diff orpg/dieroller/wodex.py @ 0:4385a7d0efd1 grumpy-goblin

Deleted and repushed it with the 'grumpy-goblin' branch. I forgot a y
author sirebral
date Tue, 14 Jul 2009 16:41:58 -0500
parents
children 449a8900f9ac
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/orpg/dieroller/wodex.py	Tue Jul 14 16:41:58 2009 -0500
@@ -0,0 +1,286 @@
+## a vs die roller as used by WOD games
+#!/usr/bin/env python
+# Copyright (C) 2000-2001 The OpenRPG Project
+#
+#       openrpg-dev@lists.sourceforge.net
+#
+# This program is free software; you can redistribute it and/or modify
+# it under the terms of the GNU General Public License as published by
+# the Free Software Foundation; either version 2 of the License, or
+# (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+# GNU General Public License for more details.
+#
+# You should have received a copy of the GNU General Public License
+# along with this program; if not, write to the Free Software
+# Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
+# --
+#
+# File: wodex.py
+# Original Author: Darloth
+# Maintainer:
+# Original Version: 1.0
+#
+# Description: A modified form of the World of Darkness die roller to
+#              conform to ShadowRun rules-sets, then modified back to the WoD for
+#              the new WoD system. Thanks to the ORPG team
+#              for the original die rollers.
+#              Much thanks to whoever wrote the original shadowrun roller (akoman I believe)
+
+
+from die import *
+
+__version__ = "$Id: wodex.py,v 1.9 2007/05/06 16:42:55 digitalxero Exp $"
+
+class wodex(std):
+    def __init__(self,source=[]):
+        std.__init__(self,source)
+
+    def vs(self,actualtarget=6):
+        return oldwodVs(self,actualtarget,(6))
+
+    def wod(self,actualtarget=8):
+        return newwodVs(self,actualtarget,(8))
+
+    def exalt(self, actualtarget=7):
+        return exaltVs(self, actualtarget)
+
+    def exaltDmg(self, actualtarget=7):
+        return exaltDmg(self, actualtarget)
+
+    def vswide(self,actualtarget=6,maxtarget=10):    #wide simply means it reports TNs from 2 to a specified max.
+        return oldwodVs(self,actualtarget,2,maxtarget)
+
+class oldwodVs(std):
+    def __init__(self,source=[],actualtarget=6,mintn=2,maxtn=10):
+        std.__init__(self, source)
+        if actualtarget > 10:
+            actualtarget = 10
+        if mintn > 10:
+            mintn = 10
+        if maxtn > 10:
+            maxtn = 10
+        if actualtarget < 2:
+            self.target = 2
+        else:
+            self.target = actualtarget
+        #if the target number is higher than max (Mainly for wide rolls) then increase max to tn
+        if actualtarget > maxtn:
+            maxtn = actualtarget
+        if actualtarget < mintn:
+            mintn = actualtarget
+        #store minimum for later use as well, also in result printing section.
+        if mintn < 2:
+            self.mintn = 2
+        else:
+            self.mintn = mintn
+        self.maxtn = maxtn #store for later use in printing results. (Yeah, these comments are now disordered)
+
+        # WoD etc uses d10 but i've left it so it can roll anything openended
+        # self.openended(self[0].sides)
+
+    #count successes, by looping through each die, and checking it against the currently set TN
+    #1's subtract successes.
+    def __sum__(self):
+        s = 0
+        for r in self.data:
+            if r >= self.target:
+                s += 1
+            elif r == 1:
+                s -= 1
+        return s
+
+    #a modified sum, but this one takes a target argument, and is there because otherwise it is difficult to loop through
+    #tns counting successes against each one without changing target, which is rather dangerous as the original TN could
+    #easily be lost. 1s subtract successes from everything.
+    def xsum(self,curtarget):
+        s = 0
+        for r in self.data:
+            if r >= curtarget:
+                s += 1
+            elif r == 1:
+                s -= 1
+        return s
+
+
+    def __str__(self):
+        if len(self.data) > 0:
+            myStr = "[" + str(self.data[0])
+            for a in self.data[1:]:
+                myStr += ","
+                myStr += str(a)
+            myStr += "] Results: "
+            #cycle through from mintn to maxtn, summing successes for each separate TN
+            for targ in range(self.mintn,self.maxtn+1):
+                if (targ == self.target):
+                    myStr += "<b>"
+                myStr += "(" + str(self.xsum(targ)) + "&nbsp;vs&nbsp;" + str(targ) + ") "
+                if (targ == self.target):
+                    myStr += "</b>"
+        else:
+            myStr = "[] = (0)"
+
+        return myStr
+
+class newwodVs(std):
+    def __init__(self,source=[],actualtarget=8,mintn=8,maxtn=8):
+        std.__init__(self, source)
+        if actualtarget > 30:
+            actualtarget = 30
+        if mintn > 10:
+            mintn = 10
+        if maxtn > 10:
+            maxtn = 10
+        if actualtarget < 2:
+            self.target = 2
+        else:
+            self.target = actualtarget
+        #if the target number is higher than max (Mainly for wide rolls) then increase max to tn
+        if actualtarget > maxtn:
+            maxtn = actualtarget
+        if actualtarget < mintn:
+            mintn = actualtarget
+        #store minimum for later use as well, also in result printing section.
+        if mintn < 2:
+            self.mintn = 2
+        else:
+            self.mintn = mintn
+        self.maxtn = maxtn #store for later use in printing results. (Yeah, these comments are now disordered)
+
+        # WoD etc uses d10 but i've left it so it can roll anything openended
+        # self.openended(self[0].sides)
+
+    #a modified sum, but this one takes a target argument, and is there because otherwise it is difficult to loop through
+    #tns counting successes against each one without changing target, which is rather dangerous as the original TN could
+    #easily be lost. 1s subtract successes from original but not re-rolls.
+    def xsum(self,curtarget,subones=1):
+        s = 0
+        done = 1
+        for r in self.data:
+            if r >= curtarget:
+                s += 1
+            elif ((r == 1) and (subones == 1)):
+                s -= 1
+        if r == 10:
+            done = 0
+            subones = 0
+            self.append(di(10))
+        if done == 1:
+            return s
+        else:
+            return self.xsum(0)
+
+    def openended(self,num):
+        if num <= 1:
+            self
+        done = 1
+        for i in range(len(self.data)):
+            if self.data[i].lastroll() == num:
+                self.data[i].extraroll()
+                done = 0
+        if done:
+            return self
+        else:
+            return self.openended(num)
+
+
+    def __str__(self):
+        if len(self.data) > 0:
+            myStr = "[" + str(self.data[0])
+            for a in self.data[1:]:
+                myStr += ","
+                myStr += str(a)
+            myStr += "] Results: "
+            #cycle through from mintn to maxtn, summing successes for each separate TN
+            for targ in range(self.mintn,self.maxtn+1):
+                if (targ == self.target):
+                    myStr += "<b>"
+                myStr += "(" + str(self.xsum(targ)) + "&nbsp;vs&nbsp;" + str(targ) + ") "
+                if (targ == self.target):
+                    myStr += "</b>"
+        else:
+            myStr = "[] = (0)"
+
+        return myStr
+
+class exaltVs(std):
+    def __init__(self, source=[], actualtarget=7):
+        std.__init__(self, source)
+
+        if actualtarget > 10:
+            actualtarget = 10
+
+        if actualtarget < 2:
+            self.target = 2
+        else:
+            self.target = actualtarget
+
+
+    def xsum(self, target):
+        s = 0
+
+        for r in self.data:
+            if r >= target:
+                s += 1
+            if r == 10:
+                s += 1
+
+        return s
+
+
+    def __str__(self):
+        if len(self.data) > 0:
+            myStr = str(self.data)
+            myStr += " Results: "
+
+            succ = self.xsum(self.target)
+            if succ == 0 and 1 in self.data:
+                myStr += 'BOTCH!'
+            elif succ == 0:
+                myStr += str(succ) + " Failure"
+            elif succ == 1:
+                myStr += str(succ) + " Success"
+            else:
+                myStr += str(succ) + " Successes"
+
+            return myStr
+
+class exaltDmg(std):
+    def __init__(self, source=[], actualtarget=7):
+        std.__init__(self, source)
+        if actualtarget > 10:
+            actualtarget = 10
+
+        if actualtarget < 2:
+            self.target = 2
+        else:
+            self.target = actualtarget
+
+    def xsum(self, target):
+        s = 0
+
+        for r in self.data:
+            if r >= target:
+                s += 1
+        return s
+
+    def __str__(self):
+        if len(self.data) > 0:
+            myStr = str(self.data)
+            myStr += " Results: "
+
+            succ = self.xsum(self.target)
+
+            if succ == 0 and 1 in self.data:
+                myStr += 'BOTCH!'
+            elif succ == 0:
+                myStr += str(succ) + " Failure"
+            elif succ == 1:
+                myStr += str(succ) + " Success"
+            else:
+                myStr += str(succ) + " Successes"
+
+            return myStr