annotate orpg/dieroller/rollers/hero.py @ 184:dcae32e219f1 beta

Traipse Beta 'OpenRPG' {100117-00} Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user. Update Summary (Beta) New Features: Added Bookmarks Added 'boot' command to remote admin Added confirmation window for sent nodes Minor changes to allow for portability to an OpenSUSE linux OS Miniatures Layer pop up box allows users to turn off Mini labels, from FlexiRPG Zoom Mouse plugin added Images added to Plugin UI Switching to Element Tree Map efficiency, from FlexiRPG Added Status Bar to Update Manager New TrueDebug Class in orpg_log (See documentation for usage) Portable Mercurial Tip of the Day added, from Core and community New Reference Syntax added for custom PC sheets New Child Reference for gametree New Parent Reference for gametree New Gametree Recursion method, mapping, context sensitivity, and effeciency.. New Features node with bonus nodes and Node Referencing help added Dieroller structure from Core New DieRoller portability for odd Dice Added 7th Sea die roller; ie [7k3] = [7d10.takeHighest(3).open(10)] New 'Mythos' System die roller added Added new vs. die roller method for WoD; ie [3v3] = [3d10.vs(3)]. Included for Mythos roller also New Warhammer FRPG Die Roller (Special thanks to Puu-san for the support) New EZ_Tree Reference system. Push a button, Traipse the tree, get a reference (Beta!) Fixes: Fix to Text based Server Fix to Remote Admin Commands Fix to Pretty Print, from Core Fix to Splitter Nodes not being created Fix to massive amounts of images loading, from Core Fix to Map from gametree not showing to all clients Fix to gametree about menus Fix to Password Manager check on startup Fix to PC Sheets from tool nodes. They now use the tabber_panel Fix to Whiteboard ID to prevent random line or text deleting. Fixes to Server, Remote Server, and Server GUI Fix to Update Manager; cleaner clode for saved repositories Fixes made to Settings Panel and now reactive settings when Ok is pressed Fixes to Alternity roller's attack roll. Uses a simple Tuple instead of a Splice Fix to Use panel of Forms and Tabbers. Now longer enters design mode Fix made Image Fetching. New fetching image and new failed image Modified ID's to prevent non updated clients from ruining the fix. default_manifest.xml renamed to default_upmana.xml
author sirebral
date Sun, 17 Jan 2010 21:37:34 -0600
parents ff48c2741fe7
children
rev   line source
171
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1 # (at your option) any later version.
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2 #
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3 # This program is distributed in the hope that it will be useful,
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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4 # but WITHOUT ANY WARRANTY; without even the implied warranty of
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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5 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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6 # GNU General Public License for more details.
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7 #
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8 # You should have received a copy of the GNU General Public License
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
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9 # along with this program; if not, write to the Free Software
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10 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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11 # --
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12 #
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13 # File: Hero.py
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14 # Version:
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15 # $Id: Hero.py,v .3 DJM & Heroman
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16 #
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17 # Description: Hero System die roller originally based on Posterboy's D20 Dieroller
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18 #
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19 # Changelog:
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20 # v.3 by Heroman
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21 # Added hl() to show hit location (+side), and hk() for Hit Location killing damage
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22 # (No random stun multiplier)
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23 # v.2 DJM
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24 # Removed useless modifiers from the Normal damage roller
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25 # Changed Combat Value roller and SKill roller so that positive numbers are bonuses,
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26 # negative numbers are penalties
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27 # Changed Killing damage roller to correct stun multiplier bug
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28 # Handled new rounding issues
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29 #
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30 # v.1 original release DJM
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31
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32 __version__ = "$Id: hero.py,v Traipse 'Ornery-Orc' prof.ebral Exp $"
171
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33
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34 from time import time, clock
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35 import random
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36 from std import std
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37 from orpg.dieroller.base import *
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38
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39 # Hero stands for "Hero system" not 20 sided die :)
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40
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41 class hero(std):
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42 name = "hero"
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43
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44 def __init__(self,source=[]):
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45 std.__init__(self,source)
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46
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47
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48 def k(self,mod):
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49 return herok(self,mod)
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50
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51 def hl(self):
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52 return herohl(self)
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53
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54 def hk(self):
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55 return herohk(self)
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56
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57 def n(self):
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58 return heron(self)
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59
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60 def cv(self,cv,mod):
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61 return herocv(self,cv,mod)
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62
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63 def sk(self,sk,mod):
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64 return herosk(self,sk,mod)
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65
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66 die_rollers.register(hero)
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67
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68 class herocv(std):
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69 def __init__(self,source=[],cv=10,mod=0):
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70 std.__init__(self,source)
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71 self.cv = cv
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72 self.mod = mod
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73
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74 def __str__(self):
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75 myStr = "[" + str(self.data[0])
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76 for a in self.data[1:]:
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77 myStr += ","
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78 myStr += str(a)
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79 myStr += "] = (" + str(self.sum()) + ")"
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80
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81 myStr += " with a CV of " + str(self.cv)
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82 myStr += " and a modifier of " + str(self.mod)
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83 cvhit = 11 + self.cv - self.sum() + self.mod
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84 myStr += " hits up to <b>DCV <font color='#ff0000'>" + str(cvhit) + "</font></b>"
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85 return myStr
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86
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87 class herosk(std):
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88 def __init__(self,source=[],sk=11,mod=0):
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89 std.__init__(self,source)
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90 self.sk = sk
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91 self.mod = mod
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92
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93 def is_success(self):
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94 return (((self.sum()-self.mod) <= self.sk))
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95
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96 def __str__(self):
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97 myStr = "[" + str(self.data[0])
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98 for a in self.data[1:]:
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99 myStr += ","
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100 myStr += str(a)
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101 strAdd="] - "
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102 swapmod=self.mod
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103 if self.mod < 0:
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104 strAdd= "] + "
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105 swapmod= -self.mod
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106 myStr += strAdd + str(swapmod)
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107 modSum = self.sum()-self.mod
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108 myStr += " = (" + str(modSum) + ")"
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109 myStr += " vs " + str(self.sk)
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110 if self.is_success(): myStr += " or less <font color='#ff0000'>Success!"
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111 else: myStr += " or less <font color='#ff0000'>Failure!"
171
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112 Diff = self.sk - modSum
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113 myStr += " by " + str(Diff) +" </font>"
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114 return myStr
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115
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116 class herok(std):
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117 def __init__(self,source=[],mod=0):
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118 std.__init__(self,source)
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119 self.mod = mod
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120
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121 def __str__(self):
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122 myStr = "[" + str(self.data[0])
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123 for a in self.data[1:]:
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124 myStr += ","
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125 myStr += str(a)
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126 myStr += "] = (<font color='#ff0000'><b>" + str(int(round(self.sum()))) + "</b></font>)"
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127 stunx = random.randint(1,6)-1
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128 if stunx <= 1:
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129 stunx = 1
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130 myStr += " <b>Body</b> and a stunx of (" + str(stunx)
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131 stunx = stunx + self.mod
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132 myStr += " + " + str(self.mod)
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133 stunsum = round(self.sum()) * stunx
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134 myStr += ") for a total of (<font color='#ff0000'><b>" + str(int(stunsum)) + "</b></font>) <b>Stun</b>"
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135 return myStr
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136
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137 class herohl(std):
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138 def __init__(self,source=[],mod=0):
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139 std.__init__(self,source)
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140 self.mod = mod
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141
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142 def __str__(self):
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143 myStr = "[" + str(self.data[0])
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144 side = random.randint(1,6)
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145 sidestr = "Left "
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146 if side >=4:
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147 sidestr = "Right "
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148 for a in self.data[1:]:
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sirebral
parents:
diff changeset
149 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
150 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
151 myStr += "] = (<font color='#ff0000'><b>" + str(int(round(self.sum()))) + "</b></font>) "
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
152 location = int(round(self.sum()))
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
153 if location <= 5:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
154 myStr += "Location: <B>Head</B>, StunX:<B>x5</B>, NStun:<B>x2</B>, Bodyx:<B>x2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
155 elif location == 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
156 myStr += "Location: <B>" + sidestr + "Hand</B>, StunX:<B>x1</B>, NStun:<B>x1/2</B>, Bodyx:<B>x1/2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
157 elif location == 7:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
158 myStr += "Location: <B>" + sidestr + "Arm</B>, StunX:<B>x2</B>, NStun:<B>x1/2</B>, Bodyx:<B>x1/2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
159 elif location == 8:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
160 myStr += "Location: <B>" + sidestr + "Arm</B>, StunX:<B>x2</B>, NStun:<B>x1/2</B>, Bodyx:<B>x1/2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
161 elif location == 9:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
162 myStr += "Location: <B>" + sidestr + "Shoulder</B>, StunX:<B>x3</B>, NStun:<B>x1</B>, Bodyx:<B>x1</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
163 elif location == 10:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
164 myStr += "Location: <B>Chest</B>, StunX:<B>x3</B>, NStun:<B>x1</B>, Bodyx:<B>x1</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
165 elif location == 11:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
166 myStr += "Location: <B>Chest</B>, StunX:<B>x3</B>, NStun:<B>x1</B>, Bodyx:<B>x1</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
167 elif location == 12:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
168 myStr += "Location: <B>Stomach</B>, StunX:<B>x4</B>, NStun:<B>x1 1/2</B>, Bodyx:<B>x1</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
169 elif location == 13:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
170 myStr += "Location: <B>Vitals</B>, StunX:<B>x4</B>, NStun:<B>x1 1/2</B>, Bodyx:<B>x2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
171 elif location == 14:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
172 myStr += "Location: <B>" + sidestr + "Thigh</B>, StunX:<B>x2</B>, NStun:<B>x1</B>, Bodyx:<B>x1</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
173 elif location == 15:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
174 myStr += "Location: <B>" + sidestr + "Leg</B>, StunX:<B>x2</B>, NStun:<B>x1/2</B>, Bodyx:<B>x1/2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
175 elif location == 16:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
176 myStr += "Location: <B>" + sidestr + "Leg</B>, StunX:<B>x2</B>, NStun:<B>x1/2</B>, Bodyx:<B>x1/2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
177 elif location >= 17:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
178 myStr += "Location: <B>" + sidestr + "Foot</B>, StunX:<B>x1</B>, NStun:<B>x1/2</B>, Bodyx:<B>x1/2</B>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
179 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
180
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
181 class herohk(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
182 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
183 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
184 self.mod = mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
185
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
186 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
187 myStr = "[" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
188 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
189 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
190 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
191 myStr += "] = (<font color='#ff0000'><b>" + str(int(round(self.sum()))) + "</b></font>)"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
192 stunx = 1
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
193 myStr += " <b>Body</b> "
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
194 stunx = stunx + self.mod
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
195 stunsum = round(self.sum()) * stunx
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
196 myStr += " for a total of (<font color='#ff0000'><b>" + str(int(stunsum)) + "</b></font>) <b>Stun</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
197 return myStr
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
198
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
199 class heron(std):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
200 def __init__(self,source=[],mod=0):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
201 std.__init__(self,source)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
202 self.bodtot=0
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
203
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
204 def __str__(self):
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
205 myStr = "[" + str(self.data[0])
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
206 if self.data[0] == 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
207 self.bodtot=self.bodtot+2
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
208 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
209 self.bodtot=self.bodtot+1
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
210 if self.data[0] <= 1:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
211 self.bodtot=self.bodtot-1
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
212 for a in self.data[1:]:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
213 myStr += ","
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
214 myStr += str(a)
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
215 if a == 6:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
216 self.bodtot=self.bodtot+2
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
217 else:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
218 self.bodtot=self.bodtot+1
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
219 if a <= 1:
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
220 self.bodtot=self.bodtot-1
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
221 myStr += "] = (<font color='#ff0000'><b>" + str(self.bodtot) + "</b></font>)"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
222 myStr += " <b>Body</b> and "
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
223 myStr += "(<font color='#ff0000'><b>" + str(int(round(self.sum()))) + "</b></font>) <b>Stun</b>"
ff48c2741fe7 Traipse Beta 'OpenRPG' {091210-00}
sirebral
parents:
diff changeset
224 return myStr
184
dcae32e219f1 Traipse Beta 'OpenRPG' {100117-00}
sirebral
parents: 171
diff changeset
225