'] = ip |
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|
2062 self.ban_list[ip]['name'] = name |
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|
2063 self.saveBanList() |
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|
2064 |
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|
2065 except Exception, e: |
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|
2066 traceback.print_exc() |
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|
2067 self.log_msg('Exception in admin_banip() ' + str(e)) |
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|
2068 |
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|
2069 def admin_ban(self, id, message="", silent = 0): |
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2070 "Ban a player from a server from the console" |
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|
2071 try: |
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|
2072 id = str(id) |
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|
2073 group_id = self.players[id].group_id |
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|
2074 ip = self.players[id].ip |
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2075 self.ban_list[ip] = {} |
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|
2076 self.ban_list[ip]['ip'] = ip |
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2077 self.ban_list[ip]['name'] = self.players[id].name |
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|
2078 self.saveBanList() |
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|
2079 |
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|
2080 # Send a message to everyone in the victim's room, letting them know someone has been booted |
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|
2081 ban_msg = "<msg to='all' from='0' group_id='%s'/><font color='#FF0000'>Banning '(%s) %s' from server... %s</font>" % ( group_id, id, self.players[id].name, str(message)) |
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|
2082 self.log_msg("ban_msg:" + ban_msg) |
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|
2083 if (silent == 0): |
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|
2084 self.send_to_group("0", group_id, ban_msg) |
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|
2085 time.sleep( .1 ) |
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|
2086 |
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|
2087 self.log_msg("baning player " + str(id) + " from server.") |
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|
2088 # Send delete player event to all |
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|
2089 self.send_to_group("0", group_id, self.players[id].toxml("del")) |
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|
2090 |
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|
2091 # Remove the player from local data structures |
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|
2092 self.del_player(id, group_id) |
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|
2093 |
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|
2094 # Refresh the group data |
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|
2095 self.check_group(id, group_id) |
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|
2096 |
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|
2097 except Exception, e: |
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|
2098 traceback.print_exc() |
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|
2099 self.log_msg('Exception in admin_ban() ' + str(e)) |
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|
2100 |
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2101 def admin_unban(self, ip): |
100 | 2102 self.admin_build_banlist() |
0
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2103 try: |
100 | 2104 if self.ban_list.has_key(ip): del self.ban_list[ip] |
0
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|
2105 self.saveBanList() |
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|
2106 |
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|
2107 except Exception, e: |
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|
2108 traceback.print_exc() |
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|
2109 self.log_msg('Exception in admin_unban() ' + str(e)) |
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|
2110 |
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|
2111 def admin_banlist(self): |
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|
2112 msg = [] |
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2113 msg.append('<table border="1"><tr><td><b>Name</b></td><td><b>IP</b></td></tr>') |
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|
2114 for ip in self.ban_list.keys(): |
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|
2115 msg.append("<tr><td>") |
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2116 msg.append(self.ban_list[ip]['name']) |
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|
2117 msg.append("</td><td>") |
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|
2118 msg.append(self.ban_list[ip]['ip']) |
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|
2119 msg.append("</td></tr>") |
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|
2120 msg.append("</table>") |
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|
2121 return "".join(msg) |
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|
2122 |
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|
2123 def admin_toggleSound(self): |
100 | 2124 if self.sendLobbySound: self.sendLobbySound = False |
2125 else: self.sendLobbySound = True | |
0
4385a7d0efd1
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diff
changeset
|
2126 return self.sendLobbySound |
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parents:
diff
changeset
|
2127 |
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sirebral
parents:
diff
changeset
|
2128 def admin_soundFile(self, file): |
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sirebral
parents:
diff
changeset
|
2129 self.lobbySound = file |
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parents:
diff
changeset
|
2130 |
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diff
changeset
|
2131 def admin_setSendSize(self, sendlen): |
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parents:
diff
changeset
|
2132 self.maxSendSize = sendlen |
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parents:
diff
changeset
|
2133 self.log_msg('Max Send Size was set to ' + str(sendlen)) |
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parents:
diff
changeset
|
2134 |
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parents:
diff
changeset
|
2135 def remove_room(self, group): |
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sirebral
parents:
diff
changeset
|
2136 "removes a group and boots all occupants" |
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diff
changeset
|
2137 #check that group id exists |
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diff
changeset
|
2138 if group not in self.groups: |
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sirebral
parents:
diff
changeset
|
2139 return "Invalid Room Id. Ignoring remove request." |
4385a7d0efd1
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parents:
diff
changeset
|
2140 |
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diff
changeset
|
2141 self.groups[group].persistant = 0 |
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parents:
diff
changeset
|
2142 try: |
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sirebral
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diff
changeset
|
2143 keys = self.groups[group].get_player_ids() |
100 | 2144 for k in keys: self.del_player(k, str(group)) |
0
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parents:
diff
changeset
|
2145 self.check_group("0", str(group)) |
100 | 2146 except: pass |
0
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parents:
diff
changeset
|
2147 |
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diff
changeset
|
2148 def send(self,msg,player,group): |
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diff
changeset
|
2149 self.players[player].send(msg,player,group) |
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diff
changeset
|
2150 |
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parents:
diff
changeset
|
2151 def send_to_all(self,from_id,data): |
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parents:
diff
changeset
|
2152 try: |
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diff
changeset
|
2153 self.p_lock.acquire() |
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diff
changeset
|
2154 keys = self.players.keys() |
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diff
changeset
|
2155 self.p_lock.release() |
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sirebral
parents:
diff
changeset
|
2156 for k in keys: |
100 | 2157 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2158 except Exception, e: |
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sirebral
parents:
diff
changeset
|
2159 traceback.print_exc() |
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sirebral
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diff
changeset
|
2160 self.log_msg("Exception: send_to_all(): " + str(e)) |
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sirebral
parents:
diff
changeset
|
2161 |
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parents:
diff
changeset
|
2162 def send_to_group(self, from_id, group_id, data): |
58
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2163 #data = ("<msg to='all' from='0' group_id='"+str(group_id)+"'><font color='#FF0000'>" + data + "</font>") |
27e58b0483e7
Fixed major bug that caused an error to spit out in Windows platforms.
sirebral
parents:
57
diff
changeset
|
2164 data = ServerPlugins.postParseIncoming(data) #Function breaks here. |
0
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sirebral
parents:
diff
changeset
|
2165 try: |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2166 self.p_lock.acquire() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2167 keys = self.groups[group_id].get_player_ids() |
56
c7f04d3c76f5
Major update to Server GUI. Basically makes it functional.
sirebral
parents:
0
diff
changeset
|
2168 self.p_lock.release() |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2169 for k in keys: |
100 | 2170 if k != from_id: self.players[k].outbox.put(data) |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2171 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2172 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2173 self.log_msg("Exception: send_to_group(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2174 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2175 def send_player_list(self,to_id,group_id): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2176 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2177 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2178 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2179 if k != to_id: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2180 data = self.players[k].toxml('new') |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2181 self.players[to_id].outbox.put(data) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2182 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2183 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2184 self.log_msg("Exception: send_player_list(): " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2185 |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2186 def send_group_list(self, to_id, action="new"): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2187 try: |
135 | 2188 print self.groups |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2189 for key in self.groups: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2190 xml = self.groups[key].toxml(action) |
135 | 2191 print xml, key |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2192 self.players[to_id].outbox.put(xml) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2193 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2194 self.log_msg("Exception: send_group_list(): (client #"+to_id+") : " + str(e)) |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2195 traceback.print_exc() |
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Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
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diff
changeset
|
2196 |
100 | 2197 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2198 # KICK_ALL_CLIENTS() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2199 # |
4385a7d0efd1
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parents:
diff
changeset
|
2200 # Convience method for booting all clients off the server at once. |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2201 # used while troubleshooting mysterious "black hole" server bug |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2202 # Added by Snowdog 11-19-04 |
100 | 2203 """ |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2204 def kick_all_clients(self): |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2205 try: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2206 keys = self.groups.keys() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2207 for k in keys: |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2208 pl = self.groups[k].get_player_ids() |
100 | 2209 for p in pl: self.admin_kick(p,"Purged from server") |
0
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2210 except Exception, e: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2211 traceback.print_exc() |
4385a7d0efd1
Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
sirebral
parents:
diff
changeset
|
2212 self.log_msg("Exception: kick_all_clients(): " + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2213 |
100 | 2214 """ |
0
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2215 # This really has little value as it will only catch people that are hung |
4385a7d0efd1
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sirebral
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diff
changeset
|
2216 # on a disconnect which didn't complete. Other idle connections which are |
4385a7d0efd1
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diff
changeset
|
2217 # really dead go undeterred. |
4385a7d0efd1
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sirebral
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diff
changeset
|
2218 # |
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diff
changeset
|
2219 # UPDATED 11-29-04: Changed remove XML send to forced admin_kick for 'dead clients' |
4385a7d0efd1
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diff
changeset
|
2220 # Dead clients now removed more effeciently as soon as they are detected |
4385a7d0efd1
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sirebral
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diff
changeset
|
2221 # --Snowdog |
100 | 2222 """ |
0
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diff
changeset
|
2223 def check_group_members(self, group_id): |
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sirebral
parents:
diff
changeset
|
2224 try: |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2225 keys = self.groups[group_id].get_player_ids() |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2226 for k in keys: |
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sirebral
parents:
diff
changeset
|
2227 #drop any clients that are idle for more than 8 hours |
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sirebral
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diff
changeset
|
2228 #as these are likely dead clients |
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diff
changeset
|
2229 idlemins = self.players[k].idle_time() |
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sirebral
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diff
changeset
|
2230 idlemins = idlemins/60 |
100 | 2231 if (idlemins > self.zombie_time): self.admin_kick(k,"Removing zombie client", self.silent_auto_kick) |
0
4385a7d0efd1
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sirebral
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diff
changeset
|
2232 elif self.players[k].get_status() != MPLAY_CONNECTED: |
4385a7d0efd1
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sirebral
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diff
changeset
|
2233 if self.players[k].check_time_out(): |
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sirebral
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diff
changeset
|
2234 self.log_msg("Player #" + k + " Lost connection!") |
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sirebral
parents:
diff
changeset
|
2235 self.admin_kick(k,"Removing dead client", self.silent_auto_kick) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2236 except Exception, e: |
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sirebral
parents:
diff
changeset
|
2237 self.log_msg("Exception: check_group_members(): " + str(e)) |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2238 |
4385a7d0efd1
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diff
changeset
|
2239 |
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diff
changeset
|
2240 def remote_admin_handler(self,xml_dom,data): |
100 | 2241 """ |
0
4385a7d0efd1
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diff
changeset
|
2242 # handle incoming remove server admin messages |
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diff
changeset
|
2243 # (allows basic administration of server from a remote client) |
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diff
changeset
|
2244 # base message format: <admin id="" pwd="" cmd="" [data for command]> |
100 | 2245 """ |
2246 if not self.allowRemoteAdmin: return | |
0
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diff
changeset
|
2247 try: |
135 | 2248 pid = xml_dom.get("id") |
0
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diff
changeset
|
2249 gid = "" |
135 | 2250 given_pwd = xml_dom.get("pwd") |
2251 cmd = xml_dom.get("cmd") | |
0
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sirebral
parents:
diff
changeset
|
2252 server_admin_pwd = self.groups["0"].boot_pwd |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2253 p_id = "" |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2254 p_name= "" |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2255 p_ip = "" |
4385a7d0efd1
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sirebral
parents:
diff
changeset
|
2256 |
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parents:
diff
changeset
|
2257 #verify that the message came from the proper ID/Socket and get IP address for logging |
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|
2258 if self.players.has_key(pid): |
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diff
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|
2259 p_name=(self.players[pid]).name |
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diff
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|
2260 p_ip=(self.players[pid]).ip |
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diff
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|
2261 gid=(self.players[pid]).group_id |
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diff
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|
2262 else: |
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diff
changeset
|
2263 #invalid ID.. report fraud and log |
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|
2264 m = "Invalid Remote Server Control Message (invalid id) #" + str(pid) + " does not exist." |
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diff
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|
2265 self.log_msg( m ) |
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diff
changeset
|
2266 return |
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diff
changeset
|
2267 |
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changeset
|
2268 #log receipt of admin command added by Darren |
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|
2269 m = "Remote Server Control Message ( "+ str(cmd) +" ) from #" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) |
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diff
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|
2270 self.log_msg ( m ) |
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|
2271 |
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|
2272 #check the admin password(boot password) against the supplied one in message |
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|
2273 #dump and log any attempts to control server remotely with invalid password |
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|
2274 if server_admin_pwd != given_pwd: |
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|
2275 #tell the clients password manager the password failed -- SD 8/03 |
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|
2276 pm = "<password signal=\"fail\" type=\"server\" id=\"" + str(self.players[pid].group_id) + "\" data=\"\"/>" |
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|
2277 self.players[pid].outbox.put(pm) |
100 | 2278 m = "Invalid Remote Server Control Message (bad password) from " |
2279 m += "#" + str(pid) + " (" + str(p_name) + ") " + str(p_ip) | |
0
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|
2280 self.log_msg( m ) |
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|
2281 return |
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|
2282 |
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|
2283 #message now deemed 'authentic' |
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|
2284 #determine action to take based on command (cmd) |
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2285 if cmd == "list": |
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|
2286 #return player list to this user. |
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|
2287 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.player_list_remote() |
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|
2288 self.players[pid].outbox.put(msg) |
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|
2289 elif cmd == "banip": |
135 | 2290 ip = xml_dom.get("bip") |
2291 name = xml_dom.get("bname") | |
0
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|
2292 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Banned: " + str(ip) |
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|
2293 self.admin_banip(ip, name) |
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|
2294 elif cmd == "ban": |
135 | 2295 id = xml_dom.get("bid") |
0
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|
2296 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Banned!" |
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|
2297 self.players[pid].outbox.put(msg) |
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|
2298 self.admin_ban(id, "") |
135 | 2299 ### Alpha ### and untested |
2300 elif cmd == "boot": | |
2301 id = xml_dom.get("bid") | |
2302 msg = "<msg to='" + id + "' from='0' group_id='" + gid + "'> Booted!" | |
2303 self.players[pid].outbox.put(msg) | |
2304 self.admin_kick(id, "") | |
2305 ############# | |
0
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|
2306 elif cmd == "unban": |
135 | 2307 ip = xml_dom.get("ip") |
0
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|
2308 self.admin_unban(ip) |
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|
2309 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'> Unbaned: " + str(ip) |
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|
2310 self.players[pid].outbox.put(msg) |
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|
2311 elif cmd == "banlist": |
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|
2312 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.admin_banlist() |
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|
2313 self.players[pid].outbox.put(msg) |
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|
2314 elif cmd == "killgroup": |
135 | 2315 ugid = xml_dom.get("gid") |
0
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|
2316 if ugid == "0": |
100 | 2317 m = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2318 m += "Cannot Remove Lobby! Remote administrator request denied!" | |
0
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|
2319 self.players[pid].outbox.put(m) |
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|
2320 else: |
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|
2321 result = self.prune_room(ugid) |
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|
2322 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + str(result) |
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|
2323 self.players[pid].outbox.put(msg) |
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diff
changeset
|
2324 |
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changeset
|
2325 elif cmd == "message": |
135 | 2326 tuid = xml_dom.get("to_id") |
2327 msg = xml_dom.get("msg") | |
0
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|
2328 pmsg = "<msg to='" + tuid + "' from='0' group_id='" + self.players[tuid].group_id + "' >" + msg |
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|
2329 try: self.players[tuid].outbox.put(pmsg) |
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|
2330 except: |
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|
2331 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + ">Unknown Player ID: No message sent." |
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|
2332 self.players[pid].outbox.put(msg) |
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|
2333 elif cmd == "broadcast": |
135 | 2334 bmsg = xml_dom.get("msg") |
0
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|
2335 self.broadcast(bmsg) |
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|
2336 elif cmd == "killserver" and self.allowRemoteKill: |
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|
2337 #dangerous command..once server stopped it must be restarted manually |
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|
2338 self.kill_server() |
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|
2339 elif cmd == "uptime": |
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|
2340 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + self.uptime(1) |
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|
2341 self.players[pid].outbox.put(msg) |
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|
2342 elif cmd == "help": |
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|
2343 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2344 msg += self.AdminHelpMessage() |
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|
2345 self.players[pid].outbox.put( msg) |
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|
2346 elif cmd == "roompasswords": |
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diff
changeset
|
2347 # Toggle if room passwords are allowed on this server |
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|
2348 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
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|
2349 msg += self.RoomPasswords() |
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|
2350 self.players[pid].outbox.put( msg) |
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|
2351 elif cmd == "createroom": |
135 | 2352 rm_name = xml_dom.get("name") |
2353 rm_pass = xml_dom.get("pass") | |
2354 rm_boot = xml_dom.get("boot") | |
0
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|
2355 result = self.create_temporary_persistant_room(rm_name, rm_boot, rm_pass) |
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|
2356 msg = "<msg to='" + pid + "' from='0' group_id='" + gid + "'>" + result |
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|
2357 self.players[pid].outbox.put(msg) |
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|
2358 elif cmd == "nameroom": |
135 | 2359 rm_id = xml_dom.get("rmid") |
2360 rm_name = xml_dom.get("name") | |
0
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|
2361 result = self.change_group_name(rm_id,rm_name,pid) |
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|
2362 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'/>" + result |
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|
2363 self.players[pid].outbox.put(msg) |
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|
2364 elif cmd == "passwd": |
135 | 2365 tgid = xml_dom.get("gid") |
2366 npwd = xml_dom.get("pass") | |
0
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|
2367 if tgid == "0": |
100 | 2368 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>" |
2369 msg += "Server password may not be changed remotely!" | |
0
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|
2370 self.players[pid].outbox.put(msg) |
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changeset
|
2371 else: |
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diff
changeset
|
2372 try: |
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changeset
|
2373 self.groups[tgid].boot_pwd = npwd |
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|
2374 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Password changed for room " + tgid |
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|
2375 self.players[pid].outbox.put(msg) |
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|
2376 except: pass |
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|
2377 elif cmd == "savemaps": |
140 | 2378 for g in self.groups.itervalues(): g.save_map() |
0
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|
2379 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'>Persistent room maps saved" |
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|
2380 self.players[pid].outbox.put(msg) |
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|
2381 else: |
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|
2382 msg ="<msg to='" + pid + "' from='0' group_id='" + gid + "'><i>[Unknown Remote Administration Command]</i>" |
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|
2383 self.players[pid].outbox.put(msg) |
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|
2384 except Exception, e: |
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|
2385 self.log_msg("Exception: Remote Admin Handler Error: " + str(e)) |
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|
2386 traceback.print_exc() |
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diff
changeset
|
2387 |
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|
2388 def toggleRemoteKill(self): |
100 | 2389 if self.allowRemoteKill: self.allowRemoteKill = False |
2390 else: self.allowRemoteKill = True | |
0
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|
2391 return self.allowRemoteKill |
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2392 |
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2393 def toggleRemoteAdmin(self): |
100 | 2394 if self.allowRemoteAdmin: self.allowRemoteAdmin = False |
2395 else: self.allowRemoteAdmin = True | |
0
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2396 return self.allowRemoteAdmin |
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2397 |
100 | 2398 """ |
2399 # Remote Administrator Help (returns from server not client) | |
2400 """ | |
0
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2401 def AdminHelpMessage(self): |
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2402 "returns a string to be sent as a message to a remote admin" |
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|
2403 #define the help command list information |
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2404 info = [] |
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2405 info.append( ['list', '/admin list', 'Displays information about rooms and players on the server'] ) |
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2406 info.append( ['uptime', '/admin uptime', 'Information on how long server has been running'] ) |
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2407 info.append( ['help', '/admin help', 'This help message']) |
100 | 2408 info.append( ['passwd', '/admin passwd <group id> <new password>', |
2409 'Changes a rooms bootpassword. Server(lobby) password may not be changed']) | |
0
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2410 info.append( ['roompasswords', '/admin roompasswords', 'Allow/Disallow Room Passwords on the server (toggles)']) |
100 | 2411 info.append( ['message', '/admin message <user id> <message>', |
2412 'Send a message to a specific user on the server']) | |
0
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2413 info.append( ['broadcast', '/admin broadcast <message>', 'Broadcast message to all players on server']) |
100 | 2414 info.append( ['createroom', '/admin createroom <room name> <boot password> [password]', |
2415 'Creates a temporary persistant room if possible.<i>Rooms created this way are lost on server restarts']) | |
0
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2416 info.append( ['nameroom', '/admin nameroom <group id> <new name>', 'Rename a room']) |
100 | 2417 info.append( ['killgroup', '/admin killgroup <room id>', |
2418 'Remove a room from the server and kick everyone in it.']) | |
0
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2419 if self.allowRemoteKill: |
100 | 2420 info.append( ['killserver', '/admin killserver', |
2421 'Shuts down the server. <b>WARNING: Server cannot be restarted remotely via OpenRPG</b>']) | |
0
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2422 info.append( ['ban', '/admin ban {playerId}', 'Ban a player from the server.']) |
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2423 info.append( ['unban', '/admin unban {bannedIP}', 'UnBan a player from the server.']) |
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2424 info.append( ['banlist', '/admin banlist', 'List Banned IPs and the Names associated with them']) |
100 | 2425 info.append( ['savemaps', '/admin savemaps', |
2426 'Save all persistent room maps that are not using the default map file.']) | |
0
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2427 |
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2428 #define the HTML for the help display |
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2429 FS = "<font size='-1'>" |
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2430 FE = "<font>" |
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2431 help = "<hr><B>REMOTE ADMINISTRATOR COMMANDS SUPPORTED</b><br /><br />" |
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2432 help += "<table border='1' cellpadding='2'>" |
100 | 2433 help += "<tr><td width='15%'><b>Command</b></td><td width='25%'><b>Format</b>" |
2434 help += "</td><td width='60%'><b>Description</b></td></tr>" | |
0
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2435 for n in info: |
100 | 2436 help += "<tr><td>" + FS + n[0] + FE + "</td><td><nobr>" + FS + n[1] + FE + "</nobr>" |
2437 help += "</td><td>" + FS + n[2] + FE + "</td></tr>" | |
0
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2438 help += "</table>" |
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2439 return help |
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2440 |
100 | 2441 """ |
0
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2442 # Create Persistant Group -- Added by Snowdog 6/03 |
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2443 # |
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2444 # Allows persistant groups to be created on the fly. |
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2445 # These persistant groups are not added to the server.ini file |
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2446 # however and are lost on server restarts |
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2447 # |
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2448 # Updated function code to use per-group based persistance and |
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2449 # removed references to outdated persistRoomIdThreshold |
100 | 2450 """ |
0
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2451 |
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2452 def create_temporary_persistant_room(self, roomname, bootpass, password=""): |
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2453 # if the room id just above the persistant room limit is available (not in use) |
100 | 2454 # then it will be assigned as a persistant room on the server |
0
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2455 "create a temporary persistant room" |
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2456 |
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2457 group_id = str(self.next_group_id) |
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2458 self.next_group_id += 1 |
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2459 self.groups[group_id] = game_group( group_id, roomname, password, "", bootpass, persist = 1 ) |
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2460 cgmsg = "Create Temporary Persistant Group: (" + str(group_id) + ") " + str(roomname) |
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2461 self.log_msg( cgmsg ) |
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2462 self.send_to_all('0',self.groups[group_id].toxml('new')) |
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2463 self.send_to_all('0',self.groups[group_id].toxml('update')) |
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2464 return str("Persistant room created (group " + group_id + ").") |
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2465 |
100 | 2466 """ |
0
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2467 # Prune Room -- Added by Snowdog 6/03 |
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2468 # |
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2469 # similar to remove_room() except rooms are removed regardless |
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2470 # of them being persistant or not |
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2471 # |
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2472 # Added some error checking and updated room removal for per-room |
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2473 # based persistance -- Snowdog 4/04 |
100 | 2474 """ |
0
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2475 |
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2476 def prune_room(self,group): |
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2477 #don't allow lobby to be removed |
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2478 if group == '0': return "Lobby is required to exist and cannot be removed." |
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2479 |
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2480 #check that group id exists |
100 | 2481 if group not in self.groups: return "Invalid Room Id. Ignoring remove request." |
0
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2482 |
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|
2483 try: |
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2484 keys = self.groups[group].get_player_ids() |
100 | 2485 for k in keys: self.move_player(k,'0') |
0
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2486 ins = "Room" |
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2487 if self.isPersistentRoom(group) : ins="Persistant room" |
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2488 self.send_to_all("0",self.groups[group].toxml('del')) |
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2489 del self.groups[group] |
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2490 self.log_msg(("delete_group", ('0',group))) |
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2491 return ins + " removed." |
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2492 except: |
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|
2493 traceback.print_exc() |
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2494 return "An Error occured on the server during room removal!" |
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2495 |
100 | 2496 """ |
2497 # Remote Player List -- Added by snowdog 6/03 | |
2498 # | |
2499 # Similar to console listing except formated for web display | |
2500 # in chat window on remote client | |
2501 """ | |
0
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|
2502 def player_list_remote(self): |
135 | 2503 """Does not work!!!""" # TaS. |
2504 COLOR1 = "'#004080'" #header/footer background color | |
2505 COLOR2 = "'#DDDDDD'" #group line background color | |
2506 COLOR3 = "'#FFFFFF'" #player line background color | |
2507 COLOR4 = "'#FFFFFF'" #header/footer text color | |
2508 PCOLOR = "'#000000'" #Player text color | |
2509 LCOLOR = "'#404040'" #Lurker text color | |
2510 GCOLOR = "'#FF0000'" #GM text color | |
2511 SIZE = "size='-1'" #player info text size | |
0
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2512 FG = PCOLOR |
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2513 |
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2514 "display a condensed list of players on the server" |
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2515 self.p_lock.acquire() |
135 | 2516 pl = "<br /><table border='0' cellpadding='1' cellspacing='2'>" |
2517 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + "><font color='" + COLOR4 + "'>" | |
2518 pl += "<b>GROUP & '' PLAYER LIST</b></font></td></tr>" | |
0
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2519 try: |
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2520 keys = self.groups.keys() |
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2521 keys.sort(id_compare) |
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2522 for k in keys: |
135 | 2523 debug((self.groups, self.groups[k], self.groups[k].name)) |
2524 groupstring = "<tr><td bgcolor='" + COLOR2 + "' colspan='2'>" | |
100 | 2525 groutstring += "<b>Group " + str(k) + ": " + self.groups[k].name + "</b>" |
135 | 2526 groupstring += "</td><td bgcolor=" + COLOR2 + " > <i>Password: " + self.groups[k].pwd + "</td>" |
2527 groupstring += "<td bgcolor=" + COLOR2 + " > Boot: " + self.groups[k].boot_pwd + "</i></td></tr>" | |
2528 pl += groupstring; debug(groupstring) | |
0
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2529 ids = self.groups[k].get_player_ids() |
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2530 ids.sort(id_compare) |
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2531 for id in ids: |
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2532 if self.players.has_key(id): |
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2533 if k != "0": |
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2534 if (self.players[id]).role == "GM": FG = GCOLOR |
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2535 elif (self.players[id]).role == "Player": FG = PCOLOR |
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2536 else: FG = LCOLOR |
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2537 else: FG = PCOLOR |
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2538 pl += "<tr><td bgcolor=" + COLOR3 + ">" |
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2539 pl += "<font color=" + FG + " " + SIZE + "> (" + (self.players[id]).id + ") " |
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2540 pl += (self.players[id]).name |
100 | 2541 pl += "</font></td><td bgcolor=" + COLOR3 + " >" |
2542 pl += "<font color=" + FG + " " + SIZE + ">[IP: " + (self.players[id]).ip + "]</font>" | |
2543 pl += "</td><td bgcolor=" + COLOR3 + " ><font color=" + FG + " " + SIZE + "> " | |
0
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2544 pl += (self.players[id]).idle_status() |
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2545 pl += "</font></td><td><font color=" + FG + " " + SIZE + ">" |
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2546 pl += (self.players[id]).connected_time_string() |
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2547 pl += "</font>" |
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2548 else: |
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2549 self.groups[k].remove_player(id) |
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2550 pl +="<tr><td colspan='4' bgcolor=" + COLOR3 + " >Bad Player Ref (#" + id + ") in group" |
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2551 pl+="</td></tr>" |
100 | 2552 pl += "<tr><td colspan='4' bgcolor=" + COLOR1 + ">" |
2553 pl += "<font color=" + COLOR4 + "><b><i>Statistics: groups: " + str(len(self.groups)) + " " | |
2554 pl += "players: " + str(len(self.players)) + "</i></b></font></td></tr></table>" | |
2555 except Exception, e: self.log_msg(str(e)) | |
0
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2556 self.p_lock.release() |
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2557 return pl |
100 | 2558 |
2559 server = mplay_server() |