annotate orpg/dieroller/utils.py @ 2:d5e81dac98ff grumpy-goblin

Made some changes to the way the player list colors. Also fixed an annoyence with images and the Message box that no longer shows.
author sirebral
date Tue, 14 Jul 2009 20:52:56 -0500
parents 4385a7d0efd1
children c54768cffbd4
rev   line source
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1 #!/usr/bin/env python
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2 # Copyright (C) 2000-2001 The OpenRPG Project
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3 #
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4 # openrpg-dev@lists.sourceforge.net
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5 #
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6 # This program is free software; you can redistribute it and/or modify
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7 # it under the terms of the GNU General Public License as published by
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8 # the Free Software Foundation; either version 2 of the License, or
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9 # (at your option) any later version.
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10 #
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11 # This program is distributed in the hope that it will be useful,
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12 # but WITHOUT ANY WARRANTY; without even the implied warranty of
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13 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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14 # GNU General Public License for more details.
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15 #
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16 # You should have received a copy of the GNU General Public License
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17 # along with this program; if not, write to the Free Software
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18 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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19 # --
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20 #
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21 # File: dieroller/utils.py
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22 # Author: OpenRPG Team
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23 # Maintainer:
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24 # Version:
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25 # $Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $
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26 #
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27 # Description: Classes to help manage the die roller
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28 #
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29
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30 __version__ = "$Id: utils.py,v 1.22 2007/05/05 05:30:10 digitalxero Exp $"
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31
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32 from die import *
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33 from wod import *
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34 from d20 import *
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35 from hero import *
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36 from shadowrun import *
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37 from sr4 import *
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38 from hackmaster import *
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39 from wodex import *
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40 from srex import *
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41 from gurps import *
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42 from runequest import *
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43 from savage import *
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44 from trinity import *
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45
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46 import re
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47
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48 rollers = ['std','wod','d20','hero','shadowrun', 'sr4','hackmaster','srex','wodex', 'gurps', 'runequest', 'sw', 'trinity']
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49
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50 class roller_manager:
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51 def __init__(self,roller_class="d20"):
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52 try:
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53 self.setRoller(roller_class)
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54 except:
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55 self.roller_class = "std"
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56
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57 def setRoller(self,roller_class):
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58 try:
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59 rollers.index(roller_class)
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60 self.roller_class = roller_class
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61 except:
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62 raise Exception, "Invalid die roller!"
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63
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64 def getRoller(self):
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65 return self.roller_class
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66
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67 def listRollers(self):
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68 return rollers
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69
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70 def stdDieToDClass(self,match):
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71 s = match.group(0)
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72 (num,sides) = s.split('d')
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73
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74 if sides.strip().upper() == 'F':
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75 sides = "'f'"
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76
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77 try:
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78 if int(num) > 100 or int(sides) > 10000:
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79 return None
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80 except:
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81 pass
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82
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83 return "(" + num.strip() + "**" + self.roller_class + "(" + sides.strip() + "))"
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84
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85 # Use this to convert ndm-style (3d6) dice to d_base format
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86 def convertTheDieString(self,s):
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87 reg = re.compile("\d+\s*[a-zA-Z]+\s*[\dFf]+")
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88 (result, num_matches) = reg.subn(self.stdDieToDClass, s)
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89 if num_matches == 0 or result is None:
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90 try:
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91 s2 = self.roller_class + "(0)." + s
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92 test = eval(s2)
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93 return s2
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94 except:
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95 pass
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96 return result
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97
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98
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99 def proccessRoll(self,s):
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100 return str(eval(self.convertTheDieString(s)))