Mercurial > traipse_dev
annotate orpg/dieroller/wodex.py @ 2:d5e81dac98ff grumpy-goblin
Made some changes to the way the player list colors. Also fixed an annoyence with images
and the Message box that no longer shows.
author | sirebral |
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date | Tue, 14 Jul 2009 20:52:56 -0500 |
parents | 4385a7d0efd1 |
children | 449a8900f9ac |
rev | line source |
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0
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1 ## a vs die roller as used by WOD games |
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2 #!/usr/bin/env python |
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3 # Copyright (C) 2000-2001 The OpenRPG Project |
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4 # |
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5 # openrpg-dev@lists.sourceforge.net |
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6 # |
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7 # This program is free software; you can redistribute it and/or modify |
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8 # it under the terms of the GNU General Public License as published by |
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9 # the Free Software Foundation; either version 2 of the License, or |
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10 # (at your option) any later version. |
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11 # |
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12 # This program is distributed in the hope that it will be useful, |
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13 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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14 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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15 # GNU General Public License for more details. |
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16 # |
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17 # You should have received a copy of the GNU General Public License |
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18 # along with this program; if not, write to the Free Software |
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19 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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20 # -- |
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21 # |
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22 # File: wodex.py |
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23 # Original Author: Darloth |
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24 # Maintainer: |
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25 # Original Version: 1.0 |
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26 # |
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27 # Description: A modified form of the World of Darkness die roller to |
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28 # conform to ShadowRun rules-sets, then modified back to the WoD for |
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29 # the new WoD system. Thanks to the ORPG team |
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30 # for the original die rollers. |
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31 # Much thanks to whoever wrote the original shadowrun roller (akoman I believe) |
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32 |
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33 |
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34 from die import * |
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35 |
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36 __version__ = "$Id: wodex.py,v 1.9 2007/05/06 16:42:55 digitalxero Exp $" |
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37 |
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38 class wodex(std): |
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39 def __init__(self,source=[]): |
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40 std.__init__(self,source) |
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41 |
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42 def vs(self,actualtarget=6): |
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43 return oldwodVs(self,actualtarget,(6)) |
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44 |
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45 def wod(self,actualtarget=8): |
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46 return newwodVs(self,actualtarget,(8)) |
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47 |
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48 def exalt(self, actualtarget=7): |
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49 return exaltVs(self, actualtarget) |
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50 |
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51 def exaltDmg(self, actualtarget=7): |
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52 return exaltDmg(self, actualtarget) |
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53 |
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54 def vswide(self,actualtarget=6,maxtarget=10): #wide simply means it reports TNs from 2 to a specified max. |
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55 return oldwodVs(self,actualtarget,2,maxtarget) |
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56 |
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57 class oldwodVs(std): |
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58 def __init__(self,source=[],actualtarget=6,mintn=2,maxtn=10): |
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59 std.__init__(self, source) |
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60 if actualtarget > 10: |
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61 actualtarget = 10 |
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62 if mintn > 10: |
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63 mintn = 10 |
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64 if maxtn > 10: |
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65 maxtn = 10 |
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66 if actualtarget < 2: |
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67 self.target = 2 |
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68 else: |
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69 self.target = actualtarget |
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70 #if the target number is higher than max (Mainly for wide rolls) then increase max to tn |
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71 if actualtarget > maxtn: |
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72 maxtn = actualtarget |
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73 if actualtarget < mintn: |
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74 mintn = actualtarget |
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75 #store minimum for later use as well, also in result printing section. |
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76 if mintn < 2: |
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77 self.mintn = 2 |
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78 else: |
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79 self.mintn = mintn |
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80 self.maxtn = maxtn #store for later use in printing results. (Yeah, these comments are now disordered) |
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81 |
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82 # WoD etc uses d10 but i've left it so it can roll anything openended |
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83 # self.openended(self[0].sides) |
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84 |
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85 #count successes, by looping through each die, and checking it against the currently set TN |
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86 #1's subtract successes. |
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87 def __sum__(self): |
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88 s = 0 |
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89 for r in self.data: |
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90 if r >= self.target: |
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91 s += 1 |
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92 elif r == 1: |
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93 s -= 1 |
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94 return s |
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95 |
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96 #a modified sum, but this one takes a target argument, and is there because otherwise it is difficult to loop through |
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97 #tns counting successes against each one without changing target, which is rather dangerous as the original TN could |
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98 #easily be lost. 1s subtract successes from everything. |
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99 def xsum(self,curtarget): |
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100 s = 0 |
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101 for r in self.data: |
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102 if r >= curtarget: |
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103 s += 1 |
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104 elif r == 1: |
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105 s -= 1 |
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106 return s |
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107 |
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108 |
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109 def __str__(self): |
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110 if len(self.data) > 0: |
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111 myStr = "[" + str(self.data[0]) |
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112 for a in self.data[1:]: |
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113 myStr += "," |
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114 myStr += str(a) |
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115 myStr += "] Results: " |
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116 #cycle through from mintn to maxtn, summing successes for each separate TN |
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117 for targ in range(self.mintn,self.maxtn+1): |
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118 if (targ == self.target): |
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119 myStr += "<b>" |
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120 myStr += "(" + str(self.xsum(targ)) + " vs " + str(targ) + ") " |
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121 if (targ == self.target): |
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122 myStr += "</b>" |
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123 else: |
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124 myStr = "[] = (0)" |
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125 |
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126 return myStr |
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127 |
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128 class newwodVs(std): |
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129 def __init__(self,source=[],actualtarget=8,mintn=8,maxtn=8): |
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130 std.__init__(self, source) |
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131 if actualtarget > 30: |
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132 actualtarget = 30 |
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133 if mintn > 10: |
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134 mintn = 10 |
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135 if maxtn > 10: |
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136 maxtn = 10 |
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137 if actualtarget < 2: |
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138 self.target = 2 |
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139 else: |
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140 self.target = actualtarget |
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141 #if the target number is higher than max (Mainly for wide rolls) then increase max to tn |
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142 if actualtarget > maxtn: |
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143 maxtn = actualtarget |
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144 if actualtarget < mintn: |
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145 mintn = actualtarget |
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146 #store minimum for later use as well, also in result printing section. |
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147 if mintn < 2: |
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148 self.mintn = 2 |
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149 else: |
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150 self.mintn = mintn |
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151 self.maxtn = maxtn #store for later use in printing results. (Yeah, these comments are now disordered) |
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152 |
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153 # WoD etc uses d10 but i've left it so it can roll anything openended |
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154 # self.openended(self[0].sides) |
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155 |
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156 #a modified sum, but this one takes a target argument, and is there because otherwise it is difficult to loop through |
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157 #tns counting successes against each one without changing target, which is rather dangerous as the original TN could |
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158 #easily be lost. 1s subtract successes from original but not re-rolls. |
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159 def xsum(self,curtarget,subones=1): |
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160 s = 0 |
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161 done = 1 |
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162 for r in self.data: |
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163 if r >= curtarget: |
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164 s += 1 |
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165 elif ((r == 1) and (subones == 1)): |
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166 s -= 1 |
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167 if r == 10: |
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168 done = 0 |
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169 subones = 0 |
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170 self.append(di(10)) |
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171 if done == 1: |
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172 return s |
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173 else: |
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174 return self.xsum(0) |
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175 |
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176 def openended(self,num): |
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177 if num <= 1: |
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178 self |
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179 done = 1 |
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180 for i in range(len(self.data)): |
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181 if self.data[i].lastroll() == num: |
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182 self.data[i].extraroll() |
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183 done = 0 |
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184 if done: |
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185 return self |
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186 else: |
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187 return self.openended(num) |
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188 |
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189 |
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190 def __str__(self): |
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191 if len(self.data) > 0: |
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192 myStr = "[" + str(self.data[0]) |
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193 for a in self.data[1:]: |
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194 myStr += "," |
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195 myStr += str(a) |
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196 myStr += "] Results: " |
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197 #cycle through from mintn to maxtn, summing successes for each separate TN |
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198 for targ in range(self.mintn,self.maxtn+1): |
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199 if (targ == self.target): |
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200 myStr += "<b>" |
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201 myStr += "(" + str(self.xsum(targ)) + " vs " + str(targ) + ") " |
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202 if (targ == self.target): |
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203 myStr += "</b>" |
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204 else: |
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205 myStr = "[] = (0)" |
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206 |
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207 return myStr |
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208 |
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209 class exaltVs(std): |
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210 def __init__(self, source=[], actualtarget=7): |
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211 std.__init__(self, source) |
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212 |
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213 if actualtarget > 10: |
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214 actualtarget = 10 |
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215 |
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216 if actualtarget < 2: |
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217 self.target = 2 |
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218 else: |
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219 self.target = actualtarget |
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220 |
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221 |
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222 def xsum(self, target): |
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223 s = 0 |
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224 |
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225 for r in self.data: |
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226 if r >= target: |
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227 s += 1 |
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228 if r == 10: |
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229 s += 1 |
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230 |
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231 return s |
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232 |
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233 |
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234 def __str__(self): |
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235 if len(self.data) > 0: |
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236 myStr = str(self.data) |
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237 myStr += " Results: " |
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238 |
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239 succ = self.xsum(self.target) |
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240 if succ == 0 and 1 in self.data: |
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241 myStr += 'BOTCH!' |
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242 elif succ == 0: |
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243 myStr += str(succ) + " Failure" |
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244 elif succ == 1: |
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245 myStr += str(succ) + " Success" |
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246 else: |
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247 myStr += str(succ) + " Successes" |
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248 |
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249 return myStr |
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250 |
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251 class exaltDmg(std): |
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252 def __init__(self, source=[], actualtarget=7): |
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253 std.__init__(self, source) |
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254 if actualtarget > 10: |
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255 actualtarget = 10 |
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256 |
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257 if actualtarget < 2: |
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258 self.target = 2 |
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259 else: |
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260 self.target = actualtarget |
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261 |
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262 def xsum(self, target): |
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263 s = 0 |
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264 |
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265 for r in self.data: |
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266 if r >= target: |
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267 s += 1 |
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268 return s |
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269 |
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270 def __str__(self): |
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271 if len(self.data) > 0: |
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272 myStr = str(self.data) |
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273 myStr += " Results: " |
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274 |
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275 succ = self.xsum(self.target) |
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276 |
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277 if succ == 0 and 1 in self.data: |
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278 myStr += 'BOTCH!' |
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279 elif succ == 0: |
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280 myStr += str(succ) + " Failure" |
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281 elif succ == 1: |
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282 myStr += str(succ) + " Success" |
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283 else: |
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284 myStr += str(succ) + " Successes" |
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285 |
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286 return myStr |