Mercurial > traipse_dev
annotate orpg/mapper/fog.py @ 216:a00b40ee92fc beta
Traipse Beta 'OpenRPG' {100430-00}
Traipse is a distribution of OpenRPG that is designed to be easy to setup and go. Traipse also makes it easy for
developers to work on code without fear of sacrifice. 'Ornery-Orc' continues the trend of 'Grumpy' and adds fixes to
the code. 'Ornery-Orc's main goal is to offer more advanced features and enhance the productivity of the user.
Update Summary (Patch-2)
New Features:
New Namespace method with two new syntaxes
New Namespace Internal is context sensitive, always!
New Namespace External is 'as narrow as you make it'
New Namespace FutureCheck helps ensure you don't receive an incorrect node
New PluginDB access for URL2Link plugin
New to Forms, they now show their content in Design Mode
New to Update Manager, checks Repo for updates on software start
New to Mini Lin node, change title in design mode
Fixes:
Fix to Server GUI startup errors
Fix to Server GUI Rooms tab updating
Fix to Chat and Settings if non existant die roller is picked
Fix to Dieroller and .open() used with .vs(). Successes are correctly calculated
Fix to Alias Lib's Export to Tree, Open, Save features
Fix to alias node, now works properly
Fix to Splitter node, minor GUI cleanup
Fix to Backgrounds not loading through remote loader
Fix to Node name errors
Fix to rolling dice in chat Whispers
Fix to Splitters Sizing issues
Fix to URL2Link plugin, modified regex compilation should remove memory leak
Fix to mapy.py, a roll back due to zoomed grid issues
Fix to whiteboard_handler, Circles work by you clicking the center of the circle
Fix to Servers parse_incoming_dom which was outdated and did not respect XML
Fix to a broken link in the server welcome message
Fix to InterParse and logger requiring traceback
Fix to Update Manager Status Bar
Fix to failed image and erroneous pop up
Fix to Mini Lib node that was preventing use
Fix to plugins that parce dice but did not call InterParse
Fix to nodes for name changing by double click
Fix to Game Tree, node ordering on drag and drop corrected
author | sirebral |
---|---|
date | Fri, 30 Apr 2010 05:40:52 -0500 |
parents | 6081bdc2b8d5 |
children | 9230a33defd9 |
rev | line source |
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0
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1 # Copyright (C) 2000-2001 The OpenRPG Project |
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2 # |
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3 # openrpg-dev@lists.sourceforge.net |
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4 # |
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5 # This program is free software; you can redistribute it and/or modify |
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6 # it under the terms of the GNU General Public License as published by |
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7 # the Free Software Foundation; either version 2 of the License, or |
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8 # (at your option) any later version. |
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9 # |
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10 # This program is distributed in the hope that it will be useful, |
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11 # but WITHOUT ANY WARRANTY; without even the implied warranty of |
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12 # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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13 # GNU General Public License for more details. |
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14 # |
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15 # You should have received a copy of the GNU General Public License |
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16 # along with this program; if not, write to the Free Software |
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17 # Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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18 # -- |
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19 # |
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20 # File: mapper/fog.py |
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21 # Author: OpenRPG Team |
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22 # |
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23 # Description: Maintenance of data structures required for FoW |
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24 # |
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25 |
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26 import sys |
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27 from base import * |
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28 from random import Random |
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29 from region import * |
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30 from orpg.minidom import Element |
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31 import traceback |
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32 COURSE = 10 |
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33 |
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34 class FogArea: |
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35 def __init__(self, outline, log): |
83 | 36 self.log = log |
0
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37 self.outline = outline |
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38 |
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39 def set_fog_props(self, str): |
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40 self.outline = str |
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41 |
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42 def points_to_elements(self, points=None): |
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43 result = [] |
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44 if points == None: |
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45 return result |
71
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46 |
0
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47 for pairs in string.split( points, ';' ): |
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48 pair = string.split( pairs, ',' ) |
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49 p = Element( "point" ) |
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50 p.setAttribute( "x", pair[0] ) |
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51 p.setAttribute( "y", pair[1] ) |
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52 result.append( p ) |
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53 return result |
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54 |
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55 def toxml(self, action="update"): |
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56 xml_str = "" |
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57 localOutline = self.outline |
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58 if localOutline != None and localOutline != "all" and localOutline != "none": |
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59 localOutline = "points" |
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60 elem = Element( "poly" ) |
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61 if action == "del": |
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62 elem.setAttribute( "action", action ) |
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63 elem.setAttribute( "outline", localOutline ) |
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64 if localOutline == 'points': |
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65 list = self.points_to_elements( self.outline ) |
20 | 66 for p in list: elem.appendChild( p ) |
0
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67 str = elem.toxml() |
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68 elem.unlink() |
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69 return str |
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70 elem.setAttribute( "action", action ) |
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71 if localOutline != None: |
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72 elem.setAttribute( "outline", localOutline ) |
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73 if localOutline == 'points': |
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74 list = self.points_to_elements( self.outline ) |
20 | 75 for p in list: elem.appendChild( p ) |
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76 xml_str = elem.toxml() |
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77 elem.unlink() |
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78 return xml_str |
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79 |
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80 class fog_layer(layer_base): |
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81 def __init__(self, canvas): |
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82 self.canvas = canvas |
83 | 83 self.log = component.get('log') |
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84 layer_base.__init__(self) |
135 | 85 self.color = wx.Color(128, 128, 128) |
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86 self.fogregion = wx.Region() |
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87 self.fogregion.Clear() |
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88 self.fog_bmp = None |
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89 self.width = 0 |
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90 self.height = 0 |
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91 self.use_fog = False |
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92 self.last_role = "" |
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93 |
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94 def clear(self): |
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95 self.fogregion.Clear() |
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96 self.use_fog = True |
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97 self.del_area("all") |
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98 self.recompute_fog() |
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99 |
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100 def remove_fog(self): |
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101 self.fogregion.Clear() |
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102 self.use_fog = False |
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103 self.del_area("all") |
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104 self.add_area("none") |
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105 self.fog_bmp = None |
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106 |
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107 def resize(self, size): |
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108 try: |
152 | 109 if self.width == size[0] and self.height == size[1]: return |
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110 self.recompute_fog() |
20 | 111 except: pass |
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112 |
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113 def recompute_fog(self): |
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114 if not self.use_fog: |
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115 return |
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116 size = self.canvas.size |
135 | 117 self.width = size[0] |
118 self.height = size[1] | |
119 self.fog_bmp = wx.EmptyBitmap(self.width,self.height) | |
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120 self.fill_fog() |
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121 |
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122 def fill_fog(self): |
140 | 123 if not self.use_fog: return |
135 | 124 mdc = wx.MemoryDC() |
125 mdc.SelectObject(self.fog_bmp) | |
126 mdc.SetPen(wx.TRANSPARENT_PEN) | |
127 if (self.canvas.frame.session.role == "GM"): color = self.color | |
128 else: color = wx.BLACK | |
129 self.last_role = self.canvas.frame.session.role | |
130 mdc.SetBrush(wx.Brush(color,wx.SOLID)) | |
131 mdc.DestroyClippingRegion() | |
132 mdc.DrawRectangle(0, 0, self.width+2, self.height+2) | |
133 mdc.SetBrush(wx.Brush(wx.WHITE, wx.SOLID)) | |
134 if self.fogregion.GetBox().GetWidth()>0: | |
135 mdc.SetClippingRegionAsRegion(self.fogregion) | |
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136 mdc.DrawRectangle(0, 0, self.width+2, self.height+2) |
135 | 137 mdc.SelectObject(wx.NullBitmap) |
138 del mdc | |
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139 |
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140 def layerDraw(self, dc, topleft, size): |
152 | 141 if self.fog_bmp == None or not self.fog_bmp.Ok() or not self.use_fog: return |
20 | 142 if self.last_role != self.canvas.frame.session.role: self.fill_fog() |
135 | 143 mdc = wx.MemoryDC() |
144 mdc.SelectObject(self.fog_bmp) | |
145 dc.Blit(0, 0, self.canvas.size[0], self.canvas.size[1], mdc, 0, 0, wx.AND) | |
146 mdc.SelectObject(wx.NullBitmap) | |
147 del mdc | |
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148 |
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149 def createregn2(self, polyline, mode, show): |
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150 regn = self.scanConvert(polyline) |
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151 area = "" |
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152 for i in polyline: |
152 | 153 if (area != ""): area += ";" |
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154 area += str(i.X) + "," + str(i.Y) |
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155 if mode == 'new': |
152 | 156 if self.fogregion.IsEmpty(): self.fogregion = regn |
20 | 157 else: self.fogregion.UnionRegion(regn) |
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158 self.add_area(area, show) |
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159 else: |
152 | 160 if not self.fogregion.IsEmpty(): self.fogregion.SubtractRegion(regn) |
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161 else: |
135 | 162 self.fogregion = wx.Region(0, 0, self.canvas.size[0], self.canvas.size[1]) |
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163 self.fogregion.SubtractRegion(regn) |
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164 self.del_area(area, show) |
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165 |
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166 def createregn(self, polyline, mode, show="Yes"): |
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167 if not self.use_fog and mode == 'del': |
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168 self.clear() |
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169 self.canvas.Refresh(False) |
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170 if self.use_fog: |
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171 self.createregn2(polyline, mode, show) |
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172 self.fill_fog() |
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173 |
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174 def scanConvert(self, polypt): |
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175 regn = wx.Region() |
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176 regn.Clear() |
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177 list = IRegion().scan_Convert(polypt) |
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178 for i in list: |
140 | 179 if regn.IsEmpty(): regn = wx.Region(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE) |
180 else: regn.Union(i.left*COURSE, i.y*COURSE, i.right*COURSE+1-i.left*COURSE, 1*COURSE) | |
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181 return regn |
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182 |
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183 def add_area(self, area="", show="Yes"): |
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184 poly = FogArea(area, self.log) |
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185 xml_str = "<map><fog>" |
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186 xml_str += poly.toxml("new") |
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187 xml_str += "</fog></map>" |
20 | 188 if show == "Yes": self.canvas.frame.session.send(xml_str) |
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189 |
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190 def del_area(self, area="", show="Yes"): |
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191 poly = FogArea(area, self.log) |
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192 xml_str = "<map><fog>" |
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193 xml_str += poly.toxml("del") |
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194 xml_str += "</fog></map>" |
20 | 195 if show == "Yes": self.canvas.frame.session.send(xml_str) |
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196 |
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197 def layerToXML(self, action="update"): |
152 | 198 if not self.use_fog: return "" |
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199 fog_string = "" |
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200 ri = wx.RegionIterator(self.fogregion) |
20 | 201 if not (ri.HaveRects()): fog_string = FogArea("all", self.log).toxml("del") |
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202 while ri.HaveRects(): |
135 | 203 x1 = ri.GetX()/COURSE |
204 x2 = x1+(ri.GetW()/COURSE)-1 | |
205 y1 = ri.GetY()/COURSE | |
206 y2 = y1+(ri.GetH()/COURSE)-1 | |
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207 poly = FogArea(str(x1) + "," + str(y1) + ";" + |
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208 str(x2) + "," + str(y1) + ";" + |
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209 str(x2) + "," + str(y2) + ";" + |
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210 str(x1) + "," + str(y2), self.log) |
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211 fog_string += poly.toxml(action) |
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212 ri.Next() |
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213 if fog_string: |
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214 s = "<fog" |
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215 s += ">" |
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216 s += fog_string |
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217 s += "</fog>" |
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218 return s |
152 | 219 else: return "" |
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220 |
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221 def layerTakeDOM(self, xml_dom): |
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222 try: |
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223 if not self.use_fog: |
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224 self.use_fog = True |
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225 self.recompute_fog() |
20 | 226 if xml_dom.hasAttribute('serial'): self.serial_number = int(xml_dom.getAttribute('serial')) |
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227 children = xml_dom._get_childNodes() |
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228 for l in children: |
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229 action = l.getAttribute("action") |
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230 outline = l.getAttribute("outline") |
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231 if (outline == "all"): |
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232 polyline = [IPoint().make(0,0), IPoint().make(self.width-1, 0), |
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233 IPoint().make(self.width-1, self.height-1), |
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234 IPoint().make(0, self.height-1)] |
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235 elif (outline == "none"): |
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236 polyline = [] |
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237 self.use_fog = 0 |
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238 self.fog_bmp = None |
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239 else: |
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240 polyline = [] |
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241 lastx = None |
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242 lasty = None |
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243 list = l._get_childNodes() |
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244 for point in list: |
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245 x = point.getAttribute( "x" ) |
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246 y = point.getAttribute( "y" ) |
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247 if (x != lastx or y != lasty): |
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248 polyline.append(IPoint().make(int(x), int(y))) |
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249 lastx = x |
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250 lasty = y |
20 | 251 if (len(polyline) > 1): self.createregn2(polyline, action, "No") |
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252 self.fill_fog() |
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253 except: pass |